General
Why For?
Jim Hill’s back with even more answers to your Disney related questions. This time around, Jim talks about why “Dinosaur” isn’t usually considered WDFA’s first CG feature, why he doubts that Sony’s pending purchase of Metro-Goldwyn-Mayer, Inc. will have any impact on Disney-MGM’s name, apologizes to the nice folks at wdwinfo.com, then closes the column out by talking about all the other rides that ALMOST got added to Epcot’s World Showcase.
First off, BurgerBoy sends in an e-mail to ask:
Dear Jim –
What with all this talk of “Chicken Little” being Disney’s first CG feature, I’m a little confused. Wasn’t “Dinosaur” Disney’s first CG animated feature? I mean, I know that movie was bad. But it was only released back in 2000. How is it that everyone could have forgotten about this Disney film already?
BurgerBoy
Dear BurgerBoy –
Well, what you have to understand about “Chicken Little” is that it’s Disney Feature Animation’s first totally CG feature. Both its animation as well as the film’s backgrounds. Whereas “Dinosaur” …
*Sigh*
One of the things that people seem to have forgotten about this June 2000 Walt Disney Pictures release (Which — by the way — is a lot better film than perhaps you remember, BurgerBoy. I just caught “Dinosaur” on the Disney Channel a week or so back. It was the first time that I’d actually seen this feature in a couple of years. And I was genuinely surprised by how entertaining this flick was. I remember being somewhat disappointed when I first saw this film, hoping that Disney might be able to out-Pixar Pixar. But — taken on its own merits — “Dinosaur” is a lot of fun. Give this movie another shot sometime in the future, BurgerBoy. You too may be pleasantly surprised. Anyway …) is that the Mouse wanted to do something really different with this film. To make sure that Disney’s CG projects didn’t look like everyone else’s CG project.
So Disney’s solution was to shoot live action background plates for “Dinosaur.” So that the film’s CG prehistoric creatures would come across as that much more lifelike looking because the backgrounds that they were standing in front of or moving through were actually real.
So, with this goal in mind, Disney Feature Animation sent two different film crews. One unit flew to exotic places like Hawaii, Western Samoa, Australia, Venezuela and Jordan and shot stuff. While the other “Dinosaur” units stayed in the United States and shot potential background footage in Central Florida, the Mojave Desert as well as at the Los Angeles Arboretum.
Speaking of the Los Angeles Arboretum … there’s actually a pretty funny story associated with the live action footage that was shot for “Dinosaur” in the LA area. You see, in order to get all the explosions and fireballs just right for the movie’s big meteor sequence, the special effects folks at the Walt Disney Company bought up an awful lot of black powder.
How much black powder? So much so that — one day in 1999 — the Bureau of Alcohol, Tobacco and Firearms actually turned up at the Burbank Studio. It seemed that these government officials were really kind of concerned about what Mickey Mouse might be doing with all that explosive. Could it be that the Walt Disney Company was planning some sort of revolution?
However, once the FX guys were able to prove that all of that black powder was actually being used right there in Burbank to simulate meteor strikes, the feds relaxed.
Anywho … getting back to your original question, BurgerBoy. That’s the reason that most folks in the industry really don’t consider “Dinosaur” to be Walt Disney Feature Animation’s first CG feature. Because of all of those live action background plates that were used in the picture.
Mind you, the Mouse wasn’t the only company who was determined to do something different with their CG films. Remind me sometime to tell you the story of Dreamworks’ original plans for “Shrek.” Back when all the actors doing on that computer animated feature were going to have their physical performances recreated via motion capture. And — as for “Shrek”‘s sets — those were all going to be stylized miniatures. Similar to all the settings you see in those Rankin-Bass holiday specials.
But — as I said earlier — that’s a story for another time.
Next up, wdwmaniac writes in to ask:
What would happened if Sony’s succeeds in purchasing MGM? Will Disney lose the Disney/MGM studios name? Also would it be plausible for Disney to buy MGM studios? As a way to bulk up in size?
wdwmaniac
For those of you who don’t know what wdwmaniac is talking about, let me give you a little background: Earlier this week, word began flying around Hollywood that the Sony Corporation has allegedly made an offer to buy Metro-Goldwyn-Mayer Inc. for approximately $5 billion.
