General
Get ready for VES 2004!
It’s that time of year again, folks. Jim’s beating the drum for the Visual Effects Society’s annual “Festival of Visual Effects” event. Which — this time around — is being held in San Rafael, CA.
Look. I know that there are serious film geeks who come by JimHillMedia.com every now and again. These are the people that I need to speak with right now. And my message to you is …
Do whatever you have to — sell your car, your house, a kidney — but just make sure that you’re in San Rafael, CA. in June. June 18th – 20th, to be specific.
Why for? Because the event that will teach you more about the way movies are made today than four years of film school will … is being held at the Rafael Film Center.
What event am I talking about? VES’s sixth annual “Festival of Visual Effects.”
And what — pray tell — is the VES? The Visual Effects Society. And what’s the “Festival of Visual Effects?” To put it bluntly, gang, it is a film fan’s nirvana. A place where representatives from every major FX house in the business gather for a three day event, where they informally share war stories on their latest projects and/or reminisce about some of the great movies that they worked on in the past.
And I’m talking some really heavy hitters here, folks. People like Dennis Muren, Phil Tippett, Ken Ralston, Harrison Ellenshaw, John Dykstra et al. All the guys who played a huge part in bringing movies like the original “Star Wars,” “Close Encounters of the Third Kind,” “2001: A Space Odyssey,” “Raiders of the Lost Ark,” “Back to the Future,” etc. to life. All of those motion pictures that made film geeks like you and I fall in love with this medium.
I know, I know. You’re wondering why you haven’t heard about the VES or its amazing annual festival before this point. Well, that’s because the Visual Effects Society has deliberately kept a low profile. And — to be honest — this 500-member-strong organization hasn’t been around for all that long. Seven, eight years, tops.
Besides, VES isn’t really about selling itself or crowing about what an important industry event its annual “Festival of Visual Effects” is. (You want hype and promotion? Go to Siggraph. That’s where you’ll find the big effects houses with their professional looking booths and their slick sales pitches. All in an effort to recruit new talent and/or to get some work.) According to Visual Effects Society head honcho Tom Atkin, “VES is not about selling. It’s a place where industry vets and film fans can share information about the art of storytelling as done through the rapidly changing medium of special effects.”
Simply put, this is an organization for people who love special effects. Both today’s state-of-the-art stuff as well as all the wonderful work that’s been done in the past. That’s why — each year — visual effects professionals gather at VES’s festival. To schmooze and to celebrate. To tell war stories about the various projects that they’d worked on. But — most importantly — to share secrets about how they ply their most mysterious craft.
And here’s the best part. This isn’t some enormous fan-based convention thingy like the San Diego Comic Con. VES’s annual festival is the antithesis of that. It’s small. Intimate. Low-key. But — Ye Gods! — is this event info-intensive. Every year, I come home from VES with my head throbbing from all the great stories that I’ve heard … not to mention my wrist aching from the pages and pages of notes that I’ve taken. The best way to describe the Visual Effects Society’s annual event is that it’s this three-day-long Masters Class in the current state-of-the-art for visual effects.
That said, VES does make a point of recognizing the industry’s veterans. Over the past four years, I’ve attended lectures and/or events that honored special effects giants like stop motion artist extraordinaire Ray Harryhausen and the last master of the matte painting, L.B. Abbott.
Not to mention all the other great moments that I’ve gotten to witness at these shows. For example, last year, VES staged a 25th anniversary re-union for the effects artists that worked on “Star Wars IV: A New Hope” and “Close Encounters of a Third Kind.” That was a wild night filled with wonderful stories about how tough it was to make these big effects pictures back then. Tales like:
How 20th Century Fox had poured millions in the production of all these cutting edge effects for Lucas’s movie. But — since the FX shots for this space going epic were taking so long to produce — after 14 months of effort, all Richard Edlund, John Dykstra and the rest of the team had to show for all their efforts was seven seconds of finished footage. (For you trivia buffs out there: This was the shot where C3PO and R2D2’s escape pod gets blasted into space.)
