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An Elephant’s Tale – Why Was Big Red Removed from “Kilimanjaro Safari”

They say “an elephant never forgets.” Well, neither does Jim Hill. In this classic from the archive, he fills you in on the bizarre fate of Big Red, that enormous fake pachyderm who used to play such a crucial part in the “Kilimanjaro Safaris” ride at Disney’s Animal Kingdom theme park.

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Little Red and Big Red at Kilimanjaro Safari

One of the more fun parts of doing a column like this is that nice people — like yourselves — will come forward with weird bits of information that I didn’t have access to. Their mission: to help fill in the blanks on parts of the story that I may have inadvertently missed out on. Recently, a number of Walt Disney World cast members were nice enough to come forward and share their memories of the “Dragon Rocks” section of Animal Kingdom’s Discovery River Boat ride.

I’m particularly grateful to Skipper John, who had sent along a pointer to a web site that he had started to pay tribute to DAK’s defunct Discovery River Boat ride; unfortunately, his web site is no more. But while perusing Skipper John’s web page when it was still up, I got a real kick out to finally being able to read the spiel that the Imagineers had crafted for this section of DAK’s Discovery River Boat ride. I just love that groaner of an explanation as to why the dragon was blowing fire at the guests: “Yes, he seems unhappy to be awakened … must be because he’s been working nights.”

“Discovery River Boat Ride” – Why Were the “Dead” Knights Removed?

But, for me, the most interesting piece of mail that I got last week was this note from Michael S. He claims that — during those cast-member-only previews that were held at DAK back in March 1998 — that he actually got to see all of that nasty looking armor that E.B. Effects built for Disney. That — when Michael and his wife took their very first voyage down Discovery River — that all those beaten up pieces of armor were already in place around the mouth of the cave.

The way Michael S. describes it: “The knights were right in front of the cave. Dangling, floating, just in general dead. It was very disturbing, but very cool.”

Now for the really intriguing part: The very next week, when Michael went back to DAK and re-rode the Discovery River boat ride, all the armor had been removed.

So what happened here?

If the Imagineers had already gone to all the trouble of putting these props in place around “Dragon Rocks,” then why did Disney suddenly decide to pull the knights out of the park?

The explanation is simple, folks: The Mouse has a real squeamish streak.

By that I mean, the Walt Disney Company is especially concerned with elements of its attractions that may offend theme park goers. Which is most likely why Mickey said “Nighty Night” to the knights.

Removal of Big Red on “Kilimanjaro Safari”

Think that’s an over-simplification? Then let’s talk about Big Red, the big fake dead mother elephant that Disney pulled out of Animal Kingdom’s Kilimanjaro Safari attraction just weeks prior to that theme park’s grand opening. All because Big Red’s presence supposedly really spooked the kiddies.

So why exactly did this ersatz elephant really get the hook? A better question might be: What was a giant faux pachyderm corpse doing in this DAK attraction in the first place?

Disney’s Animal Kingdom’s Approach to Conservation

To answer this, you have to understand that — back when the Imagineers were initially designing Disney’s Animal Kingdom — they were honestly hoping to use this new WDW theme park to help educate people about conservation. However, recognizing that the Epcot approach (I.E. sugar-coating an attraction’s key concepts, then cramming them down the guest’s throat) wasn’t exactly working, the guys at WDI decided to take a different tact.

This time around, the Imagineers’ goal was try and be subtle. To fold important information about conservation right into the very plot of the attraction. All with the hope that — as guests rode through the ride — they’d somehow get a clue.

“Kali River Rapids” – Rain Forest Destruction

This is why — as guests float through DAK’s “Kali River Rapids” — they suddenly encounter that stretch of fake, burned out rain forest. The idea that these WDW visitors are supposed to get (particularly as they narrowly miss being crushed by that teetering logging truck) is that “Cutting down the rain forest is bad.”

