Theme Parks & Themed Entertainment
California Misadventure — Part 2
In Part 2 of this fan favorite from the JimHillMedia.com archives, learn how the Walt Disney Company pitted the cities of Long Beach and Anaheim against one another in the race to see which community would serve as home to the corporation’s next Southern Californian theme park.
![](https://jimhillmedia.com/wp-content/uploads/2019/09/jim-hill-media-featured-1200x675-1.png)
OUR STORY SO FAR:
Way back in 1955, Walt Disney made a rash decision. In order to get a hotel built next to his Anaheim theme park, Walt gave TV producer Jack Wrather a 99-year lease as well as exclusive use of the Disney name (should Wrather decide to build any more hotels in Southern California). It would take 34 years, $161 million, as well as just a slight hint of blackmail before the company finally got control of the Disneyland Hotel.
Once that was done, Disney CEO Michael Eisner hoped to turn Orange County into another Orlando by building hundreds of new Disney-owned-and-operated hotel rooms in the Anaheim area. Realizing that he would need thousands of guests to fill up all these new hotel rooms, Eisner orders Walt Disney Imagineering (WDI) to cook up some concepts for new California-based attractions that would drive up Disneyland attendance.
His only artistic directive to the team: “Amaze me. Astound Me.”
One month later, the Imagineers returned with plans for not one but two new Disney theme parks: One which could be built on top of Disneyland’s old parking lot, while the other could be constructed on property that the company had recently acquired along the waterfront in Long Beach.
They both seemed like such wonderful ideas. Which would Eisner choose to build? And why?
The rumors began flying in March 1990.
The Mouse was up to something.
Something big.
For months now, Disney had been meeting privately with the port authorities and city officials of Long Beach. Everyone the Mouse spoke with was sworn to secrecy. But — even so — little tidbits had begun to leak out about this highly hush-hush project.
Like … whatever Disney was up to, the company would be spending at least a billion dollars to get the thing up out of the ground. And … The project would feature a massive port for cruise ships, as well as several seaside luxury hotels. Best of all, there was talk of an elaborate new Disney theme park.
Long Beach residents were thrilled by these rumors.
The people of Anaheim, as you might understand, were not.
For years now, Orange County residents had listened politely as Disneyland cast members complained about how the company’s pre-existing deal with the Wrather Corporation prevented the Mouse from expanding in Anaheim. Well, that contract was null and void now. So where was Disney? Not planning any projects for Orange County, that’s for sure. The Mouse is down by the water, mapping out mega-resorts with his new pals from Long Beach.
Anaheim officials felt hurt and betrayed by what they perceived as the Mouse turning his back on his long-time friends. But — rather than get mad — these Orange County officials became determined to win back Disney’s affections. They’d do whatever they had to get back in Mickey’s good graces.
Which is exactly what the Mouse had hoped they’d do.
Ah — if we’d only known for sure what the Disney Company was actually up to, way back then in 1990-1991. We could have gotten a big box of popcorn and sat right down front. ‘Cause this was “Show Business” on a grand scale, with the real emphasis on “Business.”
As in “Giving Someone the Business.”
I mean, this was manipulation on a masterful, massive scale. The Walt Disney Company successfully pitting two major Southern Californian cities against one another, with Anaheim and Long Beach battling to see who would have the privilege of paying a billion dollars for public improvements (stuff like new highway ramps, street widening, etc.) that Disney insisted were necessary to properly launch its new theme park. All that time, all that energy, all the money expended, just so that city can have the bragging rights to having bagged the new Disney kiddie park? It hardly seems worth the effort.
Is the Mouse really that Machiavellian? Let’s look at the time line, kiddies.
January 1989: Michael Eisner asks the Imagineers to come up with some ideas for new Disney attractions for Southern California. WDI delivers two killer concepts to its CEO: Westcot Center and Disney Seas.
Truth be told, there are some obvious similarities between the two proposed theme parks. Westcot Center and Disney Seas both had bold designs that depart radically from the look and feel of classic Disneyland. Mind you, the two proposed parks aren’t that original. Both used a giant knock-off of Epcot Center’s Spaceship Earth as their centerpiece / icon (Westcot Center has its great golden Spacestation Earth, while the Disney Seas park has its bright blue Oceana.)
Most importantly, both Westcot Center and Disney Seas are going to be almost prohibitively costly to construct. Initial estimates suggest that the parks will each cost $3 billion to build.
