General
What was supposed to be built at Disney World during the “Disney Decade”?
Want another peek at what might have been? Jim Hill provides a complete listing of all the rides, shows, resorts & attractions that were supposed to built in Orlando during the "Disney Decade." Most of which never made it off the drawing board.
So — what with all the hoopla surrounding that "Coming Home" commercial — I decided to go check out disneydestinations.com yesterday. And — as I'm poking around the site — I come across the "Happiest Memories on Earth Timeline" . This neat feature which allows you to explore the history of the Disney theme parks by going decade-by-decade and/or year-by-year.
And I have to admit that — at first, anyway — I was really enjoying playing around this timeline. I mean, it was obvious that someone with a slightly perverse sense of humor had set the whole thing up.
How so? Well, take — for example — 1997. That year's entry makes absolutely no mention of "Light Magic." Which — given all the money & the embarassment that this ill-fated streetacular cost the Walt Disney Company — is perfectly understandable.
Yet which piece of art is used to illustrate 1997 in the "Happiest Memories on Earth Timeline" ? You guessed it. A "Light Magic" concept painting.
Similiarly, the year 1998 is represented by several photographs of Disneyland's Rocket Rodds. Which tells me that whoever put the "Happiest Memories on Earth Timeline" timeline for the disneydestinations web page isn't a big fan of sweeping the Mouse's more embarassing moments under the rug.
Or –at least — I thought so. Until I read what was written under the "1991" section of the timeline. Take a gander at this radical reworking of Disney Company history:
Michael Eisner announces Disney's Animal Kingdom theme park, part of the planned "Disney Decade" that also includes Disneyland Resort Paris, the acquistion of ABC, the premiere of Disney Cruise Line, and the company's entry into interactive entertainment, the internet and theatrical production.
What a crock. Actually, Disney's Animal Kingdom theme park wasn't officially announced 'til June of 1994. And — back in 1991 — ABC wasn't the network that the Walt Disney Company wanted to acquire. But — rather — it was CBS that Mickey then had his eye on. And as for the Mouse getting into theatrical production … Well, if you read the Jerry Orbach tribute that I wrote last week, then you know how Broadway's "Beauty & the Beast" actually came into being.
As longtime JHM readers already know, I really don't like it when Mouse House flaks play fast-and-loose with the company's history. I mean, to just dismiss the whole "Disney Decade" project with a single poorly written sentence … That's a travesty.
You see, the "Disney Decade" … That was the moment when — for a lot of people who worked for the Walt Disney Company, anyway — when the dream died.
For — you see — that's how Michael Eisner and the late Frank Wells actually initially described their ambitious plans for the "Disney Decade." As a dream. In the introduction to the Walt Disney Company's 1990 employee annual report (which — appropriately enough — was entitled "Building a Dream Together"), Eisner and Wells said that they'd …
"… been doing a lot of dreaming lately. And we've given the dream a name. It's called the 'Disney Decade.'
The Disney Decade is about a dream, and it's about us. The plans are incredibly exciting and will touch every aspect of this Company … New hotels, new attractions and a new theme park at Walt Disney World. The biggest expansion of Disneyland in its history.
Some might think that we're overly ambitious. We don't think so … We're confident about achieving the mission we've set for the next ten years. After all, people the world over expect Disney to dream, and dream big.
If the Disney dream, in its sheer size and scope, takes your breath away, we want you to know it does the same for us. But we're certain that there are still plenty more dreams to go around. Just wait until … ten years from now … when we'll be talking about Mickey's Millennium!"
'Way back in November of last year, I wrote a "Why For" where I went into great detail about all the stuff that was supposed to be built at the Disneyland Resort during the "Disney Decade." But — to date — I haven't yet talked about all the rides, shows and attractions (not to mention all the restaurants & resorts) that were supposed to be built at Walt Disney World during that same 10-year span.
Well, you may want to find yourself a comfortable chair. For I'm about to talk about everything that WDW visitors missed out once Eisner decided to radically scale back his plans for the Central Florida resort. And I mean everything.
I have to warn you, folks: This is a really long list. More to the point, this story does not end happily. The more you learn about all the rides, shows and attractions that you missed out on … Well, the madder and more disappointed you're likely to get. So don't say that I didn't warn you, okay?
Now a little background info before we get started here: The info that I'm about to share with you comes straight from two official Disney Company documents: the aforementioned "Building a Dream Together" employee annual report from 1990 plus an informational hand-out that I picked up at the EPCOT Outreach Center many moons ago.
