Connect with us

Theme Parks & Themed Entertainment

Did Disneyland inspire the Universal Studio Tour in Hollywood? Or was it actually the other way around?

Published

on

What with James Cameron's tour of Disney's Animal Kingdom on
October 17th (which was then followed by this Academy Award-winner's
visit to Universal's Island of Adventure on October 18th), the Web
has once again been a-buzz with stories about how The World of Avatar is
supposed to be Mickey's answers to The Wizarding World of Harry Potter. More
importantly, how Disney's now-decades-long grudge match with Universal shows absolutely
no sign of abating.


(L to R) James Cameron, Joe Rohde and Thomas Staggs on a walk-thru of Disney's
Animal Kingdom. Copyright Disney Enterprises, Inc. All rights reserved

Well, while it is true that things have been a bit testy
between these two media giants ever since February of 1985 (which was when
Michael Eisner revealed his plan to add a studio tour to WDW's
assortment of attractions
. Which would then put the Mouse in direct competition with
that movie-based theme park which Universal had been planning on building in
Orlando since back in 1979
). But these two mega-corporations weren't always mortal
enemies. In fact, there were times over the past 90 years when relations were
downright cordial between Disney & Universal.

Mind you, that's probably because – back when he was still living
in Kansas City – Walt Disney used to be a newsreel stringer. Which meant that –
when there was some local event worth noting (EX: hundreds of  Shriners parading up Petticoat Lane as their
annual convention drew to a close) – Walt would then grab his camera and then get
some footage of the event. Which — being the enterprising young man that he
was — Disney would now try to sell to Kansas City theater owners so that they
could then add a little local color to their nightly presentation.

And Walt was able to do this enough times (i.e. selling
live-action footage that he'd shot around town. Most notably to the movie
theaters that were affiliated with Selznick Studios & Universal Pictures)
that he actually had some business cards made up which stated that Disney was the
official Kansas City rep for Selznick & Universal's newsreels.


Copyright Disney Enterprises, Inc. All rights reserved

Which obviously wasn't true. But given that Walt was hoping
to someday make a name for himself in Hollywood, a town whose currency is hype
& hyperbole … I guess we can overlook the fact that this then-22-year-old
inflated his resume.

Now let's jump ahead to August of 1923. When Walt is
actually out in Southern California, actively trying to break into the
biz. And since the only way that a new kid in town like him will ever get
a really-for-real movie producer to look at his work is by "accidentally"
bumping into them on the studio lot … Well, that's what Disney decided to try & do.

So clutching his completely bogus
official-Kansas-City-rep-for-the-Selznick-and-Universal-newsreel business
cards, Walt catches the trolley for the San Fernando Valley and soon finds
himself outside the gates of Universal Studios. Where – after presenting
his business card and slinging a fine line of bull at the guard who is manning that
gate – Walt is then given a lot pass. Which basically allowed this future movie
mogul to wander the length & breadth of Universal City.


Copyright Universal Studios, Inc. All rights reserved

Now let's pause for a moment here to put ourselves in Walt
Disney's shoes: You're a kid just in from Kansas City. You're always dreamed of
someday making the trip to Hollywood and then getting the chance to make
movies. And you've just now managed to con your way onto the lot of one of the
biggest, busiest studios in town.

Harrison "Buzz" Price (i.e. the Disney Legend who – in his
role as a research economist – helped Walt pick the site of Disneyland in 1953
and Walt Disney World in 1963) once told me about a conversation that he had
with the Old Mousestro while the two of them were on the Disney corporate plane
in the early 1960s. If I remember correctly, Buzz and Walt were flying out to
the East Coast to take part in some meetings related to the 1964 New York
World's Fair
when they had this chat.

Anyway … Over a couple of Scotch Mists, Disney started
reminiscing about his early, early days in Hollywood. In particular, Walt began
talking about the days that he spent wandering around Universal City.


Copyright Universal Studios, Inc. All rights reserved

And – yes – I said "days." According to what Disney
reportedly told Price, Walt spent three days exploring the Universal lot
until the guard at the front gate finally got suspicious and made him
surrender his pass. And while Disney did spend a lot of time while he was on
that lot knocking on doors, trying to get producers & executives to look at
his "Alice Comedies" proof-of-concept reel, Walt also spent much of those three
days wandering from set to set, looking in on Universal's various production
teams as they worked.

And as Price listened to Disney describe it was to be
walking down one of Universal's western sets and then turn a corner &
suddenly find yourself in 15th century Paris, on the massive outdoor
set that Universal's artists & craftsmen had just built for Lon Chaney's "The Hunchback Of Notre Dame" … Well, it then occurred to Buzz that those three days
that Walt spent exploring the Universal lot obviously had a strong influence on the
look & feel of Disneyland.

Of course, what's kind of ironic about this particular story
is that – back in early 1955 – when the bankers were quizzing Roy O. Disney
about what the Company's contingency plans were if Disneyland failed to catch
on with the public, Roy reportedly replied with "We'll just shoot our movies
& TV shows out here. We'll also rent the place out to other production
companies. They can shoot their westerns in Frontierland and medieval adventures out in
front of the castle. We'll figure out a way to make some money off of this
place."


Construction of Sleeping Beauty Castle nears completion in the Spring of 1955.
Copyright Disney Enterprises, Inc. All rights reserved

So if Disneyland hadn't succeeded, it might have then become
the Anaheim equivalent of Universal Studios. Which – come to think about it –
is actually what happened in April of 1962. Which is when Walt allowed director
Norman Jewison and a film crew from Universal to spend two weeks shooting in
& around the Happiest Place on Earth for the Tony Curtis comedy, "40 Pounds of Trouble."

But I'm kind of getting ahead of myself here … So let's get
back now to Walt Disney and his ties to Universal Studios. Which – as the 1920s
continued on – just got stronger & stronger.

To explain: After the "Alice Comedies" had kind of run their
course, Walt created a new cartoon character — Oswald the Lucky Rabbit
– which
he hoped to then build a new series of animated theatrical shorts around. Disney and
his team created a prototype "Oswald" cartoon, "Poor Papa," which Charles Mintz
(i.e. their "Alice Comedies" producer) was then able to get screened for
Universal Studios founder Carl Laemmle.


Copyright Disney Enterprises, Inc. All rights reserved

And Laemmle – who was anxious for Universal to have a cartoon series of its own
that could compete against the then-hugely popular "Felix the Cat" and "Koko the Clown" animated theatrical shorts – agreed to take Oswald on. But only
after Carl had given Charles & Walt extensive notes about how to they could
improve the appeal of this character (EX: make Oswald younger & less sloppy
and fat). The second Oswald cartoon, "Trolley Trouble" sealed the deal. Mintz
& Disney then signed a deal with Laemmle which promised that they'd produce
26 "Oswald the Lucky Rabbit" cartoons which Universal Pictures would then
release.

And throughout much of 1927 & 1928, Walt Disney was
reportedly very happy with this deal. Not only because the "Oswald" series
quickly became a hit with moviegoers. But also because the animated shorts that
Walt and his team were producing were being released by a major studio like
Universal Pictures.  Which — to Disney's way of
thinking —  meant that he'd finally made the big time in Hollywood.

But then – of course – this all came crashing down in the
Spring of 1928, when Walt (buoyed by "Oswald" 's box office success) traveled
to New York City with the hope that he could then persuade Charles to not only give
the Disney Brothers Studio team a raise but also increase the production budget
of the next round of "Lucky Rabbit" cartoons. But Mintz had another idea in
mind. For he actually proposed a 20% reduction in the amount of money that Disney & his
crew was spending on each "Oswald" cartoon.


Copyright Disney Enterprises, Inc. All rights reserved

When Walt balked, Charles advised him to take a look at his
contract. Which then revealed that it was Universal – not Disney – who actually owned
the rights to the Oswald-the-Lucky-Rabbit character. What's more, Mintz had
secretly hired away most of the animators that worked for Disney Brothers
Studio. Leaving Walt with very few cards to play in this genuinely awful
situation.

Of course, as any Disney history buff can tell you, it was
directly after this meeting in NYC with Mintz – on Disney's long sad train trip
back to Hollywood — that Walt initially dreamed up Mickey Mouse. So this story
has kind of a happy ending. Kind of.

But from a history point of view, where this tale gets interesting is that – while Disney
despised Charles Mintz for his underhanded dealings in the "Oswald" situation –
he bore no ill will against Carl Laemmle & Universal. After all, Walt had willingly
signed the contract for that cartoon series. More importantly, it was Disney's
own fault that he hadn't read the fine print and learned that it was Universal
Pictures, rather than Disney Brothers Studio, that retained all rights
to the Oswald-the-Lucky-Rabbit character.


Copyright Disney Enterprises, Inc. All rights reserved

But as Walt was famous for saying: "You may not realize it
when it happens, but a kick in the teeth may be the best thing in the world for
you." And the hard lesson that he learned in the Spring of 1928 helped shape the
way that The Walt Disney Company deals with intellectual property. Even today,
Disney's attorneys are famous for the convoluted contracts that they craft. Which then virtually guarantee that the Company retains the rights to any &
all characters which the Studio's employees create.

Of course, back when he was working in the 1920s &
1930s, Walt had absolutely no idea that the characters – more importantly, the
films that his studio was creating — would have the shelf life that they
enjoy today. Believe it or not, Disney actually assumed that the animated
features which his Company was producing would be like all of the
other movies that Hollywood was producing at this time. In that they could only be
released theatrically once … And after that … Well, that was pretty much it.