That’s a lot of money for the Walt Disney Company to have to lay out all on its own; particularly in 1989, when the Mouse is still recovering from the massive construction bills the company ran up hurrying to finish Walt Disney World’s (WDW) Disney-MGM Studio theme park in Orlando in time for its grand opening in May of that year.
And then there’s the cash the Mouse has to have on hand to cover the costs of its portion of the Euro Disney. (This was way back when Disney thought that Euro Disney was going to be a guaranteed goldmine. Which just goes to show that the Mouse doesn’t always know what it’s doing. Anyhow… )
Disney needed a way to make either of these projects more financially viable (read that as “cheaper to build”). The easiest way to do this was to persuade an outside party to take on a portion of the cost. Someone with deep pockets. Like — say — Long Beach, or Anaheim, or even the State of California.
Disney worked hard to keep all the outside parties involved in this project off-center and out of the loop. For example, the Mouse officially announced the “Port Disney” project in April 1990. However, within just a week’s time, the Mouse put out a press release that — in a nutshell – said: “By the way, if we don’t get that modification to the State Coastal Act that we’re looking for, we’re pulling the plug on the whole damned project tomorrow.”
Long Beach — which was desperate to land this $3 billion project (with the hope that it might revitalize its depressed downtown area ) — repeatedly jumped through whatever hoop the Mouse set up. High-ranking city officials even put pressure on Peter Douglas, executive director of the Coastal Commission (reportedly even threatening to have him removed from his $70,000-a-year job), just because he dared to speak out against the “Port Disney” project.
Meanwhile, Anaheim officials continued to pester Disney management, hoping to get it to change its minds about Long Beach and refocus its expansion efforts on Orange County.
One enterprising politician even used Disneyland’s July 17th birthday celebration as a forum to plead the county’s case. Standing on stage in the Magic Kingdom, he departed from his scripted birthday greeting to personally urge Michael Eisner to bring the California second gate project back to Anaheim. Michael was not amused.
Little did this politician realize that the other shoe was about to drop. Disney was continually finding its efforts to clear all the legal hurdles to build Disney Seas / Port Disney stymied by environmentalists. Three of California’s largest environmental groups had banded together to protest the project. They had a particular problem with the Mouse’s plan to fill in 256 acres of San Pedro Bay so it could build its Disney Seas theme park.
Sensing that “Disney Seas” might end up going the way of the Titanic, the Mouse unofficially put the word out during the summer of 1990 that it might have another Californian theme park in the works, just in case “Port Disney” fell through.
Orange County officials were further heartened in February 1991, when they learned that the Disney Company had purchased 23 acres of land in Anaheim. Why would you buy land if you didn’t intend to build something on it?
Still, the Mouse worked hard at keeping Anaheim officials off-balance. It would leak detail about the proposed Anaheim second gate, then have a ribbon cutting for the “Port Disney” visitor center the very next day.
By May 1991, when Disney finally officially unveiled its $3.1 billion plan for the Westcot / Disneyland Resort project, the Anaheim city fathers were complete basket cases. While they were thrilled that Disney had finally revealed its plans for a second Anaheim park, they were also terrified that the project might suddenly fall through.
The Mouse had these guys right where it wanted them, particularly when it began issuing statements such as (when asked in a straightforwardly fashion) whether the company intended to build just Westcot or just Disney Seas, a Mouse-ka-spokesman replied: “While it wants to build both, the Walt Disney Company can only build one of these parks in the 1990s. The company will build first in the city that provides us with the best support package.”
The Mouse’s message was clear: Give us what we want (In Anaheim, Disney was looking for $1 billion worth of street widening, tree planting and public improvements. At Long Beach, Disney was asking for $880 million worth of highway improvements) or we’ll go with the other guy.
In the end, Anaheim did exactly what Disney asked. They even tabled discussion of a theme park admission tax because the Mouse threatened to cancel Westcot if the proposed tax ever came up for a vote.
By the fall of 1991, though Disney would never publicly admit to it, the company had given up on its Long Beach project. The state of California had refused to give the Mouse the zoning variance it needed to fill in that portion of San Pedro Bay. Without that additional land to build on, the whole “Port Disney” project was no longer viable.
Just days before Christmas, Long Beach got a huge lump of coal in its stocking, as Disney officially cancelled the “Port Disney” project. Had the project actually gone forward, “Disney Seas” would have created 20,000 jobs for the community.
Orange County officials rejoiced at this news, little realizing how often they’d been manipulated by the Mouse during the selection process.
And the manipulation would continue for months to come — as the Disney Company would repeatedly seek Anaheim’s approval for the numerous changes it would make to Westcot’s master plan.
