General
An animator says “Good-bye” to his WDFA-F buddies
JimHillMedia.com tries to put a human face on the closing of Disney’s Central Florida studio by running a letter from a Feature Animation-Florida vet.
You’re going to have to forgive me for not putting together a proper story today for JimHillMedia.com. But — in the aftermath of Monday’s announced closing of Feature Animation-Florida — things have gone a little bit crazy here. By that I mean: The phone has been ringing off the hook. With reporters constantly calling me, looking for comments and/or asking for my help with their research.
And the e-mail! The e-mail just keeps on pouring in. From people who are writing to thank me for doing all these stories these past 10 days about the WDFA-F situation. Or from people who are just looking for Michael Eisner’s address (so that they can lodge an angry protest against the closing of the Disney-MGM facility).
But it’s the notes from the Feature Animation-Florida employees themselves that have really been getting to me. These poor people who’ve just their lives turned upside down taking time out to drop me a line. These incredibly gracious e-mails, thanking me for at least trying to get the word out. For battling on their behalf. These e-mails just kill me.
“What do I mean by that?” you ask. Well, if I had happen to me what just happened to this 200 dedicated, extremely talented artists and technicians at Feature Animation-Florida — that a job I loved, a job that I was really good at, just taken away from me for no good reason — I’d still be in a fetal ball somewhere, weeping softly.
But here these people are, in the middle of their misery, taking time out to sending me “Thank You” notes. I don’t think that I could ever be that gracious in this sort of horrible situation.
Here, let me show you what I mean. The following is fairly typical of the e-mails that I received over the past 24 hours.
Jim –
Well, at least you tried.
In retrospect, it was a really good run. There’s so much work that we all have to be proud of. So many lives that have touched and grown because of our experiences at Feature Animation-Florida. While it was all happening, it was wonderful. We got some really good pictures under our belt and we take away nothing but fond memories of friends and family that will forever affect the directions of our lives.
Yes, we truly were a family, Jim. With WDFAF’s intern program bringing so many of us to the studio right out of college, we literally grew up together over the years. We watched each other get married. We watched each other give birth. We were a pretty young group with something to prove.
I remember being handed my first drawing for the first picture I worked on and praying that I wouldn’t screw it up. I remember being in a fishbowl with all those tourists looking in at us. I remember being stuck in these tiny, tiny trailers. That was the time when the studio was really tight. The big building? It kind of segregated us a bit.
“Mulan” was a special highlight for the crew. Back then, it was like we were this ragtag team of artists who just happened to be making a movie that was going to be released by Disney.
“John Henry” was really special too. Quality feature animated shorts are so rare these days. It was nice to be a part of it. The free scratchy quality of that short’s drawings felt so good after the crisp, crisp line of “Mulan.”
“Lilo and Stitch” was an absolute pleasure to work on. Feature Animation-Florida really found its stride during that production. The studio’s leadership was so strong on that picture. And its subject matter was so interesting, friendly and creative. We could tell from the first day that Chris pitched “Lilo and Stitch” to us that it was going to be a great picture.
“Brother Bear” was a little more taxing because we could all sense what was on the horizon. That film baked in story too long … and the general anxiety that we all felt about the future made many WDFAF staffers think it might be time to move on.
“My Peoples” …. our little aborted child. Ironic that we’re now the ones who are “A Few Good Ghosts” … That film actually would’ve been a nice little romantic romp. If we’d been allowed to finish it. Just say the word, “tractor” like an inbred redneck (ala “Sling Blade”) to anyone from Feature Animation-Florida and you’ll be sure to get a giggle.
I have so many fond memories of my time at the studio. The elaborate Halloween costumes people put together every year were amazing. Life size Barbie Dolls. Exact replicas of Planet of the Apes costumes. Captain America. Oogie Boogie. Jellie-Bean man. Moving Box Man. All classics.
And I’ll never forget being at the studio on September 11th. I remember watching the towers fall as we worked on “Lilo and Stitch.” (By the way, Jim. The rumors are true. We actually did have to make some pretty drastic changes to the movie because the original ending of the film involved Stitch hijacking a large commercial plane.) Whenever I see the scene I was working on at the time of that dreadful morning, I’m reminded of the tragedy. Not to mention the fact that shortly afterwards, all of Disney World was evacuated in the matter of 2 hours.
