General
Feature Animation-Florida memories
As this unfortunate event winds to a finish, Jim Hill shares some of his favorite stories about Disney’s soon-to-be-closed Central Florida animation studio.
I still can’t believe that they’re actually closing this place. All those great memories. All those good times … over forever? It’s just so sad.
You have to understand, folks, that — for me — the closure of Disney Feature Animation — Florida is a fairly personal thing. You see, over the past 15 years, I was lucky enough to befriend a number of people who actually worked at the studio. So I got to see some things and do some stuff that normal Disney dweebs didn’t.
Like what? Well, how about witnessing Jeffrey Katzenberg’s farewell appearance at the studio. This must have been late August of 1994. Right after Katzenberg and Eisner had had their big falling-out. Immediately after this happened, Jeffery took his family to Walt Disney World. To relax and regroup.
Though he was no longer a Disney Company employee, Katzenberg still felt the need to drop by Feature Animation-Florida. To try and say “Goodbye” to some of the people that he’d worked with over the past 10 years.
I’m told that — given the rather chilly reception that Jeffrey had gotten from the folks back in Burbank immediately after the news spread around the lot about his being removed as the head of Walt Disney Studios — that Katzenberg didn’t know what to expect as he went backstage at Disney-MGM to visit the animators there. Given the way the people out in LA had behaved, he halfway expected the WDFA-F crew to try to distance themselves from the fallen studio head too.
But that’s not what happened. Jeffrey walked through the door of the “fishbowl” building and immediately saw that the entire studio — all 200+ employees — had turned out to greet him. Katzenberg was obviously shocked and delighted as — in an elaborate ceremony — the folks from Feature Animation-Florida presented him with a barrel full of his favorite beverage (Diet Coke) as well as a specially designed cel (Which showed a caricature of Jeffrey surrounded by characters from all the Disney animated features that he’d supervised production of).
Then the entire WDFA-F got in line and — one by one — they each shook Katzenberg’s hand and told him “Thank you,” “Best of luck,” “You’ll be missed.” Jeffrey’s wife, Marilyn, just stood there — a big smile on her face as tears ran down her cheeks. It was obvious that this heartfelt reception really meant a lot to the Katzenbergs.
But that sort of thing was just the way Feature Animation-Florida operated. In the 15 years that I visited this facility, I saw stuff like that happen all the time. People going out of their way to make you feel welcome, special.
I mean, the playful feel of the place was just … infectious. I remember hearing about what happened back in the spring of 1998, when WDFA-F had its big “Open House” for their new 4-story-tall state-of-the-art production facility. All of the big wigs had flown in from Burbank to take part in the festivities. Including Michael Eisner.
Anyway … The theme of the Feature Animation-Florida’s “Open House” was “Exploration.” And — as a incentive to explore the various nooks and crannies of the new building — you were rewarded with various little tchotchkes. A coffee mug here, a compass there.
Well, where the party organizers made their big mistake was — up on the fourth floor — they handed out Frisbees. So here are all this young, crazy animators — up on the fourth floor — standing out on the balcony that looked out over Disney-MGM. It’s a beautiful, warm Central Florida night. And — seeing as the theme park below is still open to the public — all the lights are still on, the music is still playing.
And then one of the animators says “I bet I can throw my Frisbee so that it lands out on Sunset Boulevard.” And all his co-workers just scoff. Because … Well, it looks to be an impossible shot. The way the balcony is positioned plus given how far back the new Feature Animation building is from Sunset Boulevard, it would take a Frisbee expert to land that shot.
But the animator tries … and almost makes it! His Frisbee comes up just short. Landing on the roof of the Beverly Sunset shop, just shy of the street. His fellow WDFA-F staffers groan with disappointment. Then one of his pals says “Here. Let me try.”
And suddenly it’s a contest! With all these Feature Animation-Florida employees taking their turn at standing on the balcony, trying to throw their Frisbee hard enough and with enough accuracy so that it would land on Sunset Boulevard. Only about 1 in 10 ever actually made. (I’m told that — the next morning — that the rooftops of Sunset Boulevard were so covered with Frisbees that it looked like the buildings had measles.) But when one actually did make out into the street (no doubt hitting some poor unsuspecting tourist in the head), there was much rejoicing.
This had been going on for about a half hour when suddenly the animators heard a familiar gravelly voice say: “What’s going on, boys?”
