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Ruminations – Smaller Macs and iPods; Bigger Profits

It’s been an interesting week in San Francisco at the Macworld Expo. Roger has a few items of note in this week’s edition of Ruminations.

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Once again the Apple faithful gathered this past week in the depths of San Francisco’s Moscone Center. And yea, verily, Steve did speak the good words (a.k.a. the “Keynote”) and teased the pilgrims with tokens that will soon having them part with their hard earned gold.

Rumors abounded well in advance of a variety of new and improved products. Most notable were the iPod Shuffle (a flash memory music player, about the size of a pack of gum, to capture the low end market) and the Mac Mini (a fully functional desktop computer as big as a stack of four compact disc jewel cases, weighing in at a mere 2.5 lbs.). Both easily filled gaps in the Apple marketing strategy that were much in need of attention.

With the iPod Shuffle priced at $99 for 512MB or $149 for the 1 GB, it’s likely to drive the nail in the coffin of many competitors. While it may lack the display of it’s bigger brothers, it takes advantage of the very popular shuffle feature or can use play list of songs from the popular (and still FREE!) iTunes software for both the Mac and Windows users. If you think you’ve seen lots of folks wearing the current crop, in the words of Al Jolson, “Folks, you ain’t heard nothin’ yet!”

The iPod Shuffle (handy carrying cord included!)

The Mac Mini? Well, if it doesn’t put a dent into the Windows PC world, I don’t know what will. Starting at $499, this new unit lets a user bring their current display, USB keyboard and mouse along. In other words, you can upgrade only the essential element. There’s enough solid performance to be had that even the most loyal current users will have trouble deciding not to step up and move ahead. As a good example, My G4 tower has a 533mhz processor, with 512MB of SDRAM.

“Inside its petite 2-inch tall, 6.5-inch square anodized aluminum enclosure, the Mac mini houses a 1.25 or 1.42GHz G4 processor, 40 or 80GB hard drive, a slot-loading CD-R/DVD-ROM optical drive, 256MB DDR SDRAM and ATI Radeon 9200 graphics chip with 32MB dedicated DDR SDRAM ? all whisper-quiet.” At that price, how can I not afford to move up the proverbial ladder?

Does it come with fries? It’s almost as small as the cardboard box McDonalds packs your Quarter Pounder with Cheese in!

So, Steve made folks happy and yes, the crops are saved; at least, for now. But the show does not end with Apple’s new offerings. Walking the floor of the Moscone’s South Hall, I found a trio of new products that I think you might find interesting. They run the gamut from solving an issue of personal security (especially if you own a laptop computer) to an easy and interesting way to catalog that ever growing collection of books, CD’s, DVD’s, laser discs, and other media to some great shareware applications for clipping sound and images.

Out and about on the floor at Macworld San Francisco 2005.

That security item for your laptop? It’s call SecuriKey. Available for both Windows and Mac OS X, it’s a simple and elegant solution to keep your data safe. With the SecuriKey (that simply plugs into any USB port) and your system password, you have a two-tier system of protection. “T he SecuriKey System brings “two-factor authentication” to a Windows or Mac OS X logon. This is the same level of security that makes your ATM card secure. The two factors are: “something you know” and “something you have”. In the case of your ATM card, the “something you have” is the plastic card and the “something you know” is your PIN. And now for your computer system, the “something you know” is your Windows password and the “something you have” is your SecuriKey USB token.” A very simple and easy to use process that also can be applied to a desktop computer.

From my days on AOL, I wish there had been this level of security. Many the time, I was certain that a child had signed on using mom or dads AOL account only to rage against the machine by terrorizing chat rooms and message boards. With a Securikey in place, that access would have been denied and my life would have been a bit easier.

Ambrosia Software has made a name thanks to many popular shareware games over the years. Escape Velocity is one that I have invested far too many hours in over a few years. But at this Macworld, it wasn’t their game products that attracted me; even though they do have a few things worth checking out. One of the things I’ve always enjoyed on my Macs over the years has been their sound and image capability. I have way too many clips from various television shows and movies for my own good. But with the advent of the DVD, I haven’t found a really simple and effective way to gather more of both from various titles. Ambrosia has managed to provide a pair of offerings that will solve that problem. Wire Tap Pro does the job for audio clips. As their web page describes it,

” WireTap Pro’s simple but powerful interface allows you to record audio from any running applications, as well as from any microphone, line-in, headset, and even your radioSHARK.