Getting back to happier stories now … It was a real pleasure to grow up with this crew. There was laughter, fighting, envy, joy, tragedy, death, births (oh so many births), romance (so many people got married to each other), and food (being in the Nature’s Table line was always a good way to see people you didn’t directly work with) … all traits found in a family. Mind you, a family comprised of members from Ireland, China, the Phillippines, Croatia, Australia, the United States, England, Ireland, Russia, Canada, Thailand and many more. I’ll never have that many talented artists surrounding me to inspire me to become a better artist.
Imagine a place you can go where you can work with peers that come from such widely diverse backgrounds. A place you can work with them and learn from not just their techniques, but their temperments and philosophies. I’m definitely a better artist now because of this experience. Some people felt that Orlando was a cultural black hole because it was just theme parks and rides and no museums, but I always felt like I was surrounded by more real “culture” than anywhere else I had ever been. And I come from a pretty big city.
However, the firing squad is over and we’re all still standing. There’s something to be said for that. The schmaltzy part of me will miss working on movies that are so widely seen and respected. To be part of whatever magic that affects the lives of so many children and adults worldwide was an honor. It was a lifelong dream to do this, and now it’s gone. I’ll just have to pursue the many other dreams I’ve made over the years now.
But I’ll still have those friends. Disney can’t take that away from me. I just won’t see them as often.
Jim, thank you for your efforts, even if they fell short of saving us. Nothing could’ve saved the Florida crew. When it comes to big business, it’s the equivalent of being swept away by a tidal wave …. Nature runs its course. Some things die too early and this was one of them. But, hey, that’s life, right?
Well … I guess I’ll sign off. I’ve got some job hunting to do.
Wasn’t that a great letter?
Mind you, if any other members of the Feature Animation-Florida team have stories that they’d like to share, we’d be happy to run them here at JimHillMedia.com. Just lob those e-mails toward stadlerhill@mindspring.com.
Just be aware that — over the next day or two — we’ll be wrapping up our WDFA-F closure coverage. At least for a while. Why for? Because — as Brother Bri said — “Nature runs its course.” And this story — as sad and moving as it’s actually been — has kind of run its course too.
Mind you, in the weeks ahead, I’m sure JHM will revisit the Feature Animation-Florida situation. Particularly if the studio staff really does have that one final get-together that WDFA-F head Andrew Millstein said that he would try and set up. But — beyond that — I’m thinking that tomorrow’s article may be JimHillMedia.com’s last Central Florida studio closure story for a while.
I hope you folks can understand why. I’m not abandoning the cause. It’s just that … I don’t want JHM to be thought of as a one note website. And there ARE other things going on in the entertainment world these days. Stories that also need covering. Again, I hope you can understand.
Your thoughts?
General
Seward Johnson bronzes add a surreal, artistic touch to NYC’s Garment District
Greetings from NYC. Nancy and I drove down from New
Hampshire yesterday because we'll be checking out
Disney Consumer Products' annual Holiday Showcase later today.
Anyway … After checking into our hotel (i.e., The Paul.
Which is located down in NYC's NoMad district), we decided to grab some dinner.
Which is how we wound up at the Melt Shop.
Photo by Jim Hill
Which is this restaurant that only sells grilled cheese sandwiches.
This comfort food was delicious, but kind of on the heavy side.
Photo by Jim Hill
Which is why — given that it was a beautiful summer night
— we'd then try and walk off our meals. We started our stroll down by the Empire
State Building
…
Photo by Jim Hill
… and eventually wound up just below Times
Square (right behind where the Waterford Crystal Times Square New
Year's Eve Ball is kept).
Photo by Jim Hill
But you know what we discovered en route? Right in the heart
of Manhattan's Garment District
along Broadway between 36th and 41st? This incredibly cool series of life-like
and life-sized sculptures that Seward
Johnson has created.
Photo by Jim Hill
And — yes — that is Abraham Lincoln (who seems to have
slipped out of WDW's Hall of Presidents when no one was looking and is now
leading tourists around Times Square). These 18 painted
bronze pieces (which were just installed late this past Sunday night / early
Monday morning) range from the surreal to the all-too-real.