Okay, I’ll admit it. This is not exactly subtle storytelling. The point is that the Imagineers meant well. That — by including this overly grim sequence in DAK’s “Kali River Rapids” — they were honestly trying to find an entertaining way to teach theme park visitors about the merits of conservation. (Whether or not anyone actually remembers this message after the second half of Kali River Rapids — where they’re almost drowned like rats — remains to be seen. Anyway …)

Dangers of Poaching

This brings us back to the Big Red story. When mapping out possible story lines for DAK’s Kilimanjaro Safaris attraction, the Imagineers struggled to find a way to make guests aware of the dangers of poaching. After knocking around a number of ideas, these guys finally decided to borrow a page from “Bambi.”

You remember “Bambi,” don’t you? The Disney film that taught us all that “Hunting was bad” by killing off Bambi’s mother? Well, WDI decided to use the very same plot device to nail home the “Kilimanjaro Safaris” underlying message.

The Story of Big and Little Red – “Kilimanjaro Safari”

This is why — once you enter the queue area for “Kilimanjaro Safari” — you’re constantly fed information about Big and Little Red. While telling guests about all the other animals that they’re about to see, the overhead monitors and voice-over narration in the pre-show — every so often — also mentions KS’s newest addition: the cute baby calf — Little Red — that Big Red recently gave birth to.

This seemingly minor plot thread continues to weave through the narrative of the first two thirds of DAK’s “Kilimanjaro Safaris” ride. As your driver takes your vehicle through all of the other animal enclosures, he repeatedly checks in with the attraction’s pre-recorded airborne naturalist — you know, that woman that’s supposedly flying over the game preserve in a plane — always asking “Have you seen Big Red yet?”

The rest of the attraction’s story line is just as carefully laid out. The off-hand radio message that suggests that there may be poachers lurking about. The back gate to the game preserve that seems to have been busted in.

So now your driver finally takes you through the elephant paddock (where — if you’re lucky — you actually get to see a pachyderm or two) where you begin looking for Big Red and Little Red. Only the mother and child elephant are nowhere to be seen. So your driver continues on, taking you past the lions’ den …

When suddenly your driver spies it! Big Red’s enormous bloody corpse off by the side of the road (partially obscured by tall grass). Since her tusks have sawn cut off, this is obviously the work of poachers. Your driver quickly radios in a report, and is immediately ordered to give chase.

This was the moment that the Imagineers had hoped would be seen as “Kilimanjaro Safaris”‘s thrilling finale. The high speed pursuit of Big Red’s killers (highlighted by the poachers actually firing a few rounds from a machine gun at your vehicle). Your jeep avoiding erupting geysers as you chase the criminals up a not-so-dry river bed.

“Kilimanjaro”‘s climax comes when we catch a quick glimpse of the authorities, who have successfully captured the poachers as well as rescuing Little Red. As we wave good-bye to our new Audio Animatronic baby elephant friend, we’re told that — as a reward for helping to capture these criminals — we’re now going to be given access to the most exclusive part of Harambe’s game preserve: the Gorilla Falls research station. As we exit our jeep, we’re told to just follow the signs to our next adventure.

Complaints About Big Red

On paper, this sounds like an exciting if fairly innocuous to end the attraction, right? Well, imagine WDI’s dismay when they actually began cycling WDW cast members and annual passholders through DAK’s “Kilimanjaro Safaris” ride and found that they were getting dozens of complaints about the dead Big Red.

What exactly was the guests’ problem with the faux elephant corpse? Well, where WDI seems to have miscalculated with DAK’s “Kilimajaro Safaris” ride was that — right up to the attraction’s finale — every other animal that WDW visitors had seen had been real. Not Audio Animatronics. But really-for-real zebras, gazelles and hippos. All roaming free.

So now — in the closing moments of the show — the “Kilimanjaro Safaris” vehicle suddenly rolls past what looks like an authentic dead elephant. Which is why most of the children on board the jeep (as well as some of the more gullible adults) immediately burst into tears. Because a really-for-real animal had seemingly been killed.

Just like Bambi’s mother.

Typical of the comments heard in “Kilimanjaro Safaris”‘s off-load area was this line: “I can’t believe that they actually let the poachers kill that elephant. I’m never going on that ride again.”