According to these two documents, the Walt Disney Company's original plans for its Central Florida resort during the "Disney Decade" were supposed to have gone something like this:
At the Magic Kingdom Park
One Man's Dream — For 1992, a spectacular salute to 65 years of musical highlights from such favorite Disney films as "Peter Pan," "Snow White and the Seven Dwarfs," "Lady and the Tramp," "The Jungle Book" and many more, The extravaganza, to be presented at Tomorrowland Theatre throughout the day, has been a super hit at Tokyo Disneyland for the past four years.
Splash Mountain — The ultimate water thrill ride, Splash Mountain comes to the Magic Kingdom Park in early 1993. The attraction has drenched visitors with excitement at Disneyland Park since its opening last year. Guests ride eight-passenger logs through marvelous musical scenes from the Disney classic "Song of the South" on their way to a meeting with destiny: a drop off the side of a five-story mountain through Brer Rabbit's briar patch to a misty pool below.
The Little Mermaid — In 1994, guests will be able to board a magical, musical ride into the undersea world of the mermaid Ariel and her friend, Sebastian the crab
New Circle-Vision 360 Adventure — In 1994, a fascinating new Circle-Vision 360 attraction will quite literally surround visitors with the wonders and cultures of Western civilization. Sophisticated Audio-Animatronics characters will disappear into the film at key points, blurring the line between fantasy and reality.
New Tomorrowland — Science fiction replaces reality, allowing Walt Disney Imagineers' imaginations to run wild. For 1996, this area will be redesigned as an intergalactic space port for arriving aliens. It will feature two major new attractions.
- Alien Encounter — will put visitors in the midst of a "teleportation" experiment gone wrong and materialize the most terrifying alien being in the universe in their midst.
- Plectu's Fantastic Intergalactic Revue — will be an outer-space musical-variety revue featuring a troupe of Audio-Animatronics itinerant alien musicians whose spaceship has landed in Tomorrowland.
EPCOT Center
Future World for the '90s — Enhancements moving Future World into the 21st Century will begin within its major pavilions presented by outstanding American corporations in 1992 during the 10th anniversary of Epcot Center. These enchancements (which are scheduled to begin in 1992) will be made to Spaceship Earth, The Land, Horizons, Journey into Imagination, World of Motion, Universe of Energy and Communicore.
New 3-D Musical Movie — Premiering by 1994 will be a thrilling 3-D musical movie from George Lucas and The Walt Disney Studios. Plans call fora high-tech production to dazzle audiences as does "Captain EO," a smash hit presented at "Journey into Imagination."
Soviet Union Showcase — A USSR showcase is the addition most requested by EPCOT Center visitors. Its towering onion-domed spires and bold architecture will add a breath-taking new silhouette to the World Showcase skyline by the end of 1999.
Matterhorn Mountain and Bobsled Ride — Inspired by Europe's tenth most famous mountain, this imposing landmark will be built on the shores of World Showcase Lagoon beside a charming Swiss Village. Bobsleds will race up, down, around and through a chilling ice-covered adventure. It will be the centerpiece of a picturesque Switzerland Showcase.
Copyright 1989. The Walt Disney Company.
Journeys in Space — The long-planned Future World attraction will present visitors with the ultimate thrill-ride: space travel. New systems and special effects will be used to give guests an outer-space experience without ever leaving terra firma.
Copyright 1989. The Walt Disney Company.
Disney-MGM Studios Theme Park
Honey, I Shrunk the Kids Adventure Zone — Opening in 1990, this oversized outdoor play area — featuring 20-foot blades of grass, monstrous insects and giant sprinklers — gives "miniaturized" guests another place to explore at the studio theme park.
The Disney Channel Auditions — An entirely new kind of audience participation show where guests not only will watch auditions in progress but will have a chance to show their own talents. The winning "screen test" will be shown on The Disney Channel. Those with outstanding talents may even win professional roles in future productions. In the pre-show, the audience will review the varied schedule of shows like "Pooh Corner," "The New Mickey Mouse Club" and others. Guests then move directly onto a soundstage viewing area. Young and old will compete with others selected from the audience for their shot at show business. A TV director will oversee the tests to determine a winner for each of the 30-minute shows. Sets from popular Disney Channel shows will be built at the Disney-MGM Studios.
MuppetVision 3-D — "Kermit the Frog presents MuppetVision 3-D" will be created by Walt Disney Imagineering. Already in production, the show combines incredible 3-D film technology, live special effects and new Disney Audio-Animatronic figures to literally put Muppet-style mania right in the lap of visitors.
The Muppet Movie Ride — Opening in 1993, this ride will take guests on a misguided tour through movie history — Muppet-style.
