Connect with us

General

Want to get an advance peek at a magical movie that Disney may be making soon? Go pick up a copy of Clive Barker’s “Abarat”

Jim Hill gives you the skinny on the exciting new series of stories that renown horrormeister Barker has just churned out. A wildly imaginative quartet of children’s books that the Mouse is hoping it can successfully translate into a trilogy of films, a variety of theme park rides, interactive computer games and more.

Published

on

It all sounds like the start of some hackneyed horror film, doesn’t it? Clear out of the blue, a bunch of studio executives all get a call from the agent of a famous (some might say infamous) horror writer. These Hollywood types all get invited up to the author’s mansion to see something … mysterious.

So what do these studio heads find? Literally a gateway to another world.

For all your “Hellraiser” fans out there: No, the key to this amazing “other dimension” wasn’t some strange, occult cube-shaped puzzle box. And, no, the studio execs – as punishment for their misdeeds – weren’t all dragged down to Hell by Pinhead and his minions. (Which – when you think about it – probably was a missed opportunity. Oh, well. Maybe next time …)

No, the way one entered this wonderful new land was through looking at paintings. Over 200 oil paintings, to be precise. Some canvases as large as 13 feet by 9 feet. Which filled the mansion with these wondrous images of a mysterious archipelago known as … Abarat.

And who was the host of this most unusual event? The same gentleman who painted all the canvases that were on display in the manse, noted horror writer and film-maker Clive Barker. Ah, but this time around, Barker wasn’t out to create another Candyman. He was after bigger game: A story for children. An epic tale in the style of C.S. Lewis’ “Chronicles of Narnia.” A story that – sure – would have its share of frights. But plenty of wonder and magic as well.

According to Barker, this radical departure from horror writing “… is closer to my heart than anything I’ve done. In 15 years of publishing and movie making, nothing has excited me more.”

Why was Clive so excited? Because Barker felt that the Abarat story – with all its colorful characters and locations – was just too grand to be confined inside the pages of a mere book. He felt that the images that he’d put up on these oil paintings (which Clive created just so that he could truly come to know the fantasical characters & settings that he’d be using in his “Abarat” books) told him that this four-volume-set could be so much more. A series of movies, perhaps. Or a theme park attraction. Hell, maybe even a whole theme park full of attractions. Interactive computer games. Toys. And so much more …

This is why Clive decided to to invite all of these studio executives to his home. Before he’d even written a single word of the story. To see if these hardened Hollywood types could “get it.” That they could see the inherent possibilities in the “Abarat” saga. That this tale could be so much more than a book.

So Barker would walk his guests through his mansion. And – speaking off the cuff and using his paintings to illustrate key moments in the story – told them all the tale of “Abarat.”

To be honest, the story’s set-up does borrow a bit from L. Frank Baum’s “The Wizard of Oz.” For this tale also starts out with a young girl growing up in America’s heartland. But – instead of Dorothy Gale of Kansas – our heroine is 16 year-old Candy Quackenbush of Chickentown, MN. Candy hates her life as the daughter of an alcoholic father and a depressed mother. She yearns to escape her life of “boredom, violence and tears.”

But then – one day in school – young Ms. Quackenbush is assigned to do a report on Chickentown. In doing research for her paper, she undercovers all these mysterious secrets about her little town. Like – for example – how the dull little burg that Candy lives in had once supposedly sat at the edge of a magical inland sea: the Sea of Izabella.

Intrigued by this factoid, Quackenbush skips out on school one day and hikes across the prairie – determined to find some proof of this allegedly mystic but now missing body of water. What Candy finds instead is a tumbledown lighthouse with a mysterious creature hiding inside of it: John Mischief, a man with antlers growing out of his head. (If that weren’t strange enough, Michief’s antlers have seven talking heads growing out of them. And these seven talking heads are actually John’s brothers … Anyway … )

Quackenbush and Mischief have barely been introduced when they’re confronted by a dark huntsman, Mendelson Shape. Shape calls John a thief, then threatens Candy. So how do these two escape? By plunging into the magical Sea of Izabella.

Sounds pretty strange so far, doesn’t it? Wait. It gets weirder.

Candy now washes up in the archipelago of Abarat, a string of 25 islands – one for every hour of the day. (Yes, you read that right. 25 islands for 24 hours. Which means there’s an individual island for every hour that you find in a day. 1 a.m., 2 a.m., etc. Plus a mysterious 25th island, which is for “time out of time.” Whatever that means. Anyhow … ) Where Quackenbush soon finds herself caught in a battle between Rojo Pixler, the greedy ruler of 3 a.m., & Christopher Carrion, the dark Lord of Midnight, for control over this bizarre land.