According to Neal Gabler, the author of "Walt Disney: The Triumph of the American Imagination," what changed Walt's attitude on this
matter was 1930's "Dracula" and 1931's "Frankenstein." Or – rather – the huge
amount of money that Universal Studios made when they repackaged these classic
horror films as a double feature and then sent them back out into theaters in
1938.


Copyright Universal Studios, Inc. All rights reserved

Mind you, Walt didn't look at that "Dracula / Frankenstein"
double bill and then – all on his own – come up with the idea of putting past
Disney hits like "Snow White" and "Pinocchio" back in theaters. According to
Gabler, it was an WWII-era encounter with a Universal executive that actually
set those wheels in motion:

While coming back on the train from one of his Washington
trips in 1942, (Walt) had met Nate Blumberg, the head of Universal Pictures,
who had told Walt how Universal had mined its old film library for pictures
they could reissue and advised the Disney Studio to do the same. Walt (then)
prodded Roy on this matter, asking him to consider re-releasing Snow White and
possibly some of the other features for Christmas in 1943. Roy finally agreed
on Snow White, though the Company missed the holiday season and opened it
instead in February 1944.

And it was this one change in attitude, thinking of the films
that Walt Disney Studios produced not so much as dairy products (i.e. things
that had a limited shelf life, that you used once and then discarded) but – rather – as
long-term assets which then allowed the Mouse Factory to make it through the
late 1940s & early 1950s. When television suddenly arrived on the scene and
the movie game changed forever.


The poster for the 1944 re-release of "Snow White and the
Seven Dwarfs." Copyright Disney Enterprises, Inc.
All rights reserved

And helping Walt through this extremely tumultuous time in
the entertainment industry's history was Jules Stein, the head of the Music
Corporation of America AKA MCA. So when the Old Mousetro began thinking about
getting into television in 1952 (to help finance the construction of
Disneyland), it was Stein who helped open the doors for Disney at CBS, NBC and
ABC. And if the stories that Company old-timers have told me are true, Jules
not only brokered the deal for American Broadcasting executives (which – in exchange
for producing a weekly "Disneyland" TV series for ABC – Walt got $500,000 in
cash as well as $4.5 million in loans which he could then use to fund the
construction of his project in Anaheim), Stein also got MCA to kick in a little
seed money for that theme park as well.

And Walt never ever forgot about how helpful Jules had been, the
key role that this Hollywood mover-and-shaker had played when it came to moving
Disney Studios to the next level. Not to mention how personally helpful Stein
had been towards the Disney family (EX: when Roy E. Disney graduated from
Pomona College in 1951, Jules had the then-president of MCA, Lew Wasserman,
call around and find Walt's nephew a job in the industry. Which is how Roy E.
wound up at a page at NBC).

Which is why – after MCA had merged with Decca Records in 1962 and thus became
the owner of Universal Pictures as well as of that studio's 423-acre backlot –
Walt was pleased to get a call from Jules. Asking him to come over the hill so
that these two studio heads could then go for a stroll around the Universal
lot.


Copyright Universal Studios, Inc. All rights reserved

Now as Buzz Price told me this story, as Jules walked with
Walt around the backlot, he explained that he wanted to pick Disney's brain.
You see, MCA was toying with the idea of reviving Universal's studio tour
(which had been such a moneymaker for the Company back in the 1920s). And since
the success of Disneyland had now made Walt the world's leading authority on
what tourists would really respond to, Jules wanted to know: Did the backlot have the makings of an attraction? Did Disney think Southern California visitors would pay for the privilege of visiting Universal City and then see how movies & TV shows are really
made? Or are people in the oh-so-sophisticated 1960s just too jaded now to be sucked in by that sort of Hollywood hokum?

And it was at this point in their walk that Walt supposedly told Jules
about his own visit to Universal Studios nearly 40 years earlier. How he had
spent three days exploring the backlot, looking on in various sets. He made a point of saying that this
early Hollywood escapade had been one of the big thrills of his life. Which was
why Disney was certain that the public would still love to get the chance to walk
through Universal's gates and then see what went on behind-the-scenes.

Of course, to get some sense of how many people would
really be interested in visiting a Universal Studios Tour attraction (more
importantly, what they'd be willing to pay to get in), Disney suggested that
Stein reach out to Price's firm and have this research economist run the
numbers for MCA. And given that the backlot was looking pretty ratty in spots
during their walk-thru, Walt then told Jules hire a designer to unify
Universal's looks. Spruce the place up a bit. Or – at the very least – give the studio tour a strong
starting-off point as well as a big finish.


Copyright Universal Studios, Inc. All rights reserved

And Stein followed each and every one of Disney's suggestions.
Turning to Albert Dorskind (i.e. the longtime MCA executive who had noodging
upper management for years about how they should revive the Universal Studios
Tour), Jules ordered Albert to reach out to Buzz Price's company and commission
a study. Stein also had Dorskind hire Harper Goff (i.e. the future Disney
Legend who not only designed the Nautilus for Disney's "20,000 Leagues Under The Sea" but also helped Imagineer Disneyland's Main Street, U.S.A. area &
Jungle Cruise attraction) to develop a distinctive look & transportation
system for this proposed Universal our.

And two years and $4 million later, the Universal City
Studio Tours officially opened for business in June of 1964. For the princely sum of just
$2.50 for adults and $1.50 for children, you could climb aboard the Goff-designed
Glamour Tram and then head out for a 90 minute-long adventure. Which – at that time,
anyway – included a walk-thru of a faux version of Doris Day's dressing room.
Not to mention a chance to dine-with-the-stars by grabbing a quick lunch at the
Universal Pictures commissary.

As for Jules & Walt, they stayed friends 'til the day
that Disney died in December 15, 1966. With Walt being a big support of Jules'
philanthropic efforts (which explains that Mary-Blair-designed mosaic which you'll
find decorating one of the waiting rooms at UCLA's Jules Stein Eye Institute).
And Stein … Well, given that he was such a big believer in Disney's magical
touch, Jules was always calling Walt with new projects that he thought the Old
Mousetro should take on. Like the time Stein phoned Disney and suggested that he
buy the then-abandoned Ellis Island complex and turn into an off-shore
Disneyland for New Yorkers.

But Walt didn't always listen to Jules' suggestions. In
fact, Disney deliberately ignored Stein's advice when it came to the subject of
EPCOT. When Jules learned of Walt's plan to build a futuristic city as part of
his Florida Project, Stein immediately got Disney on the phone and told him
flat-out not to go ahead with that aspect of Disney World. That if the
bureaucratic red tape which Jules had to deal with on a daily basis because
Universal City had been incorporated were any indication, Walt was in for years
of headaches & heartache.

But as it turned out, Disney didn't have years. He had
months. And Stein … Well, while he tried to keep the lines of communication
open with Disney Studios after Walt died … To be blunt, Jules just didn't have the same sort of
long-term friendship / good working relationship with Roy O. that he did with
Walt. And when Disney's brother died in December of 1971 and Stein retired from
Universal in 1973, relations slowly began to deteriorate between the two
companies.

Mind you, Disney Studios and Universal Pictures could still occasionally work together. But only at times when one or more of these media giants felt
threatened. Take – for example – when Disney & Universal jointly sued Sony
in 1976. All because these two studios saw the Betamax video recorder as a
direct threat when it came to maintaining the long-term value of their film libraries.


Copyright Sony, Inc. All rights reserved

But perhaps the strangest times that Disney & Universal came
together was in 1984. Which was when the Mouse – as it found itself under attack from
greenmailers like Saul P. Steinberg & Irwin Jacobs – began searching for
safe harbors. Which – in this instance, anyway – meant quickly finding a way to make
Walt Disney Productions a far less attractive target for acquisition.

And one of the easiest ways to do this was by merging with a
competitor. In effect making Disney too big to buy. Which was what Ron Miller
& Card Walker were trying to do when they reached out to Lew Wasserman (who
was now Jules Stein's successor) and asking him if MCA  / Universal would be
interested in acquiring Walt Disney Studios.

As Connie Bruck recounts in her 2003 book, "When Hollywood Had a King: The Reign of Lew Wasserman, Who Leveraged Talent into Power and Influence," Wasserman was interested in acquiring Disney. And this deal came within inches of actually happening. Only to then be derailed at virtually the last minute due to Lew's stubbornness:


Copyright Random House, Inc. All rights reserved

"All the terms were done," said Barry Diller, who
had learned what happened from one of the principals. "But the Disney
family said that Ron Miller [a Disney executive] had to be president. Sid
[Sheinberg]
said to Lew, 'It's fine.' Felix [Rohatyn, the investment banker
advising MCA] said to Lew, 'Do it – a year from now, you'll get rid of Miller,
and make Sid President.' But Lew said 'No. Sidney is president.'

"It was Lew's inflexibility that caused him to blow
deals he should not have blown," Diller added. "He and Jules [Stein]
had built the best company – they should have owned the world. And had they
made this deal with Disney, everything would have been different."

Now contrast this with what happened just one year later
when Ron Miller was out and Michael Eisner was now in charge of the Mouse
House. Within three months of coming to power at Disney, Eisner announced that
Walt Disney World would soon be adding a studio tour to its already large
assortment of attractions.


Concept art for the 1985 version of the Disney MGM Studio Tour. Copyright Disney
Enterprises, Inc. All rights reserved

"And why would this news upset the folks at Universal?," you
ask. Because – as I mentioned at the very top of this article – MCA / Universal
had been trying to get a clone of their Hollywood studio tour built  in the Central Florida area ever since 1979. What's more,
Michael Eisner (while he was working at Paramount Pictures back in 1981) had
allegedly sat in on a meeting where Universal executives had gone into great
detail about the sort of theme park that they were planning on building in Orlando. So
the new head of Disney not only knew what the competition was planning on building, he knew how to top them.

