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Why For the DCA renewal project may be a lot more difficult (more importantly, a lot more expensive) than you might think

Jim Hill returns with even more answers to your Disney-related questions. This time around, he follows up on last week’s “Why For” column. Offering additional information as to why the coming overhaul of California Adventure may be one incredibly complicated construction project

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In response to last week’s “Why For,” Lou P. writes in to say:



Your latest column just doesn’t make any sense to me. Back in the earlier 1990s, the Imagineers were given $1.4 billion and told to do something spectacular with Disneyland‘s old parking lot. Working with that limited amount of money, they were then able to build the Disney’s California Adventure theme park, the Grand Californian Hotel as well as Downtown Disney.


So now the Imagineers have been given $1.2 billion and are being told to retool DCA. Given how far WDI was able to stretch virtually the same amount of money the last time around, I don’t understand why you’re now being so downbeat about the prospects of California Adventure revival project. Surely some good will come from the Walt Disney Company pouring over a billion dollars into this troubled theme park.



Photo courtesy of Jeff Lange


Dear Lou P.


First of all, I don’t see myself as being downbeat when it comes to WDI’s DCA revival. I’m just trying to be realistic here. More importantly, I’m trying to set some realistic expectations for JHM readers about what the Imagineers will be able to do (And — more importantly — will NOT be able to do) with $1.2 billion over the next 10 years.


Secondly, your e-mail actually touches on one of the biggest problems that Bob Weis and his California Adventure redevelopment team are facing right now. In that it is far easier to turn an empty parking lot into a theme park than it is to build up, over & around a previously existing set of rides, shows and attractions. As anyone who has ever worked in construction will tell you, retrofits can get expensive fast.


Don’t believe me? Okay. Then let’s take a look at the $30 million that WDI spent in 2005 to convert DCA’s defunct “Superstar Limo” dark ride into “Monsters, Inc. Mike and Sulley to the Rescue!” Or — better yet — the rumored $150 million that the Imagineers had to spend in order to pull Disneyland’s old submarine fleet out of mothballs and then convert this long-closed Tomorrowland attraction into the “Finding Nemo Submarine Voyage.”



Photo courtesy of Jeff Lange


Now keep in mind that Weis is supposedly under specific orders to use as much of the pre-existing theme park as he possibly can. So in a lot of these cases, you’re going to see Bob & his boys strip standing DCA buildings down to their bare steel. So that they can then build brand-new rides, shows or attractions right on top of the skeletons of those old structures.


This type of construction (While it may have minimal impact on DCA’s previously existing infrastructure) will be incredibly costly. And did I mention that the suits back in the Team Disney Anaheim building want to keep as much of California Adventure open as possible while Weis and his design / construction team are completely reinventing this theme park from within?


Speaking of keeping things open … Disneyland Resort managers want this soon-to-get-underway DCA redo project to have next-to-no impact on the guests staying at the Grand Californian. After all, people pay top dollar to get a spectacular view of the Disneyland Resort‘s newest theme park (Not to mention their exclusive back door access to DCA). So Grand Cal managers don’t want any construction cranes standing on site for months at a time, mucking up their hotel’s view.



Photo courtesy of Jeff Lange


And let’s not forget about the Monorail. One of the key selling points of the Disneyland Hotel is that this resort features a future-that-never-was transportation system that zooms its patrons (At a not-so-astounding 10-35 MPH) right into the heart of Tomorrowland. Thereby giving Disneyland Hotel guests the jump on all of the other folks who are visiting “The Happiest Place on Earth” that day. So whatever Bob & the guys from Glendale are planning on doing at DCA, it has to have a minimal impact on the Monorail. Otherwise WDI is going to be creating a lot of heartache for the people who operate the Disneyland Hotel.


You getting a sense yet, Lou, of all of the logistical problems that Weis and his team are having to deal with? This redo / retheming project is one very complicated set of dominoes that has to fall in just the right way in order to limit the negative impact that all this deconstruction / reconstruction work will have on the Disneyland Resort, both from an operations as well as a guest experience point-of-view. Which more than likely means that a lot of this work will have to be done after-hours by someone who’s then being paid triple overtime pay.