During her adventures, Candy makes some friends (I.E. the loyal if sloth-like slave, Malingo) as well as some powerful enemies (I.E. The evil wizard, Kaspar Wolfswinkel). Quackenbush also learns that Christopher Carrion is desperately searching for her. Why? Because her arrival in Abarat has reportedly been foretold. And should Candy ever fulfill her destiny …

Ah, you don’t want me to give the whole story away, do you? I thought not. To learn more about Candy Quackenbush and her adventures in “Abarat,” go pick up a copy of the first book of Barker’s new four volume series. Which now on sale at a bookstore near you.

Anywho … Getting back to Barker’s elaborate sales pitch: Clive walked all these Tinsel Town types through his home and give them his “Abarat” pitch. And we’re talking some of Hollywood’s heaviest hitters, people. Steve Spielberg & Jeffrey Katzenberg from Dreamworks SKG. Harvey Weinstein from Miramax. The folks from Fox as well as Warners.

And these folks did see that there was more to this story than just a mere book or movie. So they all bid fiercely for the “Abarat” project. But – in the end – it was the Walt Disney Company that won the day. Why? Well, as Clive has explained, “(Disney) said ‘We want to exploit this material in in every medium we’re in. From theater through parks through toys, whatever. And that was my dream for this material.”

What really nailed Disney’s bid for Barker? Made him agreed to sell the film and ancillary rights for “Abarat” to the Walt Disney Company for $8 million back in April 2000? Disney’s reps (Who knew that Clive was a big-time Mouse fan from way back. How so? The author has often been quoted as saying that two of the films that made the biggest impression on Barker when he was a kid was Disney’s “Fantasia” and “Pinocchio”) said the magic word: theme park. As in: the folks from Walt Disney Studios reportedly promised Clive that the Imagineers would build an “Abarat” island at Disneyland for him. Oh … and for us, too.

Anywho … Barker was reportedly ecstatic at the idea of Disney theme park rides & shows being based on his book. He was quoted as saying that he thought that “it’s tremendous to think that I’m going to walk down Disneyland’s Main Street into Abarat Land in maybe five years time. It sounds pretty cool.”

Michael Mendenhall, Walt Disney Studios President of Marketing & Synergy seems to think that this acquisition was pretty cool too. He described the “Abarat” books as being a real coup for the company, “a combination of Harry Potter and a contemporary ‘Wizard of Oz,” but even richer in character and setting.”

According to Mendenhall, the real reason that Disney played its theme park card while pursuing “Abarat” is that “for us, this (project) is a way to develop creative content (for our corporation) for years to come. Clive clearly has a creative direction that’s very in line with our studio’s.” Michael went on to say that he envisioned Disney as eventually going on to produce “… ‘Abarat’ themed interactive games, TV animation, live-action TV … music, (even) reproductions of the art from the film.”

But that’s all somewhere off in the future, folks. For now, Disney’s just concentrating on producing an “Abarat” movie (Which – according to my sources – will actually be based on the first two “Abarat” books. Which, provided that the first movie is a success, should be the start of a trilogy of Disney films that would be based on the “Abarat” series). Which the Mouse hopes to have out in theaters by 2005.

Though – at present – there’s been no decision yet about which format this film will be made in (I.E. Traditional animation, CG, a mix of live action and traditional animation, live action, and CG, etc.), the folks at Walt Disney Feature Animation are still the ones who are currently riding herd on adapting Barker’s books to the big screen. I’m told that they’ve already got a number of Clive’s paintings up in a room on the third floor of the WDFA building in Burbank. I’ve also been told that these canvases (which are kept under lock & key, by the way) are absolutely amazing to look at.

If you’d like to get a look at some of Barker’s paintings, that’s another good reason to go pick the book version of “Abarat.” Over 100 of those Clive’s canvases have been used to illustrate this 400 page fantasy.

That’s where you can catch a glimpse of John Mischief and his antlers full of talking heads. Or Wolfswinkel, the evil wizard (who has his own strange set of headgear. Six squashed hats that crammed down around his ears). Characters that – providing that the Walt Disney Company actually lives up to its promise to Clive Barker – may soon be strolling down Main Street U.S.A. in an “Abarat” themed parade.