Which is why Universal – for a while, anyway, in early 1985 –
took a "If you can't beat them, join them" approach. Executives from MCA  / Universal
Studios Recreation Group actually reached to Disney and suggested that the two companies join forces on this studio tour project. Which (on paper, anyway) did make sense. Given
that Disney (at that time) didn't have a library full of films which would appeal to adults.
Whereas Universal did. More to the point, MCA / Universal had over 20 years of
experience at that point when it came to running a studio theme park
attraction. So the Imagineers could immediately tap into that expertise.

The way I hear it, Disney listened politely to Universal's
offer and then opted to go with MGM/UA instead. Mostly because MCA  / Universal
was looking for some sort of on-going, royalty-based arrangement. Whereas MGM/UA would license
its name to Disney (more importantly, give WDI access to 250 titles in its film
library) for 20 years at a ridiculously low rate. Starting at $100,000 a year
and then slowly climbing to $1,000,000 in the final year of this licensing deal.


Copyright HarperCollins Publishers, Inc.
All rights reserved

"And how did Universal react to this news?," you query.
Well, as Kim Masters recounted in her 2000 book,  "Keys to the Kingdom : The Rise of Michael Eisner and the Fall of Everybody Else," Sid Sheinberg (i.e. MCA/Universal's
then-president and COO) clearly missed the good old days when people like Jules
Stein & Walt Disney were the kings of Hollywood. When the competition
between studios was cordial, not quite so cutthroat.

In "Keys of the Kingdom," Masters quotes Sheinberg as saying
that the Disney studio tour attraction was " … a rip-off of a concept that we
worked hard to develop." More importantly, that "… Michael Eisner had been
exposed to a lot of very confidential information and knew (exactly) what our
plans were." But the crew at MCA / Universal ultimately wound up getting snookered by Disney because " … we
were trying to behave by a code of chivalry that I guess was out of date."

There's a lot of story still left to tell here, folks. Especially
when it comes to the brutal PR battle that erupted between Universal & Disney in
the mid-to-late 1980s when it came to who was building the best studio theme
park in Central Florida. More importantly, who stole the ideas for what attractions from whom.

But rather than end things on a down note like that, I'd prefer to
circle back on a better time & place in our narrative. To be specific, the strong friendship / good working relationship that Jules
Stein & Walt Disney had (which is actually commemorated as part of that Mary
Blair-designed mural  at the UCLA Eye
Center by the dedication tile depicted above). More importantly, the part that Walt played in the revival
of the Universal Studio Tour. Which can be directly traced back to those three
days that a certain 21 year-old spent exploring the magical movie kingdom which Universal City's backlot used to be back in the 1920s.

Which brings us now to the obvious question: Did Disneyland inspire the Universal Studio Tour in Hollywood? Or was it actually the other way around?

Your thoughts?

 

Editor's note: My apologies for JHM being a bit light on
content last week. But after that freak Nor'Easter, I initially thought that I'd be able to knock out this how-Walt-influenced-and-impacted-the-Universal-Studio-Tour
story in just a day or so. But six days later … Well, there's still a ton of
material that I wasn't able to fold in here. Which brings me to my question: Would you
guys be interested in more stories that look back on the Disney /
Universal theme park wars of the late 1980s / early 1990s? If so, please let me
know. And I'll then see if I break this "War And Peace" -length narrative into a more
Web-friendly format.

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

Continue Reading
Advertisement
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

History

Why Disney’s Animal Kingdom’s Beastly Kingdom Was Never Built

Published

on

disneys-aniimal-kingdom-beastly-kingdom-never-built

This article is an adaptation of an original Jim Hill Media Three Part Series “Is DAK’s Beastly Kingdom DOA? (December 2000).

You can park your car in the “Unicorn” parking lot.

You can buy your admission ticket at a ticket booth with a huge dragon’s head on it.

And — for a while there — you could even catch a glimpse of a fire-breathing monster as you took a cruise along Discovery River.

So how how come it’s more likely that we will see real unicorns or dragons before the we ever see a “Beastly Kingdom”?

What happened? Why did Walt Disney World decide to scrub its years-in-the-making plans for expansion of its animal theme park? Why table what would seem to be a sure-fire addition to Disney’s Florida resort?

The Price Tag on Building a New Land

Those who have been following the Walt Disney Company’s over the years will not be be surprised to learn that the projected high price tag for building “Beastly Kingdom” factored heavily in upper management’s recent decision to postpone indefinitely any major expansion of Disney’s Animal Kingdom. After all, if times are so tough for the Mouse that they have to lay off the Magic Kingdom’s marching band as well as Epcot’s fife-and-drum corp, what are the chances the company would be willing to spend $200 to $300 million to add a new land to DAK? Slim to none.

Mind you, Mickey was perfectly willing to pony up the $100 million necessary to build the Animal Kingdom Lodge . But that’s different. That’s a hotel. That 1307 room resort starts making money for the Walt Disney Company the moment it opens.

But “Beastly Kingdom?” Exit surveys suggested that — even if Disney went forward with the construction of Beastly Kingdom, Walt Disney World wouldn’t see a large enough increase in attendance at WDW’s fourth theme park to justify the cost of actually building “Beastly Kingdom.”

Guests Wanted to See Unicorns and Dragons at Disney’s Animal Kingdom

The real irony here is that one of the only reasons Disney’s Animal Kingdom ever got built was that way back in 1993, guests who were surveyed about ideas for a fourth WDW theme park responded strongly to the notion of having a place in Florida where they could see unicorns and dragons.

Want to hear what folks were told about “Beastly Kingdom” back then? What follows is an excerpt from an exact transcript of an early marketing presentation on Disney’s Animal Kingdom. It describes in great detail the fun that would have been had in this part of the proposed park:

Beastly Kingdom Marketing Presentation (1993)

Beastly Kingdom is the realm of make believe animals, animals that don’t really exist, out of legends, out of fairy tales, out of storybooks. Like our legends and fair tales about imaginary animals, this land is divided into realms of good and realms of evil.

The evil side is dominated by DRAGON’S TOWER, a burned, wrecked castle inhabited by a greedy, fire breathing dragon. He hordes a fabulous treasure in his tower chamber. The castle is also inhabited by bats who speak to us from their upside down perches. The bats have a plan. They enlist our help trying to rob the dragon and fly us off on a wild chase. At last, we meet the fire-breathing dragon himself and barely escape un-barbecued.

The good side of this land is ruled by QUEST OF THE UNICORN. An adventure which sends us through a maze of medieval mythological creatures to seek the hidden grotto where the unicorn lives. There is also FANTASIA GARDENS. A gentle musical boat ride through the animals from Disney’s animated classic, “Fantasia.” Both the crocodiles and hippos from ” Dance of the Hours” and the Pegasus, fauns and centaurs from Beethoven’s “Pastoral” are found here.

Sounds pretty impressive, yes? Those WDW guests surveyed back in 1993 thought so. They identified “Beastly Kingdom” — with its mix of roller coasters and imaginary animals — as the number one reason that they’d want to visit this proposed fourth theme park.

Opening Disney’s Animal Kingdom is Real Animals

So why wasn’t “Beastly Kingdom” part of Disney’s Animal Kingdom when the park opened on April 22, 1998?

Again, cost played a big part in delaying construction of this highly anticipated land.

But DAK’s future planning had to be factored in too.

After all, it took the Walt Disney Company three years and $800 million just to get “Phase One” of DAK open. And — since the park’s name actually had the word “animal” in it — the Imagineers felt that opening day guests would want to see some actual live animals. So the majority of DAK’s capitalization was poured into building the Africa and Asian safari areas.

After that … well, someone had to make a decision. Disney’s Animal Kingdom was supposed to celebrate all animals: the live ones, the extinct ones, as well as the imaginary. The African and Asian enclosures would take care of the live animals.

But — in doing that — Disney blew through most of DAK’s initial budget. There was only enough money left to build one more land.

Which should the Mouse go for? Dragons or dinosaurs?

“Dinosaur”, Frustrated Imagineers, and Roller Coasters

In the end, the deciding factor here was the money the Disney Company had already blown on the soon-to-be-released computer animated film, “Dinosaur.” Even back in 1995, the Mouse had already invested upwards of $30 million into production of this movie. (Current estimates suggest that Disney may have spent as much as $150 million to finish this film, making “Dinosaur” even more expensive than James Cameron’s infamously over-budget 1997 epic, “Titanic.” ) Eisner wanted to make sure that Disney’s “Dinosaur” movie made a return on that investment, so he insisted that DAK feature an attraction that heavily hyped the forthcoming film.

That decision angered Joe Rohde and the other Imagineers on the Disney’s Animal Kingdom project. After all, one of the real reasons that DAK was being built was to keep WDW guests from leaving property to go visit Busch Gardens – Tampa Bay.

And what was Anheuser Busch’s Florida theme park best known for? Its animal displays and its killer roller coasters. With African and Asia, Disney had all the animals it needed. But where were the coasters?

“Dragon’s Tower” at Beastly Kingdom

According to Disney’s Animal Kingdom’s original plans, “Dragon’s Tower” was to have been this park’s signature attraction. That’s why the dragon was featured dead center in DAK’s logo. After guests visited WDW’s fourth theme park, this was going to be the ride they raved about the folks back home about.