It was the latter portion of that guest’s comment that particularly concerned the Imagineers. For they were really counting of “Kilimajaro Safaris” re-ride-ability (I.E. due to the unpredictable nature of all of the animals on display in DAK’s signature attraction, WDW guests were virtually guaranteed a different experience every time they rode the ride … which — hopefully — would translate into guests riding “Kilimanjaro Safaris” two or three times over the course of their WDW vacation) to help put WDW’s newest theme park on the map.

But — if “Kilimanjaro Safaris”‘s finale was already putting a bad taste in WDW guests’ mouths after their very first ride through the attraction — obviously something had to be done to fix this situation. And fast.

The only problem was that “Kilimanjaro Safaris”‘s slender plot line virtually hinged on that awful moment where Big Red’s death was revealed. Without that moment, everything that followed — the pursuit of the poachers up the not-so-dry river bed, etc. — made absolutely no sense. And it wasn’t like the Imagineers actually had the option of redoing the attraction at this point. Disney’s Animal Kingdom theme park was due to open to the public in less than four weeks.

The “What to do about the dead elephant?” question flew up the Disney chain of command until it landed on the desk of the company’s CEO, Michael Eisner. Eisner — who had been a big fan of DAK’s conservation message — was obviously reluctant to remove the Big Red sequence. He felt that the powerful image of that dead mother elephant lying by the side of the road gave WDW visitors a poignant reminder of the real cost of poaching.

But then there were all these complaints that DAK Guest Services was reportedly receiving from all those angry parents whose children had supposedly been traumatized by glimpsing the dead Big Red near the end of “Kilimanjaro Safaris.” Surely Eisner couldn’t ignore all these negative comments. After all, Disney World resort’s family friendly image might be at stake (not to mention the $800 million that the company had just invested in the construction of WDW’s newest theme park).

Taking a Lesson from “Bambi”

Not sure exactly what he should do, Eisner hemmed and hawed for a couple of days. Finally — just three weeks prior to DAK’s grand opening — one of Michael’s minions actually watched “Bambi” and learned the real secret behind the film’s powerful anti-hunting message. Enlightened, the flunky quickly shared this crucial bit of info with his boss:

Yes, “Bambi” is a memorable and powerfully moving motion picture because they shoot Bambi’s mother. But the important thing to remember is Bambi’s mom is killed off-camera. You hear the shot, but never actually see the mama deer go down. Her death is implied.

Eisner was thrilled when he got this news (for it meant that no expensive, last minute fixes for DAK’s signature attraction were necessary). He immediately told the Imagineers to pull the fake dead mother elephant out of “Kilimanjaro Safaris” and to rewrite the attraction’s script so that Big Red’s death is not seen but implied.

Minor Change to “Kilimanjaro Safari”

This seemingly minor series of changes virtually eliminated all guest complaints about DAK’s “Kilimanjaro Safaris” ride. True, due to the deliberately vague language that the drivers now use while taking their vehicle full of WDW visitors through the attraction’s finale (“Big Red is down!” rather than the previous, more specific “Big Red has been shot!”), some guests get off the ride and have absolutely no idea what has just happened. All they know is that they were enjoying looking at some African animals … and then — suddenly — their jeep sped up.

But this — as far as Michael Eisner was concerned — was the sort of vague guest complaint that the Walt Disney Company could happily live with. Which is why DAK’s “Kilimanjaro Safaris” opened on April 22, 1998 with its dead Big Red hidden well out of sight somewhere backstage. (As I mentioned previously, this enormous fake elephant corpse is probably sharing a shelf in some WDW warehouse with “Dragon Rocks”‘s dead knights.) The attraction has been running — virtually unchanged — ever since then.

More Changes to Disney Attractions?

Mind you, this isn’t the first time that the Imagineers were forced to change a WDW attraction because of guest complaints about excessive gore. Remind me sometime to tell you guys about the wardrobe change that WDI was forced to make to Disney-MGM Studio’s “Great Movie Ride.” Does anyone else out there remember when your tram driver used to “bleed” when he or she get shot?