They all froze. Then — pivoting slowly — the animators turned and saw the Walt Disney Company’s CEO, Michael Eisner, standing there — looking bemused at them. Haltingly, one of the WDFA-F staffers explained that they had just been goofing around. Trying to see if they could throw a Frisbee hard enough that it would land out on Sunset Boulevard.
Suddenly looking concerned, Eisner stepped out on the balcony. The animators stood there, just holding their breath, wondering if this was a fireable offense. Michael took a moment to survey all of the Frisbees that were already scattered along the rooftops of Disney-MGM, then said “I think I can make this shot. Get me a Frisbee.”
And — for the next 10 minutes — that’s just what the head of the Walt Disney Company did. Flung Frisbees off the fourth floor balcony of the new Feature Animation-Florida building as he tried to land one out of Sunset Boulevard. And — when Michael finally did it (Again probably knocking some poor WDW guest in the noggin), there was much rejoicing.
But that’s just how the WDFA-F crew were. Their high spirits were so infectious, you’d just get swept up in whatever they were doing.
Like the very first time that Michelle and I got o see “The Lion King.” We were living in Orlando at the time. And — given all the good things that we’d been hearing about this Disney Feature Animation film — we decided to catch its very first public screening in Central Florida. Which was held at the stroke of midnight on Thursday, June 23, 1994. (Which technically meant that this showing counted toward the film’s take for its official opening day of June 24th. Anyway …)
So we make our way to the Pleasure Island AMC, Disney World’s on-property multiplex. We have our daughter, Alice (who’s just three months old at this point), bundled up in a snuggly. We buy our tickets and make our way into the auditorium … to find ourselves surrounded by what seems to the entire staff of Feature Animation-Florida. The theater is absolutely filled with these guys.
“Why such a big turn-out for ‘The Lion King”s midnight show?” you ask. Because this would be the very first time that the film would be shown in Orlando before members of the general public. And — given that the crew from WDFA-F had worked so hard on TLK’s “I Just Can’t Wait to Be King” sequence — they were desperate to know how that scene (or — to be honest — the whole movie) was going to play with a really-for-real paying audience.
I’ve never in my life been to another movie screening like this. Where the audience was so awake and aware as the witching hour approached. So obviously proud to have played even a small part in the creation of this picture.
Then the lights went down … And the room got even crazier. Every song got applauded. Every joke got a roar. Every new background or scene that came along got a new low murmur of conversation going. “I worked on that shot,” “Bob painted that background. Isn’t it great?,” etc.
And then-when “I Just Can’t Wait to Be King” came on — an air of electricity ran through the room. These people were clearly thrilled to see their work up there on the big screen. To be in an audience that paid good money just to see the movie that they had worked on. And when that song ended … pandemonium erupted!
Seriously, for at least 5 minutes afterward, you couldn’t hear a single word of dialogue over the chattering of the Feature Animation-Florida staffers. They kept just going on and on about “Wasn’t that great?,” “Did you see my part?,” “Yeah, but did you see MY part?” On and on and on. It was really very sweet.
I’ll miss that about the folks at WDFA-F. Their excitement. Their innocence. You see — for a lot of the people who worked at Feature Animation-Florida — this was their first job out of college. So everything was new to these guys. You never got that sort of jaded feeling that you sometime get when you deal with movie folks out in LA. The people who worked at Feature Animation-Florida … They were genuinely thrilled to be there.
I’ll miss the opportunities that I used to get whenever friends who worked there would sneak me into the studio. Where I’d get to have sneak peeks at films like “Mulan,” “Brother Bear” and “Tarzan” as well as shorts like “John Henry.”
I also miss getting the chance to get to see things that NEVER made it to the big screen. The “Douse Out the Light” light sequence from “Kingdom of the Sun,” plus tests for “Roger Rabbit II.” Feaurettes like “Mickey’s Arabian Adventure” and “Lord Goofstroke: Goofy of the Ape,” plus the aborted fourth Roger Rabbit short, “In the Soup.”
Feature Animation-Florida was a great, great place that was loaded with many extremely talented, good hearted people. And I — for one — am going to miss it … and them.
Good luck, guys. Here’s hoping that your next employer treat you a whole lot better than Disney did.