Want to record sound snippets from your favorite DVD movie, digitize your old record collection, record streaming audio from the Internet, or even use your iPod as a personal Dictaphone? WireTap Pro is your solution.”

“WireTap Pro can save your digital recordings in the popular .mp3, AAC, QuickTime, and AIFF file formats, saving them to your hard drive for later processing/listening. WireTap Pro can also save your recordings directly into iTunes, or onto your iPod or other iTunes-compatible .mp3 player. You have total control over the file format, compression, and quality of your recordings.

Using presets, you can automatically save your digital music in high quality .mp3 format, your voice recordings in a more compressed, space-saving AAC format, or your DVD clips in uncompressed AIFF format… all with the click of one button. But wait, it gets better.

To facilitate recording streaming audio from the Internet, WireTap Pro integrates tightly with Apple’s iCal, allowing you to schedule recording sessions that will automatically start up a streaming audio feed, and record it unattended. Never miss your favorite BBC Radio or NPR program again!”

And at only $19.00, the price is definitely right. I know I’ll be busy making use of it soon, getting a few favorite songs ready for my iPod…

On the image side of the coin, they offer Snapz Pro X for $69. ” It supports saving screenshots as .bmp, .pict, .gif, .jpg, .png, .tiff, .pdf, or Photoshop files, with precise control over image compression. Screenshots can be scaled, cropped, color depth-changed, and dithered. Snapz Pro X can also add borders, generate automatic thumbnails, overlay watermarks/copyright notices… you name it, they got it!” But why stop at just still images? This is a great application of “video capture technology, adroitly capturing full motion video of anything on your screen at a blistering pace, complete with digital audio, and an optional microphone voiceover. Think of it as a digital video camera for your screen. Snapz Pro X makes short work of making training videos, producing product demos, creating tutorials, archiving streaming video, and anything else you can think of.” These are the kind of solutions that keep me busy at my Mac day after day.

The last little find came about while I was standing in line to buy a couple of over-priced bottles of Pepsi’s water product, Aquafina. (Two came to $5.50, for those keeping score, and yes, still more expensive than gasoline, even here in the Bay Area.) We got to talking with a gentleman who mentioned that his son was part of the team that had produced an application to catalog your personal media collection. Using existing barcodes and several simple input options, Delicious Library creates the online version of the shelf at your local video store, in more ways than one might imagine.

It’s a lot more than it looks at first glance. Users can create libraries much like iTunes using a very similar and familiar interface. Using an iSight camera (or an available Bluetooth handheld scanner), barcodes are scanned and the information for a title identified. If you don’t have the camera, you can manually enter the barcode numbers and you have images of the cover art for the various media (VHS Tapes, CD’s, DVD’s, books and even customizable entries) displayed either as a list or viewed on a shelf. Titles are referenced using information including reviews from Amazon.com. Using Apple’s iCal, you can even remind friends (by an automated e-mail) that it’s time to return that DVD you loaned them a couple of weeks ago. Library is exactly what it is, and again, I know I’ll be putting it to great use for a long time to come.

So there you have it! A taste of what I discovered walking the floor at this years Macworld San Francisco. Always nice to find a hidden treasure or two and I was glad to be able to share them with you here.

Next week? Oh, there might be a tale lurking about left over from those days spent in the Hole in the ground. Check back and see what the muses call forth…

Thanks again to everyone for helping by donations to the Red Cross. The difference you make will be felt for a long time to come.

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Theme Parks & Themed Entertainment

Disney’s Forgotten Halloween Event: The Original Little Monsters on Main Street

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When most Disney fans think of Halloween in the parks, they immediately picture Mickey’s Not-So-Scary Halloween Party at Walt Disney World or the Oogie Boogie Bash at Disneyland Resort. But before those events took over as the must-attend spooky celebrations, there was a little-known event at Disneyland called Little Monsters on Main Street. And its origins? Well, they go all the way back to the 1980s, during a time when America was gripped by fear—the Satanic Panic.