This deal (which is reportedly several weeks away from being finalized) would then fold the 4000 plus films that are in MGM’s library in with all of the titles that Sony Pictures Entertainment already owns.
As to the impact that this possible Sony/MGM deal might have on the Disney-MGM Studio theme park, wdwmaniac, I’m guess that there’d be little or no fall-out on the Disney side of the fence — should this deal actually go down. After all, Kirk Kerkorian — the gentleman who owns 74% of Metro-Goldwyn-Mayer Inc. — has already gone on record as saying that he has no absolutely non intention of ever extending Disney’s rights to use the MGM name. So — sometime over the next few years — the MGM name is going to come off of that Central Florida theme park.
Why for? Well, mostly because Kerkorian’s people reportedly still have dreams of building a bunch of MGM theme parks of their very own. Sure, that MGM theme park that Kirk had built as part of his massive Las Vegas casino crashed and burned back in the 1990s. But doesn’t mean that this extremely stubborn billionaire has actually given up on the idea yet. As recently as last week, I heard that yet another MGM theme park may already be in the works. But — as to what impact the Sony acquisition may possibly have on this project — I really can’t say.
Anyway … getting back to your original question, wdwmaniac: I guess we’re all just going to have to face facts. Sometime over the next couple of years, Disney-MGM Studios theme park is going to undergo a name change. As I understand it, the most likely new moniker for this Central Florida theme park will be “Walt Disney Studios” or “Disney Studios Florida.”
Though perhaps the more interesting question would be: Given that both “The Great Movie Ride” as well as the “Magic of Disney Animation” attraction are both expected to undergo significant change-outs sometime between now and 2009 (Disney-MGM’s 20th anniversary) … never mind the name change … what will this theme park look like over the next few years? Will we even be able to recognize the place? Or is this once-a-beautiful-little-gem-of-a-theme-park just going to become a sea of giant Mickey hats?
Okay. Moving on now. Over on the JimHillMedia.com discussion boards, Aloric — on the heels of my “Who’s Gonna Save SaveDisney.com” article — posted this somewhat caustic comment:
Welp.. Jim is wrong as usual..
wdwinfo.com ranks a bit higher than mouseplanet.com — but taking the few minutes to actually research the topic is apparently too difficult.
Devil is in the details Jim and everyone is getting sick of you not bothering to fact check. Way to pseudo-report again.
Well, Aloric may be kind of rude. But he is actually right. According to the info I just accessed from Alexa.com, wdwinfo.com does indeed have a slightly higher traffic level (placing 42,935 out of the top 100,000 sites on the web) than MousePlanet.com does (which — as I mentioned in my original article — places at 46,675 out of the top 100,000).
So let me first offer my sincere apologies to all the nice people over at wdwinfo.com. Honestly, no slight was intended by my accidentally overlooking your website as part of this week’s “Who’s Gonna Save SaveDiseny.com” article. I’m genuinely sorry if anyone’s noses got bent by my awarding the Net’s top ranking for a Disneyana site to my old pals over at MousePlanet.
But the fact of the matter is … I really didn’t take wdwinfo.com into consideration while I was writing Thursday’s article. You see, I tend to think of wdwinfo.com as a vacation planning site. A place where I go on the Web if I’m looking for up-to-date information about what’s open and closed at Disney World. So that I can have the best possible WDW vacation experience whenever I’m heading down to Orlando.
If — on the other hand — I’m looking for news about what’s going on with the Walt Disney Company as a whole, I would (most likely) overlook wdwinfo.com and then head on over to a Disney news site like LaughingPlace.com, MousePlanet.com, Miceage.com or MouseInfo.com. Websites that don’t just specialize in thoroughly covering one single theme park or resort. But — rather — make an attempt to cover all aspects of the Walt Disney Company.
Which is where (at least from Aloric’s point of view, anyway) I went wrong with Thursday’s story. If I had said that I was comparing the traffic that SaveDisney.com (which — if you’ll notice — attempts each day to keep its readers up-to-date about what’s wrong with the various divisions of the Walt Disney Company over the past 24 hours) receives to other Disney NEWS websites, perhaps then Aloric wouldn’t have been so quick to find fault with my article.
But — on the other hand — given that Aloric seems to find fault with virtually everything that I write, I guess I should really count my blessings here. After all, if he only found that single thing wrong with my “Who’s Gonna Save SaveDisney.com” article … well, I must be doing something right.