Which is a somewhat scary way to end this story, don’t you think?

Your thoughts?

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

Continue Reading
Advertisement
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

General

Seward Johnson bronzes add a surreal, artistic touch to NYC’s Garment District

Published

on

Greetings from NYC. Nancy and I drove down from New
Hampshire yesterday because we'll be checking out
Disney Consumer Products' annual Holiday Showcase later today.

Anyway … After checking into our hotel (i.e., The Paul.
Which is located down in NYC's NoMad district), we decided to grab some dinner.
Which is how we wound up at the Melt Shop.


Photo by Jim Hill

Which is this restaurant that only sells grilled cheese sandwiches.
This comfort food was delicious, but kind of on the heavy side.


Photo by Jim Hill

Which is why — given that it was a beautiful summer night
— we'd then try and walk off our meals. We started our stroll down by the Empire
State Building


Photo by Jim Hill

… and eventually wound up just below Times
Square (right behind where the Waterford Crystal Times Square New
Year's Eve Ball
is kept).


Photo by Jim Hill

But you know what we discovered en route? Right in the heart
of Manhattan's Garment District
along Broadway between 36th and 41st? This incredibly cool series of life-like
and life-sized sculptures that Seward
Johnson has created
.


Photo by Jim Hill

And — yes — that is Abraham Lincoln (who seems to have
slipped out of WDW's Hall of Presidents when no one was looking and is now
leading tourists around Times Square). These 18 painted
bronze pieces (which were just installed late this past Sunday night / early
Monday morning) range from the surreal to the all-too-real.


Photo by Jim Hill

Some of these pieces look like typical New Yorkers. Like the
business woman planning out her day …


Photo by Jim Hill

… the postman delivering the mail …


Photo by Jim Hill

… the hot dog vendor working at his cart …


Photo by Jim Hill


Photo by Jim Hill

… the street musician playing for tourists …


Photo by Jim Hill

Not to mention the tourists themselves.


Photo by Jim Hill

But right alongside the bronze businessmen …


Photo by Jim Hill

… and the tired grandmother hauling her groceries home …


Photo by Jim Hill

… there were also statues representing people who were
from out-of-town …


Photo by Jim Hill

… or — for that matter — out-of-time.


Photo by Jim Hill

These were the Seward Johnson pieces that genuinely beguiled. Famous impressionist paintings brought to life in three dimensions.


Note the out-of-period water bottle that some tourist left
behind. Photo by Jim Hill 

Some of them so lifelike that you actually had to pause for
a moment (especially as day gave way to night in the city) and say to yourself
"Is that one of the bronzes? Or just someone pretending to be one of these
bronzes?"

Mind you, for those of you who aren't big fans of the
impressionists …


Photo by Jim Hill

… there's also an array of American icons. Among them
Marilyn Monroe …


Photo by Jim Hill

… and that farmer couple from Grant Wood's "American
Gothic."


Photo by Jim Hill

But for those of you who know your NYC history, it's hard to
beat that piece which recreates Alfred Eisenstaedt's famous photograph of V-J Day in Times Square.


Photo by Jim Hill

By the way, a 25-foot-tall version of this particular Seward
Johnson piece ( which — FYI — is entitled "Embracing Peace") will actually
be placed in Times Square for a few days on or around  August 14th to commemorate the 70th
anniversary of Victory Over Japan Day (V-J Day).


Photo by Jim Hill

By the way, if you'd like to check these Seward Johnson bronzes in
person (which — it should be noted — are part of the part of the Garment
District Alliance's new public art offering) — you'd best schedule a trip to
the City sometime over the next three months. For these pieces will only be on
display now through September 15th. 

Continue Reading

General

Wondering what you should “Boldly Go” see at the movies next year? The 2015 Licensing Expo offers you some clues

Published

on

Greeting from the 2015 Licensing Expo, which is being held
at the Mandalay Bay
Convention Center in Las
Vegas.


Photo by Jim Hill

I have to admit that I enjoy covering the Licensing Expo.
Mostly becomes it allows bloggers & entertainment writers like myself to
get a peek over the horizon. Scope out some of the major motion pictures &
TV shows that today's vertically integrated entertainment conglomerates
(Remember when these companies used to be called movie studios?) will be
sending our way over the next two years or so.