Okay. Taking all of this new information into account, do you now understand why this $1.2 billion may not go as far as Disneyana fans originally thought it hoped? Given how much of this money will actually have to be spent on issues that are totally unrelated to show (i.e. Construction fencing, on-site demolition, the clearing of debris, rewiring, etc. ), those of you who are now expecting Tokyo DisneySea II may be in for a bit of a disappointment.



 Photo courtesy of Jeff Lange


Look. There’s no two ways about it. What Bob Weis and his DCA urban renewal team are about to attempt is going to be extremely difficult, very time consuming and prohibitively expensive. And those of you who are now picturing — once all of this work is completed in 2017 — a park that’s bulging with state-of-the-art, supremely themed, hyper-detailed E-Tickets just aren’t being realistic. Because the $1.2 billion that’s been budgeted for this project will only go so far.


Mind you, what we’ll end up with will be a vastly improved DCA. One that will now tell a semi-coherent story as well as feature a full day’s worth of entertainment. But — that said — California Adventure still won’t be as good as Disneyland is.


Which is perfectly understandable. Given that (When all of this work is completed in 2017), Disneyland will be 62 years-old while DCA will only be 16 years-old. It’s going to take another few decades worth of construction — with lots of new rides, shows and attractions being added & then removed from California Adventure’s line-up — before that theme park finally becomes a worthy companion for “The Happiest Place on Earth.”



 Photo courtesy of Jeff Lange


Of course, in today’s instant-messaging culture, where people want everything right now … I know that this message of …



A) $1.2 billion isn’t going to go as far as Disneyana fans originally thought it would, and


B) We’re still decades away from DCA being as good as Disneyland is today


… isn’t going to play all that well with Disneyana fans. But I guess that’s what comes of being the online equivalent of a killjoy. Being the guy who brings up reality whenever everyone else wants to talk about Fantasyland.



 Photo courtesy of Jeff Lange


Speaking of the more down-to-earth aspects of this project … You want proof that $1.2 billion isn’t going to enough to cover the complete overhaul of California Adventure. Okay, then. Then let’s talk about the budget for this redo project that the Imagineers originally asked for. Which was $1.7 billion.


“Why $1.7 billion?,” you ask. Because Weis and his team knew going into this California Adventure overhaul that there were lots of infrastructure / back-of-the-house issues that had to be dealt with. Which were in addition to all of the new rides, shows and attractions that DCA so desperately needed. And $1.7 billion would give Bob & his boys just about everything that they needed in order to address both the show as well as the non-show related aspects of this project.


But Disney’s Board of Directors balked at that $1.7 billion price tag. And only after much negotiation did they agree to give WDI $1.2 billion for the California Adventure overhaul. So because that $500 million has been cut out of the budget that was originally proposed for the DCA redo project … Well, Weis and his team will now have to be that much more creative. Carefully pick and choose what gets built where.



Photo courtesy of Jeff Lange


Of course, once the revamped version of DCA opens and meets with public approval, Bob is hoping that Disney’s Board of Directors will then agree to pony up that additional $500 million. But that may take ’til 2022 – 2027 to actually happen.


“Why will Weis have to wait ’til then?,” you query. Because once Phase One of California Adventure’s overhaul is complete, it will then be time for Disneyland to get some TLC. And let’s not forget about that third theme park that the Imagineers eventually want to build on top of the the Fujishige family’s strawberry fields. Senior Disney Company officials certainly haven’t forgotten about Park No. 3. That’s why they’ve been so desperately trying to mend fences with the Anaheim City Council lately. So that — in the future — the path will then be clear for that particular Disneyland Resort expansion project.


But — of course — none of that can happen until Park No. 2 finally gets straightened out. Hopefully, that project will officially be able to get underway sometime after October.



Photo courtesy of Jeff Lange


Anyway … Here’s hoping that today’s “Why For” column gives you a better understanding of why I wrote what I wrote last week.


Your thoughts?



Special thanks to Jeff Lange for provding the photos of Disney’s California Adventure that were used to illustrate today’s article. For further information on Mr. Lange’s popular series of Disney theme park DVDs, please follow this link.

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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General

Seward Johnson bronzes add a surreal, artistic touch to NYC’s Garment District

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Greetings from NYC. Nancy and I drove down from New
Hampshire yesterday because we'll be checking out
Disney Consumer Products' annual Holiday Showcase later today.