General
Seward Johnson bronzes add a surreal, artistic touch to NYC’s Garment District
Greetings from NYC. Nancy and I drove down from New
Hampshire yesterday because we'll be checking out
Disney Consumer Products' annual Holiday Showcase later today.
Anyway … After checking into our hotel (i.e., The Paul.
Which is located down in NYC's NoMad district), we decided to grab some dinner.
Which is how we wound up at the Melt Shop.
Photo by Jim Hill
Which is this restaurant that only sells grilled cheese sandwiches.
This comfort food was delicious, but kind of on the heavy side.
Photo by Jim Hill
Which is why — given that it was a beautiful summer night
— we'd then try and walk off our meals. We started our stroll down by the Empire
State Building
…
Photo by Jim Hill
… and eventually wound up just below Times
Square (right behind where the Waterford Crystal Times Square New
Year's Eve Ball is kept).
Photo by Jim Hill
But you know what we discovered en route? Right in the heart
of Manhattan's Garment District
along Broadway between 36th and 41st? This incredibly cool series of life-like
and life-sized sculptures that Seward
Johnson has created.
Photo by Jim Hill
And — yes — that is Abraham Lincoln (who seems to have
slipped out of WDW's Hall of Presidents when no one was looking and is now
leading tourists around Times Square). These 18 painted
bronze pieces (which were just installed late this past Sunday night / early
Monday morning) range from the surreal to the all-too-real.
Photo by Jim Hill
Some of these pieces look like typical New Yorkers. Like the
business woman planning out her day …
Photo by Jim Hill
… the postman delivering the mail …
Photo by Jim Hill
… the hot dog vendor working at his cart …
Photo by Jim Hill
Photo by Jim Hill
… the street musician playing for tourists …
Photo by Jim Hill
Not to mention the tourists themselves.
Photo by Jim Hill
But right alongside the bronze businessmen …
Photo by Jim Hill
… and the tired grandmother hauling her groceries home …
Photo by Jim Hill
… there were also statues representing people who were
from out-of-town …
Photo by Jim Hill
… or — for that matter — out-of-time.
Photo by Jim Hill
These were the Seward Johnson pieces that genuinely beguiled. Famous impressionist paintings brought to life in three dimensions.
Note the out-of-period water bottle that some tourist left
behind. Photo by Jim Hill
Some of them so lifelike that you actually had to pause for
a moment (especially as day gave way to night in the city) and say to yourself
"Is that one of the bronzes? Or just someone pretending to be one of these
bronzes?"
Mind you, for those of you who aren't big fans of the
impressionists …
Photo by Jim Hill
… there's also an array of American icons. Among them
Marilyn Monroe …
Photo by Jim Hill
… and that farmer couple from Grant Wood's "American
Gothic."
Photo by Jim Hill
But for those of you who know your NYC history, it's hard to
beat that piece which recreates Alfred Eisenstaedt's famous photograph of V-J Day in Times Square.
Photo by Jim Hill
By the way, a 25-foot-tall version of this particular Seward
Johnson piece ( which — FYI — is entitled "Embracing Peace") will actually
be placed in Times Square for a few days on or around August 14th to commemorate the 70th
anniversary of Victory Over Japan Day (V-J Day).
Photo by Jim Hill
By the way, if you'd like to check these Seward Johnson bronzes in
person (which — it should be noted — are part of the part of the Garment
District Alliance's new public art offering) — you'd best schedule a trip to
the City sometime over the next three months. For these pieces will only be on
display now through September 15th.
General
Wondering what you should “Boldly Go” see at the movies next year? The 2015 Licensing Expo offers you some clues
Greeting from the 2015 Licensing Expo, which is being held
at the Mandalay Bay
Convention Center in Las
Vegas.
Photo by Jim Hill
I have to admit that I enjoy covering the Licensing Expo.
Mostly becomes it allows bloggers & entertainment writers like myself to
get a peek over the horizon. Scope out some of the major motion pictures &
TV shows that today's vertically integrated entertainment conglomerates
(Remember when these companies used to be called movie studios?) will be
sending our way over the next two years or so.
Photo by Jim Hill
Take — for example — all of "The Secret Life of
Pets" banners that greeted Expo attendees as they made their way to the
show floor today. I actually got to see some footage from this new Illumination
Entertainment production (which will hit theaters on July 8, 2016) the last time I was in Vegas. Which
was for CinemaCon back in April. And the five or so minutes of film that I viewed
suggested that "The Secret Life of Pets" will be a really funny
animated feature.