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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History

The Evolution and History of Mickey’s ToonTown

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Disneyland in Anaheim, California, holds a special place in the hearts of Disney fans worldwide, I mean heck, it’s where the magic began after all.  Over the years it’s become a place that people visit in search of memorable experiences. One fan favorite area of the park is Mickey’s Toontown, a unique land that lets guests step right into the colorful, “Toony” world of Disney animation. With the recent reimagining of the land and the introduction of Micky and Minnies Runaway Railway, have you ever wondered how this land came to be?

There is a fascinating backstory of how Mickey’s Toontown came into existence. It’s a tale of strategic vision, the influence of Disney executives, and a commitment to meeting the needs of Disney’s valued guests.

The Beginning: Mickey’s Birthdayland

The story of Mickey’s Toontown starts with Mickey’s Birthdayland at Walt Disney World’s Magic Kingdom. Opened in 1988 to celebrate Mickey Mouse’s 60th birthday, this temporary attraction was met with such overwhelming popularity that it inspired Disney executives to think bigger. The idea was to create a permanent, immersive land where guests could step into the animated world of Mickey Mouse and his friends.

In the early ’90s, Disneyland was in need of a refresh. Michael Eisner, the visionary leader of The Walt Disney Company at the time, had an audacious idea: create a brand-new land in Disneyland that would celebrate Disney characters in a whole new way. This was the birth of Mickey’s Toontown.

Initially, Disney’s creative minds toyed with various concepts, including the idea of crafting a 100-Acre Woods or a land inspired by the Muppets. However, the turning point came when they considered the success of “Who Framed Roger Rabbit.” This film’s popularity and the desire to capitalize on contemporary trends set the stage for Toontown’s creation.

From Concept to Reality: The Birth of Toontown

In 1993, Mickey’s Toontown opened its gates at Disneyland, marking the first time in Disney Park history where guests could experience a fully realized, three-dimensional world of animation. This new land was not just a collection of attractions but a living, breathing community where Disney characters “lived,” worked, and played.

Building Challenges: Innovative Solutions

The design of Mickey’s Toontown broke new ground in theme park aesthetics. Imagineers were tasked with bringing the two-dimensional world of cartoons into a three-dimensional space. This led to the creation of over 2000 custom-built props and structures that embodied the ‘squash and stretch’ principle of animation, giving Toontown its distinctiveness.

And then there was also the challenge of hiding the Team Disney Anaheim building, which bore a striking resemblance to a giant hotdog. The Imagineers had to think creatively, using balloon tests and imaginative landscaping to seamlessly integrate Toontown into the larger park.

Key Attractions: Bringing Animation to Life

Mickey’s Toontown featured several groundbreaking attractions. “Roger Rabbit’s Car Toon Spin,” inspired by the movie “Who Framed Roger Rabbit,” became a staple of Toontown, offering an innovative ride experience. Gadget’s Go-Coaster, though initially conceived as a Rescue Rangers-themed ride, became a hit with younger visitors, proving that innovative design could create memorable experiences for all ages.

Another crown jewel of Toontown is Mickey’s House, a walkthrough attraction that allowed guests to explore the home of Mickey Mouse himself. This attraction was more than just a house; it was a carefully crafted piece of Disney lore. The house was designed in the American Craftsman style, reflecting the era when Mickey would have theoretically purchased his first home in Hollywood. The attention to detail was meticulous, with over 2000 hand-crafted, custom-built props, ensuring that every corner of the house was brimming with character and charm. Interestingly, the design of Mickey’s House was inspired by a real home in Wichita Falls, making it a unique blend of real-world inspiration and Disney magic.

Mickey’s House also showcased Disney’s commitment to creating interactive and engaging experiences. Guests could make themselves at home, sitting in Mickey’s chair, listening to the radio, and exploring the many mementos and references to Mickey’s animated adventures throughout the years. This approach to attraction design – where storytelling and interactivity merged seamlessly – was a defining characteristic of ToonTown’s success.