Theme Parks & Themed Entertainment
The Story of Mickey’s Not-So-Scary Halloween Party: From One Night to a Halloween Family Tradition
![](https://jimhillmedia.com/wp-content/uploads/2024/09/boo-to-you-halloween-parade.jpg)
The spooky season is already in full swing at Disney parks on both coasts. On August 9th, the first of 38 Mickey’s Not-So-Scary Halloween Party (MNSSHP) nights for 2024 kicked off at Florida’s Magic Kingdom. Meanwhile, over at Disney California Adventure, the Oogie Boogie Bash began on August 23rd and is completely sold out across its 27 dates this year.
Looking back, it’s incredible to think about how these Halloween-themed events have grown. But for Disney, the idea of charging guests for Halloween fun wasn’t always a given. In fact, when the very first Mickey’s Not-So-Scary Halloween Party debuted on October 31, 1995, it was a modest one-night-only affair. Compare that to the near month-long festivities we see today, and it’s clear that Disney’s approach to Halloween has evolved considerably.
A Not-So-Scary Beginning
I was fortunate enough to attend that very first MNSSHP back in 1995, along with my then 18-month-old daughter Alice and her mom, Michelle. Tickets were a mere $16.95 (I know, can you imagine?), and we pushed Alice around in her sturdy Emmaljunga stroller—Swedish-built and about the size of a small car. Cast Members, charmed by her cuteness, absolutely loaded us up with candy. By the end of the night, we had about 30 pounds of fun-sized candy bars, making that push up to the monorail a bit more challenging.
![Mickey’s Halloween Treat 1996 – Photo: Disney](https://jimhillmedia.com/wp-content/uploads/2024/09/mickeys-treat-halloween-1024x576.jpg)
This Halloween event was Disney’s response to the growing popularity of Universal Studios Florida’s own Halloween hard ticket event, which started in 1991 as “Fright Nights” before being rebranded as “Halloween Horror Nights” the following year. Universal’s gamble on a horror-themed experience helped salvage what had been a shaky opening for their park, and by 1993, Halloween Horror Nights was a seven-night event, with ticket prices climbing as high as $35. Universal had stumbled upon a goldmine, and Disney took notice.
A Different Approach
Now, here’s where Disney’s unique strategy comes into play. While Universal embraced the gory, scare-filled world of horror, Disney knew that wasn’t their brand. Instead of competing directly with blood and jump-scares, Disney leaned into what they did best: creating magical, family-friendly experiences.
Thus, Mickey’s Not-So-Scary Halloween Party was born. The focus was on fun and whimsy, not fear. Families could bring their small children without worrying about them being terrified by a chainsaw-wielding maniac around the next corner. This event wasn’t just a Halloween party—it was an extension of the Disney magic that guests had come to expect from the parks.
Disney had some experience with seasonal after-hours events, most notably Mickey’s Very Merry Christmas Party, which had started in 1983. But the Halloween party was different, as the Magic Kingdom wasn’t yet decked out in Halloween decor the way it is today. Disney had to create a spooky (but not too spooky) atmosphere using temporary props, fog machines, and, of course, lots of candy.
A key addition to that first event? The debut of the Headless Horseman, who made his eerie appearance in Liberty Square, riding a massive black Percheron. It wasn’t as elaborate as the Boo-to-You Parade we see today, but it marked the beginning of a beloved Disney Halloween tradition.
A Modest Start but a Big Future
That first MNSSHP in 1995 was seen as a trial run. As Disney World spokesman Greg Albrecht told the Orlando Sentinel, “If it’s successful, we’ll do it again.” And while attendance was sparse that night, there was clearly potential. By 1997, the event expanded to two nights, and by 1999, Mickey’s Not-So-Scary Halloween Party had grown into a multi-night celebration with a full-fledged parade. Today, in 2024, it’s a staple of the fall season at Walt Disney World, offering 38 nights of trick-or-treating, character meet-and-greets, and special entertainment.
Universal’s Influence
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It’s interesting to reflect on how Disney’s Halloween event might never have existed without the competition from Universal. Just as “The Wizarding World of Harry Potter” forced Disney to step up their game with “Star Wars: Galaxy’s Edge,” Universal’s success with Halloween Horror Nights likely spurred Disney into action with MNSSHP. The friendly rivalry between the two parks has continually pushed both to offer more to their guests, and we’re all better off because of it.