Photo by Jim Hill
Mind you, Universal Pictures wanted to make sure that Expo
attendees remembered that there was another Illumination Entertainment production
coming-to-a-theater-near-them before "The Secret Life of Pets" (And
that's "Minions," the "Despicable Me" prequel. Which
premieres at the Annecy International Animated Film Festival next week but
won't be screened stateside 'til July 10th of this year). Which is why they had
three minions who were made entirely out of LEGOS loitering out in the lobby.
Photo by Jim Hill
And Warner Bros. — because they wanted "Batman v
Superman: Dawn of Justice" to start trending on Twitter today — brought
the Batmobile to Las Vegas.
Photo by Jim Hill
Not to mention full-sized macquettes of Batman, Superman and
Wonder Woman. Just so conventioneers could then see what these DC superheroes
would actually look like in this eagerly anticipated, March 25, 2016 release.
Photo by Jim Hill
That's the thing that can sometimes be a wee bit frustrating
about the Licensing Expo. It's all about delayed gratification. You'll come
around a corner and see this 100 foot-long ad for "The Peanuts Movie"
and think "Hey, that looks great. I want to see that Blue Sky Studios production
right now." It's only then that you notice the fine print and realize that
"The Peanuts Movie" doesn't actually open in theaters 'til November
6th of this year.
Photo by Jim Hill
And fan of Blue Sky's "Ice Age" film franchise are in for an even
longer wait. Given that the latest installment in that top grossing series
doesn't arrive in theaters 'til July
15, 2016.
Photo by Jim Hill
Of course, if you're one of those people who needs immediate
gratification when it comes to your entertainment, there was stuff like that to
be found at this year's Licensing Expo. Take — for example — how the WWE
booth was actually shaped like a wrestling ring. Which — I'm guessing — meant
that if the executives of World Wrestling Entertainment, Inc. didn't like
the offer that you were making, they were then allowed to toss you out over the
top rope, Royal Rumble-style.
Photo by Jim Hill
I also have to admit that — as a longtime Star Trek fan —
it was cool to see the enormous Starship Enterprise that hung in place over the
CBS booth. Not to mention getting a glimpse of the official Star Trek 50th
Anniversary logo.
Photo by Jim Hill
I was also pleased to see lots of activity in The Jim Henson
Company booth. Which suggests that JHC has actually finally carved out a
post-Muppets identity for itself.
Photo by Jim Hill
Likewise for all of us who were getting a little concerned
about DreamWorks Animation (what with all the layoffs & write-downs &
projects that were put into turnaround or outright cancelled last year), it was
nice to see that booth bustling.
Photo by Jim Hill
Every so often, you'd come across some people who were
promoting a movie that you weren't entirely sure that you actually wanted to
see (EX: "Angry Birds," which Sony Pictures Entertainment / Columbia
Pictures will be releasing to theaters on May 20, 2016). But then you remembered that Clay Kaytis —
who's this hugely talented former Walt Disney Animation Studios animator — is
riding herd on "Angry Birds" with Fergal Reilly. And you'd think
"Well, if Clay's working on 'Angry Birds,' I'm sure this animated feature
will turn out fine."
Photo by Jim Hill
Mind you, there were reminders at this year's Licensing Expo
of great animated features that we're never going to get to see now. I still
can't believe — especially after that brilliant proof-of-concept footage
popped up online last year — that Sony execs decided not to go forward
with production of Genndy Tartakovsky's
"Popeye" movie. But that's the
cruel thing about the entertainment business, folks. It will sometime break
your heart.
Photo by Jim Hill
And make no mistake about this. The Licensing Expo is all
about business. That point was clearly driven home at this year's show when —
as you walked through the doors of the Mandalay
Bay Convention Center
— the first thing that you saw was the Hasbros Booth. Which was this gleaming,
sleek two story-tall affair full of people who were negotiating deals &
signing contracts for all of the would-be summer blockbusters that have already
announced release dates for 2019 & beyond.
Photo by Jim Hill
"But what about The Walt Disney Company?," you
ask. "Weren't they represented on the show floor at this year's Licensing
Expo?" Not really, not. I mean, sure. There were a few companies there hyping
Disney-related products. Take — for example — the Disney Wikkeez people.
