General
Are proposed cuts already hobbling DAK’s “Forbidden Mountain?”
Jim Hill returns with some pretty distressing news about Animal Kingdom’s soon-to-be-announced thrill ride. Are WDI’s sharp pencil boys already trying to cut crucial story elements before construction even begins on this ambitious new DAK attraction?
![](https://jimhillmedia.com/wp-content/uploads/2019/09/jim-hill-media-featured-1200x675-1.png)
God, I hate to write stories like this.
I mean, some people really seem to get their jollies by throwing together articles about how Disneyland’s new “Many Adventures of Winnie the Pooh” ride is apparently underwhelming. Or how — in order to contain costs — the Imagineers were forced to constantly cut corners on the Walt Disney Studios theme park project.
I don’t like to write stories like that. Me personally, I have nothing but respect for the hundreds of talented artists, designers and engineers who work for Walt Disney Imagineering. I know how hard these folks work — day in, day out — to keep WDI’s 50-year-old tradition of innovation and excellence alive in the Disney theme parks.
Of course, I should point out that my admiration does NOT extend to the greedy, gutless cadre of executives who currently run Imagineering. These self serving suits — who only seem interested in protecting their own high paying positions, rather than safeguarding WDI’s rich legacy — have gutted this once-great division of the Walt Disney Company by letting talented Imagineering veterans go and/or by nickel-and-dime-ing potentially great projects to death.
Sadly, this seems to be is the case with “Forbidden Mountain: Legend of the Yeti.” This exciting new thrill ride for Disney’s Animal Kingdom theme park hasn’t even been officially announced yet. (That will happen at the Walt Disney World resort on Tuesday, April 22nd as part of DAK’s 5th anniversary celebration.) But WDI’s sharp pencil boys are already reportedly whittling away at this project, as they attempt to cut crucial story elements that will really help sell this show.
To explain: The WDI design team that masterminded DAK’s “Forbidden Mountain: Legend of the Yeti” have envisioned this attraction as being an E-Ticket in the grand tradition of Disneyland’s “Indiana Jones Adventure.” As is: Just as guests are fed crucial story information as they wander through the elaborate queue of the Temple of the Forbidden Eye, WDW visitors were supposed to learn all about the back story of this new Animal Kingdom thrill ride as they walk to the head of its line.
And what exactly is this back story? Well, WDW guests — as they queue up for this DAK ride — were supposed to wander through a recreation of a base camp in the foothills in the Himalayas. As they move past the assorted work tables, crates and tents that are scattered around the campsite, these Animal Kingdom visitors will learn all about this dedicated group of scientists who have journeyed all the way to this far off Asian mountain range in search of definitive proof that the Yeti — AKA the Abominable Snowman — really exists.
Just before they board the cog railway that will take them far up the mountainside to a long abandoned temple (where the scientists have established a staging area for their field search for the creature), WDW guests will see some plaster casts of the Yeti’s footprints as well as some grainy photographs and video of the creature. They’ll also hear some recordings of the Abominable Snowman’s fearsome scream.
The point of all this elaborate storytelling in the pre-show area is that — as they board the cog railway for the trip up to the temple — DAK guests will know two things:
1. They’re reportedly en route to join a group of scientists high up in the Himalayas.
2. The Yeti seems to be a pretty fearsome creature.
As the cog railway makes its way up the mountain side, the WDW guests on the train suddenly begin to hear snippets of radio traffic coming from up at the temple. It sounds that something awful is going on up there. We hear people screaming for help, an inhuman roar and then … silence.
The cog railway continues on up into the temple area. Once we’re there, we see no sign of the scientists. But there are Yeti footprints everywhere. The expedition’s hi tech equipment is strewn all about. And the train tracks ahead have been torn up by something incredibly powerful.
It’s just then these DAK guests notice that the engine that’s pulling their cog railway has begun losing traction. This train full of tourists now begins slowly rolling backwards downhill. Just then, the sound of heavy footsteps (and raspy inhuman breathing) suggests that the Abominable Snowman is very close nearby.
But that’s not really these WDW visitors’ main concern at this point. The cog railway train is really picking up speed now. And these DAK guests find themselves whizzing backwards downhill … into the very Himalayan ice caves where the Yeti makes its lair.