Photo by Jim Hill
Some of these pieces look like typical New Yorkers. Like the
business woman planning out her day …
Photo by Jim Hill
… the postman delivering the mail …
Photo by Jim Hill
… the hot dog vendor working at his cart …
Photo by Jim Hill
Photo by Jim Hill
… the street musician playing for tourists …
Photo by Jim Hill
Not to mention the tourists themselves.
Photo by Jim Hill
But right alongside the bronze businessmen …
Photo by Jim Hill
… and the tired grandmother hauling her groceries home …
Photo by Jim Hill
… there were also statues representing people who were
from out-of-town …
Photo by Jim Hill
… or — for that matter — out-of-time.
Photo by Jim Hill
These were the Seward Johnson pieces that genuinely beguiled. Famous impressionist paintings brought to life in three dimensions.
Note the out-of-period water bottle that some tourist left
behind. Photo by Jim Hill
Some of them so lifelike that you actually had to pause for
a moment (especially as day gave way to night in the city) and say to yourself
"Is that one of the bronzes? Or just someone pretending to be one of these
bronzes?"
Mind you, for those of you who aren't big fans of the
impressionists …
Photo by Jim Hill
… there's also an array of American icons. Among them
Marilyn Monroe …
Photo by Jim Hill
… and that farmer couple from Grant Wood's "American
Gothic."
Photo by Jim Hill
But for those of you who know your NYC history, it's hard to
beat that piece which recreates Alfred Eisenstaedt's famous photograph of V-J Day in Times Square.
Photo by Jim Hill
By the way, a 25-foot-tall version of this particular Seward
Johnson piece ( which — FYI — is entitled "Embracing Peace") will actually
be placed in Times Square for a few days on or around August 14th to commemorate the 70th
anniversary of Victory Over Japan Day (V-J Day).
Photo by Jim Hill
By the way, if you'd like to check these Seward Johnson bronzes in
person (which — it should be noted — are part of the part of the Garment
District Alliance's new public art offering) — you'd best schedule a trip to
the City sometime over the next three months. For these pieces will only be on
display now through September 15th.
General
Wondering what you should “Boldly Go” see at the movies next year? The 2015 Licensing Expo offers you some clues
Greeting from the 2015 Licensing Expo, which is being held
at the Mandalay Bay
Convention Center in Las
Vegas.
Photo by Jim Hill
I have to admit that I enjoy covering the Licensing Expo.
Mostly becomes it allows bloggers & entertainment writers like myself to
get a peek over the horizon. Scope out some of the major motion pictures &
TV shows that today's vertically integrated entertainment conglomerates
(Remember when these companies used to be called movie studios?) will be
sending our way over the next two years or so.
Photo by Jim Hill
Take — for example — all of "The Secret Life of
Pets" banners that greeted Expo attendees as they made their way to the
show floor today. I actually got to see some footage from this new Illumination
Entertainment production (which will hit theaters on July 8, 2016) the last time I was in Vegas. Which
was for CinemaCon back in April. And the five or so minutes of film that I viewed
suggested that "The Secret Life of Pets" will be a really funny
animated feature.
Photo by Jim Hill
Mind you, Universal Pictures wanted to make sure that Expo
attendees remembered that there was another Illumination Entertainment production
coming-to-a-theater-near-them before "The Secret Life of Pets" (And
that's "Minions," the "Despicable Me" prequel. Which
premieres at the Annecy International Animated Film Festival next week but
won't be screened stateside 'til July 10th of this year). Which is why they had
three minions who were made entirely out of LEGOS loitering out in the lobby.
Photo by Jim Hill
And Warner Bros. — because they wanted "Batman v
Superman: Dawn of Justice" to start trending on Twitter today — brought
the Batmobile to Las Vegas.
Photo by Jim Hill
Not to mention full-sized macquettes of Batman, Superman and
Wonder Woman. Just so conventioneers could then see what these DC superheroes
would actually look like in this eagerly anticipated, March 25, 2016 release.
Photo by Jim Hill
That's the thing that can sometimes be a wee bit frustrating
about the Licensing Expo. It's all about delayed gratification. You'll come
around a corner and see this 100 foot-long ad for "The Peanuts Movie"
and think "Hey, that looks great. I want to see that Blue Sky Studios production
right now." It's only then that you notice the fine print and realize that
"The Peanuts Movie" doesn't actually open in theaters 'til November
6th of this year.