Photo by Jim Hill
I'm assuming that some Disney Consumer Products exec is
hoping that Wikkeez will eventually become the new Tsum Tsum. But to be blunt,
these little hard plastic figures don't seem to have the same huggable charm
that those stackable plush do. But I've been wrong before. So let's see what
happens with Disney Wikkeez once they start showing up on the shelves of the
Company's North American retail partners.
Photo by Jim Hill
And speaking of Disney's retail partners … They were
meeting with Mouse House executives behind closed doors one floor down from the
official show floor for this year's Licensing Expo.
Photo by Jim Hill
And the theme for this year's invitation-only Disney shindig? "Timeless
Stories" involving the Disney, Pixar, Marvel & Lucasfilm brands that
would then appeal to "tomorrow's consumer."
Photo by Jim Hill
And just to sort of hammer home the idea that Disney is no
longer the Company which cornered the market when it comes to little girls
(i.e., its Disney Princess and Disney Fairies franchises), check out this
wall-sized Star Wars-related image that DCP put up just outside of one of its
many private meeting rooms. "See?," this carefully crafted photo
screams. "It isn't just little boys who want to wield the Force. Little
girls also want to grow up and be Lords of the Sith."
Photo by Jim Hill
One final, kind-of-ironic note: According to this banner,
Paramount Pictures will be releasing a movie called "Amusement Park"
to theaters sometime in 2017.
Photo by Jim Hill
Well, given all the "Blackfish" -related issues
that have been dogged SeaWorld Parks & Entertainment over the past two years, I'm
just hoping that they'll still be in the amusement park business come 2017.
Your thoughts?
General
It takes more than three circles to craft a Classic version of Mickey Mouse
You know what Mickey Mouse looks like, right? Little guy,
big ears?
Truth be told, Disney's corporate symbol has a lot of
different looks. If Mickey's interacting with Guests at Disneyland
Park (especially this summer, when
the Happiest Place on Earth
is celebrating its 60th anniversary), he looks & dresses like this.
Copyright Disney Enterprises,
Inc.
All rights reserved
Or when he's appearing in one of those Emmy Award-winning shorts that Disney
Television Animation has produced (EX: "Bronco Busted," which debuts
on the Disney Channel tonight at 8 p.m. ET / PT), Mickey is drawn in a such a
way that he looks hip, cool, edgy & retro all at the same time.
Copyright Disney Enterprises, Inc. All rights
reserved
Looking ahead to 2017 now, when Disney Junior rolls out "Mickey and the
Roadster Racers," this brand-new animated series will feature a sportier version
of Disney's corporate symbol. One that Mouse House managers hope will persuade
preschool boys to more fully embrace this now 86 year-old character.
Copyright Disney Enterprises,
Inc. All rights reserved
That's what most people don't realize about the Mouse. The
Walt Disney Company deliberately tailors Mickey's look, even his style of
movement, depending on what sort of project / production he's appearing in.
Take — for example — Disney
California Adventure
Park's "World of Color:
Celebrate!" Because Disney's main mouse would be co-hosting this new
nighttime lagoon show with ace emcee Neil Patrick Harris, Eric Goldberg really had
to step up Mickey's game. Which is why this master Disney animator created
several minutes of all-new Mouse animation which then showed that Mickey was
just as skilled a showman as Neil was.
Copyright Disney Enterprises,
Inc.
All rights reserved
Better yet, let's take a look at what the folks at Avalanche Studios just went
through as they attempted to create a Classic version of Mickey & Minnie.
One that would then allow this popular pair to become part of Disney Infinity
3.0.
"I won't lie to you. We were under a lot of pressure to
get the look of this particular version of Mickey — he's called Red Pants
Mickey around here — just right," said Jeff Bunker, the VP of Art
Development at Avalanche Studios, during a recent phone interview. "When
we brought Sorcerer Mickey into Disney Infinity 1.0 back in January of 2014,
that one was relatively easy because … Well, everyone knows what Mickey Mouse
looked like when he appeared in 'Fantasia.' "
Copyright Disney Enterprises,
Inc. All rights reserved
"But this time around, we were being asked to design
THE Mickey & Minnie," Bunker continued. "And given that these Classic
Disney characters have been around in various different forms for the better
part of the last century … Well, which look was the right look?"