Anyway … After checking into our hotel (i.e., The Paul.
Which is located down in NYC's NoMad district), we decided to grab some dinner.
Which is how we wound up at the Melt Shop.


Photo by Jim Hill

Which is this restaurant that only sells grilled cheese sandwiches.
This comfort food was delicious, but kind of on the heavy side.


Photo by Jim Hill

Which is why — given that it was a beautiful summer night
— we'd then try and walk off our meals. We started our stroll down by the Empire
State Building


Photo by Jim Hill

… and eventually wound up just below Times
Square (right behind where the Waterford Crystal Times Square New
Year's Eve Ball
is kept).


Photo by Jim Hill

But you know what we discovered en route? Right in the heart
of Manhattan's Garment District
along Broadway between 36th and 41st? This incredibly cool series of life-like
and life-sized sculptures that Seward
Johnson has created
.


Photo by Jim Hill

And — yes — that is Abraham Lincoln (who seems to have
slipped out of WDW's Hall of Presidents when no one was looking and is now
leading tourists around Times Square). These 18 painted
bronze pieces (which were just installed late this past Sunday night / early
Monday morning) range from the surreal to the all-too-real.


Photo by Jim Hill

Some of these pieces look like typical New Yorkers. Like the
business woman planning out her day …


Photo by Jim Hill

… the postman delivering the mail …


Photo by Jim Hill

… the hot dog vendor working at his cart …


Photo by Jim Hill


Photo by Jim Hill

… the street musician playing for tourists …


Photo by Jim Hill

Not to mention the tourists themselves.


Photo by Jim Hill

But right alongside the bronze businessmen …


Photo by Jim Hill

… and the tired grandmother hauling her groceries home …


Photo by Jim Hill

… there were also statues representing people who were
from out-of-town …


Photo by Jim Hill

… or — for that matter — out-of-time.


Photo by Jim Hill

These were the Seward Johnson pieces that genuinely beguiled. Famous impressionist paintings brought to life in three dimensions.


Note the out-of-period water bottle that some tourist left
behind. Photo by Jim Hill 

Some of them so lifelike that you actually had to pause for
a moment (especially as day gave way to night in the city) and say to yourself
"Is that one of the bronzes? Or just someone pretending to be one of these
bronzes?"

Mind you, for those of you who aren't big fans of the
impressionists …


Photo by Jim Hill

… there's also an array of American icons. Among them
Marilyn Monroe …


Photo by Jim Hill

… and that farmer couple from Grant Wood's "American
Gothic."


Photo by Jim Hill

But for those of you who know your NYC history, it's hard to
beat that piece which recreates Alfred Eisenstaedt's famous photograph of V-J Day in Times Square.


Photo by Jim Hill

By the way, a 25-foot-tall version of this particular Seward
Johnson piece ( which — FYI — is entitled "Embracing Peace") will actually
be placed in Times Square for a few days on or around  August 14th to commemorate the 70th
anniversary of Victory Over Japan Day (V-J Day).


Photo by Jim Hill

By the way, if you'd like to check these Seward Johnson bronzes in
person (which — it should be noted — are part of the part of the Garment
District Alliance's new public art offering) — you'd best schedule a trip to
the City sometime over the next three months. For these pieces will only be on
display now through September 15th. 

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Wondering what you should “Boldly Go” see at the movies next year? The 2015 Licensing Expo offers you some clues

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Greeting from the 2015 Licensing Expo, which is being held
at the Mandalay Bay
Convention Center in Las
Vegas.


Photo by Jim Hill

I have to admit that I enjoy covering the Licensing Expo.
Mostly becomes it allows bloggers & entertainment writers like myself to
get a peek over the horizon. Scope out some of the major motion pictures &
TV shows that today's vertically integrated entertainment conglomerates
(Remember when these companies used to be called movie studios?) will be
sending our way over the next two years or so.


Photo by Jim Hill

Take — for example — all of "The Secret Life of
Pets
" banners that greeted Expo attendees as they made their way to the
show floor today. I actually got to see some footage from this new Illumination
Entertainment production (which will hit theaters on July 8, 2016) the last time I was in Vegas. Which
was for CinemaCon back in April. And the five or so minutes of film that I viewed
suggested that "The Secret Life of Pets" will be a really funny
animated feature.