Executive Decisions: Shaping ToonTown’s Unique Attractions

The development of Mickey’s Toontown wasn’t just about creative imagination; it was significantly influenced by strategic decisions from Disney executives. One notable input came from Jeffrey Katzenberg, who suggested incorporating a Rescue Rangers-themed ride. This idea was a reflection of the broader Disney strategy to integrate popular contemporary characters and themes into the park, ensuring that the attractions remained relevant and engaging for visitors.

In addition to Katzenberg’s influence, Frank Wells, the then-President of The Walt Disney Company, played a key role in the strategic launch of Toontown’s attractions. His decision to delay the opening of “Roger Rabbit’s Car Toon Spin” until a year after Toontown’s debut was a calculated move. It was designed to maintain public interest in the park by offering new experiences over time, thereby giving guests more reasons to return to Disneyland.

These executive decisions highlight the careful planning and foresight that went into making Toontown a dynamic and continuously appealing part of Disneyland. By integrating current trends and strategically planning the rollout of attractions, Disney executives ensured that Toontown would not only capture the hearts of visitors upon its opening but would continue to draw them back for new experiences in the years to follow.

Global Influence: Toontown’s Worldwide Appeal

The concept of Mickey’s Toontown resonated so strongly that it was replicated at Tokyo Disneyland and influenced elements in Disneyland Paris and Hong Kong Disneyland. Each park’s version of Toontown maintained the core essence of the original while adapting to its cultural and logistical environment.

Evolution and Reimagining: Toontown Today

As we approach the present day, Mickey’s Toontown has recently undergone a significant reimagining to welcome “Mickey & Minnie’s Runaway Railway” in 2023. This refurbishment aimed to enhance the land’s interactivity and appeal to a new generation of Disney fans, all while retaining the charm that has made ToonTown a beloved destination for nearly three decades.

Dive Deeper into ToonTown’s Story

Want to know more about Mickey’s Toontown and hear some fascinating behind-the-scenes stories, then check out the latest episode of Disney Unpacked on Patreon @JimHillMedia. In this episode, the main Imagineer who worked on the Toontown project shares lots of interesting stories and details that you can’t find anywhere else. It’s full of great information and fun facts, so be sure to give it a listen!

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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History

Unpacking the History of the Pixar Place Hotel

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Pixar Place Hotel, the newly unveiled 15-story tower at the Disneyland Resort, has been making waves in the Disney community. With its unique Pixar-themed design, it promises to be a favorite among visitors.

However, before we delve into this exciting addition to the Disneyland Resort, let’s take a look at the fascinating history of this remarkable hotel.

The Emergence of the Disneyland Hotel

To truly appreciate the story of the Pixar Place Hotel, we must turn back the clock to the early days of Disneyland. While Walt Disney had the visionary ideas and funding to create the iconic theme park, he faced a challenge when it came to providing accommodations for the park’s visitors. This is where his friend Jack Wrather enters the picture.

Jack Wrather, a fellow pioneer in the television industry, stepped in to assist Walt Disney in realizing his dream. Thanks to the success of the “Lassie” TV show produced by Wrather’s company, he had the financial means to build a hotel right across from Disneyland.

The result was the Disneyland Hotel, which opened its doors in October 1955. Interestingly, the early incarnation of this hotel had more of a motel feel than a hotel, with two-story buildings reminiscent of the roadside motels popular during the 1950s. The initial Disneyland Hotel consisted of modest structures that catered to visitors looking for affordable lodging close to the park. While the rooms were basic, it marked the beginning of something extraordinary.

The Evolution: From Emerald of Anaheim to Paradise Pier

As Disneyland’s popularity continued to soar, so did the demand for expansion and improved accommodations. In 1962, the addition of an 11-story tower transformed the Disneyland Hotel, marking a significant transition from a motel to a full-fledged hotel.

The addition of the 11-story tower elevated the Disneyland Hotel into a more prominent presence on the Anaheim skyline. At the time, it was the tallest structure in all of Orange County. The hotel’s prime location across from Disneyland made it an ideal choice for visitors. With the introduction of the monorail linking the park and the hotel, accessibility became even more convenient. Unique features like the Japanese-themed reflecting pools added to the hotel’s charm, reflecting a cultural influence that extended beyond Disney’s borders.