So the next time you find yourself trick-or-treating through the Magic Kingdom, watching the Headless Horseman gallop by, or marveling at the seasonal fireworks, take a moment to appreciate how this delightful tradition came to be—all thanks to a little competition and Disney’s commitment to creating not-so-scary magic.
For more Disney history and behind-the-scenes stories, check out the latest episodes of the I Want That Too podcast on the Jim Hill Media network.
History
The Evolution and History of Mickey’s ToonTown
![](https://jimhillmedia.com/wp-content/uploads/2024/02/toontown-disneyland.jpg)
Disneyland in Anaheim, California, holds a special place in the hearts of Disney fans worldwide, I mean heck, it’s where the magic began after all. Over the years it’s become a place that people visit in search of memorable experiences. One fan favorite area of the park is Mickey’s Toontown, a unique land that lets guests step right into the colorful, “Toony” world of Disney animation. With the recent reimagining of the land and the introduction of Micky and Minnies Runaway Railway, have you ever wondered how this land came to be?
There is a fascinating backstory of how Mickey’s Toontown came into existence. It’s a tale of strategic vision, the influence of Disney executives, and a commitment to meeting the needs of Disney’s valued guests.
The Beginning: Mickey’s Birthdayland
The story of Mickey’s Toontown starts with Mickey’s Birthdayland at Walt Disney World’s Magic Kingdom. Opened in 1988 to celebrate Mickey Mouse’s 60th birthday, this temporary attraction was met with such overwhelming popularity that it inspired Disney executives to think bigger. The idea was to create a permanent, immersive land where guests could step into the animated world of Mickey Mouse and his friends.
In the early ’90s, Disneyland was in need of a refresh. Michael Eisner, the visionary leader of The Walt Disney Company at the time, had an audacious idea: create a brand-new land in Disneyland that would celebrate Disney characters in a whole new way. This was the birth of Mickey’s Toontown.
Initially, Disney’s creative minds toyed with various concepts, including the idea of crafting a 100-Acre Woods or a land inspired by the Muppets. However, the turning point came when they considered the success of “Who Framed Roger Rabbit.” This film’s popularity and the desire to capitalize on contemporary trends set the stage for Toontown’s creation.
From Concept to Reality: The Birth of Toontown
In 1993, Mickey’s Toontown opened its gates at Disneyland, marking the first time in Disney Park history where guests could experience a fully realized, three-dimensional world of animation. This new land was not just a collection of attractions but a living, breathing community where Disney characters “lived,” worked, and played.
Building Challenges: Innovative Solutions
The design of Mickey’s Toontown broke new ground in theme park aesthetics. Imagineers were tasked with bringing the two-dimensional world of cartoons into a three-dimensional space. This led to the creation of over 2000 custom-built props and structures that embodied the ‘squash and stretch’ principle of animation, giving Toontown its distinctiveness.
And then there was also the challenge of hiding the Team Disney Anaheim building, which bore a striking resemblance to a giant hotdog. The Imagineers had to think creatively, using balloon tests and imaginative landscaping to seamlessly integrate Toontown into the larger park.
![](https://jimhillmedia.com/wp-content/uploads/2024/02/building-toontown-1024x576.jpg)
Key Attractions: Bringing Animation to Life
Mickey’s Toontown featured several groundbreaking attractions. “Roger Rabbit’s Car Toon Spin,” inspired by the movie “Who Framed Roger Rabbit,” became a staple of Toontown, offering an innovative ride experience. Gadget’s Go-Coaster, though initially conceived as a Rescue Rangers-themed ride, became a hit with younger visitors, proving that innovative design could create memorable experiences for all ages.
Another crown jewel of Toontown is Mickey’s House, a walkthrough attraction that allowed guests to explore the home of Mickey Mouse himself. This attraction was more than just a house; it was a carefully crafted piece of Disney lore. The house was designed in the American Craftsman style, reflecting the era when Mickey would have theoretically purchased his first home in Hollywood. The attention to detail was meticulous, with over 2000 hand-crafted, custom-built props, ensuring that every corner of the house was brimming with character and charm. Interestingly, the design of Mickey’s House was inspired by a real home in Wichita Falls, making it a unique blend of real-world inspiration and Disney magic.
Mickey’s House also showcased Disney’s commitment to creating interactive and engaging experiences. Guests could make themselves at home, sitting in Mickey’s chair, listening to the radio, and exploring the many mementos and references to Mickey’s animated adventures throughout the years. This approach to attraction design – where storytelling and interactivity merged seamlessly – was a defining characteristic of ToonTown’s success.