Photo by Jim Hill

Take — for example — all of "The Secret Life of
Pets
" banners that greeted Expo attendees as they made their way to the
show floor today. I actually got to see some footage from this new Illumination
Entertainment production (which will hit theaters on July 8, 2016) the last time I was in Vegas. Which
was for CinemaCon back in April. And the five or so minutes of film that I viewed
suggested that "The Secret Life of Pets" will be a really funny
animated feature.


Photo by Jim Hill

Mind you, Universal Pictures wanted to make sure that Expo
attendees remembered that there was another Illumination Entertainment production
coming-to-a-theater-near-them before "The Secret Life of Pets" (And
that's "Minions," the "Despicable Me" prequel. Which
premieres at the Annecy International Animated Film Festival next week but
won't be screened stateside 'til July 10th of this year). Which is why they had
three minions who were made entirely out of LEGOS loitering out in the lobby.


Photo by Jim Hill

And Warner Bros. — because they wanted "Batman v
Superman: Dawn of Justice
" to start trending on Twitter today — brought
the Batmobile to Las Vegas.


Photo by Jim Hill

Not to mention full-sized macquettes of Batman, Superman and
Wonder Woman. Just so conventioneers could then see what these DC superheroes
would actually look like in this eagerly anticipated, March 25, 2016 release.


Photo by Jim Hill

That's the thing that can sometimes be a wee bit frustrating
about the Licensing Expo. It's all about delayed gratification. You'll come
around a corner and see this 100 foot-long ad for "The Peanuts Movie"
and think "Hey, that looks great. I want to see that Blue Sky Studios production
right now." It's only then that you notice the fine print and realize that
"The Peanuts Movie" doesn't actually open in theaters 'til November
6th of this year.


Photo by Jim Hill

And fan of Blue Sky's "Ice Age" film franchise are in for an even
longer wait. Given that the latest installment in that top grossing series
doesn't arrive in theaters 'til July
15, 2016.


Photo by Jim Hill

Of course, if you're one of those people who needs immediate
gratification when it comes to your entertainment, there was stuff like that to
be found at this year's Licensing Expo. Take — for example — how the WWE
booth was actually shaped like a wrestling ring. Which — I'm guessing — meant
that if the executives of World Wrestling Entertainment, Inc. didn't like
the offer that you were making, they were then allowed to toss you out over the
top rope, Royal Rumble-style.


Photo by Jim Hill

I also have to admit that — as a longtime Star Trek fan —
it was cool to see the enormous Starship Enterprise that hung in place over the
CBS booth. Not to mention getting a glimpse of the official Star Trek 50th
Anniversary logo.


Photo by Jim Hill

I was also pleased to see lots of activity in The Jim Henson
Company booth. Which suggests that JHC has actually finally carved out a
post-Muppets identity for itself.


Photo by Jim Hill

Likewise for all of us who were getting a little concerned
about DreamWorks Animation (what with all the layoffs & write-downs &
projects that were put into turnaround or outright cancelled last year), it was
nice to see that booth bustling.


Photo by Jim Hill

Every so often, you'd come across some people who were
promoting a movie that you weren't entirely sure that you actually wanted to
see (EX: "Angry Birds," which Sony Pictures Entertainment / Columbia
Pictures
will be releasing to theaters on May 20, 2016). But then you remembered that Clay Kaytis
who's this hugely talented former Walt Disney Animation Studios animator — is
riding herd on "Angry Birds" with Fergal Reilly. And you'd think
"Well, if Clay's working on 'Angry Birds,' I'm sure this animated feature
will turn out fine."


Photo by Jim Hill

Mind you, there were reminders at this year's Licensing Expo
of great animated features that we're never going to get to see now. I still
can't believe — especially after that brilliant proof-of-concept footage
popped up online last year — that Sony execs decided not to go forward
with  production of Genndy Tartakovsky's
"Popeye" movie.  But that's the
cruel thing about the entertainment business, folks. It will sometime break
your heart.


Photo by Jim Hill

And make no mistake about this. The Licensing Expo is all
about business. That point was clearly driven home at this year's show when —
as you walked through the doors of the Mandalay
Bay Convention Center
— the first thing that you saw was the Hasbros Booth. Which was this gleaming,
sleek two story-tall affair full of people who were negotiating deals &
signing contracts for all of the would-be summer blockbusters that have already
announced release dates for 2019 & beyond.