No wonder that Fox executives became concerned that they were pouring all of the studio’s money down a rat hole and actively talking of pulling the plug on the picture. Mind you, unannounced trips to the warehouse in Van Nuys where the effects work was being done didn’t help matters. The execs arrived via limo one afternoon, expecting to find Dykstra and his crew hard at work. Instead, they found John amusing the troops by using a forklift to repeatedly pick up a refrigerator and smash it into the ground.
Obviously, these were the rough-n-tumble pioneer days of modern visual effects. Back before computer animation and digital manipulation of imagery. But there this feeling of real camaraderie that came off of these guys. The sense that they knew that they’d worked on movies that had made history, changed the industry forever. Not to mention changing the lives of film geeks — like you and I — forever too.
You want to have some real fun? Then come with me to “VES 2004: A Festival of Visual Effects” where you may get to witness great moments like:
Ray Harryhausen talking with the guys from Aardman Animation who made “Chicken Run.” As he stood there, holding the Mrs. Tweedy figure in his hands and admiring its craftsmanship, Ray asked: “Where did you get the eyes? I always had trouble finding the right eyes for my figures.”
Or you get to hear about such wonderful, weird little moments in movie-making history like when:
George Lucas wanders into the room where Phil Tippett is painstakingly moving each of the stop motion figures that were used in that holographic chess match aboard the Millennium Falcon. As he looks over Phil’s beautifully detailed little aliens, George casually remarks: “You know, these would make great toys. I bet kids would love these.”
And that’s how the billion dollar “Star Wars” action figure industry was born.
You see what I’m saying here? VES’s annual festival is a film geek’s paradise. Not to mention a wonderful resource for the serious film scholar who’s looking to get some real insight into the industry’s history. Or — at the very least — a great place to score a few stories to tell at parties. (Here’s my all-time favorite line from industry vet Phil Tippett. He said that working in the visual effects industry today is a lot like working at Los Alamos during WWII. You’re given a lot of money to work under extreme conditions on these super secret projects. And — every so often — you find out that you’re working on a bomb.)
Sounds like a lot of fun, right? Well, the good news is that tickets for “VES 2004: A Festival of Visual Effects” have just this week gone on sale. And here’s a quick run-down of some of the films that will be discussed at this year’s VES event:
“Shrek 2”
“The Day After Tomorrow”
“Sky Captain and the World of Tomorrow”
“Troy”
“Van Helsing”
“Around the World in 80 Days”
The secrets of some of this summer’s biggest films — revealed by the very people who created their visual effects.
Still not convinced that you HAVE TO go to San Rafael this June to attend “VES 2004: A Festival of Visual Effects?” Okay. Come back to JHM every Wednesday now through the end of June. That’s when I’ll be posting some of the truly cool stories that I’ve acquired from attending the last three VES events. We’ll start things off next Wednesday with a behind-the-scenes story about what it turn Yoda from an 800 year old green puppet to a CG animated kick-ass kind of guy in “Star Wars: Attack of the Clones.”
Highly detailed stories about all sorts of great special effects films. Right here in the coming weeks. So be sure to come by JimHillMedia.com every Wednesday now through the end of June.
Or — if you’d prefer to hear stories like these in person — mark your calendar now for June 18th – 20th. And make sure that you’re out in San Rafael to attend “VES 2004: A Festival of Visual Effects.”
I promise. You won’t be sorry.
For further information on the Visual Effects Society and their annual “Festival of Visual Effects,” drop by the VES website.
General
Seward Johnson bronzes add a surreal, artistic touch to NYC’s Garment District
Greetings from NYC. Nancy and I drove down from New
Hampshire yesterday because we'll be checking out
Disney Consumer Products' annual Holiday Showcase later today.
Anyway … After checking into our hotel (i.e., The Paul.
Which is located down in NYC's NoMad district), we decided to grab some dinner.
Which is how we wound up at the Melt Shop.
Photo by Jim Hill
Which is this restaurant that only sells grilled cheese sandwiches.
This comfort food was delicious, but kind of on the heavy side.
Photo by Jim Hill
Which is why — given that it was a beautiful summer night
— we'd then try and walk off our meals. We started our stroll down by the Empire
State Building
…
Photo by Jim Hill
… and eventually wound up just below Times
Square (right behind where the Waterford Crystal Times Square New
Year's Eve Ball is kept).