Sunset Boulevard Area — A new Tinseltown street beginning at Hollywood Boulevard and extending the atmosphere of film's past and present with landmarks along the way geared to memorable moments. To be opened in the first half of the decade, the new attractions includes:
- Roger Rabbit's Hollywood — An exciting group of attractions, shops and restaurants are centered around the Toontown Depot including unique merchandise and the Terminal Bar & Grill. Set to open in the mid-1990s.
- Toontown Trolley — This madcap adventure uses flight simulators surrounded by animated screens to take guests on a hare-raising trolley ride through a zany cartoon world with Roger Rabbit at the helm. Inspired by the Touchstone Pictures release, "Who Framed Roger Rabbit?," a joint collaboration with Steven Spielberg's Amblin Entertainment.
- Baby Herman's Runaway Baby Buggy Ride — Guests aboard oversize buggies will careen through sets of Toontown Hospital, flying downstairs, crashing through doors and flying over beds. This ride was inspired by the recent Disney animated short, "Tummy Trouble."
- The Benny the Cab Ride — Which puts guests behind the wheel of the famous Toontown taxi.
*** Tracy's Crimestoppers — This action-packed adventure will bring a new level of state-of-the-art technique to simulation, Audio-Animatronics, sound and special effects.
Copyright 1989. The Walt Disney Company.
Mickey's Movieland — Disney history will come to life in the form of a replica of the original Hyperion Avenue Disney Studios. Inside, children amd adults will encounter whimsical hands-on movie-making equipment which will give them a chance to live out their own motion-picture-producing fantasies.
Copyright 1989. The Walt Disney Company.
In the 1990s, additions at the Disney-MGM Studios Theme Park will include a whole new menu of unusual dining experienceces, "streetmosphere" characters and many other themed specialty shops that will line the new boulevards.Fourth Theme Park
The company expects to design and begin construction on a fourth entertainment theme park at the Walt Disney World Resort by the end of the decade.
Resort Developments
New resort projects include major resort hotels plus Disney's Boardwalk, an exciting new entertainment, dining and shopping area. Resort development and construction is under the direction of Disney Development Co.
Disney's Boardwalk — Scheduled to open in early 1994, Disney's Boardwalk is designed in the tradition of the great amusement areas of Atlantic City and Coney Island. The 30-acre project is now under construction just west of EPCOT Center between the Walt Disney World Swan and International Gateway to World Showcase. The following are in the concept stage to be included in Disney's Boardwalk.
Copyright 1989 The Walt Disney Company.
- Under the Sea — a 900-seat indoor aquatic dinner show extravaganza featuring The Little Mermaid and Sebastian.
- Family Reunion — A 300-seat environmental theater dinner show that involves guests as a part of the show when the cast sits with them.
- Disney Magic — To be included in a possible expansion phase, this incorporates magic with the Disney characters in a dinner show format.
Seven new hotels with "Entertainment" as their main arhitectural theme are to be built as demand warrants with a total of more than 4,800 guest rooms. This is in addition to Disney's Port Orleans and Dixie Landings resorts already under construction. They will range from moderately priced to luxury facilities, but each range will be designed with elaborate detail to extend the fantasy and imagination with created the Magic Kingdom Park to a new dimension in resort experiences. Outstanding architects have been chosen to assist the Disney design team. All will be operated by the Walt Disney World Co.
Master architects working closely with Disney on hotel projects include Michael Graves of Princeton, New Jersey; Robert A. M. Stern of New York City; Antoine Predock of Albuquerque, New Mexico; and Gwathmey Siegel Associates of New York City.
Disney's Mediterranean Resort — 1,000 deluxe rooms in the southeast side of the Seven Seas Lagoon near the Magic Kingdom park plus 45,000 square feet of meeting and convention space. Its architecture is inspired by glamorous resorts of the Greek Islands. It will be located on the monorail system.
Disney's Fort Wilderness Lodge — 700 full-service rooms adjacent to Disney's Fort Wilderness Resort and Campground with the rustic appearance of a national parl lodge.
Disney's Fort Wilderness Junction — 600-room hotel themed in the style of a Wild West town is set for the second phase of Disney's Fort Wilderness expansion.
Kingdom Suites Hotel — 50-75 luxury suites in harmony with Disney's Contemporary Resort, located besides the Seven Seas Lagoon between the Magic Kingdom Park and Disney's Contemporary Resort,
Boardwalk Resort — An all-suite hotel of 530 units will open in early 1994 with a turn-of-the-century character compatible with the adjoining Boardwalk entertainment complex that will link the EPCOT Resort area with the International Gateway entrance to World Showcase.
Two other hotels of 1,000 rooms each will be located in the EPCOT Resort area with Hollywood-related themes.