You see, back in the mid-1980s, parents were terrified that Halloween had become dangerous. Urban legends about drug-laced candy or razor blades hidden in apples were widespread, and many parents felt they couldn’t let their kids out of sight for even a moment. Halloween, which was once a carefree evening of trick-or-treating in the neighborhood, had suddenly become a night filled with anxiety.

This is where Disneyland’s Little Monsters on Main Street came in.

The Origins of Little Monsters on Main Street

Back in 1989, the Disneyland Community Action Team—later known as the VoluntEARS—decided to create a safe, nostalgic Halloween experience for Cast Members and their families. Many schools in the Anaheim area were struggling to provide basic school supplies to students, and the VoluntEARS saw an opportunity to combine a safe Halloween with a charitable cause. Thus, Little Monsters on Main Street was born.

This event was not open to the general public. Only Disneyland Cast Members could purchase tickets, which were initially priced at just $5 each. Cast Members could bring their kids—but only as many as were listed as dependents with HR. And even then, the park put a cap on attendance: the first event was limited to just 1,000 children.

A Unique Halloween Experience

Little Monsters on Main Street wasn’t just another Halloween party. It was designed to give kids a safe, fun environment to enjoy trick-or-treating, much like the good old days. On Halloween night in 1989, kids in costume wandered through Disneyland with their pillowcases, visiting 20 different trick-or-treat stations. They also had the chance to ride a few of their favorite Fantasyland attractions, all after the park had closed to the general public.

The event was run entirely by the VoluntEARS—about 200 of them—who built and set up all the trick-or-treat stations themselves. They arrived at Disneyland before the park closed and, as soon as the last guest exited, they began setting up stations across Main Street, Adventureland, Frontierland, Fantasyland, and Tomorrowland. The event ran from 7:30 to 9:30 p.m., and by the time the last pillowcase-wielding kid left, the VoluntEARS cleaned everything up, making sure the park was ready for the next day’s operations.

It wasn’t just candy and rides, though. The event featured unique entertainment, like a Masquerade Parade down Main Street, U.S.A., where kids could show off their costumes. And get this—Disneyland even rigged up a Cast Member dressed as a witch to fly from the top of the Matterhorn to Frontierland on the same wire that Tinker Bell uses during the fireworks. Talk about a magical Halloween experience!

The Haunted Mansion “Tip-Toe” Tour

Perhaps one of the most memorable parts of Little Monsters on Main Street was the special “tip-toe tour” of the Haunted Mansion. Now, Disneyland’s Haunted Mansion can be a pretty scary attraction for younger kids, so during this event, Disney left the doors to the Stretching Room and Portrait Gallery wide open. This allowed kids to walk through and peek at the Haunted Mansion’s spooky interiors without actually having to board the Doom Buggies. For those brave enough to ride, they could, of course, take the full trip through the Haunted Mansion—or they could take the “chicken exit” and leave, no harm done.

Growing Success and a Bigger Event

Thanks to the event’s early success, Little Monsters on Main Street grew in size. By 1991, the attendance cap had been raised to 2,000 kids, and Disneyland added more activities like magic shows and hayrides. They also extended the event’s hours, allowing kids to enjoy the festivities until 10:30 p.m.

In 2002, the event moved over to Disney California Adventure, where it could accommodate even more kids—up to 5,000 in its later years. The name was also shortened to just Little Monsters, since it was no longer held on Main Street. This safe, family-friendly Halloween event continued for several more years, with the last mention of Little Monsters appearing in the Disneyland employee newsletter in 2008. Though some Cast Members recall the event continuing until 2012, it eventually made way for Disney’s more public-facing Halloween events.