![](https://jimhillmedia.com/wp-content/uploads/2024/02/gadget-go-coaster-1024x576.jpg)
Executive Decisions: Shaping ToonTown’s Unique Attractions
The development of Mickey’s Toontown wasn’t just about creative imagination; it was significantly influenced by strategic decisions from Disney executives. One notable input came from Jeffrey Katzenberg, who suggested incorporating a Rescue Rangers-themed ride. This idea was a reflection of the broader Disney strategy to integrate popular contemporary characters and themes into the park, ensuring that the attractions remained relevant and engaging for visitors.
In addition to Katzenberg’s influence, Frank Wells, the then-President of The Walt Disney Company, played a key role in the strategic launch of Toontown’s attractions. His decision to delay the opening of “Roger Rabbit’s Car Toon Spin” until a year after Toontown’s debut was a calculated move. It was designed to maintain public interest in the park by offering new experiences over time, thereby giving guests more reasons to return to Disneyland.
These executive decisions highlight the careful planning and foresight that went into making Toontown a dynamic and continuously appealing part of Disneyland. By integrating current trends and strategically planning the rollout of attractions, Disney executives ensured that Toontown would not only capture the hearts of visitors upon its opening but would continue to draw them back for new experiences in the years to follow.
Global Influence: Toontown’s Worldwide Appeal
The concept of Mickey’s Toontown resonated so strongly that it was replicated at Tokyo Disneyland and influenced elements in Disneyland Paris and Hong Kong Disneyland. Each park’s version of Toontown maintained the core essence of the original while adapting to its cultural and logistical environment.
Evolution and Reimagining: Toontown Today
As we approach the present day, Mickey’s Toontown has recently undergone a significant reimagining to welcome “Mickey & Minnie’s Runaway Railway” in 2023. This refurbishment aimed to enhance the land’s interactivity and appeal to a new generation of Disney fans, all while retaining the charm that has made ToonTown a beloved destination for nearly three decades.
![](https://jimhillmedia.com/wp-content/uploads/2024/02/dinseyland-imagineer-team-1024x576.jpg)
Dive Deeper into ToonTown’s Story
Want to know more about Mickey’s Toontown and hear some fascinating behind-the-scenes stories, then check out the latest episode of Disney Unpacked on Patreon @JimHillMedia. In this episode, the main Imagineer who worked on the Toontown project shares lots of interesting stories and details that you can’t find anywhere else. It’s full of great information and fun facts, so be sure to give it a listen!
History
Unpacking the History of the Pixar Place Hotel
![](https://jimhillmedia.com/wp-content/uploads/2024/01/Disney-Unpacked-YouTube-Thumbnail.jpg)
Pixar Place Hotel, the newly unveiled 15-story tower at the Disneyland Resort, has been making waves in the Disney community. With its unique Pixar-themed design, it promises to be a favorite among visitors.
However, before we delve into this exciting addition to the Disneyland Resort, let’s take a look at the fascinating history of this remarkable hotel.
The Emergence of the Disneyland Hotel
To truly appreciate the story of the Pixar Place Hotel, we must turn back the clock to the early days of Disneyland. While Walt Disney had the visionary ideas and funding to create the iconic theme park, he faced a challenge when it came to providing accommodations for the park’s visitors. This is where his friend Jack Wrather enters the picture.
Jack Wrather, a fellow pioneer in the television industry, stepped in to assist Walt Disney in realizing his dream. Thanks to the success of the “Lassie” TV show produced by Wrather’s company, he had the financial means to build a hotel right across from Disneyland.
The result was the Disneyland Hotel, which opened its doors in October 1955. Interestingly, the early incarnation of this hotel had more of a motel feel than a hotel, with two-story buildings reminiscent of the roadside motels popular during the 1950s. The initial Disneyland Hotel consisted of modest structures that catered to visitors looking for affordable lodging close to the park. While the rooms were basic, it marked the beginning of something extraordinary.
The Evolution: From Emerald of Anaheim to Paradise Pier
As Disneyland’s popularity continued to soar, so did the demand for expansion and improved accommodations. In 1962, the addition of an 11-story tower transformed the Disneyland Hotel, marking a significant transition from a motel to a full-fledged hotel.
The addition of the 11-story tower elevated the Disneyland Hotel into a more prominent presence on the Anaheim skyline. At the time, it was the tallest structure in all of Orange County. The hotel’s prime location across from Disneyland made it an ideal choice for visitors. With the introduction of the monorail linking the park and the hotel, accessibility became even more convenient. Unique features like the Japanese-themed reflecting pools added to the hotel’s charm, reflecting a cultural influence that extended beyond Disney’s borders.