Seriously, though: I am sorry if anyone’s feeling were hurt over at wdwinfo.com. As is obvious by all the traffic you guys get over there, it’s obvious that you do a truly terrific job with your website. So kudos all around, okay?
Okay. That’s enough fence mending for now. Before we button up this week’s “Why For,” let’s see if we can sneak in just one more question from PinkMonkey, who writes to ask:
I enjoyed your article last week about the “Brother Bear” attraction that the Imagineers are supposedly thinking of adding to Epcot’s Canada pavilion. Do you think that — if this attraction is successful — that Disney will then consider adding rides and shows to any of the other international pavilions in World Showcase?
Dear PinkMonkey –
Well, it’s not like the Imagineers haven’t tried to add rides and attractions to Epcot’s World Showcase before. How many of you recall the Mount Fuji / Fire Mountain coaster that was supposed to be built behind the Japanese pavilion back in the late 1980s / early 1990s? Or — for that matter — the new Swiss pavilion (which was supposed to be built — appropriately enough — between the World Showcase versions of Germany and Italy) which would have featured a clone of Disneyland’s Matterhorn thrill ride as its centerpiece attraction?
For over 20 years now, the Imagineers have known that Epcot’s World Showcase has been long on restaurants and shops and light on rides and shows. Which is why — every time some nation talks about coming on board at Epcot — one of the first things that WDI says is “Can we get a ride out of that country’ history and heritage?”
Frankly, PinkMonkey, you’d be amazed at some of the stuff that’s ALMOST made it off the drawing board. Like Epcot’s Denmark pavilion (which was to have been built between World Showcase’s U.K. and Canada pavilion) was to have featured a gentle outdoor boat ride. Which would have taken Epcot visitors on a voyage past many of the great pieces of architecture in Europe and Asia. Only done in miniature and made out of Legos.
Yeah, now that there’s actually a LegoLand theme park here in the U.S., I know that this ride ride sounds somewhat unlikely. But you have to understand that this addition to Epcot was proposed back in the late 1980s / early 1990s.
In fact, some of you may have actually gotten to see WDI’s model for Epcot’s proposed Denmark pavilion. It was one of the pieces of that “Architecture of Reassurance” exhibit that traveled around the country a few years back. I distinctly remember — when I was touring this exhibit during its stop in Washington D.C. — looking at that model and marveling at the tiny little boats and buildings that the Imagineers had carved out of green foam.
Yeah, I would imagine that — provided that this “Brother Bear” raft ride is a success — that the Imagineers will then turn their attention to adding even more rides and attractions to Epcot’s World Showcase area. After all, they’re running out of things to upgrade and improve over in Future World.
I mean, think about it, folks. Is there a pavilion left in Epcot’s Future World that hasn’t already undergone some sort of significant makeover in the past 10 years? Okay. Maybe Spaceship Earth. But then you have to remember that the Imagineers have the whole “TimeRacers” attraction ready to go into the Geosphere. Provided — of course — that Disney can come up with a new corporate sponsor for this Future World attraction to help foot what-is-sure-to-be the enormous costs of rehabbing that attraction.
Yes, Epcot’s Future World has received the bulk of the Imagineers’ attention for the past 10 years. Now it’s World Showcase’s turn to shine. So — if that means a few new rides and shows for that part of the theem park — I say: go for it.
Speaking of bulk, did you see that picture that Doobie Moseley posted over at LaughingPlace.com on Wednesday, which showed how the “Soarin'” show building really is looming up behind Epcot’s Canada pavilion? Spoiling the effect on that side of the park.
When you see a photo like that (nice picture, by the way, Doobie), you can understand why WDI is so determined to do something about preventing that piece of Future World from bleeding into World Showcase. Here’s hoping that Epcot’s proposed “Brother Bear” raft ride clears all of its budgetary hurdles and actually makes it off the drawing board and into that theme park sometime soon.
Okay. That’s enough questions answered for this week. Here’s hoping that you all have a great weekend. And we’ll see you all again — bright and early — Monday morning, okay?
jrh
General
Seward Johnson bronzes add a surreal, artistic touch to NYC’s Garment District
Greetings from NYC. Nancy and I drove down from New
Hampshire yesterday because we'll be checking out
Disney Consumer Products' annual Holiday Showcase later today.