What was so special about “Dragon’s Tower?” This high tech thrill ride would have been the Walt Disney Company’s first in-park use of an inverted roller coaster. This attraction would have also featured the largest AA figure ever built for a Disney theme park. The angry jewel encrusted dragon found in the ride’s finale — belching fire and smoke at your car as you zoomed on by — would have easily dwarfed any of the dinos found in “Countdown to Extinction” (AKA the “Dinosaur” ride).

But Eisner insisted that it was more important that DAK feature an area that synergized with the upcoming “Dinosaur” film.

“Beastly Kingdom” would have to wait ’til DAK’s “Phase Two” … which, back then, was to have been completed no later than Spring 2003.

Phase One – “Beastly Kingdom” Easter Eggs

So — with this understanding that “Beastly Kingdom” hadn’t been cancelled, but merely postponed — WDI agreed to scale back their initial plans for Disney’s Animal Kingdom. But, even as they mapped out plans for the “Phase One” version of DAK, the Imagineers deliberately put in some pretty broad hints of the fun yet to come when “Beastly Kingdom” finally opened. That’s why you can park your car in the “Unicorn” lot as well as buy your tickets at the dragon headed ticket booth.

Dragon on Discovery River

As for that fire-breathing dragon found in the cave down along Discovery River … before cost over-runs in other areas of DAK severely cut in the proposed budget for this part of the park, that make-believe monster was just one of many fantastical show elements that would have been found along this part of the river. That whole stretch of Discovery River was supposed to be one big coming attraction for “Beastly Kingdom.”

Had the Imagineers gotten all the money they were originally supposed to get, here’s what you would have experienced after your boat pulled away from the dock and began its cruise around Discovery River:

As you passed under the main bridge leading into Safari Village, you would have seen that the water ahead was littered with the shattered lances and crumpled armor of a great many fallen knights. But what horrible fate could have befallen all of these brave adventurers? A roar from the nearby cave offers a clue.

As your boat floated past the opening of the cave, you would have seen a duplicate of the dragon found in the cavern under Le Chateau de la Belle au Bois Dormant at Disneyland – Paris. Only WDW’s version would have been a lot more active than France’s sleepy monster. This dragon would have craned his neck out of the cave, roared at the guests and then breathed fire their way, before once again settling back down to sleep.

At this point, your boat driver would have started to get nervous. He would explain that he was worried that the dragon’s roaring would awaken the Kracken, a mythical Greek sea monster that was known to lurk along this stretch of Discovery River. Sure enough, the water around the boat begins to bubble ominously.

Off to one side, the huge fin of the Kracken suddenly cuts through the water. As the boat begins rocking back and forth, you’re certain you’re headed for a watery grave. Just then, your captain pulls out a lyre and begins plucking an odd tune. As the boat stops rocking and the water stops bubbling, the captain explains that music puts the Kracken back to sleep. Once that it’s safe to move on, the boat continues to head up river.

Just as you round the bend, your captain points off excitedly to your left. There on the shore, you catch a glimpse of a unicorn. The beautiful white creature — shrouded in mist as it stands in a picturesque grove of trees — paws the earth lightly with one hoof and nods its golden horn our way. The unicorn’s only visible for just an instant, but it truly is a beautiful sight.

As your boat pulls up to the dock in Harambe, you and your fellow guests would still be buzzing about the wonders you would have glimpsed on this leg of your adventure of Disney’s Animal Kingdom …

But of course … this didn’t happen. As DAK’s opening day grew nearer and it became obvious that the whole project was going over budget, great show elements like the Kracken and the Unicorn got cut from the “Phase One” version of the park. In the end, there was only enough money left in the budget for put one creature along the entire length of Discovery River.

Again — because Eisner insisted that “Dinosaur” be heavily synergized at DAK — the Imagineers decided to build a full-scale version of Aladar, the heroic iguanadon from the forthcoming film. That’s the AA dinosaur guests glimpsed roaring and splashing at water’s edge as their Discovery River boat floated past Dinoland USA.

Unfortunately, this decision left the other leg of the Discovery River boat cruise a five minute cruise past nothing. So Joe Rohde begged, pleaded and wheedled … and eventually got Eisner to kick in another couple of thousand dollars. With this tiny chunk of change, Joe was able to get the rock dragon that spews water along this part of the river built, as well as a very stripped down version of the park’s fire breathing dragon.

But don’t go looking for an Americanized version of Disneyland – Paris’s majestic AA dragon to be found along this part of Discovery River. Rohde’s Imagineers did the best they could with zero cash. All you’ll find here now is a somewhat dinky cave at water’s edge. As the boats went by, a ferocious roar would echo out of the cave, followed by a burst of flaming propane. These effects hinted that there was a dragon somewhere deep back inside that cave … but guests never really got a glimpse of the thing.

Discovery River Disappointments

As you might imagine, WDW visitors were pretty unimpressed with what they saw along Discovery River once DAK opened. In fact, this was the ride that guests singled out — right from Opening Day — as the worst attraction in all of Disney’s Animal Kingdom. After waiting in line for over an hour to board the boats, they were furious to find that there was virtually nothing to see along the water during their five minute journey to Harambe.

The Imagineers were obviously embarrassed by this situation. It was particularly frustrating to WDI because they knew that they had a solution to the Discovery River problem, ready to go. But Disney management was too cheap to put up the money to make the fixes.

But that had been typical of Disney management’s handling of the whole DAK project. Given the choice between doing things the right way and the inexpensive way, the Mouse always opted to go cheap.

Disney’s Animal Kingdom Opening Day Capacity Problems – “Camp Minnie-Mickey”

Take — for instance — how the Mouse handled the park’s capacity problems. When it became obvious that Asia was not going to ready in time for Disney’s Animal Kingdom’s April 1998 opening, the Imagineers began warning Disney management that DAK would not have a full day’s worth of shows and attractions. After having paid full price for admission, guests were sure to complain if they only got a half day’s worth of entertainment.

Eisner’s solution? Slap in a temporary land, similar to the “Mickey’s Birthdayland” area that the company had created for WDW’s Magic Kingdom way back in April 1988. From its first conceptual drawing right through to the first guest walking into Mickey’s house, “Mickey’s Birthdayland” had only taken 90 days to install.

Rohde and his Imagineers was appalled at Eisner’s suggestion. But — rather than tell the boss that his idea was terrible and that they wanted nothing to do with it — the DAK design team insisted that they were far too busy supervising construction in the rest of the park to work up any new temporary lands.

So Eisner ordered WDW’s entertainment office to take over the project. Using “Mickey’s Birthdayland” as their template, the entertainment staff came up with the concept for “Camp Minnie-Mickey.” Since there was no money available for even the cheapest of off-the-shelf rides, the WDW team opted to build “Camp Minnie-Mickey” around two low budget stage shows and several no budget character encounter areas.

How quickly and cheaply was “Camp Minnie-Mickey” thrown together? Do the float units the characters perform on in “Festival of the Lion King ” look familiar? They should. They’re the exact same parade floats that Disneyland ran up and down Main Street USA during the three year run of its “Lion King Celebration” parade.

Hope for Joe Rohde and Imagineers in Phase Two

Having this rapidly slapped together area sitting alongside lands that they’d spent years designing really irked the Imagineers. But Rohde advised his team to be patient and hold their tongues. After all, once Disney’s Animal Kingdom opened on April 22, 1998 and proved to be a huge success, then WDI would finally get the time and the money necessary to fix all the stuff that was wrong with the park.

Then the Imagineers could get the chance to put back all the stuff that was cut out of Discovery River. Then they could quietly pull the plug on that monstrosity, “Camp Minnie-Mickey.” Then WDI could finally get around to DAK’s “Phase Two” and build Beastly Kingdom.

Well, April 22, 1998 arrived and Disney’s Animal Kingdom opened …

But — after that — things didn’t quite go according to plan.

Eisner’s Expectations for Disney’s Animal Kingdom

Okay, kids — before we get back to the story of how “Beastly Kingdom” ended up on Disney Animal Kingdom’s (DAK) endangered species list — you need to understand what the Mouse’s original expectations were for its fourth Walt Disney World (WDW) theme park.

Here’s what Disney CEO Michael Eisner had hoped would happen when DAK opened on April 1998:

  • Attendance levels would go through the roof at the Magic Kingdom, Epcot, and the Disney-MGM Studios, as a record number of visitors rushed down to Florida to check out WDW’s fourth theme park.
  • Guests who had previously stayed on property at Walt Disney World hotels for four days would now book five day vacation packages — just to be sure that they didn’t miss any of the new shows and attractions that had recently been added to the resort.
  • All this extra guest traffic would result in increased revenues for WDW’s hotels, shops and restaurants — which would have an immediate positive impact on the Walt Disney Company’s bottom line.
  • Eisner and his staff would bask in the glow of the unparalleled success of Disney’s Animal Kingdom for a moment … then get right back to work, brain-storming ideas for WDW’s fifth theme park.

That’s what Uncle Michael had hoped would happen, anyway.

Reality proved to be infinitely harsher.

Walt Disney World Attendance in 1998

In spite of the Mouse’s rosy projections, Disney’s Animal Kingdom — in its first year of operation:

Actually drove down attendance levels at the other three WDW theme parks in 1998.

  • 8% fewer guests visited the Magic Kingdom
  • 9% fewer went to the Disney-MGM Studios
  • Epcot’s attendance levels dipped a startling 11%

What happened? In a word — cannibalism.

How Does Opening a New Theme Park Affect the Other Theme Parks?