Sounds like a pretty cool attraction, right? Well — to hear the Imagineers tell it — that pre-show area (I.E. the scientist’s base camp, where WDW visitors learn so much about the back story of the attraction, where DAK guests are fed all this crucial information about how big, powerful and scary the Abominable Snowman is) is absolutely essential. That — unless the tourists are carefully spoon-fed all of this story info early on — that the thrill ride portion of “Forbidden Mountain: Legend of the Yeti” won’t be nearly as effective.
It’s just too bad that the suits at Walt Disney Imagineering — particularly Tom Fitzgerald, WDI’s executive vice president and senior creative executive — don’t seem to feel the same way as the “Forbidden Mountain” design team. According to Imagineering insiders, Fitzgerald feels that this elaborate, highly detailed queue area can easily be replaced by a series of overhead monitors that will entertain and inform WDW guests as they wait in line to board the cog railway. These monitors would endlessly repeat a pre-show film that would briefly capsulize the “Legend of the Yeti”‘s back story.
And perhaps Tom does have a point. After all, in the age of FastPass, Disney theme park visitors no longer seem all that interested in elaborate queues anymore. They just want to board the attraction as soon as possible, pile on those thrills, then move on as quickly as possible to the next ride.
But for those of us who like to see the art of the theme park attraction continually pushed forward, who enjoy highly detailed queues that gently ease us into a mythology surrounding each and every new adventure, the idea of gutting “Forbidden Mountain”‘s wonderful walk-through pre-show area just to save a few bucks is just another sign that Disney really is turning its back on its traditions. That the bottom line truly is the top priority at the Mouse House these days.
That said, maybe it IS not entirely fair to blame Tom Fitzgerald for this particular proposed cut to “Forbidden Mountain.” After all, Tom — as the head of Theme Park Productions (the arm of Walt Disney Imagineering that creates all of the films that are shown inside the Disney theme parks) — sincerely seems to think that most every problem at the Parks can be solved by showing guests a well put-together film or video. And — given Fitzgerald’s 20 years of experience in this field — who are we to argue the merits of this point?
It’s just that … over the past 10 years, Walt Disney Imagineering has repeatedly damaged dozens of great ideas for new rides, shows and attractions by opting to go the more cost effective route. Cutting corners that eventually totally tore the guts out of some really promising concepts. Case in point: DAK’s “Countdown to Extinction / Dinosaur.” Or DCA’s “Superstar Limo.” Or (please understand that I’m extremely reluctant to climb on board with all the Pooh bashers, but …) Disneyland’s “Many Adventures of Winnie the Pooh.”
You see what I’m saying here, people? Really great ideas for new rides, shows and attractions that were derailed just because WDI executives were more concerned about staying on budget rather than deliver a really terrific final product.
Yes, it makes sense — when building a new thrill ride for a Disney theme park — to reserve most of your attraction’s construction budget for the actual thrill portions of that show. (And it should be noted here that the Imagineers will NOT be re-using the Abominable Snowman AA figure that was created in the 1970s for Disneyland’s “Matterhorn” attraction. But — rather — they will be sculpting an all new Yeti to be used in “Forbidden Mountain.” So it’s not like WDI is totally going cheap on this DAK attraction.)
But would it really kill the management team at Walt Disney Imagineering to blow a few extra bucks on an elaborate queue area for “Forbidden Mountain: Legend of the Yeti”? I think not.
More to the point, going whole hog on DAK’s new thrill ride would send a message to the theme-park-going public (a group that’s already become painfully aware that — more often than not — Disney has been taking the cost effective route these past few years when adding new rides and shows to its parks) that things are really changing at the Mouse House. That Disney once again thinks delivering a top grade product — rather than an affordable alternative — is what it really owes its customers.
Here’s hoping that — by letting the Yeti out of the bag here — that I can shame a few suits into not going cheap on DAK’s “Forbidden Mountain: Legend of the Yeti.”
I know, I know. By writing this story, I pretty much eliminate any chance of ever getting invited to the WDI Christmas Party. But — since that (due to Imagineering budget cuts) that party has been cancelled for the past two years — I guess that’s really not that much of a loss, now is it?
So Imagineering management, please do the right thing with DAK’s new E-Ticket. And don’t go cheap with “Forbidden Mountain”‘s queue area.
Your thoughts?
General
Seward Johnson bronzes add a surreal, artistic touch to NYC’s Garment District
![](https://jimhillmedia.com/wp-content/uploads/2019/09/jim-hill-media-featured-1200x675-1.png)
Greetings from NYC. Nancy and I drove down from New
Hampshire yesterday because we'll be checking out
Disney Consumer Products' annual Holiday Showcase later today.