Anyway … After checking into our hotel (i.e., The Paul.
Which is located down in NYC's NoMad district), we decided to grab some dinner.
Which is how we wound up at the Melt Shop.
Photo by Jim Hill
Which is this restaurant that only sells grilled cheese sandwiches.
This comfort food was delicious, but kind of on the heavy side.
Photo by Jim Hill
Which is why — given that it was a beautiful summer night
— we'd then try and walk off our meals. We started our stroll down by the Empire
State Building
…
Photo by Jim Hill
… and eventually wound up just below Times
Square (right behind where the Waterford Crystal Times Square New
Year's Eve Ball is kept).
Photo by Jim Hill
But you know what we discovered en route? Right in the heart
of Manhattan's Garment District
along Broadway between 36th and 41st? This incredibly cool series of life-like
and life-sized sculptures that Seward
Johnson has created.
Photo by Jim Hill
And — yes — that is Abraham Lincoln (who seems to have
slipped out of WDW's Hall of Presidents when no one was looking and is now
leading tourists around Times Square). These 18 painted
bronze pieces (which were just installed late this past Sunday night / early
Monday morning) range from the surreal to the all-too-real.
Photo by Jim Hill
Some of these pieces look like typical New Yorkers. Like the
business woman planning out her day …
Photo by Jim Hill
… the postman delivering the mail …
Photo by Jim Hill
… the hot dog vendor working at his cart …
Photo by Jim Hill
Photo by Jim Hill
… the street musician playing for tourists …
Photo by Jim Hill
Not to mention the tourists themselves.
Photo by Jim Hill
But right alongside the bronze businessmen …
Photo by Jim Hill
… and the tired grandmother hauling her groceries home …
Photo by Jim Hill
… there were also statues representing people who were
from out-of-town …
Photo by Jim Hill
… or — for that matter — out-of-time.
Photo by Jim Hill
These were the Seward Johnson pieces that genuinely beguiled. Famous impressionist paintings brought to life in three dimensions.
Note the out-of-period water bottle that some tourist left
behind. Photo by Jim Hill
Some of them so lifelike that you actually had to pause for
a moment (especially as day gave way to night in the city) and say to yourself
"Is that one of the bronzes? Or just someone pretending to be one of these
bronzes?"
Mind you, for those of you who aren't big fans of the
impressionists …
Photo by Jim Hill
… there's also an array of American icons. Among them
Marilyn Monroe …
Photo by Jim Hill
… and that farmer couple from Grant Wood's "American
Gothic."
Photo by Jim Hill
But for those of you who know your NYC history, it's hard to
beat that piece which recreates Alfred Eisenstaedt's famous photograph of V-J Day in Times Square.
Photo by Jim Hill
By the way, a 25-foot-tall version of this particular Seward
Johnson piece ( which — FYI — is entitled "Embracing Peace") will actually
be placed in Times Square for a few days on or around August 14th to commemorate the 70th
anniversary of Victory Over Japan Day (V-J Day).
Photo by Jim Hill
By the way, if you'd like to check these Seward Johnson bronzes in
person (which — it should be noted — are part of the part of the Garment
District Alliance's new public art offering) — you'd best schedule a trip to
the City sometime over the next three months. For these pieces will only be on
display now through September 15th.
General
Wondering what you should “Boldly Go” see at the movies next year? The 2015 Licensing Expo offers you some clues
Greeting from the 2015 Licensing Expo, which is being held
at the Mandalay Bay
Convention Center in Las
Vegas.
Photo by Jim Hill
I have to admit that I enjoy covering the Licensing Expo.
Mostly becomes it allows bloggers & entertainment writers like myself to
get a peek over the horizon. Scope out some of the major motion pictures &
TV shows that today's vertically integrated entertainment conglomerates
(Remember when these companies used to be called movie studios?) will be
sending our way over the next two years or so.
Photo by Jim Hill
Take — for example — all of "The Secret Life of
Pets" banners that greeted Expo attendees as they made their way to the
show floor today. I actually got to see some footage from this new Illumination
Entertainment production (which will hit theaters on July 8, 2016) the last time I was in Vegas. Which
was for CinemaCon back in April. And the five or so minutes of film that I viewed
suggested that "The Secret Life of Pets" will be a really funny
animated feature.