“Cannibalism” is the term Disney Company executives use to describe what happens when a brand new theme park opens and begins eating into the attendance levels of the older, more established parks at the same resort.

Epcot Opening

In 1982, when Epcot opened, that park initially cut significantly into the number of guests that annually visited the Magic Kingdom. However — over time — attendance levels at Magic Kingdom bounced back to what they once were after the newness of Epcot had worn off. Meanwhile, Epcot Center began drawing guests all on its own to WDW. In the end, it all worked out just fine.

Disney-MGM Studio Opening

A similar thing happened in May 1989, when the Disney-MGM Studio theme park threw open its gates. For almost a year, attendance levels at the Magic Kingdom and Epcot slumped while guests opted to go to the new WDW theme park rather than visiting their old favorites. But — once again, over time — the situation sorted itself out. Attendance levels at the older WDW parks slowly rose back up to where they once were, as the Disney-MGM Studios began luring millions of new tourists to come see Disney’s Florida resort.

Disney’s Animal Kingdom Opening

The Mouse had been anticipating that — when Disney’s Animal Kingdom opened — that it too would initially bleed guests away from the Magic Kingdom, Epcot, and the Disney-MGM Studios. That’s why Eisner had had the Imagineers add new attractions and/or complete major rehabs to each of the older WDW parks in the 18 months prior to DAK’s opening.

This was Uncle Michael’s brilliant scheme. He honestly believed that — if the Magic Kingdom, Epcot, and the Disney-MGM Studios each had new rides and shows for visitors to see — guests who had come down to WDW just to see Disney’s Animal Kingdom during its first year of operation would still end up of staying on property an extra day or so just to check out all the new stuff at the other parks.

On paper, that really did seem like a brilliant plan. Too bad reality got in the way.

Eisner’s Attendance Plan Doesn’t Go as Planned

What happened to ruin Eisner’s plan? For starters, Epcot’s heavily hyped new thrill ride — GM Test Track — was beset with horrible technical problems and ended up opening a full 18 months behind schedule. So that park really had nothing new to offer to returning WDW guests the year DAK opened.

Over at the Disney-MGM Studios, a much anticipated addition to the park — “David Copperfield’s Magic Underground” restaurant — never made it off the drawing board because the magician’s outside financing for the project disappeared. It would now be months after DAK’s opening before the studio theme park’s next big attraction — an East Coast version of Disneyland’s “Fantasmic” — would be ready to start entertaining WDW visitors.

As for the Magic Kingdom … truth be told, very little thought was put into to adding new shows and attractions to WDW’s first theme park. The Magic Kingdom had always been the favorite with Disney World visitors. Eisner and WDI felt that — what with the recent “Mickey’s Toontown Faire” redo as well as the 25th anniversary parade that was still running daily at the park — there was still plenty of semi-new stuff to entice people into making a return trip to the Magic Kingdom.

So — given all the money the Walt Disney Company had pumped into the Magic Kingdom, Epcot, and the Disney-MGM Studios to counter-act the effects of DAK’s opening — Eisner had anticipated that the attendance levels at WDW’s older parks would only dip by 5% in 1998. He was said to be furious when — almost across the board — attendance fell by almost twice that amount at all three of the other WDW theme parks.

This news immediately put WDW’s management team into crisis mode. The big boys in Burbank wanted attendance levels at each of the older WDW parks driven back up immediately. The managers of the Magic Kingdom, Epcot, and the Disney-MGM Studios reminded Eisner and Company that — in order to do that — they’d need money fast for new shows, parades and attractions. Eisner immediately agreed to free up some funds for the Florida park.

And where did Eisner get the money to create these new WDW shows? You guessed it. He snagged the funds that had been previously earmarked for expansion of Disney’s Animal Kingdom. Specifically, the money that would have been set aside for construction of “Beastly Kingdom.”

“Beastly Kingdom” Defunded – Problems at Animal Kingdom

Rohde and his Imagineers began complaining about the short-sightedness of Disney management’s fiscal planning. With that money gone, it would now be five years or more before there’d be any money in the budget to create any new significant attractions for DAK.

WDW managers admitted that this was true. But — given all the problems that Disney’s Animal Kingdom was having during its initial year of operation — it didn’t seem too wise right now to complain about the park’s future. Unless these problems got resolved quickly, it didn’t look like DAK would have much of a future.

What sort of problems was Disney’s Animal Kingdom having back then? You name it, the park was having problems with it.

Guests Getting Lost at Disney’s Animal Kingdom

Due to the twisty, turny nature of the park’s walkways as well as all the lush vegetation, guests were constantly getting lost as they walked through the park. Disney had to spend thousands on new, bigger signage for the theme park to help guests find their way around the place.

Guests Leaving Disney’s Animal Kingdom Early – Busy in the AM

Then there was all the troubles with DAK’s shops and restaurants. Particularly during the first eight months Disney’s Animal Kingdom was open (when only the African safari adventure was up and running), the Mouse had an awful time getting guests to stay inside the theme park past 4 p.m.

What was the problem? Due to the horrible heat in Florida, most of the animals along the African safari route would go lie down in the shade — disappearing entirely from view — by about 10 a.m. each morning. Once DAK management learned that its African menagerie had begun dropping from sight most days before noon, it quickly put the word out to WDW’s hotels to encourage their guests to visit DAK as early in the day as possible.

This resulted in a completely unworkable traffic flow situation at DAK. By 7:30 a.m. most mornings during that first summer of operation, the park would already be full. By 8 a.m., there’d be a two hour long line in the queue for the African safari ride as well as guests waiting for over an hour to get in to see “It’s Tough to Be a Bug.” Given that so few of Disney Animal Kingdom’s restaurants had been designed to serve breakfast, there were never enough places open at that hour to handle all those sleepy, cranky people looking for food. That first summer at DAK was a complete disaster.

But — as bad as the early morning hours at DAK were — the late afternoon was even worse. Why for? Because the crowds — having blown through Disney’s Animal Kingdom minimal number of shows and attractions in just a few hours — had already left the park for the day. By 4 p.m. most afternoons, you could have fired a cannon down the middle of the street in Safari Village and not have wounded a single soul.

Poor Merchandise and Restaurant Sales

Having the park virtually empty by late afternoon played hell with DAK’s projections for food and merchandise sales. All the managers of the park’s stores and restaurants were begging WDW management for help in turning around their depressed sales. (The folks running the giant “Rainforest Cafe” at the entrance of Disney’s Animal Kingdom were particularly desperate. They had paid big bucks for the right to build this branch of their restaurant chain right outside the entrance to WDW’s newest theme park. But most evenings, barely a third of the cavernous cafe had any guests in it.)

Fixing Disney’s Animal Kingdom with Night-Time Entertainment

WDW management tried to come up with a solution to DAK’s traffic flow problems. But it quickly became obvious that there’d be no quick fixes for this situation. After all, it wasn’t like Disney could do here what they did at Epcot and the Disney-MGM Studios to keep guests in the park at night. Since the lights in the skies and all the noise was sure to frighten the animals, a nightly fireworks display was out of the question.

There was also some talk of creating a special night-time parade to roll through the streets of Disney’s Animal Kingdom and entertain guests after dark. For a time, WDW management even considered bringing Disneyland’s much maligned “Light Magic” streetacular to Florida to provide after-hours entertainment at DAK.

But Rohde and his team of WDI designers quickly killed any talk about night-time streetaculars at Disney’s Animal Kingdom. They pointed out that the park’s streets and trails were just too tight and narrow to allow even the smallest floats easy passage. The Imagineers reminded WDW management how much trouble DAK’s small day-time parade — “The March of the Art-imals” — was having making its way around the park in broad daylight. Imagine how much trouble a similar parade would have making its way around DAK in the dark.

Fix Disney’s Animal Kingdom’s Problem with Attractions – Build “Beastly Kingdom”

Rohde’s team insisted that the solution to the traffic flow problems at Disney’s Animal Kingdom was obvious: beef up the parts of the park that didn’t rely on real animals. That meant adding new shows to Dinoland USA as well as finally building Beastly Kingdom. By adding these additional shows and attractions, WDW management would give guests a real reason to stay at DAK after dark — rather than trying to trick visitors into staying with a lame after-hours parade and/or a smallish fireworks display.

Privately, officials in WDW management agreed with the Imagineers that this was the logical, reasonable way to fix Disney’s Animal Kingdom. The trouble was that the folks back in Burbank weren’t acting reasonably or logically right now. Disney Company management had panicked when they had seen the drastic dip in attendance at WDW’s three other theme parks. Now they were running scared.

And Eisner had already okayed WDW management’s decision to grab the money that had been earmarked for DAK expansion and use it for bolstering sagging attendance at the other three WDW theme parks. That meant that Imagineering had next to no money left to fix all the glaring problems at Disney’s Animal Kingdom. More ominously, it now looked like it would be five years — or more — before WDI could afford to add any significant new attractions to DAK.

It was a very depressing time for the Disney’s Animal Kingdom design team. But — again — Rohde told his Imagineers not to lose heart. He told them that DAK — in particular “Beastly Kingdom” — might still be saved yet.

Competition for Disney – Universal Studios’ Islands of Adventure

For Joe knew that Seagrams / MCA was spending two billion dollars to expand its Universal Studios Florida theme park complex — which was just down the road from WDW. And the centerpiece to this ambitious expansion project was a brand new theme park: Universal Studios’ Islands of Adventure.

Rumors were flying around the theme park community that Seagrams / MCA was spending hundreds of millions of dollars on their new Florida park because they were out to top Disney. Universal wanted “Islands of Adventure” to have such amazing state-of-the-art attractions that this park would top any ride that could be found at Walt Disney World.