From Little Monsters to Mickey’s Not-So-Scary and Oogie Boogie Bash

Starting in the early 2000s, Disney began realizing the potential of Halloween-themed after-hours events for the general public. These early versions of Mickey’s Halloween Party and Mickey’s Halloween Treat eventually evolved into today’s Mickey’s Not-So-Scary Halloween Party and Oogie Boogie Bash. Unfortunately, this also marked the end of the intimate, Cast Member-exclusive Little Monsters event, but it paved the way for the large-scale Halloween celebrations we know and love today.

While it’s bittersweet to see Little Monsters on Main Street fade into Disney history, its legacy lives on through these modern Halloween parties. And even though Cast Members now receive discounted tickets to Mickey’s Not-So-Scary and Oogie Boogie Bash, the special charm of an event created specifically for Disney’s employees and their families remains something worth remembering.

The Merch: A Piece of Little Monsters History

For Disney collectors, the exclusive merchandise created for Little Monsters on Main Street is still out there. You can find pins, name tags, and themed pillowcases on sites like eBay. One of the coolest collectibles is a 1997 cloisonné pin set featuring Huey, Dewey, and Louie dressed as characters from Hercules. Other sets paid tribute to the Main Street Electrical Parade and Pocahontas, while the pillowcases were uniquely designed for each year of the event.

While Little Monsters on Main Street may be gone, it’s a fascinating piece of Disneyland history that played a huge role in shaping the Halloween celebrations we enjoy at Disney parks today.

Want to hear more behind-the-scenes stories like this? Be sure to check out I Want That Too, where Lauren and I dive deep into the history behind Disney’s most beloved attractions, events, and of course, merchandise!

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Theme Parks & Themed Entertainment

The Story of Mickey’s Not-So-Scary Halloween Party: From One Night to a Halloween Family Tradition

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The spooky season is already in full swing at Disney parks on both coasts. On August 9th, the first of 38 Mickey’s Not-So-Scary Halloween Party (MNSSHP) nights for 2024 kicked off at Florida’s Magic Kingdom. Meanwhile, over at Disney California Adventure, the Oogie Boogie Bash began on August 23rd and is completely sold out across its 27 dates this year.

Looking back, it’s incredible to think about how these Halloween-themed events have grown. But for Disney, the idea of charging guests for Halloween fun wasn’t always a given. In fact, when the very first Mickey’s Not-So-Scary Halloween Party debuted on October 31, 1995, it was a modest one-night-only affair. Compare that to the near month-long festivities we see today, and it’s clear that Disney’s approach to Halloween has evolved considerably.

A Not-So-Scary Beginning

I was fortunate enough to attend that very first MNSSHP back in 1995, along with my then 18-month-old daughter Alice and her mom, Michelle. Tickets were a mere $16.95 (I know, can you imagine?), and we pushed Alice around in her sturdy Emmaljunga stroller—Swedish-built and about the size of a small car. Cast Members, charmed by her cuteness, absolutely loaded us up with candy. By the end of the night, we had about 30 pounds of fun-sized candy bars, making that push up to the monorail a bit more challenging.

Mickey’s Halloween Treat 1996 – Photo: Disney
Mickey’s Halloween Treat 1996 – Photo: Disney

This Halloween event was Disney’s response to the growing popularity of Universal Studios Florida’s own Halloween hard ticket event, which started in 1991 as “Fright Nights” before being rebranded as “Halloween Horror Nights” the following year. Universal’s gamble on a horror-themed experience helped salvage what had been a shaky opening for their park, and by 1993, Halloween Horror Nights was a seven-night event, with ticket prices climbing as high as $35. Universal had stumbled upon a goldmine, and Disney took notice.

A Different Approach

Now, here’s where Disney’s unique strategy comes into play. While Universal embraced the gory, scare-filled world of horror, Disney knew that wasn’t their brand. Instead of competing directly with blood and jump-scares, Disney leaned into what they did best: creating magical, family-friendly experiences.

Thus, Mickey’s Not-So-Scary Halloween Party was born. The focus was on fun and whimsy, not fear. Families could bring their small children without worrying about them being terrified by a chainsaw-wielding maniac around the next corner. This event wasn’t just a Halloween party—it was an extension of the Disney magic that guests had come to expect from the parks.