Photo by Jim Hill
Mind you, Universal Pictures wanted to make sure that Expo
attendees remembered that there was another Illumination Entertainment production
coming-to-a-theater-near-them before "The Secret Life of Pets" (And
that's "Minions," the "Despicable Me" prequel. Which
premieres at the Annecy International Animated Film Festival next week but
won't be screened stateside 'til July 10th of this year). Which is why they had
three minions who were made entirely out of LEGOS loitering out in the lobby.
Photo by Jim Hill
And Warner Bros. — because they wanted "Batman v
Superman: Dawn of Justice" to start trending on Twitter today — brought
the Batmobile to Las Vegas.
Photo by Jim Hill
Not to mention full-sized macquettes of Batman, Superman and
Wonder Woman. Just so conventioneers could then see what these DC superheroes
would actually look like in this eagerly anticipated, March 25, 2016 release.
Photo by Jim Hill
That's the thing that can sometimes be a wee bit frustrating
about the Licensing Expo. It's all about delayed gratification. You'll come
around a corner and see this 100 foot-long ad for "The Peanuts Movie"
and think "Hey, that looks great. I want to see that Blue Sky Studios production
right now." It's only then that you notice the fine print and realize that
"The Peanuts Movie" doesn't actually open in theaters 'til November
6th of this year.
Photo by Jim Hill
And fan of Blue Sky's "Ice Age" film franchise are in for an even
longer wait. Given that the latest installment in that top grossing series
doesn't arrive in theaters 'til July
15, 2016.
Photo by Jim Hill
Of course, if you're one of those people who needs immediate
gratification when it comes to your entertainment, there was stuff like that to
be found at this year's Licensing Expo. Take — for example — how the WWE
booth was actually shaped like a wrestling ring. Which — I'm guessing — meant
that if the executives of World Wrestling Entertainment, Inc. didn't like
the offer that you were making, they were then allowed to toss you out over the
top rope, Royal Rumble-style.
Photo by Jim Hill
I also have to admit that — as a longtime Star Trek fan —
it was cool to see the enormous Starship Enterprise that hung in place over the
CBS booth. Not to mention getting a glimpse of the official Star Trek 50th
Anniversary logo.
Photo by Jim Hill
I was also pleased to see lots of activity in The Jim Henson
Company booth. Which suggests that JHC has actually finally carved out a
post-Muppets identity for itself.
Photo by Jim Hill
Likewise for all of us who were getting a little concerned
about DreamWorks Animation (what with all the layoffs & write-downs &
projects that were put into turnaround or outright cancelled last year), it was
nice to see that booth bustling.
Photo by Jim Hill
Every so often, you'd come across some people who were
promoting a movie that you weren't entirely sure that you actually wanted to
see (EX: "Angry Birds," which Sony Pictures Entertainment / Columbia
Pictures will be releasing to theaters on May 20, 2016). But then you remembered that Clay Kaytis —
who's this hugely talented former Walt Disney Animation Studios animator — is
riding herd on "Angry Birds" with Fergal Reilly. And you'd think
"Well, if Clay's working on 'Angry Birds,' I'm sure this animated feature
will turn out fine."
Photo by Jim Hill
Mind you, there were reminders at this year's Licensing Expo
of great animated features that we're never going to get to see now. I still
can't believe — especially after that brilliant proof-of-concept footage
popped up online last year — that Sony execs decided not to go forward
with production of Genndy Tartakovsky's
"Popeye" movie. But that's the
cruel thing about the entertainment business, folks. It will sometime break
your heart.
Photo by Jim Hill
And make no mistake about this. The Licensing Expo is all
about business. That point was clearly driven home at this year's show when —
as you walked through the doors of the Mandalay
Bay Convention Center
— the first thing that you saw was the Hasbros Booth. Which was this gleaming,
sleek two story-tall affair full of people who were negotiating deals &
signing contracts for all of the would-be summer blockbusters that have already
announced release dates for 2019 & beyond.
Photo by Jim Hill
"But what about The Walt Disney Company?," you
ask. "Weren't they represented on the show floor at this year's Licensing
Expo?" Not really, not. I mean, sure. There were a few companies there hyping
Disney-related products. Take — for example — the Disney Wikkeez people.