Secretly, Rohde and his Imagineers were hoping that Universal Studios’ Islands of Adventure would be a huge success. Why for? Because the Walt Disney Company would then be embarrassed that it didn’t have the best rides in Florida anymore. And then maybe the Mouse would get worried that they were starting to lose guests to the new Universal park.

If that happened … well, then Eisner would finally have to open up his wallet then, wouldn’t he? Just as a matter of pride, he’d have to insist that WDI install the greatest rides that they could come up with at each of the WDW parks. For Disney’s Animal Kingdom, that could only mean that the Imagineers would finally get the chance to build “Beastly Kingdom.”

That was how Joe Rohde hoped things would play out, anyway.

Buzz Around Islands of Adventure Opening

Well, in the spring of 1999, Universal Studios’ Islands of Adventure did finally open up. Unfortunately, it was not quite the roaring success Joe had hoped for.

Worse still, some of the attractions to be found in the new park looked awfully familiar …

December 1998. Everyone at Walt Disney Imagineering (WDI) is abuzz with news about Universal Studios expansion plans for its Florida property.

“I’ve heard that — on opening day — they’re going to have three mega-coasters up and running.”

“Well, I’ve heard that their ‘Spiderman’ attraction is going to blow the doors off ‘Star Tours’ and ‘Body Wars.'”

“That — plus ‘Jurassic Park – The Ride,’ that ‘Dudley Do-Right’ flume thing as well as the ‘Popeye’ raft ride. This new Universal park sound better than anything we’ve got in Florida.”

Were these Imagineers frightened at the thought of all these great attractions being built in a theme park just down the street from WDW?

Hell no. The folks at WDI were thrilled that Seagrams was spending a reported $2 billion to remake their Universal Studios Florida theme park into a Disney quality resort. Why? Because that meant that the Mouse would finally have some serious competition in Orlando.

You see, Disney CEO Michael Eisner is a very competitive guy. He hates to lose — at anything.

If attendance at WDW started to noticeably slip due to the Mouse losing customers to Universal’s new theme park, Michael would have to do something. Eisner’s enormous ego just wouldn’t be able to handle the idea of Disney being No. 2 in the Orlando market.

So he’d turn to the Imagineers and say: “Make the best attractions you can.”

Not “Make the best attraction you can on a limited budget.” (i.e.: WDI’s controversial rehab of Epcot’s “Journey into Imagination” ride. During its three months of operation, the revamped version of that Future World attraction racked up more guest complaints than most shows produce in a year.)

Not “Make the best attraction you can with minimal changes to the pre-existing ride building.” (i.e.: The Magic Kingdom’s “Buzz Lightyear’s Space Ranger Spin” actually runs its ride vehicles along the very same track and layout the building’s previous tenants — Delta’s “Dreamflight” and the unsponsored “Take Flight” — used.)

Not “Make the best attraction that reflects the sponsor’s agenda” (i.e.: Any exhibit you’ll find inside either version of “Innoventions.”)

Just “Make the best attractions you can.” Period.

And WDI would absolutely love to hear Michael Eisner say this.

The Imagineers Finally Able to Build Attractions

For years now, the Disney Imagineers been developing ideas for absolutely killer theme park attractions, only to be told by Disney Company senior management that ” Gee, we’d love to build that … but it’d be too expensive” or “No one else in the industry is doing that” or — worst of all — “We don’t have to try that hard.”

So now — for the first time ever — it appeared that Walt Disney World was going to have some real competition in Florida. And the top guys at the Mouse Works must have been taking Universal’s Islands of Adventure seriously, for — in January 1999 — they ordered WDI to work up a WDW contingency plan.

The purpose of the plan was this: Should Universal’s Islands of Adventure actually begin to seriously nibble away at Disney World attendance levels in 1999, the Mouse wanted a way to quickly recapture those wandering visitors. WDI felt that the easiest way to get folks excited about going back to WDW again was to add a huge new E ticket attraction for each of the four Florida parks. More importantly, they wanted to have each of these rides up and running in time for the kick-off of Walt Disney World’s 30th anniversary celebration in October 2001.

“Fire Mountain” at Magic Kingdom

The Magic Kingdom was to have gotten “Fire Mountain,” a state-of-the-art roller coaster themed around story elements from Walt Disney Pictures’ Summer 2001 animated release, “Atlantis.” What would have truly been intriguing about “Fire Mountain” is that it was to have been the world’s first morphing coaster. Visitors would start their ride seated securely in their ride vehicle. At the midway point in the attraction — as “Fire Mountain” erupted — the bottom would have dropped away from their ride vehicle, leaving the riders dangling from above as they zoomed through the rest of the ride.

“Villain Ride” at Disney-MGM Studios

Over at the Disney-MGM Studios, that park’s signature attraction — “The Great Movie Ride” — would have gotten a massive makeover. In its place, visitors would have been asked to put on 3D glasses before taking a trip through the Chinese Theater’s “Villain Ride.” Here, WDW visitors would have been menaced by three dimensional recreations of Disney’s most famous fiends before the forces of good finally came to their rescue.

“Mission: Space” at Epcot

Epcot would have had its dated Future World “Horizons” pavilion pulled down to make way for the new “Mission: Space” attraction. This cutting-edge ride would use centrifugal force to give visitors the sensation of being blasted out into space. They would also feel tremendous G-forces pressing them down into their seats as well as a brief moment of weightlessness before their ride vehicle made re-entry.

“Beastly Kingdom” at DAK

As for Disney’s Animal Kingdom … well, since it was the least developed of all four of the WDW theme parks, adding just one new attraction wouldn’t have given visitors enough incentive to return to DAK. So the Imagineers opted to go for broke here. They suggested adding a whole new land to Disney’s Animal Kingdom.

Which land? You guessed it, kids. “Beastly Kingdom.”

Disney’s Plan to Counter-Act Universal’s Island of Adventure

Disney Management reviewed WDI’s plan in March of 1999 and agreed to put it into action if … and this is a really big “if” here, folks … it could be proven that Universal Studios’ Islands of Adventure was having a significant detrimental effect of WDW’s attendance levels.

So — for the first time in the history of the Walt Disney Company — the Imagineers actually hoped and prayed for a competitor’s theme park to succeed. For — if Islands of Adventure really had an impact on WDW’s attendance — all of their great new proposed attractions would actually make it off the drawing board.

After two months of soft openings, Universal finally did officially open Islands of Adventure (IOA) on May 28, 1999. Just as the Imagineers had hoped, IOA had it all. Three huge roller coasters. Their state-of-the-art “Spiderman” attraction. Three water-based rides (“Jurassic Park – The Ride,” “Dudley Do-Right’s Ripsaw Falls,” and “Popeye’s Bilge Rat Barges”). Everything a modern theme park needs to succeed.

Well … almost everything.

What was missing?

Crowds.

Was Universal Studios’ Islands of Adventure a Flop?

To this day, no one knows quite what went wrong with the launch of Universal Studios’ Islands of Adventure. Some blame the marketing of the new park and resort, which somehow lead the public to believe that IOA wasn’t a whole new theme park, but rather just a new land that had been added to Universal Studios Florida (USF). (This certainly was a popular explanation within the boardroom at Seagrams. They asked for — and received — the resignations of most of USF’s marketing staff.)

Whatever the reason, the crowds just did not come out for IOA during its first year of operation. Universal’s new theme park under-performed in a spectacular manner, drawing less than half the projected number of bodies Seagrams had said would visit its revamped resort in 1999. Worse still, the limited number of visitors IOA got seems to have all been bodies that the new park lured away from its older Florida theme park. Unconfirmed reports suggest that attendance at Universal Studios Florida may have fallen off by as much as 30% during IOA’s first few months of operation.

But worst of all — at least from the Imagineers’ point of view — is that IOA was having virtually no impact on WDW’s theme parks. As the months went by, it became obvious that — in spite of the $2 billion Seagrams had spent — their revamped resort was having little or no effect on Disney World attendance levels.

Without proof that IOA was impacting WDW’s attendance levels, WDI’s ambitious plans for adding a brand new E-Ticket attraction to each of the Disney Company’s Florida theme parks by October 2001 seemed doomed to failure. Sure enough, Walt Disney Imagineering president Paul Pressler called a meeting at WDW’s WDI headquarters earlier this year to announce a radical rethink of the Florida property’s expansion plans.

Did Walt Disney World Respond to Islands of Adventure?

At this meeting, Pressler said that — since IOA had obviously proven to be a non-threat to WDW attendance levels — there was no reason to go forward with the previously announced aggressive building program. In its place, Paul proposed a significantly spread out schedule as to which Florida Disney theme park got new attractions and when.

Pressler believed that it was now time to prioritize. WDW attraction construction money would be allocated first to whichever Disney theme park in Florida most needed a boost in attendance. That was obviously Epcot, which perpetually had problems drawing visitors back in for return visits. That’s why the Walt Disney Company opted to stage its 15 month-long Millennium celebration inside this Florida park.

Under the new schedule, the first new WDW E-ticket would be built inside on Epcot. “Mission: Space” would still rocket visitors off into the cosmos. Only now these visitors would have to wait ’til 2003 before they got the chance to board Disney’s shuttle simulator.

Next up would be the Disney-MGM Studios’ E-Ticket. However, construction on the “Villain Ride” wouldn’t even begin ’til 2003. Pressler’s plan was to have the “Villain Ride” up and running by May 2004 — just in time for the studio theme park’s 15th anniversary celebration.