Anyway … After checking into our hotel (i.e., The Paul.
Which is located down in NYC's NoMad district), we decided to grab some dinner.
Which is how we wound up at the Melt Shop.
Photo by Jim Hill
Which is this restaurant that only sells grilled cheese sandwiches.
This comfort food was delicious, but kind of on the heavy side.
Photo by Jim Hill
Which is why — given that it was a beautiful summer night
— we'd then try and walk off our meals. We started our stroll down by the Empire
State Building
…
Photo by Jim Hill
… and eventually wound up just below Times
Square (right behind where the Waterford Crystal Times Square New
Year's Eve Ball is kept).
Photo by Jim Hill
But you know what we discovered en route? Right in the heart
of Manhattan's Garment District
along Broadway between 36th and 41st? This incredibly cool series of life-like
and life-sized sculptures that Seward
Johnson has created.
Photo by Jim Hill
And — yes — that is Abraham Lincoln (who seems to have
slipped out of WDW's Hall of Presidents when no one was looking and is now
leading tourists around Times Square). These 18 painted
bronze pieces (which were just installed late this past Sunday night / early
Monday morning) range from the surreal to the all-too-real.
Photo by Jim Hill
Some of these pieces look like typical New Yorkers. Like the
business woman planning out her day …
Photo by Jim Hill
… the postman delivering the mail …
Photo by Jim Hill
… the hot dog vendor working at his cart …
Photo by Jim Hill
Photo by Jim Hill
… the street musician playing for tourists …
Photo by Jim Hill
Not to mention the tourists themselves.
Photo by Jim Hill
But right alongside the bronze businessmen …
Photo by Jim Hill
… and the tired grandmother hauling her groceries home …
Photo by Jim Hill
… there were also statues representing people who were
from out-of-town …
Photo by Jim Hill
… or — for that matter — out-of-time.
Photo by Jim Hill
These were the Seward Johnson pieces that genuinely beguiled. Famous impressionist paintings brought to life in three dimensions.
Note the out-of-period water bottle that some tourist left
behind. Photo by Jim Hill
Some of them so lifelike that you actually had to pause for
a moment (especially as day gave way to night in the city) and say to yourself
"Is that one of the bronzes? Or just someone pretending to be one of these
bronzes?"
Mind you, for those of you who aren't big fans of the
impressionists …
Photo by Jim Hill
… there's also an array of American icons. Among them
Marilyn Monroe …
Photo by Jim Hill
… and that farmer couple from Grant Wood's "American
Gothic."
Photo by Jim Hill
But for those of you who know your NYC history, it's hard to
beat that piece which recreates Alfred Eisenstaedt's famous photograph of V-J Day in Times Square.
Photo by Jim Hill
By the way, a 25-foot-tall version of this particular Seward
Johnson piece ( which — FYI — is entitled "Embracing Peace") will actually
be placed in Times Square for a few days on or around August 14th to commemorate the 70th
anniversary of Victory Over Japan Day (V-J Day).
Photo by Jim Hill
By the way, if you'd like to check these Seward Johnson bronzes in
person (which — it should be noted — are part of the part of the Garment
District Alliance's new public art offering) — you'd best schedule a trip to
the City sometime over the next three months. For these pieces will only be on
display now through September 15th.
General
Wondering what you should “Boldly Go” see at the movies next year? The 2015 Licensing Expo offers you some clues
![](https://jimhillmedia.com/wp-content/uploads/2019/09/jim-hill-media-featured-1200x675-1.png)
Greeting from the 2015 Licensing Expo, which is being held
at the Mandalay Bay
Convention Center in Las
Vegas.
Photo by Jim Hill
I have to admit that I enjoy covering the Licensing Expo.
Mostly becomes it allows bloggers & entertainment writers like myself to
get a peek over the horizon. Scope out some of the major motion pictures &
TV shows that today's vertically integrated entertainment conglomerates
(Remember when these companies used to be called movie studios?) will be
sending our way over the next two years or so.
Photo by Jim Hill
Take — for example — all of "The Secret Life of
Pets" banners that greeted Expo attendees as they made their way to the
show floor today. I actually got to see some footage from this new Illumination
Entertainment production (which will hit theaters on July 8, 2016) the last time I was in Vegas. Which
was for CinemaCon back in April. And the five or so minutes of film that I viewed
suggested that "The Secret Life of Pets" will be a really funny
animated feature.