Photo by Jim Hill
I'm assuming that some Disney Consumer Products exec is
hoping that Wikkeez will eventually become the new Tsum Tsum. But to be blunt,
these little hard plastic figures don't seem to have the same huggable charm
that those stackable plush do. But I've been wrong before. So let's see what
happens with Disney Wikkeez once they start showing up on the shelves of the
Company's North American retail partners.
Photo by Jim Hill
And speaking of Disney's retail partners … They were
meeting with Mouse House executives behind closed doors one floor down from the
official show floor for this year's Licensing Expo.
Photo by Jim Hill
And the theme for this year's invitation-only Disney shindig? "Timeless
Stories" involving the Disney, Pixar, Marvel & Lucasfilm brands that
would then appeal to "tomorrow's consumer."
Photo by Jim Hill
And just to sort of hammer home the idea that Disney is no
longer the Company which cornered the market when it comes to little girls
(i.e., its Disney Princess and Disney Fairies franchises), check out this
wall-sized Star Wars-related image that DCP put up just outside of one of its
many private meeting rooms. "See?," this carefully crafted photo
screams. "It isn't just little boys who want to wield the Force. Little
girls also want to grow up and be Lords of the Sith."
Photo by Jim Hill
One final, kind-of-ironic note: According to this banner,
Paramount Pictures will be releasing a movie called "Amusement Park"
to theaters sometime in 2017.
Photo by Jim Hill
Well, given all the "Blackfish" -related issues
that have been dogged SeaWorld Parks & Entertainment over the past two years, I'm
just hoping that they'll still be in the amusement park business come 2017.
Your thoughts?
General
It takes more than three circles to craft a Classic version of Mickey Mouse
You know what Mickey Mouse looks like, right? Little guy,
big ears?
Truth be told, Disney's corporate symbol has a lot of
different looks. If Mickey's interacting with Guests at Disneyland
Park (especially this summer, when
the Happiest Place on Earth
is celebrating its 60th anniversary), he looks & dresses like this.
Copyright Disney Enterprises,
Inc.
All rights reserved
Or when he's appearing in one of those Emmy Award-winning shorts that Disney
Television Animation has produced (EX: "Bronco Busted," which debuts
on the Disney Channel tonight at 8 p.m. ET / PT), Mickey is drawn in a such a
way that he looks hip, cool, edgy & retro all at the same time.
Copyright Disney Enterprises, Inc. All rights
reserved
Looking ahead to 2017 now, when Disney Junior rolls out "Mickey and the
Roadster Racers," this brand-new animated series will feature a sportier version
of Disney's corporate symbol. One that Mouse House managers hope will persuade
preschool boys to more fully embrace this now 86 year-old character.
Copyright Disney Enterprises,
Inc. All rights reserved
That's what most people don't realize about the Mouse. The
Walt Disney Company deliberately tailors Mickey's look, even his style of
movement, depending on what sort of project / production he's appearing in.
Take — for example — Disney
California Adventure
Park's "World of Color:
Celebrate!" Because Disney's main mouse would be co-hosting this new
nighttime lagoon show with ace emcee Neil Patrick Harris, Eric Goldberg really had
to step up Mickey's game. Which is why this master Disney animator created
several minutes of all-new Mouse animation which then showed that Mickey was
just as skilled a showman as Neil was.
Copyright Disney Enterprises,
Inc.
All rights reserved
Better yet, let's take a look at what the folks at Avalanche Studios just went
through as they attempted to create a Classic version of Mickey & Minnie.
One that would then allow this popular pair to become part of Disney Infinity
3.0.
"I won't lie to you. We were under a lot of pressure to
get the look of this particular version of Mickey — he's called Red Pants
Mickey around here — just right," said Jeff Bunker, the VP of Art
Development at Avalanche Studios, during a recent phone interview. "When
we brought Sorcerer Mickey into Disney Infinity 1.0 back in January of 2014,
that one was relatively easy because … Well, everyone knows what Mickey Mouse
looked like when he appeared in 'Fantasia.' "
Copyright Disney Enterprises,
Inc. All rights reserved
"But this time around, we were being asked to design
THE Mickey & Minnie," Bunker continued. "And given that these Classic
Disney characters have been around in various different forms for the better
part of the last century … Well, which look was the right look?"