Disney had some experience with seasonal after-hours events, most notably Mickey’s Very Merry Christmas Party, which had started in 1983. But the Halloween party was different, as the Magic Kingdom wasn’t yet decked out in Halloween decor the way it is today. Disney had to create a spooky (but not too spooky) atmosphere using temporary props, fog machines, and, of course, lots of candy.

A key addition to that first event? The debut of the Headless Horseman, who made his eerie appearance in Liberty Square, riding a massive black Percheron. It wasn’t as elaborate as the Boo-to-You Parade we see today, but it marked the beginning of a beloved Disney Halloween tradition.

A Modest Start but a Big Future

That first MNSSHP in 1995 was seen as a trial run. As Disney World spokesman Greg Albrecht told the Orlando Sentinel, “If it’s successful, we’ll do it again.” And while attendance was sparse that night, there was clearly potential. By 1997, the event expanded to two nights, and by 1999, Mickey’s Not-So-Scary Halloween Party had grown into a multi-night celebration with a full-fledged parade. Today, in 2024, it’s a staple of the fall season at Walt Disney World, offering 38 nights of trick-or-treating, character meet-and-greets, and special entertainment.

Universal’s Influence

It’s interesting to reflect on how Disney’s Halloween event might never have existed without the competition from Universal. Just as “The Wizarding World of Harry Potter” forced Disney to step up their game with “Star Wars: Galaxy’s Edge,” Universal’s success with Halloween Horror Nights likely spurred Disney into action with MNSSHP. The friendly rivalry between the two parks has continually pushed both to offer more to their guests, and we’re all better off because of it.

So the next time you find yourself trick-or-treating through the Magic Kingdom, watching the Headless Horseman gallop by, or marveling at the seasonal fireworks, take a moment to appreciate how this delightful tradition came to be—all thanks to a little competition and Disney’s commitment to creating not-so-scary magic.


For more Disney history and behind-the-scenes stories, check out the latest episodes of the I Want That Too podcast on the Jim Hill Media network.

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History

The Evolution and History of Mickey’s ToonTown

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Disneyland in Anaheim, California, holds a special place in the hearts of Disney fans worldwide, I mean heck, it’s where the magic began after all.  Over the years it’s become a place that people visit in search of memorable experiences. One fan favorite area of the park is Mickey’s Toontown, a unique land that lets guests step right into the colorful, “Toony” world of Disney animation. With the recent reimagining of the land and the introduction of Micky and Minnies Runaway Railway, have you ever wondered how this land came to be?

There is a fascinating backstory of how Mickey’s Toontown came into existence. It’s a tale of strategic vision, the influence of Disney executives, and a commitment to meeting the needs of Disney’s valued guests.

The Beginning: Mickey’s Birthdayland

The story of Mickey’s Toontown starts with Mickey’s Birthdayland at Walt Disney World’s Magic Kingdom. Opened in 1988 to celebrate Mickey Mouse’s 60th birthday, this temporary attraction was met with such overwhelming popularity that it inspired Disney executives to think bigger. The idea was to create a permanent, immersive land where guests could step into the animated world of Mickey Mouse and his friends.

In the early ’90s, Disneyland was in need of a refresh. Michael Eisner, the visionary leader of The Walt Disney Company at the time, had an audacious idea: create a brand-new land in Disneyland that would celebrate Disney characters in a whole new way. This was the birth of Mickey’s Toontown.

Initially, Disney’s creative minds toyed with various concepts, including the idea of crafting a 100-Acre Woods or a land inspired by the Muppets. However, the turning point came when they considered the success of “Who Framed Roger Rabbit.” This film’s popularity and the desire to capitalize on contemporary trends set the stage for Toontown’s creation.

From Concept to Reality: The Birth of Toontown

In 1993, Mickey’s Toontown opened its gates at Disneyland, marking the first time in Disney Park history where guests could experience a fully realized, three-dimensional world of animation. This new land was not just a collection of attractions but a living, breathing community where Disney characters “lived,” worked, and played.