Photo by Jim Hill

"But what about The Walt Disney Company?," you
ask. "Weren't they represented on the show floor at this year's Licensing
Expo?" Not really, not. I mean, sure. There were a few companies there hyping
Disney-related products. Take — for example — the Disney Wikkeez people.


Photo by Jim Hill

I'm assuming that some Disney Consumer Products exec is
hoping that Wikkeez will eventually become the new Tsum Tsum. But to be blunt,
these little hard plastic figures don't seem to have the same huggable charm
that those stackable plush do. But I've been wrong before. So let's see what
happens with Disney Wikkeez once they start showing up on the shelves of the
Company's North American retail partners.


Photo by Jim Hill

And speaking of Disney's retail partners … They were
meeting with Mouse House executives behind closed doors one floor down from the
official show floor for this year's Licensing Expo.


Photo by Jim Hill

And the theme for this year's invitation-only Disney shindig? "Timeless
Stories" involving the Disney, Pixar, Marvel & Lucasfilm brands that
would then appeal to "tomorrow's consumer."


Photo by Jim Hill

And just to sort of hammer home the idea that Disney is no
longer the Company which cornered the market when it comes to little girls
(i.e., its Disney Princess and Disney Fairies franchises), check out this
wall-sized Star Wars-related image that DCP put up just outside of one of its
many private meeting rooms. "See?," this carefully crafted photo
screams. "It isn't just little boys who want to wield the Force. Little
girls also want to grow up and be Lords of the Sith."


Photo by Jim Hill

One final, kind-of-ironic note: According to this banner,
Paramount Pictures will be releasing a movie called "Amusement Park"
to theaters sometime in 2017.  


Photo by Jim Hill

Well, given all the "Blackfish" -related issues
that have been dogged SeaWorld Parks & Entertainment over the past two years, I'm
just hoping that they'll still be in the amusement park business come 2017.

Your thoughts?

Continue Reading

General

It takes more than three circles to craft a Classic version of Mickey Mouse

Published

on

You know what Mickey Mouse looks like, right? Little guy,
big ears?

Truth be told, Disney's corporate symbol has a lot of
different looks. If Mickey's interacting with Guests at Disneyland
Park
(especially this summer, when
the Happiest Place on Earth
is celebrating its 60th anniversary), he looks & dresses like this.


Copyright Disney Enterprises,
Inc.
All rights reserved

Or when he's appearing in one of those Emmy Award-winning shorts that Disney
Television Animation has produced (EX: "Bronco Busted," which debuts
on the Disney Channel tonight at 8 p.m. ET / PT), Mickey is drawn in a such a
way that he looks hip, cool, edgy & retro all at the same time.


Copyright Disney Enterprises, Inc. All rights
reserved

Looking ahead to 2017 now, when Disney Junior rolls out "Mickey and the
Roadster Racers
," this brand-new animated series will feature a sportier version
of Disney's corporate symbol. One that Mouse House managers hope will persuade
preschool boys to more fully embrace this now 86 year-old character.


Copyright Disney Enterprises,
Inc. All rights reserved

That's what most people don't realize about the Mouse. The
Walt Disney Company deliberately tailors Mickey's look, even his style of
movement, depending on what sort of project / production he's appearing in.

Take — for example — Disney
California Adventure
Park
's "World of Color:
Celebrate!
" Because Disney's main mouse would be co-hosting this new
nighttime lagoon show with ace emcee Neil Patrick Harris, Eric Goldberg really had
to step up Mickey's game. Which is why this master Disney animator created
several minutes of all-new Mouse animation which then showed that Mickey was
just as skilled a showman as Neil was.


Copyright Disney Enterprises,
Inc.
All rights reserved

Better yet, let's take a look at what the folks at Avalanche Studios just went
through as they attempted to create a Classic version of Mickey & Minnie.
One that would then allow this popular pair to become part of Disney Infinity
3.0.

"I won't lie to you. We were under a lot of pressure to
get the look of this particular version of Mickey — he's called Red Pants
Mickey around here — just right," said Jeff Bunker, the VP of Art
Development at Avalanche Studios, during a recent phone interview. "When
we brought Sorcerer Mickey into Disney Infinity 1.0 back in January of 2014,
that one was relatively easy because … Well, everyone knows what Mickey Mouse
looked like when he appeared in 'Fantasia.' "


Copyright Disney Enterprises,
Inc. All rights reserved

"But this time around, we were being asked to design
THE Mickey & Minnie," Bunker continued. "And given that these Classic
Disney characters have been around in various different forms for the better
part of the last century … Well, which look was the right look?"