Which is why Jeff and his team at Avalanche Studios began watching hours &
hours of Mickey Mouse shorts. As they tried to get a handle on which look would
work best for these characters in Disney Infinity 3.0.
Copyright Disney
Enterprises, Inc. All rights reserved
"And we went all the way back to the very start of Mickey's career. We began
with 'Steamboat Willie' and then watched all of those black & white Mickey shorts
that Walt made back in the late 1920s & early 1930s. From there, we
transitioned to his Technicolor shorts. Which is when Mickey went from being
this pie-eyed, really feisty character to more of a well-behaved leading
man," Bunker recalled. "We then finished out our Mouse marathon by
watching all of those new Mickey shorts that Paul Rudish & his team have
been creating for Disney Television Animation. Those cartoons really recapture
a lot of the spirit and wild slapstick fun that Mickey's early, black &
white shorts had."
But given that the specific assignment that Avalanche Studios had been handed
was to create the most appealing looking, likeable version of Mickey Mouse
possible … In the end, Jeff and his team wound up borrowing bits & pieces
from a lot of different versions of the world's most famous mouse. So that
Classic Mickey would then look & move in a way that best fit the sort of
gameplay which people would soon be able to experience with Disney Infinity
3.0.
Copyright Disney Enterprises,
Inc. All rights reserved
"That — in a lot of ways — was actually the toughest
part of the Classic Mickey design project. You have to remember that one of the
key creative conceits of Disney Infinity
is that all the characters which appear in this game are toys," Bunker
stated. "Okay. So they're beautifully detailed, highly stylized toy
versions of beloved Disney, Pixar, Marvel & Lucasfilm characters. But
they're still supposed to be toys. So our Classic versions of Mickey &
Minnie have the same sort of thickness & sturdiness to them that toys have.
So that they'll then be able to fit right in with all of the rest of the
characters that Avalanche Studios had previously designed for Disney Infinity."
And then there was the matter of coming up with just the
right pose for Classic Mickey & Minnie. Which — to hear Jeff tell the
story — involved input from a lot of Disney upper management.
Copyright Disney Enterprises,
Inc. All rights reserved
"Everyone within the Company seemed to have an opinion
about how Mickey & Minnie should be posed. More to the point, if you Google
Mickey, you then discover that there are literally thousands of poses out there
for these two. Though — truth be told — a lot of those kind of play off the
way Mickey poses when he's being Disney's corporate symbol," Bunker said.
"But what I was most concerned about was that Mickey's pose had to work
with Minnie's pose. Because we were bringing the Classic versions of these
characters up into Disney Infinity 3.0 at the exact same time. And we wanted to
make sure — especially for those fans who like to put their Disney Infinity
figures on display — that Mickey's pose would then complement Minnie.
Which is why Jeff & the crew at Avalanche Studios
decided — when it came to Classic Mickey & Minnie's pose — that they
should go all the way back to the beginning. Which is why these two Disney icons
are sculpted in such a way that it almost seems as though you're witnessing the
very first time Mickey set eyes on Minnie.
Copyright Disney Enterprises,
Inc. All rights reserved
"And what was really great about that was — as soon as
we began showing people within the Company this pose — everyone at Disney
quickly got on board with the idea. I mean, the Classic Mickey that we sculpted
for Disney Infinity 3.0 is clearly a very playful, spunky character. But at the
same time, he's obviously got eyes for Minnie," Bunker concluded. "So
in the end, we were able to come up with Classic versions of these characters
that will work well within the creative confines of Disney Infinity 3.0 but at
the same time please those Disney fans who just collect these figures because
they like the way the Disney Infinity characters look."
So now that this particular design project is over, does
Jeff regret that Mouse House upper management was so hands-on when it came to
making sure that the Classic versions of Mickey & Minnie were specifically
tailored to fit the look & style of gameplay found in Disney Infinity 3.0?
Copyright Lucasfilm / Disney
Enterprises, Inc. All rights reserved
"To be blunt, we go through this every time we add a new character to the
game. The folks at Lucasfilm were just as hands-on when we were designing the
versions of Darth Vader and Yoda that will also soon be appearing in Disney
Infinity 3.0," Bunker laughed. "So in the end, if the character's
creators AND the fans are happy, then I'm happy."
This article was originally posted on the Huffington Post's Entertainment page on Tuesday, June 9, 2015
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