Photo by Jim Hill
And fan of Blue Sky's "Ice Age" film franchise are in for an even
longer wait. Given that the latest installment in that top grossing series
doesn't arrive in theaters 'til July
15, 2016.
Photo by Jim Hill
Of course, if you're one of those people who needs immediate
gratification when it comes to your entertainment, there was stuff like that to
be found at this year's Licensing Expo. Take — for example — how the WWE
booth was actually shaped like a wrestling ring. Which — I'm guessing — meant
that if the executives of World Wrestling Entertainment, Inc. didn't like
the offer that you were making, they were then allowed to toss you out over the
top rope, Royal Rumble-style.
Photo by Jim Hill
I also have to admit that — as a longtime Star Trek fan —
it was cool to see the enormous Starship Enterprise that hung in place over the
CBS booth. Not to mention getting a glimpse of the official Star Trek 50th
Anniversary logo.
Photo by Jim Hill
I was also pleased to see lots of activity in The Jim Henson
Company booth. Which suggests that JHC has actually finally carved out a
post-Muppets identity for itself.
Photo by Jim Hill
Likewise for all of us who were getting a little concerned
about DreamWorks Animation (what with all the layoffs & write-downs &
projects that were put into turnaround or outright cancelled last year), it was
nice to see that booth bustling.
Photo by Jim Hill
Every so often, you'd come across some people who were
promoting a movie that you weren't entirely sure that you actually wanted to
see (EX: "Angry Birds," which Sony Pictures Entertainment / Columbia
Pictures will be releasing to theaters on May 20, 2016). But then you remembered that Clay Kaytis —
who's this hugely talented former Walt Disney Animation Studios animator — is
riding herd on "Angry Birds" with Fergal Reilly. And you'd think
"Well, if Clay's working on 'Angry Birds,' I'm sure this animated feature
will turn out fine."
Photo by Jim Hill
Mind you, there were reminders at this year's Licensing Expo
of great animated features that we're never going to get to see now. I still
can't believe — especially after that brilliant proof-of-concept footage
popped up online last year — that Sony execs decided not to go forward
with production of Genndy Tartakovsky's
"Popeye" movie. But that's the
cruel thing about the entertainment business, folks. It will sometime break
your heart.
Photo by Jim Hill
And make no mistake about this. The Licensing Expo is all
about business. That point was clearly driven home at this year's show when —
as you walked through the doors of the Mandalay
Bay Convention Center
— the first thing that you saw was the Hasbros Booth. Which was this gleaming,
sleek two story-tall affair full of people who were negotiating deals &
signing contracts for all of the would-be summer blockbusters that have already
announced release dates for 2019 & beyond.
Photo by Jim Hill
"But what about The Walt Disney Company?," you
ask. "Weren't they represented on the show floor at this year's Licensing
Expo?" Not really, not. I mean, sure. There were a few companies there hyping
Disney-related products. Take — for example — the Disney Wikkeez people.
Photo by Jim Hill
I'm assuming that some Disney Consumer Products exec is
hoping that Wikkeez will eventually become the new Tsum Tsum. But to be blunt,
these little hard plastic figures don't seem to have the same huggable charm
that those stackable plush do. But I've been wrong before. So let's see what
happens with Disney Wikkeez once they start showing up on the shelves of the
Company's North American retail partners.
Photo by Jim Hill
And speaking of Disney's retail partners … They were
meeting with Mouse House executives behind closed doors one floor down from the
official show floor for this year's Licensing Expo.
Photo by Jim Hill
And the theme for this year's invitation-only Disney shindig? "Timeless
Stories" involving the Disney, Pixar, Marvel & Lucasfilm brands that
would then appeal to "tomorrow's consumer."
Photo by Jim Hill
And just to sort of hammer home the idea that Disney is no
longer the Company which cornered the market when it comes to little girls
(i.e., its Disney Princess and Disney Fairies franchises), check out this
wall-sized Star Wars-related image that DCP put up just outside of one of its
many private meeting rooms. "See?," this carefully crafted photo
screams. "It isn't just little boys who want to wield the Force. Little
girls also want to grow up and be Lords of the Sith."