Photo by Jim Hill
But you know what we discovered en route? Right in the heart
of Manhattan's Garment District
along Broadway between 36th and 41st? This incredibly cool series of life-like
and life-sized sculptures that Seward
Johnson has created.
Photo by Jim Hill
And — yes — that is Abraham Lincoln (who seems to have
slipped out of WDW's Hall of Presidents when no one was looking and is now
leading tourists around Times Square). These 18 painted
bronze pieces (which were just installed late this past Sunday night / early
Monday morning) range from the surreal to the all-too-real.
Photo by Jim Hill
Some of these pieces look like typical New Yorkers. Like the
business woman planning out her day …
Photo by Jim Hill
… the postman delivering the mail …
Photo by Jim Hill
… the hot dog vendor working at his cart …
Photo by Jim Hill
Photo by Jim Hill
… the street musician playing for tourists …
Photo by Jim Hill
Not to mention the tourists themselves.
Photo by Jim Hill
But right alongside the bronze businessmen …
Photo by Jim Hill
… and the tired grandmother hauling her groceries home …
Photo by Jim Hill
… there were also statues representing people who were
from out-of-town …
Photo by Jim Hill
… or — for that matter — out-of-time.
Photo by Jim Hill
These were the Seward Johnson pieces that genuinely beguiled. Famous impressionist paintings brought to life in three dimensions.
Note the out-of-period water bottle that some tourist left
behind. Photo by Jim Hill
Some of them so lifelike that you actually had to pause for
a moment (especially as day gave way to night in the city) and say to yourself
"Is that one of the bronzes? Or just someone pretending to be one of these
bronzes?"
Mind you, for those of you who aren't big fans of the
impressionists …
Photo by Jim Hill
… there's also an array of American icons. Among them
Marilyn Monroe …
Photo by Jim Hill
… and that farmer couple from Grant Wood's "American
Gothic."
Photo by Jim Hill
But for those of you who know your NYC history, it's hard to
beat that piece which recreates Alfred Eisenstaedt's famous photograph of V-J Day in Times Square.
Photo by Jim Hill
By the way, a 25-foot-tall version of this particular Seward
Johnson piece ( which — FYI — is entitled "Embracing Peace") will actually
be placed in Times Square for a few days on or around August 14th to commemorate the 70th
anniversary of Victory Over Japan Day (V-J Day).
Photo by Jim Hill
By the way, if you'd like to check these Seward Johnson bronzes in
person (which — it should be noted — are part of the part of the Garment
District Alliance's new public art offering) — you'd best schedule a trip to
the City sometime over the next three months. For these pieces will only be on
display now through September 15th.
General
Wondering what you should “Boldly Go” see at the movies next year? The 2015 Licensing Expo offers you some clues
Greeting from the 2015 Licensing Expo, which is being held
at the Mandalay Bay
Convention Center in Las
Vegas.
Photo by Jim Hill
I have to admit that I enjoy covering the Licensing Expo.
Mostly becomes it allows bloggers & entertainment writers like myself to
get a peek over the horizon. Scope out some of the major motion pictures &
TV shows that today's vertically integrated entertainment conglomerates
(Remember when these companies used to be called movie studios?) will be
sending our way over the next two years or so.
Photo by Jim Hill
Take — for example — all of "The Secret Life of
Pets" banners that greeted Expo attendees as they made their way to the
show floor today. I actually got to see some footage from this new Illumination
Entertainment production (which will hit theaters on July 8, 2016) the last time I was in Vegas. Which
was for CinemaCon back in April. And the five or so minutes of film that I viewed
suggested that "The Secret Life of Pets" will be a really funny
animated feature.
Photo by Jim Hill
Mind you, Universal Pictures wanted to make sure that Expo
attendees remembered that there was another Illumination Entertainment production
coming-to-a-theater-near-them before "The Secret Life of Pets" (And
that's "Minions," the "Despicable Me" prequel. Which
premieres at the Annecy International Animated Film Festival next week but
won't be screened stateside 'til July 10th of this year). Which is why they had
three minions who were made entirely out of LEGOS loitering out in the lobby.