Photo by Jim Hill
Mind you, Universal Pictures wanted to make sure that Expo
attendees remembered that there was another Illumination Entertainment production
coming-to-a-theater-near-them before "The Secret Life of Pets" (And
that's "Minions," the "Despicable Me" prequel. Which
premieres at the Annecy International Animated Film Festival next week but
won't be screened stateside 'til July 10th of this year). Which is why they had
three minions who were made entirely out of LEGOS loitering out in the lobby.
Photo by Jim Hill
And Warner Bros. — because they wanted "Batman v
Superman: Dawn of Justice" to start trending on Twitter today — brought
the Batmobile to Las Vegas.
Photo by Jim Hill
Not to mention full-sized macquettes of Batman, Superman and
Wonder Woman. Just so conventioneers could then see what these DC superheroes
would actually look like in this eagerly anticipated, March 25, 2016 release.
Photo by Jim Hill
That's the thing that can sometimes be a wee bit frustrating
about the Licensing Expo. It's all about delayed gratification. You'll come
around a corner and see this 100 foot-long ad for "The Peanuts Movie"
and think "Hey, that looks great. I want to see that Blue Sky Studios production
right now." It's only then that you notice the fine print and realize that
"The Peanuts Movie" doesn't actually open in theaters 'til November
6th of this year.
Photo by Jim Hill
And fan of Blue Sky's "Ice Age" film franchise are in for an even
longer wait. Given that the latest installment in that top grossing series
doesn't arrive in theaters 'til July
15, 2016.
Photo by Jim Hill
Of course, if you're one of those people who needs immediate
gratification when it comes to your entertainment, there was stuff like that to
be found at this year's Licensing Expo. Take — for example — how the WWE
booth was actually shaped like a wrestling ring. Which — I'm guessing — meant
that if the executives of World Wrestling Entertainment, Inc. didn't like
the offer that you were making, they were then allowed to toss you out over the
top rope, Royal Rumble-style.
Photo by Jim Hill
I also have to admit that — as a longtime Star Trek fan —
it was cool to see the enormous Starship Enterprise that hung in place over the
CBS booth. Not to mention getting a glimpse of the official Star Trek 50th
Anniversary logo.
Photo by Jim Hill
I was also pleased to see lots of activity in The Jim Henson
Company booth. Which suggests that JHC has actually finally carved out a
post-Muppets identity for itself.
Photo by Jim Hill
Likewise for all of us who were getting a little concerned
about DreamWorks Animation (what with all the layoffs & write-downs &
projects that were put into turnaround or outright cancelled last year), it was
nice to see that booth bustling.
Photo by Jim Hill
Every so often, you'd come across some people who were
promoting a movie that you weren't entirely sure that you actually wanted to
see (EX: "Angry Birds," which Sony Pictures Entertainment / Columbia
Pictures will be releasing to theaters on May 20, 2016). But then you remembered that Clay Kaytis —
who's this hugely talented former Walt Disney Animation Studios animator — is
riding herd on "Angry Birds" with Fergal Reilly. And you'd think
"Well, if Clay's working on 'Angry Birds,' I'm sure this animated feature
will turn out fine."
Photo by Jim Hill
Mind you, there were reminders at this year's Licensing Expo
of great animated features that we're never going to get to see now. I still
can't believe — especially after that brilliant proof-of-concept footage
popped up online last year — that Sony execs decided not to go forward
with production of Genndy Tartakovsky's
"Popeye" movie. But that's the
cruel thing about the entertainment business, folks. It will sometime break
your heart.
Photo by Jim Hill
And make no mistake about this. The Licensing Expo is all
about business. That point was clearly driven home at this year's show when —
as you walked through the doors of the Mandalay
Bay Convention Center
— the first thing that you saw was the Hasbros Booth. Which was this gleaming,
sleek two story-tall affair full of people who were negotiating deals &
signing contracts for all of the would-be summer blockbusters that have already
announced release dates for 2019 & beyond.
Photo by Jim Hill
"But what about The Walt Disney Company?," you
ask. "Weren't they represented on the show floor at this year's Licensing
Expo?" Not really, not. I mean, sure. There were a few companies there hyping
Disney-related products. Take — for example — the Disney Wikkeez people.