Which is why Jeff and his team at Avalanche Studios began watching hours &
hours of Mickey Mouse shorts. As they tried to get a handle on which look would
work best for these characters in Disney Infinity 3.0.
Copyright Disney
Enterprises, Inc. All rights reserved
"And we went all the way back to the very start of Mickey's career. We began
with 'Steamboat Willie' and then watched all of those black & white Mickey shorts
that Walt made back in the late 1920s & early 1930s. From there, we
transitioned to his Technicolor shorts. Which is when Mickey went from being
this pie-eyed, really feisty character to more of a well-behaved leading
man," Bunker recalled. "We then finished out our Mouse marathon by
watching all of those new Mickey shorts that Paul Rudish & his team have
been creating for Disney Television Animation. Those cartoons really recapture
a lot of the spirit and wild slapstick fun that Mickey's early, black &
white shorts had."
But given that the specific assignment that Avalanche Studios had been handed
was to create the most appealing looking, likeable version of Mickey Mouse
possible … In the end, Jeff and his team wound up borrowing bits & pieces
from a lot of different versions of the world's most famous mouse. So that
Classic Mickey would then look & move in a way that best fit the sort of
gameplay which people would soon be able to experience with Disney Infinity
3.0.
Copyright Disney Enterprises,
Inc. All rights reserved
"That — in a lot of ways — was actually the toughest
part of the Classic Mickey design project. You have to remember that one of the
key creative conceits of Disney Infinity
is that all the characters which appear in this game are toys," Bunker
stated. "Okay. So they're beautifully detailed, highly stylized toy
versions of beloved Disney, Pixar, Marvel & Lucasfilm characters. But
they're still supposed to be toys. So our Classic versions of Mickey &
Minnie have the same sort of thickness & sturdiness to them that toys have.
So that they'll then be able to fit right in with all of the rest of the
characters that Avalanche Studios had previously designed for Disney Infinity."
And then there was the matter of coming up with just the
right pose for Classic Mickey & Minnie. Which — to hear Jeff tell the
story — involved input from a lot of Disney upper management.
Copyright Disney Enterprises,
Inc. All rights reserved
"Everyone within the Company seemed to have an opinion
about how Mickey & Minnie should be posed. More to the point, if you Google
Mickey, you then discover that there are literally thousands of poses out there
for these two. Though — truth be told — a lot of those kind of play off the
way Mickey poses when he's being Disney's corporate symbol," Bunker said.
"But what I was most concerned about was that Mickey's pose had to work
with Minnie's pose. Because we were bringing the Classic versions of these
characters up into Disney Infinity 3.0 at the exact same time. And we wanted to
make sure — especially for those fans who like to put their Disney Infinity
figures on display — that Mickey's pose would then complement Minnie.
Which is why Jeff & the crew at Avalanche Studios
decided — when it came to Classic Mickey & Minnie's pose — that they
should go all the way back to the beginning. Which is why these two Disney icons
are sculpted in such a way that it almost seems as though you're witnessing the
very first time Mickey set eyes on Minnie.
Copyright Disney Enterprises,
Inc. All rights reserved
"And what was really great about that was — as soon as
we began showing people within the Company this pose — everyone at Disney
quickly got on board with the idea. I mean, the Classic Mickey that we sculpted
for Disney Infinity 3.0 is clearly a very playful, spunky character. But at the
same time, he's obviously got eyes for Minnie," Bunker concluded. "So
in the end, we were able to come up with Classic versions of these characters
that will work well within the creative confines of Disney Infinity 3.0 but at
the same time please those Disney fans who just collect these figures because
they like the way the Disney Infinity characters look."
So now that this particular design project is over, does
Jeff regret that Mouse House upper management was so hands-on when it came to
making sure that the Classic versions of Mickey & Minnie were specifically
tailored to fit the look & style of gameplay found in Disney Infinity 3.0?
Copyright Lucasfilm / Disney
Enterprises, Inc. All rights reserved
"To be blunt, we go through this every time we add a new character to the
game. The folks at Lucasfilm were just as hands-on when we were designing the
versions of Darth Vader and Yoda that will also soon be appearing in Disney
Infinity 3.0," Bunker laughed. "So in the end, if the character's
creators AND the fans are happy, then I'm happy."
This article was originally posted on the Huffington Post's Entertainment page on Tuesday, June 9, 2015
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