Japanese Tourism and Its Impact
During the 1960s and 1970s, Disneyland was attracting visitors from all corners of the world, including Japan. A significant number of Japanese tourists flocked to Anaheim to experience Walt Disney’s creation. To cater to this growing market, it wasn’t just the Disneyland Hotel that aimed to capture the attention of Japanese tourists. The Japanese Village in Buena Park, inspired by a similar attraction in Nara, Japan, was another significant spot.
These attractions sought to provide a taste of Japanese culture and hospitality, showcasing elements like tea ceremonies and beautiful ponds with rare carp and black swans. However, the Japanese Village closed its doors in 1975, likely due to the highly competitive nature of the Southern California tourist market.
The Emergence of the Emerald of Anaheim
With the surge in Japanese tourism, an opportunity arose—the construction of the Emerald of Anaheim, later known as the Disneyland Pacific Hotel. In May 1984, this 15-story hotel opened its doors.
What made the Emerald unique was its ownership. It was built not by The Walt Disney Company or the Oriental Land Company (which operated Tokyo Disneyland) but by the Tokyu Group. This group of Japanese businessmen already had a pair of hotels in Hawaii and saw potential in Anaheim’s proximity to Disneyland. Thus, they decided to embark on this new venture, specifically designed to cater to Japanese tourists looking to experience Southern California.
Financial Challenges and a Changing Landscape
The late 1980s brought about two significant financial crises in Japan—the crash of the NIKKEI stock market and the collapse of the Japanese real estate market. These crises had far-reaching effects, causing Japanese tourists to postpone or cancel their trips to the United States. As a result, reservations at the Emerald of Anaheim dwindled.
To adapt to these challenging times, the Tokyu Group merged the Emerald brand with its Pacific hotel chain, attempting to weather the storm. However, the financial turmoil took its toll on the Emerald, and changes were imminent.
The Transition to the Disneyland Pacific Hotel
In 1995, The Walt Disney Company took a significant step by purchasing the hotel formerly known as the Emerald of Anaheim for $35 million. This acquisition marked a change in the hotel’s fortunes. With Disney now in control, the hotel underwent a name change, becoming the Disneyland Pacific Hotel.
Transformation to Paradise Pier
The next phase of transformation occurred when Disney decided to rebrand the hotel as Paradise Pier Hotel. This decision aligned with Disney’s broader vision for the Disneyland Resort.
While the structural changes were limited, the hotel underwent a significant cosmetic makeover. Its exterior was painted to complement the color scheme of Paradise Pier, and wave-shaped crenellations adorned the rooftop, creating an illusion of seaside charm. This transformation was Disney’s attempt to seamlessly integrate the hotel into the Paradise Pier theme of Disney’s California Adventure Park.
Looking Beyond Paradise Pier: The Shift to Pixar Place
In 2018, Disneyland Resort rebranded Paradise Pier as Pixar Pier, a thematic area dedicated to celebrating the beloved characters and stories from Pixar Animation Studios. As a part of this transition, it became evident that the hotel formally known as the Disneyland Pacific Hotel could no longer maintain its Paradise Pier theme.
With Pixar Pier in full swing and two successful Pixar-themed hotels (Toy Story Hotels in Shanghai Disneyland and Tokyo Disneyland), Disney decided to embark on a new venture—a hotel that would celebrate the vast world of Pixar. The result is Pixar Place Hotel, a 15-story tower that embraces the characters and stories from multiple Pixar movies and shorts. This fully Pixar-themed hotel is a first of its kind in the United States.
The Future of Pixar Place and Disneyland Resort
As we look ahead to the future, the Disneyland Resort continues to evolve. The recent news of a proposed $1.9 billion expansion as part of the Disneyland Forward project indicates that the area surrounding Pixar Place is expected to see further changes. Disneyland’s rich history and innovative spirit continue to shape its destiny.
In conclusion, the history of the Pixar Place Hotel is a testament to the ever-changing landscape of Disneyland Resort. From its humble beginnings as the Disneyland Hotel to its transformation into the fully Pixar-themed Pixar Place Hotel, this establishment has undergone several iterations. As Disneyland Resort continues to grow and adapt, we can only imagine what exciting developments lie ahead for this iconic destination.
If you want to hear more stories about the History of the Pixar Place hotel, check our special edition of Disney Unpacked over on YouTube.
Stay tuned for more updates and developments as we continue to explore the fascinating world of Disney, one story at a time.
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