Photo by Jim Hill
I'm assuming that some Disney Consumer Products exec is
hoping that Wikkeez will eventually become the new Tsum Tsum. But to be blunt,
these little hard plastic figures don't seem to have the same huggable charm
that those stackable plush do. But I've been wrong before. So let's see what
happens with Disney Wikkeez once they start showing up on the shelves of the
Company's North American retail partners.
Photo by Jim Hill
And speaking of Disney's retail partners … They were
meeting with Mouse House executives behind closed doors one floor down from the
official show floor for this year's Licensing Expo.
Photo by Jim Hill
And the theme for this year's invitation-only Disney shindig? "Timeless
Stories" involving the Disney, Pixar, Marvel & Lucasfilm brands that
would then appeal to "tomorrow's consumer."
Photo by Jim Hill
And just to sort of hammer home the idea that Disney is no
longer the Company which cornered the market when it comes to little girls
(i.e., its Disney Princess and Disney Fairies franchises), check out this
wall-sized Star Wars-related image that DCP put up just outside of one of its
many private meeting rooms. "See?," this carefully crafted photo
screams. "It isn't just little boys who want to wield the Force. Little
girls also want to grow up and be Lords of the Sith."
Photo by Jim Hill
One final, kind-of-ironic note: According to this banner,
Paramount Pictures will be releasing a movie called "Amusement Park"
to theaters sometime in 2017.
Photo by Jim Hill
Well, given all the "Blackfish" -related issues
that have been dogged SeaWorld Parks & Entertainment over the past two years, I'm
just hoping that they'll still be in the amusement park business come 2017.
Your thoughts?
General
It takes more than three circles to craft a Classic version of Mickey Mouse
![](https://jimhillmedia.com/wp-content/uploads/2019/09/jim-hill-media-featured-1200x675-1.png)
You know what Mickey Mouse looks like, right? Little guy,
big ears?
Truth be told, Disney's corporate symbol has a lot of
different looks. If Mickey's interacting with Guests at Disneyland
Park (especially this summer, when
the Happiest Place on Earth
is celebrating its 60th anniversary), he looks & dresses like this.
Copyright Disney Enterprises,
Inc.
All rights reserved
Or when he's appearing in one of those Emmy Award-winning shorts that Disney
Television Animation has produced (EX: "Bronco Busted," which debuts
on the Disney Channel tonight at 8 p.m. ET / PT), Mickey is drawn in a such a
way that he looks hip, cool, edgy & retro all at the same time.
Copyright Disney Enterprises, Inc. All rights
reserved
Looking ahead to 2017 now, when Disney Junior rolls out "Mickey and the
Roadster Racers," this brand-new animated series will feature a sportier version
of Disney's corporate symbol. One that Mouse House managers hope will persuade
preschool boys to more fully embrace this now 86 year-old character.
Copyright Disney Enterprises,
Inc. All rights reserved
That's what most people don't realize about the Mouse. The
Walt Disney Company deliberately tailors Mickey's look, even his style of
movement, depending on what sort of project / production he's appearing in.
Take — for example — Disney
California Adventure
Park's "World of Color:
Celebrate!" Because Disney's main mouse would be co-hosting this new
nighttime lagoon show with ace emcee Neil Patrick Harris, Eric Goldberg really had
to step up Mickey's game. Which is why this master Disney animator created
several minutes of all-new Mouse animation which then showed that Mickey was
just as skilled a showman as Neil was.
Copyright Disney Enterprises,
Inc.
All rights reserved
Better yet, let's take a look at what the folks at Avalanche Studios just went
through as they attempted to create a Classic version of Mickey & Minnie.
One that would then allow this popular pair to become part of Disney Infinity
3.0.
"I won't lie to you. We were under a lot of pressure to
get the look of this particular version of Mickey — he's called Red Pants
Mickey around here — just right," said Jeff Bunker, the VP of Art
Development at Avalanche Studios, during a recent phone interview. "When
we brought Sorcerer Mickey into Disney Infinity 1.0 back in January of 2014,
that one was relatively easy because … Well, everyone knows what Mickey Mouse
looked like when he appeared in 'Fantasia.' "
Copyright Disney Enterprises,
Inc. All rights reserved
"But this time around, we were being asked to design
THE Mickey & Minnie," Bunker continued. "And given that these Classic
Disney characters have been around in various different forms for the better
part of the last century … Well, which look was the right look?"