Photo by Jim Hill
And Warner Bros. — because they wanted "Batman v
Superman: Dawn of Justice" to start trending on Twitter today — brought
the Batmobile to Las Vegas.
Photo by Jim Hill
Not to mention full-sized macquettes of Batman, Superman and
Wonder Woman. Just so conventioneers could then see what these DC superheroes
would actually look like in this eagerly anticipated, March 25, 2016 release.
Photo by Jim Hill
That's the thing that can sometimes be a wee bit frustrating
about the Licensing Expo. It's all about delayed gratification. You'll come
around a corner and see this 100 foot-long ad for "The Peanuts Movie"
and think "Hey, that looks great. I want to see that Blue Sky Studios production
right now." It's only then that you notice the fine print and realize that
"The Peanuts Movie" doesn't actually open in theaters 'til November
6th of this year.
Photo by Jim Hill
And fan of Blue Sky's "Ice Age" film franchise are in for an even
longer wait. Given that the latest installment in that top grossing series
doesn't arrive in theaters 'til July
15, 2016.
Photo by Jim Hill
Of course, if you're one of those people who needs immediate
gratification when it comes to your entertainment, there was stuff like that to
be found at this year's Licensing Expo. Take — for example — how the WWE
booth was actually shaped like a wrestling ring. Which — I'm guessing — meant
that if the executives of World Wrestling Entertainment, Inc. didn't like
the offer that you were making, they were then allowed to toss you out over the
top rope, Royal Rumble-style.
Photo by Jim Hill
I also have to admit that — as a longtime Star Trek fan —
it was cool to see the enormous Starship Enterprise that hung in place over the
CBS booth. Not to mention getting a glimpse of the official Star Trek 50th
Anniversary logo.
Photo by Jim Hill
I was also pleased to see lots of activity in The Jim Henson
Company booth. Which suggests that JHC has actually finally carved out a
post-Muppets identity for itself.
Photo by Jim Hill
Likewise for all of us who were getting a little concerned
about DreamWorks Animation (what with all the layoffs & write-downs &
projects that were put into turnaround or outright cancelled last year), it was
nice to see that booth bustling.
Photo by Jim Hill
Every so often, you'd come across some people who were
promoting a movie that you weren't entirely sure that you actually wanted to
see (EX: "Angry Birds," which Sony Pictures Entertainment / Columbia
Pictures will be releasing to theaters on May 20, 2016). But then you remembered that Clay Kaytis —
who's this hugely talented former Walt Disney Animation Studios animator — is
riding herd on "Angry Birds" with Fergal Reilly. And you'd think
"Well, if Clay's working on 'Angry Birds,' I'm sure this animated feature
will turn out fine."
Photo by Jim Hill
Mind you, there were reminders at this year's Licensing Expo
of great animated features that we're never going to get to see now. I still
can't believe — especially after that brilliant proof-of-concept footage
popped up online last year — that Sony execs decided not to go forward
with production of Genndy Tartakovsky's
"Popeye" movie. But that's the
cruel thing about the entertainment business, folks. It will sometime break
your heart.
Photo by Jim Hill
And make no mistake about this. The Licensing Expo is all
about business. That point was clearly driven home at this year's show when —
as you walked through the doors of the Mandalay
Bay Convention Center
— the first thing that you saw was the Hasbros Booth. Which was this gleaming,
sleek two story-tall affair full of people who were negotiating deals &
signing contracts for all of the would-be summer blockbusters that have already
announced release dates for 2019 & beyond.
Photo by Jim Hill
"But what about The Walt Disney Company?," you
ask. "Weren't they represented on the show floor at this year's Licensing
Expo?" Not really, not. I mean, sure. There were a few companies there hyping
Disney-related products. Take — for example — the Disney Wikkeez people.
Photo by Jim Hill
I'm assuming that some Disney Consumer Products exec is
hoping that Wikkeez will eventually become the new Tsum Tsum. But to be blunt,
these little hard plastic figures don't seem to have the same huggable charm
that those stackable plush do. But I've been wrong before. So let's see what
happens with Disney Wikkeez once they start showing up on the shelves of the
Company's North American retail partners.