After that, “Fire Mountain” would rise up over at the Magic Kingdom in 2006. This volcano-based Adventureland attraction would serve as the centerpiece of WDW’s 35th anniversary celebration.

Then in 2008, Disney’s Animal Kingdom would finally get its new E-Ticket. Just in time for that park’s 10th anniversary, “Beastly Kingdom” would throw open its doors. Visitors would then get to sample the thrills of “Dragon’s Tower” and wander the leafy green maze over at “Quest for the Unicorn.”

Obviously, Imagineer Joe Rohde and his DAK design team were tremendously disappointed with this last bit of news. But Rohde — ever the optimist — tried to stress the positive in this tough situation. “Okay, so it’s going to open 10 years late,” Joe said. “But at least ‘Beastly Kingdom’ will finally be part of Disney’s Animal Kingdom.”

At least, that was the plan … until Eisner got around to visiting Universal Studio’s Islands of Adventure in January 2000.

Eisner Visits Universal Studios’ Islands of Adventure

Eisner and a small entourage quietly toured the park that day, riding most of the major attractions as well as scoping out a lot of the shops and restaurants. After Michael got back to California, he told the Imagineers that he thought that — while IOA wasn’t quite up to Disney standard — the place still looked pretty good.

There was a pause. Then Michael added “But a few of those attractions looked awfully familiar.”

This is where one of the scummier secrets of the theme park industry gets revealed: theme parks regularly steal attraction ideas from one another. Just like in the computer world or the auto industry, industrial espionage is just one of the many ways that theme park companies like Disney, Universal, Six Flags, and the Cedar Fair Corporation try to stay ahead of the competition.

Of course, Disney didn’t help matters by laying off hundreds of Imagineers following the disastrous opening of Euro Disney. Many of these disgruntled former Imagineers walked out the door, carrying with them the plans for the proposed attractions they had been working on when the Mouse let them go.

“Dragon’s Tower” at Islands of Adventure – Disney Imagineer Layoffs Create “Lost Continent”

Among these folks were several Imagineers who had been working on the “Dragon’s Tower” attraction for DAK’s “Beastly Kingdom.” After a few months, these former WDI employees got hired by Universal to work on their proposed second theme park for Florida. They ended up being assigned to work on that park’s “Lost Continent” area.

“You guys got any ideas for attractions for this part of the park?,” their Universal bosses asked.

Indeed they did.

“Borrowed” Ideas for Disney Attractions

Now, before you get all indignant about the idea of Universal stealing ride ideas from Disney, please keep in mind that the Mouse has also been doing it for years. For example: how do you suppose the Skyway and Monorail ended up in Disneyland? Walt saw similar attractions while touring amusement parks in Europe in the 1950s. He decided to “borrow” the concepts of these rides from those European venues for installation at his Anaheim park.

And — while Tony Baxter is universally recognized as a modern master of Imagineering, having come up with the concepts for such classic Disney theme park attractions as “Big Thunder Mountain Railway” and “Splash Mountain” — employees of Knotts Berry Farm are all too willing to point out the similarities between those attractions and Knotts’ “Calico Mine Train” and “Log Ride.” Given that Baxter has admitted to spending a lot of his free time back in the 1960s when he was a Disneyland employee prowling around Knotts, is it possible that Tony could have — just like his hero, Walt — “borrowed” the concepts for these Knotts attractions to use as the basis for “Big Thunder” and “Splash Mountain?”

Anything’s possible, kids.

“Dragon’s Tower” becomes “Dueling Dragons”

Anywho, back to Islands of Adventure … is “Dueling Dragons” an obvious rip-off of “Beastly Kingdom”‘s proposed “Dragon’s Tower” ride? Perhaps. But how can you rip off something that hasn’t actually been built yet?

Some might argue that Universal — being the first theme park company to build a mega-coaster that featured a dragon storyline with a queue area that was themed around a decrepit castle — must now get credit for creating that attraction. Which means Universal effectively owns that ride idea. That would mean that — should Disney ever go forward with their “Dragon’s Tower” attraction idea — the Mouse would now appear to be copying ride ideas from Universal, rather than the other way around.

Never mind that Disney came up with the original idea for a dragon-based coaster. Never mind that Universal may have acquired the concept for their dragon coaster attraction under somewhat questionable circumstances. In the end, all that matters is: Who built the ride first? Since Universal was the first to build a dragon-based coaster, that ride concept now belongs to them.

“Beastly Kingdom” Loses Its Icon – Land Cancelled

And — since Eisner didn’t want it to appear as if Disney was stealing ride ideas from Universal — he asked the Imagineers to remove the “Dragon’s Tower” ride from all future plans for “Beastly Kingdom.” But — without the tumble-down burned-out castle (that would have served as “Dragon’s Tower”‘s show building) to serve as the centerpiece for this proposed addition to WDW’s fourth theme park — “Beastly Kingdom” was left without a “weenie,” a strong visual element that would lure people down into this side of the park. Without “Dragon’s Tower,” “Beastly Kingdom” now seemed kind of pointless.

Dinoland USA Expansion

As painful as it might be, Joe Rohde and his Imagineering team now had to face facts. “Beastly Kingdom” — as they had originally planned it — was dead. WDI would now have to abandon all the witty plans they’d come up with for this part of the park and dream up some new attractions for DAK’s east side.

Mind you, there was no time to mourn “Beastly Kingdom”‘s demise. Rohde and his team were too busy fighting with Disney management over their bargain basement expansion plans for DAK’s Dinoland USA. Assuming that — when Disney’s “Dinosaur” movie opens in theaters later this month — this side of the park will see a huge surge of new traffic, Eisner ordered that several lightly themed off-the-shelf carnival-style rides be added to Dinoland USA to increase capacity.

Rohde was said to be furious when he learned of this plan, particularly since WDI had already put together an elegant expansion plan for DAK’s dino area. He’s reportedly particularly enraged that the name that his Imagineering team came up with for a runaway-mine-car-through-an-abandoned-dinosaur-dig ride — the Excavator — for Dinoland USA’s “Phase II” will now be used for a smallish kiddie coaster Eisner is quickly tossing into the area.

Adding to Rohde’s aggravation: DAK’s ‘temporary’ area — Camp Minnie-Mickey — was becoming all the more permanent as each day went by. Exit polls showed that this area’s “Festival of the Lion King” show was the most popular attraction in all of Animal Kingdom. So popular that Disney had to add additional seats to DAK’s “Lion King” theater to increase the show’s capacity. And — with “Lion King III,” another direct-to-video sequel to the original 1994 film, currently in the works — it could now be years before the “Lion King” phenomenon finally fades … leaving all the land around that once-thought-to-be-temporary theater available again for development.

As you can see, Rohde and his Imagineers didn’t have time to moan over “Beastly Kingdom”‘s loss. They’re too busy fighting with Disney Company management, trying to keep Eisner and Co. from ruining the park with their bone-headed cost-cutting maneuvers.

Editor’s Note: This article is an adaptation of the original three-part series from Jim Hill Media, “Is DAK’s Beastly Kingdom DOA?” (December 2000). Pandora – The World of Avatar officially opened at Disney’s Animal Kingdom on May 27, 2017, in the area originally proposed for Beastly Kingdom.

Will There Ever Be a “Beastly Kingdom” at Walt Disney World?

But is “Beastly Kingdom” really dead? At least for the immediate future, it would seem so. Any ambitious plans the Mouse may have had for expansion of Disney’s Animal Kingdom are now completely on hold.

Why for? Because there’s so much other stuff at DAK that’s currently in urgent need of repair. For example: Conservation Station is thought to be a complete disaster. Visitors repeatedly name that area as their least favorite part of Disney’s Animal Kingdom. So the Imagineers are frantically searching for ways to fix up that facility.

And then there’s Kali River Rapids. Though only a year old, the centerpiece attraction for DAK’s Asia area is already falling apart. There are currently so few of that attraction’s original rafts in working condition that visitors often have to wait as much as an hour in line before there’s a raft available for them to board.

But all those Disney unicorn and dragon lovers out there shouldn’t completely lose heart. Long-time Disney theme park observers know it’s wise never to consider a really great concept for a theme park show or attraction completely dead. For the Imagineers have this awful tendency to recycle abandoned ideas.

Consider Disneyland’s long proposed Discovery Bay. Though Tony Baxter hatched the concept for this Jules Verne-meets-Gold Rush-era-San-Francisco Frontierland expansion back in 1977, it wasn’t until 1992 that elements of this proposed Disneyland addition finally turned up in a Disney theme park. Unfortunately for all those US-based Discovery Bay fans, the park that got the land (DiscoveryLand, to be exact) that was inspired by Tony’s concept art was Disneyland – Paris. But some of Discovery Bay did finally make it off the drawing board.

So who knows? Maybe in ten years or so, some Imagineer may come with a clever way to rework the “Dragon’s Tower” storyline. Perhaps that long rumored South American Disney theme park will have a Sleeping Beauty’s castle with a thrill ride — rather than a walking tour — as its main attraction? Maybe this thrill ride will feature a huge AA version of the Maleficent dragon, snarling and breathing fire at riders as they whiz through the attraction’s finale? Stranger things have happened, kids.

Here’s hoping that — some day, in some way — dragons and unicorns turn up in a Disney theme park.

After all, there’s always room for a little more magic in the Magic Kingdom.

Want more behind-the-scenes Disney stories? Dive deeper into the magic with The Disney Dish podcast, where Jim Hill and Len Testa explore Disney news and park history. Listen now at The Disney Dish on Apple Podcasts. For exclusive bonus episodes and even more insider content, check out Disney Unpacked on Patreon.