Which is why Jeff and his team at Avalanche Studios began watching hours &
hours of Mickey Mouse shorts. As they tried to get a handle on which look would
work best for these characters in Disney Infinity 3.0.
Copyright Disney
Enterprises, Inc. All rights reserved
"And we went all the way back to the very start of Mickey's career. We began
with 'Steamboat Willie' and then watched all of those black & white Mickey shorts
that Walt made back in the late 1920s & early 1930s. From there, we
transitioned to his Technicolor shorts. Which is when Mickey went from being
this pie-eyed, really feisty character to more of a well-behaved leading
man," Bunker recalled. "We then finished out our Mouse marathon by
watching all of those new Mickey shorts that Paul Rudish & his team have
been creating for Disney Television Animation. Those cartoons really recapture
a lot of the spirit and wild slapstick fun that Mickey's early, black &
white shorts had."
But given that the specific assignment that Avalanche Studios had been handed
was to create the most appealing looking, likeable version of Mickey Mouse
possible … In the end, Jeff and his team wound up borrowing bits & pieces
from a lot of different versions of the world's most famous mouse. So that
Classic Mickey would then look & move in a way that best fit the sort of
gameplay which people would soon be able to experience with Disney Infinity
3.0.
Copyright Disney Enterprises,
Inc. All rights reserved
"That — in a lot of ways — was actually the toughest
part of the Classic Mickey design project. You have to remember that one of the
key creative conceits of Disney Infinity
is that all the characters which appear in this game are toys," Bunker
stated. "Okay. So they're beautifully detailed, highly stylized toy
versions of beloved Disney, Pixar, Marvel & Lucasfilm characters. But
they're still supposed to be toys. So our Classic versions of Mickey &
Minnie have the same sort of thickness & sturdiness to them that toys have.
So that they'll then be able to fit right in with all of the rest of the
characters that Avalanche Studios had previously designed for Disney Infinity."
And then there was the matter of coming up with just the
right pose for Classic Mickey & Minnie. Which — to hear Jeff tell the
story — involved input from a lot of Disney upper management.
Copyright Disney Enterprises,
Inc. All rights reserved
"Everyone within the Company seemed to have an opinion
about how Mickey & Minnie should be posed. More to the point, if you Google
Mickey, you then discover that there are literally thousands of poses out there
for these two. Though — truth be told — a lot of those kind of play off the
way Mickey poses when he's being Disney's corporate symbol," Bunker said.
"But what I was most concerned about was that Mickey's pose had to work
with Minnie's pose. Because we were bringing the Classic versions of these
characters up into Disney Infinity 3.0 at the exact same time. And we wanted to
make sure — especially for those fans who like to put their Disney Infinity
figures on display — that Mickey's pose would then complement Minnie.
Which is why Jeff & the crew at Avalanche Studios
decided — when it came to Classic Mickey & Minnie's pose — that they
should go all the way back to the beginning. Which is why these two Disney icons
are sculpted in such a way that it almost seems as though you're witnessing the
very first time Mickey set eyes on Minnie.
Copyright Disney Enterprises,
Inc. All rights reserved
"And what was really great about that was — as soon as
we began showing people within the Company this pose — everyone at Disney
quickly got on board with the idea. I mean, the Classic Mickey that we sculpted
for Disney Infinity 3.0 is clearly a very playful, spunky character. But at the
same time, he's obviously got eyes for Minnie," Bunker concluded. "So
in the end, we were able to come up with Classic versions of these characters
that will work well within the creative confines of Disney Infinity 3.0 but at
the same time please those Disney fans who just collect these figures because
they like the way the Disney Infinity characters look."
So now that this particular design project is over, does
Jeff regret that Mouse House upper management was so hands-on when it came to
making sure that the Classic versions of Mickey & Minnie were specifically
tailored to fit the look & style of gameplay found in Disney Infinity 3.0?
Copyright Lucasfilm / Disney
Enterprises, Inc. All rights reserved
"To be blunt, we go through this every time we add a new character to the
game. The folks at Lucasfilm were just as hands-on when we were designing the
versions of Darth Vader and Yoda that will also soon be appearing in Disney
Infinity 3.0," Bunker laughed. "So in the end, if the character's
creators AND the fans are happy, then I'm happy."
This article was originally posted on the Huffington Post's Entertainment page on Tuesday, June 9, 2015
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