Photo by Jim Hill
One final, kind-of-ironic note: According to this banner,
Paramount Pictures will be releasing a movie called "Amusement Park"
to theaters sometime in 2017.
Photo by Jim Hill
Well, given all the "Blackfish" -related issues
that have been dogged SeaWorld Parks & Entertainment over the past two years, I'm
just hoping that they'll still be in the amusement park business come 2017.
Your thoughts?
General
It takes more than three circles to craft a Classic version of Mickey Mouse
You know what Mickey Mouse looks like, right? Little guy,
big ears?
Truth be told, Disney's corporate symbol has a lot of
different looks. If Mickey's interacting with Guests at Disneyland
Park (especially this summer, when
the Happiest Place on Earth
is celebrating its 60th anniversary), he looks & dresses like this.
Copyright Disney Enterprises,
Inc.
All rights reserved
Or when he's appearing in one of those Emmy Award-winning shorts that Disney
Television Animation has produced (EX: "Bronco Busted," which debuts
on the Disney Channel tonight at 8 p.m. ET / PT), Mickey is drawn in a such a
way that he looks hip, cool, edgy & retro all at the same time.
Copyright Disney Enterprises, Inc. All rights
reserved
Looking ahead to 2017 now, when Disney Junior rolls out "Mickey and the
Roadster Racers," this brand-new animated series will feature a sportier version
of Disney's corporate symbol. One that Mouse House managers hope will persuade
preschool boys to more fully embrace this now 86 year-old character.
Copyright Disney Enterprises,
Inc. All rights reserved
That's what most people don't realize about the Mouse. The
Walt Disney Company deliberately tailors Mickey's look, even his style of
movement, depending on what sort of project / production he's appearing in.
Take — for example — Disney
California Adventure
Park's "World of Color:
Celebrate!" Because Disney's main mouse would be co-hosting this new
nighttime lagoon show with ace emcee Neil Patrick Harris, Eric Goldberg really had
to step up Mickey's game. Which is why this master Disney animator created
several minutes of all-new Mouse animation which then showed that Mickey was
just as skilled a showman as Neil was.
Copyright Disney Enterprises,
Inc.
All rights reserved
Better yet, let's take a look at what the folks at Avalanche Studios just went
through as they attempted to create a Classic version of Mickey & Minnie.
One that would then allow this popular pair to become part of Disney Infinity
3.0.
"I won't lie to you. We were under a lot of pressure to
get the look of this particular version of Mickey — he's called Red Pants
Mickey around here — just right," said Jeff Bunker, the VP of Art
Development at Avalanche Studios, during a recent phone interview. "When
we brought Sorcerer Mickey into Disney Infinity 1.0 back in January of 2014,
that one was relatively easy because … Well, everyone knows what Mickey Mouse
looked like when he appeared in 'Fantasia.' "
Copyright Disney Enterprises,
Inc. All rights reserved
"But this time around, we were being asked to design
THE Mickey & Minnie," Bunker continued. "And given that these Classic
Disney characters have been around in various different forms for the better
part of the last century … Well, which look was the right look?"
Which is why Jeff and his team at Avalanche Studios began watching hours &
hours of Mickey Mouse shorts. As they tried to get a handle on which look would
work best for these characters in Disney Infinity 3.0.
Copyright Disney
Enterprises, Inc. All rights reserved
"And we went all the way back to the very start of Mickey's career. We began
with 'Steamboat Willie' and then watched all of those black & white Mickey shorts
that Walt made back in the late 1920s & early 1930s. From there, we
transitioned to his Technicolor shorts. Which is when Mickey went from being
this pie-eyed, really feisty character to more of a well-behaved leading
man," Bunker recalled. "We then finished out our Mouse marathon by
watching all of those new Mickey shorts that Paul Rudish & his team have
been creating for Disney Television Animation. Those cartoons really recapture
a lot of the spirit and wild slapstick fun that Mickey's early, black &
white shorts had."