Photo by Jim Hill
And speaking of Disney's retail partners … They were
meeting with Mouse House executives behind closed doors one floor down from the
official show floor for this year's Licensing Expo.
Photo by Jim Hill
And the theme for this year's invitation-only Disney shindig? "Timeless
Stories" involving the Disney, Pixar, Marvel & Lucasfilm brands that
would then appeal to "tomorrow's consumer."
Photo by Jim Hill
And just to sort of hammer home the idea that Disney is no
longer the Company which cornered the market when it comes to little girls
(i.e., its Disney Princess and Disney Fairies franchises), check out this
wall-sized Star Wars-related image that DCP put up just outside of one of its
many private meeting rooms. "See?," this carefully crafted photo
screams. "It isn't just little boys who want to wield the Force. Little
girls also want to grow up and be Lords of the Sith."
Photo by Jim Hill
One final, kind-of-ironic note: According to this banner,
Paramount Pictures will be releasing a movie called "Amusement Park"
to theaters sometime in 2017.
Photo by Jim Hill
Well, given all the "Blackfish" -related issues
that have been dogged SeaWorld Parks & Entertainment over the past two years, I'm
just hoping that they'll still be in the amusement park business come 2017.
Your thoughts?
General
It takes more than three circles to craft a Classic version of Mickey Mouse
You know what Mickey Mouse looks like, right? Little guy,
big ears?
Truth be told, Disney's corporate symbol has a lot of
different looks. If Mickey's interacting with Guests at Disneyland
Park (especially this summer, when
the Happiest Place on Earth
is celebrating its 60th anniversary), he looks & dresses like this.
Copyright Disney Enterprises,
Inc.
All rights reserved
Or when he's appearing in one of those Emmy Award-winning shorts that Disney
Television Animation has produced (EX: "Bronco Busted," which debuts
on the Disney Channel tonight at 8 p.m. ET / PT), Mickey is drawn in a such a
way that he looks hip, cool, edgy & retro all at the same time.
Copyright Disney Enterprises, Inc. All rights
reserved
Looking ahead to 2017 now, when Disney Junior rolls out "Mickey and the
Roadster Racers," this brand-new animated series will feature a sportier version
of Disney's corporate symbol. One that Mouse House managers hope will persuade
preschool boys to more fully embrace this now 86 year-old character.
Copyright Disney Enterprises,
Inc. All rights reserved
That's what most people don't realize about the Mouse. The
Walt Disney Company deliberately tailors Mickey's look, even his style of
movement, depending on what sort of project / production he's appearing in.
Take — for example — Disney
California Adventure
Park's "World of Color:
Celebrate!" Because Disney's main mouse would be co-hosting this new
nighttime lagoon show with ace emcee Neil Patrick Harris, Eric Goldberg really had
to step up Mickey's game. Which is why this master Disney animator created
several minutes of all-new Mouse animation which then showed that Mickey was
just as skilled a showman as Neil was.
Copyright Disney Enterprises,
Inc.
All rights reserved
Better yet, let's take a look at what the folks at Avalanche Studios just went
through as they attempted to create a Classic version of Mickey & Minnie.
One that would then allow this popular pair to become part of Disney Infinity
3.0.
"I won't lie to you. We were under a lot of pressure to
get the look of this particular version of Mickey — he's called Red Pants
Mickey around here — just right," said Jeff Bunker, the VP of Art
Development at Avalanche Studios, during a recent phone interview. "When
we brought Sorcerer Mickey into Disney Infinity 1.0 back in January of 2014,
that one was relatively easy because … Well, everyone knows what Mickey Mouse
looked like when he appeared in 'Fantasia.' "
Copyright Disney Enterprises,
Inc. All rights reserved
"But this time around, we were being asked to design
THE Mickey & Minnie," Bunker continued. "And given that these Classic
Disney characters have been around in various different forms for the better
part of the last century … Well, which look was the right look?"
Which is why Jeff and his team at Avalanche Studios began watching hours &
hours of Mickey Mouse shorts. As they tried to get a handle on which look would
work best for these characters in Disney Infinity 3.0.