Which is why Jeff and his team at Avalanche Studios began watching hours &
hours of Mickey Mouse shorts. As they tried to get a handle on which look would
work best for these characters in Disney Infinity 3.0.


Copyright Disney
Enterprises, Inc. All rights reserved

"And we went all the way back to the very start of Mickey's career. We began
with 'Steamboat Willie' and then watched all of those black & white Mickey shorts
that Walt made back in the late 1920s & early 1930s. From there, we
transitioned to his Technicolor shorts. Which is when Mickey went from being
this pie-eyed, really feisty character to more of a well-behaved leading
man," Bunker recalled. "We then finished out our Mouse marathon by
watching all of those new Mickey shorts that Paul Rudish & his team have
been creating for Disney Television Animation. Those cartoons really recapture
a lot of the spirit and wild slapstick fun that Mickey's early, black &
white shorts had."

But given that the specific assignment that Avalanche Studios had been handed
was to create the most appealing looking, likeable version of Mickey Mouse
possible … In the end, Jeff and his team wound up borrowing bits & pieces
from a lot of different versions of the world's most famous mouse. So that
Classic Mickey would then look & move in a way that best fit the sort of
gameplay which people would soon be able to experience with Disney Infinity
3.0.


Copyright Disney Enterprises,
Inc. All rights reserved

"That — in a lot of ways — was actually the toughest
part of the Classic Mickey design project. You have to remember that one of the
key creative conceits of  Disney Infinity
is that all the characters which appear in this game are toys," Bunker
stated. "Okay. So they're beautifully detailed, highly stylized toy
versions of beloved Disney, Pixar, Marvel & Lucasfilm characters. But
they're still supposed to be toys. So our Classic versions of Mickey &
Minnie have the same sort of thickness & sturdiness to them that toys have.
So that they'll then be able to fit right in with all of the rest of the
characters that Avalanche Studios had previously designed for Disney Infinity."

And then there was the matter of coming up with just the
right pose for Classic Mickey & Minnie. Which — to hear Jeff tell the
story — involved input from a lot of Disney upper management.


Copyright Disney Enterprises,
Inc. All rights reserved

"Everyone within the Company seemed to have an opinion
about how Mickey & Minnie should be posed. More to the point, if you Google
Mickey, you then discover that there are literally thousands of poses out there
for these two. Though — truth be told — a lot of those kind of play off the
way Mickey poses when he's being Disney's corporate symbol," Bunker said.
"But what I was most concerned about was that Mickey's pose had to work
with Minnie's pose. Because we were bringing the Classic versions of these
characters up into Disney Infinity 3.0 at the exact same time. And we wanted to
make sure — especially for those fans who like to put their Disney Infinity
figures on display — that Mickey's pose would then complement Minnie.

Which is why Jeff & the crew at Avalanche Studios
decided — when it came to Classic Mickey & Minnie's pose — that they
should go all the way back to the beginning. Which is why these two Disney icons
are sculpted in such a way that it almost seems as though you're witnessing the
very first time Mickey set eyes on Minnie.


Copyright Disney Enterprises,
Inc. All rights reserved

"And what was really great about that was — as soon as
we began showing people within the Company this pose — everyone at Disney
quickly got on board with the idea. I mean, the Classic Mickey that we sculpted
for Disney Infinity 3.0 is clearly a very playful, spunky character. But at the
same time, he's obviously got eyes for Minnie," Bunker concluded. "So
in the end, we were able to come up with Classic versions of these characters
that will work well within the creative confines of Disney Infinity 3.0 but at
the same time please those Disney fans who just collect these figures because
they like the way the Disney Infinity characters look."

So now that this particular design project is over, does
Jeff regret that Mouse House upper management was so hands-on when it came to
making sure that the Classic versions of Mickey & Minnie were specifically
tailored to fit the look & style of gameplay found in Disney Infinity 3.0?


Copyright Lucasfilm / Disney
Enterprises, Inc. All rights reserved

"To be blunt, we go through this every time we add a new character to the
game. The folks at Lucasfilm were just as hands-on when we were designing the
versions of Darth Vader and Yoda that will also soon be appearing in Disney
Infinity 3.0," Bunker laughed. "So in the end, if the character's
creators AND the fans are happy, then I'm happy."

This article was originally posted on the Huffington Post's Entertainment page on Tuesday, June 9, 2015

Continue Reading

Trending