Photo by Jim Hill

Mind you, Universal Pictures wanted to make sure that Expo
attendees remembered that there was another Illumination Entertainment production
coming-to-a-theater-near-them before "The Secret Life of Pets" (And
that's "Minions," the "Despicable Me" prequel. Which
premieres at the Annecy International Animated Film Festival next week but
won't be screened stateside 'til July 10th of this year). Which is why they had
three minions who were made entirely out of LEGOS loitering out in the lobby.


Photo by Jim Hill

And Warner Bros. — because they wanted "Batman v
Superman: Dawn of Justice
" to start trending on Twitter today — brought
the Batmobile to Las Vegas.


Photo by Jim Hill

Not to mention full-sized macquettes of Batman, Superman and
Wonder Woman. Just so conventioneers could then see what these DC superheroes
would actually look like in this eagerly anticipated, March 25, 2016 release.


Photo by Jim Hill

That's the thing that can sometimes be a wee bit frustrating
about the Licensing Expo. It's all about delayed gratification. You'll come
around a corner and see this 100 foot-long ad for "The Peanuts Movie"
and think "Hey, that looks great. I want to see that Blue Sky Studios production
right now." It's only then that you notice the fine print and realize that
"The Peanuts Movie" doesn't actually open in theaters 'til November
6th of this year.


Photo by Jim Hill

And fan of Blue Sky's "Ice Age" film franchise are in for an even
longer wait. Given that the latest installment in that top grossing series
doesn't arrive in theaters 'til July
15, 2016.


Photo by Jim Hill

Of course, if you're one of those people who needs immediate
gratification when it comes to your entertainment, there was stuff like that to
be found at this year's Licensing Expo. Take — for example — how the WWE
booth was actually shaped like a wrestling ring. Which — I'm guessing — meant
that if the executives of World Wrestling Entertainment, Inc. didn't like
the offer that you were making, they were then allowed to toss you out over the
top rope, Royal Rumble-style.


Photo by Jim Hill

I also have to admit that — as a longtime Star Trek fan —
it was cool to see the enormous Starship Enterprise that hung in place over the
CBS booth. Not to mention getting a glimpse of the official Star Trek 50th
Anniversary logo.


Photo by Jim Hill

I was also pleased to see lots of activity in The Jim Henson
Company booth. Which suggests that JHC has actually finally carved out a
post-Muppets identity for itself.


Photo by Jim Hill

Likewise for all of us who were getting a little concerned
about DreamWorks Animation (what with all the layoffs & write-downs &
projects that were put into turnaround or outright cancelled last year), it was
nice to see that booth bustling.


Photo by Jim Hill

Every so often, you'd come across some people who were
promoting a movie that you weren't entirely sure that you actually wanted to
see (EX: "Angry Birds," which Sony Pictures Entertainment / Columbia
Pictures
will be releasing to theaters on May 20, 2016). But then you remembered that Clay Kaytis
who's this hugely talented former Walt Disney Animation Studios animator — is
riding herd on "Angry Birds" with Fergal Reilly. And you'd think
"Well, if Clay's working on 'Angry Birds,' I'm sure this animated feature
will turn out fine."


Photo by Jim Hill

Mind you, there were reminders at this year's Licensing Expo
of great animated features that we're never going to get to see now. I still
can't believe — especially after that brilliant proof-of-concept footage
popped up online last year — that Sony execs decided not to go forward
with  production of Genndy Tartakovsky's
"Popeye" movie.  But that's the
cruel thing about the entertainment business, folks. It will sometime break
your heart.


Photo by Jim Hill

And make no mistake about this. The Licensing Expo is all
about business. That point was clearly driven home at this year's show when —
as you walked through the doors of the Mandalay
Bay Convention Center
— the first thing that you saw was the Hasbros Booth. Which was this gleaming,
sleek two story-tall affair full of people who were negotiating deals &
signing contracts for all of the would-be summer blockbusters that have already
announced release dates for 2019 & beyond.


Photo by Jim Hill

"But what about The Walt Disney Company?," you
ask. "Weren't they represented on the show floor at this year's Licensing
Expo?" Not really, not. I mean, sure. There were a few companies there hyping
Disney-related products. Take — for example — the Disney Wikkeez people.