Building Challenges: Innovative Solutions

The design of Mickey’s Toontown broke new ground in theme park aesthetics. Imagineers were tasked with bringing the two-dimensional world of cartoons into a three-dimensional space. This led to the creation of over 2000 custom-built props and structures that embodied the ‘squash and stretch’ principle of animation, giving Toontown its distinctiveness.

And then there was also the challenge of hiding the Team Disney Anaheim building, which bore a striking resemblance to a giant hotdog. The Imagineers had to think creatively, using balloon tests and imaginative landscaping to seamlessly integrate Toontown into the larger park.

Key Attractions: Bringing Animation to Life

Mickey’s Toontown featured several groundbreaking attractions. “Roger Rabbit’s Car Toon Spin,” inspired by the movie “Who Framed Roger Rabbit,” became a staple of Toontown, offering an innovative ride experience. Gadget’s Go-Coaster, though initially conceived as a Rescue Rangers-themed ride, became a hit with younger visitors, proving that innovative design could create memorable experiences for all ages.

Another crown jewel of Toontown is Mickey’s House, a walkthrough attraction that allowed guests to explore the home of Mickey Mouse himself. This attraction was more than just a house; it was a carefully crafted piece of Disney lore. The house was designed in the American Craftsman style, reflecting the era when Mickey would have theoretically purchased his first home in Hollywood. The attention to detail was meticulous, with over 2000 hand-crafted, custom-built props, ensuring that every corner of the house was brimming with character and charm. Interestingly, the design of Mickey’s House was inspired by a real home in Wichita Falls, making it a unique blend of real-world inspiration and Disney magic.

Mickey’s House also showcased Disney’s commitment to creating interactive and engaging experiences. Guests could make themselves at home, sitting in Mickey’s chair, listening to the radio, and exploring the many mementos and references to Mickey’s animated adventures throughout the years. This approach to attraction design – where storytelling and interactivity merged seamlessly – was a defining characteristic of ToonTown’s success.

Executive Decisions: Shaping ToonTown’s Unique Attractions

The development of Mickey’s Toontown wasn’t just about creative imagination; it was significantly influenced by strategic decisions from Disney executives. One notable input came from Jeffrey Katzenberg, who suggested incorporating a Rescue Rangers-themed ride. This idea was a reflection of the broader Disney strategy to integrate popular contemporary characters and themes into the park, ensuring that the attractions remained relevant and engaging for visitors.

In addition to Katzenberg’s influence, Frank Wells, the then-President of The Walt Disney Company, played a key role in the strategic launch of Toontown’s attractions. His decision to delay the opening of “Roger Rabbit’s Car Toon Spin” until a year after Toontown’s debut was a calculated move. It was designed to maintain public interest in the park by offering new experiences over time, thereby giving guests more reasons to return to Disneyland.

These executive decisions highlight the careful planning and foresight that went into making Toontown a dynamic and continuously appealing part of Disneyland. By integrating current trends and strategically planning the rollout of attractions, Disney executives ensured that Toontown would not only capture the hearts of visitors upon its opening but would continue to draw them back for new experiences in the years to follow.

Global Influence: Toontown’s Worldwide Appeal

The concept of Mickey’s Toontown resonated so strongly that it was replicated at Tokyo Disneyland and influenced elements in Disneyland Paris and Hong Kong Disneyland. Each park’s version of Toontown maintained the core essence of the original while adapting to its cultural and logistical environment.

Evolution and Reimagining: Toontown Today

As we approach the present day, Mickey’s Toontown has recently undergone a significant reimagining to welcome “Mickey & Minnie’s Runaway Railway” in 2023. This refurbishment aimed to enhance the land’s interactivity and appeal to a new generation of Disney fans, all while retaining the charm that has made ToonTown a beloved destination for nearly three decades.

Dive Deeper into ToonTown’s Story

Want to know more about Mickey’s Toontown and hear some fascinating behind-the-scenes stories, then check out the latest episode of Disney Unpacked on Patreon @JimHillMedia. In this episode, the main Imagineer who worked on the Toontown project shares lots of interesting stories and details that you can’t find anywhere else. It’s full of great information and fun facts, so be sure to give it a listen!

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