But given that the specific assignment that Avalanche Studios had been handed
was to create the most appealing looking, likeable version of Mickey Mouse
possible … In the end, Jeff and his team wound up borrowing bits & pieces
from a lot of different versions of the world's most famous mouse. So that
Classic Mickey would then look & move in a way that best fit the sort of
gameplay which people would soon be able to experience with Disney Infinity
3.0.
Copyright Disney Enterprises,
Inc. All rights reserved
"That — in a lot of ways — was actually the toughest
part of the Classic Mickey design project. You have to remember that one of the
key creative conceits of Disney Infinity
is that all the characters which appear in this game are toys," Bunker
stated. "Okay. So they're beautifully detailed, highly stylized toy
versions of beloved Disney, Pixar, Marvel & Lucasfilm characters. But
they're still supposed to be toys. So our Classic versions of Mickey &
Minnie have the same sort of thickness & sturdiness to them that toys have.
So that they'll then be able to fit right in with all of the rest of the
characters that Avalanche Studios had previously designed for Disney Infinity."
And then there was the matter of coming up with just the
right pose for Classic Mickey & Minnie. Which — to hear Jeff tell the
story — involved input from a lot of Disney upper management.
Copyright Disney Enterprises,
Inc. All rights reserved
"Everyone within the Company seemed to have an opinion
about how Mickey & Minnie should be posed. More to the point, if you Google
Mickey, you then discover that there are literally thousands of poses out there
for these two. Though — truth be told — a lot of those kind of play off the
way Mickey poses when he's being Disney's corporate symbol," Bunker said.
"But what I was most concerned about was that Mickey's pose had to work
with Minnie's pose. Because we were bringing the Classic versions of these
characters up into Disney Infinity 3.0 at the exact same time. And we wanted to
make sure — especially for those fans who like to put their Disney Infinity
figures on display — that Mickey's pose would then complement Minnie.
Which is why Jeff & the crew at Avalanche Studios
decided — when it came to Classic Mickey & Minnie's pose — that they
should go all the way back to the beginning. Which is why these two Disney icons
are sculpted in such a way that it almost seems as though you're witnessing the
very first time Mickey set eyes on Minnie.
Copyright Disney Enterprises,
Inc. All rights reserved
"And what was really great about that was — as soon as
we began showing people within the Company this pose — everyone at Disney
quickly got on board with the idea. I mean, the Classic Mickey that we sculpted
for Disney Infinity 3.0 is clearly a very playful, spunky character. But at the
same time, he's obviously got eyes for Minnie," Bunker concluded. "So
in the end, we were able to come up with Classic versions of these characters
that will work well within the creative confines of Disney Infinity 3.0 but at
the same time please those Disney fans who just collect these figures because
they like the way the Disney Infinity characters look."
So now that this particular design project is over, does
Jeff regret that Mouse House upper management was so hands-on when it came to
making sure that the Classic versions of Mickey & Minnie were specifically
tailored to fit the look & style of gameplay found in Disney Infinity 3.0?
Copyright Lucasfilm / Disney
Enterprises, Inc. All rights reserved
"To be blunt, we go through this every time we add a new character to the
game. The folks at Lucasfilm were just as hands-on when we were designing the
versions of Darth Vader and Yoda that will also soon be appearing in Disney
Infinity 3.0," Bunker laughed. "So in the end, if the character's
creators AND the fans are happy, then I'm happy."
This article was originally posted on the Huffington Post's Entertainment page on Tuesday, June 9, 2015
-
History10 months ago
Unpacking the History of the Pixar Place Hotel
-
History10 months ago
The Evolution and History of Mickey’s ToonTown
-
History10 months ago
From Birthday Wishes to Toontown Dreams: How Toontown Came to Be
-
Film & Movies7 months ago
How Disney’s “Bambi” led to the creation of Smokey Bear
-
News & Press Releases9 months ago
New Updates and Exclusive Content from Jim Hill Media: Disney, Universal, and More
-
Merchandise8 months ago
Introducing “I Want That Too” – The Ultimate Disney Merchandise Podcast
-
Theme Parks & Themed Entertainment2 months ago
Disney’s Forgotten Halloween Event: The Original Little Monsters on Main Street
-
Theme Parks & Themed Entertainment3 months ago
The Story of Mickey’s Not-So-Scary Halloween Party: From One Night to a Halloween Family Tradition