Copyright Disney
Enterprises, Inc. All rights reserved
"And we went all the way back to the very start of Mickey's career. We began
with 'Steamboat Willie' and then watched all of those black & white Mickey shorts
that Walt made back in the late 1920s & early 1930s. From there, we
transitioned to his Technicolor shorts. Which is when Mickey went from being
this pie-eyed, really feisty character to more of a well-behaved leading
man," Bunker recalled. "We then finished out our Mouse marathon by
watching all of those new Mickey shorts that Paul Rudish & his team have
been creating for Disney Television Animation. Those cartoons really recapture
a lot of the spirit and wild slapstick fun that Mickey's early, black &
white shorts had."
But given that the specific assignment that Avalanche Studios had been handed
was to create the most appealing looking, likeable version of Mickey Mouse
possible … In the end, Jeff and his team wound up borrowing bits & pieces
from a lot of different versions of the world's most famous mouse. So that
Classic Mickey would then look & move in a way that best fit the sort of
gameplay which people would soon be able to experience with Disney Infinity
3.0.
Copyright Disney Enterprises,
Inc. All rights reserved
"That — in a lot of ways — was actually the toughest
part of the Classic Mickey design project. You have to remember that one of the
key creative conceits of Disney Infinity
is that all the characters which appear in this game are toys," Bunker
stated. "Okay. So they're beautifully detailed, highly stylized toy
versions of beloved Disney, Pixar, Marvel & Lucasfilm characters. But
they're still supposed to be toys. So our Classic versions of Mickey &
Minnie have the same sort of thickness & sturdiness to them that toys have.
So that they'll then be able to fit right in with all of the rest of the
characters that Avalanche Studios had previously designed for Disney Infinity."
And then there was the matter of coming up with just the
right pose for Classic Mickey & Minnie. Which — to hear Jeff tell the
story — involved input from a lot of Disney upper management.
Copyright Disney Enterprises,
Inc. All rights reserved
"Everyone within the Company seemed to have an opinion
about how Mickey & Minnie should be posed. More to the point, if you Google
Mickey, you then discover that there are literally thousands of poses out there
for these two. Though — truth be told — a lot of those kind of play off the
way Mickey poses when he's being Disney's corporate symbol," Bunker said.
"But what I was most concerned about was that Mickey's pose had to work
with Minnie's pose. Because we were bringing the Classic versions of these
characters up into Disney Infinity 3.0 at the exact same time. And we wanted to
make sure — especially for those fans who like to put their Disney Infinity
figures on display — that Mickey's pose would then complement Minnie.
Which is why Jeff & the crew at Avalanche Studios
decided — when it came to Classic Mickey & Minnie's pose — that they
should go all the way back to the beginning. Which is why these two Disney icons
are sculpted in such a way that it almost seems as though you're witnessing the
very first time Mickey set eyes on Minnie.
Copyright Disney Enterprises,
Inc. All rights reserved
"And what was really great about that was — as soon as
we began showing people within the Company this pose — everyone at Disney
quickly got on board with the idea. I mean, the Classic Mickey that we sculpted
for Disney Infinity 3.0 is clearly a very playful, spunky character. But at the
same time, he's obviously got eyes for Minnie," Bunker concluded. "So
in the end, we were able to come up with Classic versions of these characters
that will work well within the creative confines of Disney Infinity 3.0 but at
the same time please those Disney fans who just collect these figures because
they like the way the Disney Infinity characters look."
So now that this particular design project is over, does
Jeff regret that Mouse House upper management was so hands-on when it came to
making sure that the Classic versions of Mickey & Minnie were specifically
tailored to fit the look & style of gameplay found in Disney Infinity 3.0?
Copyright Lucasfilm / Disney
Enterprises, Inc. All rights reserved
"To be blunt, we go through this every time we add a new character to the
game. The folks at Lucasfilm were just as hands-on when we were designing the
versions of Darth Vader and Yoda that will also soon be appearing in Disney
Infinity 3.0," Bunker laughed. "So in the end, if the character's
creators AND the fans are happy, then I'm happy."
This article was originally posted on the Huffington Post's Entertainment page on Tuesday, June 9, 2015
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