Japanese Tourism and Its Impact

During the 1960s and 1970s, Disneyland was attracting visitors from all corners of the world, including Japan. A significant number of Japanese tourists flocked to Anaheim to experience Walt Disney’s creation. To cater to this growing market, it wasn’t just the Disneyland Hotel that aimed to capture the attention of Japanese tourists. The Japanese Village in Buena Park, inspired by a similar attraction in Nara, Japan, was another significant spot.

These attractions sought to provide a taste of Japanese culture and hospitality, showcasing elements like tea ceremonies and beautiful ponds with rare carp and black swans. However, the Japanese Village closed its doors in 1975, likely due to the highly competitive nature of the Southern California tourist market.

The Emergence of the Emerald of Anaheim

With the surge in Japanese tourism, an opportunity arose—the construction of the Emerald of Anaheim, later known as the Disneyland Pacific Hotel. In May 1984, this 15-story hotel opened its doors.

What made the Emerald unique was its ownership. It was built not by The Walt Disney Company or the Oriental Land Company (which operated Tokyo Disneyland) but by the Tokyu Group. This group of Japanese businessmen already had a pair of hotels in Hawaii and saw potential in Anaheim’s proximity to Disneyland. Thus, they decided to embark on this new venture, specifically designed to cater to Japanese tourists looking to experience Southern California.

Financial Challenges and a Changing Landscape

The late 1980s brought about two significant financial crises in Japan—the crash of the NIKKEI stock market and the collapse of the Japanese real estate market. These crises had far-reaching effects, causing Japanese tourists to postpone or cancel their trips to the United States. As a result, reservations at the Emerald of Anaheim dwindled.

To adapt to these challenging times, the Tokyu Group merged the Emerald brand with its Pacific hotel chain, attempting to weather the storm. However, the financial turmoil took its toll on the Emerald, and changes were imminent.

The Transition to the Disneyland Pacific Hotel

In 1995, The Walt Disney Company took a significant step by purchasing the hotel formerly known as the Emerald of Anaheim for $35 million. This acquisition marked a change in the hotel’s fortunes. With Disney now in control, the hotel underwent a name change, becoming the Disneyland Pacific Hotel.

Transformation to Paradise Pier

The next phase of transformation occurred when Disney decided to rebrand the hotel as Paradise Pier Hotel. This decision aligned with Disney’s broader vision for the Disneyland Resort.

While the structural changes were limited, the hotel underwent a significant cosmetic makeover. Its exterior was painted to complement the color scheme of Paradise Pier, and wave-shaped crenellations adorned the rooftop, creating an illusion of seaside charm. This transformation was Disney’s attempt to seamlessly integrate the hotel into the Paradise Pier theme of Disney’s California Adventure Park.

Looking Beyond Paradise Pier: The Shift to Pixar Place

In 2018, Disneyland Resort rebranded Paradise Pier as Pixar Pier, a thematic area dedicated to celebrating the beloved characters and stories from Pixar Animation Studios. As a part of this transition, it became evident that the hotel formally known as the Disneyland Pacific Hotel could no longer maintain its Paradise Pier theme.

With Pixar Pier in full swing and two successful Pixar-themed hotels (Toy Story Hotels in Shanghai Disneyland and Tokyo Disneyland), Disney decided to embark on a new venture—a hotel that would celebrate the vast world of Pixar. The result is Pixar Place Hotel, a 15-story tower that embraces the characters and stories from multiple Pixar movies and shorts. This fully Pixar-themed hotel is a first of its kind in the United States.

The Future of Pixar Place and Disneyland Resort

As we look ahead to the future, the Disneyland Resort continues to evolve. The recent news of a proposed $1.9 billion expansion as part of the Disneyland Forward project indicates that the area surrounding Pixar Place is expected to see further changes. Disneyland’s rich history and innovative spirit continue to shape its destiny.

In conclusion, the history of the Pixar Place Hotel is a testament to the ever-changing landscape of Disneyland Resort. From its humble beginnings as the Disneyland Hotel to its transformation into the fully Pixar-themed Pixar Place Hotel, this establishment has undergone several iterations. As Disneyland Resort continues to grow and adapt, we can only imagine what exciting developments lie ahead for this iconic destination.