Continue Reading

Television & Shows

The Untold Story of Super Soap Weekend at Disney-MGM Studios: How Daytime TV Took Over the Parks

Published

on

Super Soap Weekends at Disney-MGM Studios

A long time ago in a galaxy that … Well, to be honest, wasn’t all that far away. This was down in Florida after all. But if you traveled to the WDW Resort, you could then experience “Star Wars Weekends.” Which ran seasonally at Disney’s Hollywood Studios Disney World from 1997 to 2015.

Mind you, what most folks don’t remember is the annual event that effectively plowed the road for “Star Wars Weekends.” Which was “Super Soap Weekend.” That seasonal offering — which allowed ABC soap fans to get up-close with their favorite performers from “All My Children,” “General Hospital,” “One Life to Live” and “Port Charles” — debuted at that same theme park the year previous (1996).

So how did this weekend-long celebration of daytime drama (which drew tens of thousands of people to Orlando every Fall for 15 years straight) come to be? 

Michael Eisner’s Daytime TV Origins and a Theme Park Vision

Super Soap Weekend was the brainchild of then-Disney CEO Michael Eisner. His career in media began with short stints at NBC and CBS, but it truly took off in 1964 when he joined ABC as the assistant to Leonard Goldberg, who was the network’s national programming director at the time.

Eisner quickly advanced through the ranks. By 1971, he had become Vice President of Daytime Programming at ABC. That meant he was on the scene when One Life to Live joined the lineup in July 1968 and when All My Children made its debut in January 1970. Even after being promoted to Senior Vice President of Prime Time Programming in 1976, Eisner stayed close to the daytime division and often recruited standout soap talent for ABC’s primetime shows.

Fast forward nearly two decades to July 31, 1995. The Walt Disney Company announced that it would acquire ABC/Cap Cities in a $19 billion deal. Although the acquisition wasn’t finalized until February 1996, Eisner was already thinking ahead. He wanted to use the stars of All My Children, One Life to Live, and General Hospital to draw people to Disney’s theme parks.

He had seen how individual soap stars were drawing huge mall crowds across America since the late 1970s. Now he wanted to bring dozens of them together for something much bigger.

Super Soap Weekend Takes Over Disney-MGM Studios

The very first Super Soap Weekend was announced in June 1996, just a few months after the ABC deal closed. The event was scheduled for October 19 and 20 at Disney-MGM Studios and was a massive success.

The weekend featured panel discussions, autograph sessions, and photo opportunities with the stars of ABC’s daytime dramas. Thousands of fans packed the park for the chance to meet their favorite actors. Due to the overwhelming response, the event became an annual tradition and was eventually moved to Veterans Day weekend each November to better accommodate attendees.

Longtime fans like Nancy Stadler, her mom Mary, and their close friend Angela Ragno returned year after year, making the event a personal tradition and building lifelong memories.

West Coast Events and the ABC Soap Opera Bistro

Disney even tried to recreate the event out west. Two Super Soap Weekends were held at Disneyland Resort, one in April 2002 and another in June 2003.

At Disney’s California Adventure, Eisner also introduced the ABC Soap Opera Bistro, a themed dining experience that opened in February 2001. Guests could dine inside recreated sets from shows like General Hospital and All My Children, including Kelly’s Diner and the Chandler Mansion. The Bistro closed in November 2002, but for fans, it offered a rare opportunity to step into the world of their favorite soaps.

SOAPnet, Port Charles, and the Expansion of Daytime TV at Disney

Eisner’s enthusiasm for soaps extended beyond the parks. In January 2000, he launched SOAPnet, a cable channel dedicated to prime time replays of ABC’s daytime dramas.

During his time at Disney, General Hospital also received a spin-off series titled Port Charles, which aired from June 1997 to October 2003. The show leaned into supernatural plotlines and was another example of Eisner’s commitment to evolving and expanding the soap genre.

The Final Curtain for Super Soap Weekend

In September 2005, Eisner stepped down after 21 years as head of The Walt Disney Company. Bob Iger, who had previously served as President of ABC and Chief Operating Officer of ABC/Cap Cities, took over as CEO. While Iger had deep ABC credentials, he didn’t share Eisner’s passion for daytime television.

In the fall of 2008, Disney hosted the final Super Soap Weekend at what was then still called Disney-MGM Studios. That same year, the park was rebranded as Disney’s Hollywood Studios, and Disney began shifting away from television-focused experiences.

Within the next five years, the rest of Eisner’s soap legacy faded. One Life to Live was canceled in January 2012. SOAPnet was rebranded as Disney Junior in February 2013. Later that year, All My Children ended its 41-year run on ABC.

Only General Hospital remains on the network today, the last standing soap from the golden age of ABC Daytime.

A New Chapter for Daytime TV and Super Soap Fans

The soap genre may have faded from its former glory, but it’s not gone. On February 24, 2025, CBS premiered a brand-new daytime drama called Beyond the Gates, marking the first new soap launch in years.

Meanwhile, All My Children alum Kelly Ripa has been actively working on a revival. In September 2024, she mentioned a holiday-themed movie set in Pine Valley that would bring back many original cast members. The project was in development for Lifetime, though its current status is unclear.

And what about Super Soap? Fans like Nancy and Angela still hope Disney will bring it back. Even if it only featured the cast of General Hospital, it would be a welcome return for longtime viewers who miss that one weekend a year where the magic of Disney collided with the drama of daytime TV.

If you want to hear firsthand what it was like to be part of Super Soap Weekend, be sure to listen to our I Want That Too podcast interview with actor Colin Egglesfield. He shares behind-the-scenes memories from his days as Josh Madden on All My Children and what it meant to be part of one of the most unique fan events in Disney park history.

Continue Reading

History

The Super Bowl & Disney: The Untold Story Behind ‘I’m Going to Disneyland!’

Published

on

One of the highlights of the Super Bowl isn’t just the game itself—it’s the moment when the winning quarterback turns to the camera and exclaims, “I’m going to Disney World!” This now-iconic phrase has been a staple of post-game celebrations for decades. But where did this tradition begin? Surprisingly, it didn’t originate in a stadium but at a dinner table in 1987, in a conversation involving Michael Eisner, George Lucas, and aviation pioneers Dick Rutan and Jeana Yeager.

Credit: AP News

The Unlikely Beginning of a Marketing Sensation

To understand the origins of this campaign, we have to go back to December 1986, when the Rutan Voyager became the first aircraft to fly around the world without stopping or refueling. Pilots Dick Rutan and Jeana Yeager completed the nine-day journey on December 23, 1986, flying over 26,000 miles before landing at Edwards Air Force Base. Their historic achievement earned them national recognition, and just days later, President Ronald Reagan awarded them the Presidential Citizen Medal at the White House.

Meanwhile, Disney was gearing up for the grand opening of Star Tours at Disneyland, set for January 12, 1987. Following its usual playbook of associating major theme park attractions with real-world pioneers, Disney’s PR team invited astronauts Gordon Cooper and Deke Slayton to the launch event. But in a twist, they also invited Rutan and Yeager, who were still making headlines.

Credit: Endor Express

A Dinner Conversation That Changed Advertising Forever

After the Star Tours opening ceremony, a private dinner was held with Disney CEO Michael Eisner, George Lucas, and Eisner’s wife, Jane. During the meal, Eisner asked Rutan and Yeager, “You just made history. You traveled non-stop around the planet on a plane without ever refueling. How are you ever going to top that, career-wise? What are you two gonna do next?”

Without hesitation, Jeana Yeager replied, “Well, after being cramped inside that tiny plane for nine days, I’m just glad to be anywhere else. And even though you folks were nice enough to fly us here, invite us to your party… Well, as soon as we finish eating, I’m gonna go over to the Park and ride some rides. I’m going to Disneyland.”

Jane Eisner immediately recognized the power of Yeager’s statement. On the car ride home, she turned to Michael and said, “That’s a great slogan. I think you should use that to promote the theme parks.” Like many husbands, Michael initially dismissed the idea, but Jane persisted. Eventually, Eisner relented and pitched it to his team.

The Super Bowl Connection

With Super Bowl XXI just around the corner, Disney’s PR team saw an opportunity. The game was set for January 25, 1987, at the Rose Bowl in Pasadena—just miles from Disney Studios. What if they convinced the winning quarterback to say, “I’m going to Disneyland” live on-air?

Disney quickly struck a deal with both quarterbacks—Phil Simms of the New York Giants and John Elway of the Denver Broncos—offering each $75,000 to deliver the line if their team won. Simms led the Giants to victory, making history as the first athlete to say, “I’m going to Disney World!” on national television.

A Marketing Triumph

That year’s Super Bowl had the second-highest viewership in television history, with 87 million people watching Simms say the famous line. The next day, Disney turned the clip into a national commercial, cementing the phrase as a marketing goldmine.

Since then, “I’m going to Disneyland” (or Disney World, depending on the commercial) has been a staple of championship celebrations, spanning the NFL, NBA, and even the Olympics. What started as a casual remark at dinner became one of the most successful advertising campaigns in history.

A Lasting Legacy

Jane Eisner’s keen instinct and Disney’s ability to act quickly on a great idea created a tradition that continues to captivate audiences. The “I’m going to Disneyland” campaign remains a testament to the power of spontaneous inspiration and smart marketing, proving that sometimes, the best ideas come from the most unexpected places.

To learn more about Disney’s ties to the world of sports, check out I Want That Too: A Disney History and Consumer Product Podcast.

Continue Reading

Trending