Photo by Jim Hill

I'm assuming that some Disney Consumer Products exec is
hoping that Wikkeez will eventually become the new Tsum Tsum. But to be blunt,
these little hard plastic figures don't seem to have the same huggable charm
that those stackable plush do. But I've been wrong before. So let's see what
happens with Disney Wikkeez once they start showing up on the shelves of the
Company's North American retail partners.


Photo by Jim Hill

And speaking of Disney's retail partners … They were
meeting with Mouse House executives behind closed doors one floor down from the
official show floor for this year's Licensing Expo.


Photo by Jim Hill

And the theme for this year's invitation-only Disney shindig? "Timeless
Stories" involving the Disney, Pixar, Marvel & Lucasfilm brands that
would then appeal to "tomorrow's consumer."


Photo by Jim Hill

And just to sort of hammer home the idea that Disney is no
longer the Company which cornered the market when it comes to little girls
(i.e., its Disney Princess and Disney Fairies franchises), check out this
wall-sized Star Wars-related image that DCP put up just outside of one of its
many private meeting rooms. "See?," this carefully crafted photo
screams. "It isn't just little boys who want to wield the Force. Little
girls also want to grow up and be Lords of the Sith."


Photo by Jim Hill

One final, kind-of-ironic note: According to this banner,
Paramount Pictures will be releasing a movie called "Amusement Park"
to theaters sometime in 2017.  


Photo by Jim Hill

Well, given all the "Blackfish" -related issues
that have been dogged SeaWorld Parks & Entertainment over the past two years, I'm
just hoping that they'll still be in the amusement park business come 2017.

Your thoughts?

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It takes more than three circles to craft a Classic version of Mickey Mouse

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You know what Mickey Mouse looks like, right? Little guy,
big ears?

Truth be told, Disney's corporate symbol has a lot of
different looks. If Mickey's interacting with Guests at Disneyland
Park
(especially this summer, when
the Happiest Place on Earth
is celebrating its 60th anniversary), he looks & dresses like this.


Copyright Disney Enterprises,
Inc.
All rights reserved

Or when he's appearing in one of those Emmy Award-winning shorts that Disney
Television Animation has produced (EX: "Bronco Busted," which debuts
on the Disney Channel tonight at 8 p.m. ET / PT), Mickey is drawn in a such a
way that he looks hip, cool, edgy & retro all at the same time.


Copyright Disney Enterprises, Inc. All rights
reserved

Looking ahead to 2017 now, when Disney Junior rolls out "Mickey and the
Roadster Racers
," this brand-new animated series will feature a sportier version
of Disney's corporate symbol. One that Mouse House managers hope will persuade
preschool boys to more fully embrace this now 86 year-old character.


Copyright Disney Enterprises,
Inc. All rights reserved

That's what most people don't realize about the Mouse. The
Walt Disney Company deliberately tailors Mickey's look, even his style of
movement, depending on what sort of project / production he's appearing in.

Take — for example — Disney
California Adventure
Park
's "World of Color:
Celebrate!
" Because Disney's main mouse would be co-hosting this new
nighttime lagoon show with ace emcee Neil Patrick Harris, Eric Goldberg really had
to step up Mickey's game. Which is why this master Disney animator created
several minutes of all-new Mouse animation which then showed that Mickey was
just as skilled a showman as Neil was.


Copyright Disney Enterprises,
Inc.
All rights reserved

Better yet, let's take a look at what the folks at Avalanche Studios just went
through as they attempted to create a Classic version of Mickey & Minnie.
One that would then allow this popular pair to become part of Disney Infinity
3.0.

"I won't lie to you. We were under a lot of pressure to
get the look of this particular version of Mickey — he's called Red Pants
Mickey around here — just right," said Jeff Bunker, the VP of Art
Development at Avalanche Studios, during a recent phone interview. "When
we brought Sorcerer Mickey into Disney Infinity 1.0 back in January of 2014,
that one was relatively easy because … Well, everyone knows what Mickey Mouse
looked like when he appeared in 'Fantasia.' "


Copyright Disney Enterprises,
Inc. All rights reserved

"But this time around, we were being asked to design
THE Mickey & Minnie," Bunker continued. "And given that these Classic
Disney characters have been around in various different forms for the better
part of the last century … Well, which look was the right look?"