If you want to hear more stories about the History of the Pixar Place hotel, check our special edition of Disney Unpacked over on YouTube.

Stay tuned for more updates and developments as we continue to explore the fascinating world of Disney, one story at a time.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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History

From Birthday Wishes to Toontown Dreams: How Toontown Came to Be

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Mickey's Birthday Land

In the latest release of Episode 4 of Disney Unpacked, Len and I return, joined as always by Disney Imagineering legend, Jim Shull. This two-part episode covers all things Mickey’s Birthday Land and how it ultimately led to the inspiration behind Disneyland’s fan-favorite land, “Toontown”. But let’s not get ahead of ourselves here. It all starts in the early days at Disneyland.

Early Challenges in Meeting Mickey

Picture this: it’s the late 1970s and early 1980s, and you’re at Disneyland. You want to meet the one and only Mickey Mouse, but there’s no clear way to make it happen. You rely on Character Guides, those daily printed sheets that point you in Mickey’s general direction. But let’s be honest, it was like finding a needle in a haystack. Sometimes, you got lucky; other times, not so much.

Mickey’s Birthdayland: A Birthday Wish that Came True

Fast forward to the late 1980s. Disney World faced a big challenge. The Disney-MGM Studios Theme Park was under construction, with the company’s marketing machine in full swing, hyping up the opening of Walt Disney World’s third theme park, MGM Studios, in the Spring of 1989. This extensive marketing meant that many people were opting to postpone their family’s next trip to Walt Disney World until the following year. Walt Disney World needed something compelling to motivate guests to visit Florida in 1988, the year before Disney MGM Studios opened.

Enter stage left, Mickey’s Birthdayland. For the first time ever, an entire land was dedicated to a single character – and not just any character, but the mouse who started it all. Meeting Mickey was no longer a game of chance; it was practically guaranteed.

The Birth of Birthdayland: Creative Brilliance Meets Practicality

In this episode, we dissect the birth of Mickey’s Birthdayland, an initiative that went beyond celebrating a birthday. It was a calculated move, driven by guest feedback and a need to address issues dating back to 1971. Imagineers faced the monumental task of designing an experience that honored Mickey while efficiently managing the crowds. This required the perfect blend of creative flair and logistical prowess – a hallmark of Disney’s approach to theme park design.

Evolution: From Birthdayland to Toontown

The success of Mickey’s Birthdayland was a real game-changer, setting the stage for the birth of Toontown – an entire land that elevated character-centric areas to monumental new heights. Toontown wasn’t merely a spot to meet characters; it was an immersive experience that brought Disney animation to life. In the episode, we explore its innovative designs, playful architecture, and how every nook and cranny tells a story.

Impact on Disney Parks and Guests

Mickey’s Birthdayland and Toontown didn’t just reshape the physical landscape of Disney parks; they transformed the very essence of the guest experience. These lands introduced groundbreaking ways for visitors to connect with their beloved characters, making their Disney vacations even more unforgettable.

Beyond Attractions: A Cultural Influence

But the influence of these lands goes beyond mere attractions. Our episode delves into how Mickey’s Birthdayland and Toontown left an indelible mark on Disney’s culture, reflecting the company’s relentless dedication to innovation and guest satisfaction. It’s a journey into how a single idea can grow into a cherished cornerstone of the Disney Park experience.

Interested in learning about Jim Shull’s original idea for a Winnie the Pooh ride? Here’s concept art of the attraction proposed for the original Toontown in Disneyland. More on [Disney Unpacked].

Unwrapping the Full Story of Mickey’s Birthdayland

Our two-part episode of Disney Unpacked is available for your viewing pleasure on our Patreon page. And for those seeking a quicker Disney fix, we’ve got a condensed version waiting for you on our YouTube channel. Thank you for being a part of our Disney Unpacked community. Stay tuned for more episodes as we continue to “Unpack” the fascinating world of Disney, one story at a time.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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