Which is why Jeff and his team at Avalanche Studios began watching hours &
hours of Mickey Mouse shorts. As they tried to get a handle on which look would
work best for these characters in Disney Infinity 3.0.


Copyright Disney
Enterprises, Inc. All rights reserved

"And we went all the way back to the very start of Mickey's career. We began
with 'Steamboat Willie' and then watched all of those black & white Mickey shorts
that Walt made back in the late 1920s & early 1930s. From there, we
transitioned to his Technicolor shorts. Which is when Mickey went from being
this pie-eyed, really feisty character to more of a well-behaved leading
man," Bunker recalled. "We then finished out our Mouse marathon by
watching all of those new Mickey shorts that Paul Rudish & his team have
been creating for Disney Television Animation. Those cartoons really recapture
a lot of the spirit and wild slapstick fun that Mickey's early, black &
white shorts had."

But given that the specific assignment that Avalanche Studios had been handed
was to create the most appealing looking, likeable version of Mickey Mouse
possible … In the end, Jeff and his team wound up borrowing bits & pieces
from a lot of different versions of the world's most famous mouse. So that
Classic Mickey would then look & move in a way that best fit the sort of
gameplay which people would soon be able to experience with Disney Infinity
3.0.


Copyright Disney Enterprises,
Inc. All rights reserved

"That — in a lot of ways — was actually the toughest
part of the Classic Mickey design project. You have to remember that one of the
key creative conceits of  Disney Infinity
is that all the characters which appear in this game are toys," Bunker
stated. "Okay. So they're beautifully detailed, highly stylized toy
versions of beloved Disney, Pixar, Marvel & Lucasfilm characters. But
they're still supposed to be toys. So our Classic versions of Mickey &
Minnie have the same sort of thickness & sturdiness to them that toys have.
So that they'll then be able to fit right in with all of the rest of the
characters that Avalanche Studios had previously designed for Disney Infinity."

And then there was the matter of coming up with just the
right pose for Classic Mickey & Minnie. Which — to hear Jeff tell the
story — involved input from a lot of Disney upper management.


Copyright Disney Enterprises,
Inc. All rights reserved

"Everyone within the Company seemed to have an opinion
about how Mickey & Minnie should be posed. More to the point, if you Google
Mickey, you then discover that there are literally thousands of poses out there
for these two. Though — truth be told — a lot of those kind of play off the
way Mickey poses when he's being Disney's corporate symbol," Bunker said.
"But what I was most concerned about was that Mickey's pose had to work
with Minnie's pose. Because we were bringing the Classic versions of these
characters up into Disney Infinity 3.0 at the exact same time. And we wanted to
make sure — especially for those fans who like to put their Disney Infinity
figures on display — that Mickey's pose would then complement Minnie.

Which is why Jeff & the crew at Avalanche Studios
decided — when it came to Classic Mickey & Minnie's pose — that they
should go all the way back to the beginning. Which is why these two Disney icons
are sculpted in such a way that it almost seems as though you're witnessing the
very first time Mickey set eyes on Minnie.


Copyright Disney Enterprises,
Inc. All rights reserved

"And what was really great about that was — as soon as
we began showing people within the Company this pose — everyone at Disney
quickly got on board with the idea. I mean, the Classic Mickey that we sculpted
for Disney Infinity 3.0 is clearly a very playful, spunky character. But at the
same time, he's obviously got eyes for Minnie," Bunker concluded. "So
in the end, we were able to come up with Classic versions of these characters
that will work well within the creative confines of Disney Infinity 3.0 but at
the same time please those Disney fans who just collect these figures because
they like the way the Disney Infinity characters look."

So now that this particular design project is over, does
Jeff regret that Mouse House upper management was so hands-on when it came to
making sure that the Classic versions of Mickey & Minnie were specifically
tailored to fit the look & style of gameplay found in Disney Infinity 3.0?


Copyright Lucasfilm / Disney
Enterprises, Inc. All rights reserved

"To be blunt, we go through this every time we add a new character to the
game. The folks at Lucasfilm were just as hands-on when we were designing the
versions of Darth Vader and Yoda that will also soon be appearing in Disney
Infinity 3.0," Bunker laughed. "So in the end, if the character's
creators AND the fans are happy, then I'm happy."

This article was originally posted on the Huffington Post's Entertainment page on Tuesday, June 9, 2015

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