The new hotel projects are part of an expansion for resort and convention facilities that began in 1985. Seven new hotels have already been completed. Two others that are now under construction, plus the planned projects, will bring the total to 26 separate resort hotel complexes with almost 21,000 rooms on Walt Disney World property by 1995, plus more than 1,000 campsites in Disney's Fort Wildness Resort and Campground. The room total includes hotels in the Walt Disney World Hotel Plaza and Disney's Village Resort.
Construction is well under way on two moderately priced resorts — Disney's Port Orleans (1,008 rooms opening May 1991) and Disney's Dixie Landings (2.048 rooms opening July 1992).
Expanding the attractiveness of the Walt Disney World Resort as a major meeting site, more than 200,000 square feet of convention space is included in the Walt Disney World Swan and the Walt Disney World Dolphin. Disney-operated hotels are adding almost 82,000 square feet of meeting and convention facilities, including 54,800 square feet at Disney's Contemporary Resort and 27,047 feet at Disney's Grand Floridian Beach Resort.
Disney Vacation Club — A new concept in family vacation planning, it will offer members the option of vacationing at the new Disney Vacation Club at the Walt Disney World Resort now being built at the Lake Buena Vista Gold Course. Memberships will be available July 1991.
That sounds like one pretty amazing plan, don't you think? Full of rides, shows, resorts and attractions that (I'm sure) would have made your Disney World vacation that much more memorable.
"So why didn't 70% of these proposed projects actually make it off the drawing board?," you ask. Longtime JHM readers already know the answer to this question. Almost immediately after Euro Disney opened in April of 1992, that resort was plagued with financial problems. And Michael Eisner … In the wake of that fiasco in France, Disney's CEO became quite conservative. As a result, Eisner never again dreamed as big as he used to do back in the late 1980s / early 1990s.
Consequently, the "Disney Decade" died a slow, painful death. As promising project after project — Westcot, Port Disney in Long Beach, Hollywoodland at Disneyland — got severely cut back and/or cancelled altogether.
As I said at the start, folks: This is not a story with a happy ending. The whole "Disney Decade" story is really about a dream that dies. And the truly sad part of this tale is … It all started out so hopefully.
I mean, just read what Michael had them print on the back cover of that 1990 Disney employee annual report:
"As we begin this new decade, we can look back with pride at all that has been accomplished and ahead to what we hope will be the greatest creative effort in our Company's history."
Well, that's not exactly how the next 10 years played out. Sure, there were triumphs like "The Lion King" lying ahead. But — when you think about all the hard times that the Walt Disney Company had to go through in the 1990s (I.E. Frank Wells' tragic death, Jeffrey Katzenberg's departure, the embarassing public flame-outs of Disney's America and Go.com) — it's really kind of sad to think that the management team of the Walt Disney Company moved from the 1980s to the 1990s with such optimism & confidence. Little realizing what really lay in store for the Mouse.
Talk about your dreams deferred. Soooo … What do you folks think about the whole "Disney Decade" debacle?
General
Seward Johnson bronzes add a surreal, artistic touch to NYC’s Garment District
Greetings from NYC. Nancy and I drove down from New
Hampshire yesterday because we'll be checking out
Disney Consumer Products' annual Holiday Showcase later today.
Anyway … After checking into our hotel (i.e., The Paul.
Which is located down in NYC's NoMad district), we decided to grab some dinner.
Which is how we wound up at the Melt Shop.
Photo by Jim Hill
Which is this restaurant that only sells grilled cheese sandwiches.
This comfort food was delicious, but kind of on the heavy side.
Photo by Jim Hill
Which is why — given that it was a beautiful summer night
— we'd then try and walk off our meals. We started our stroll down by the Empire
State Building
…
Photo by Jim Hill
… and eventually wound up just below Times
Square (right behind where the Waterford Crystal Times Square New
Year's Eve Ball is kept).
Photo by Jim Hill
But you know what we discovered en route? Right in the heart
of Manhattan's Garment District
along Broadway between 36th and 41st? This incredibly cool series of life-like
and life-sized sculptures that Seward
Johnson has created.
Photo by Jim Hill
And — yes — that is Abraham Lincoln (who seems to have
slipped out of WDW's Hall of Presidents when no one was looking and is now
leading tourists around Times Square). These 18 painted
bronze pieces (which were just installed late this past Sunday night / early
Monday morning) range from the surreal to the all-too-real.
Photo by Jim Hill
Some of these pieces look like typical New Yorkers. Like the
business woman planning out her day …
Photo by Jim Hill
… the postman delivering the mail …
Photo by Jim Hill
… the hot dog vendor working at his cart …
Photo by Jim Hill
Photo by Jim Hill
… the street musician playing for tourists …
Photo by Jim Hill
Not to mention the tourists themselves.
Photo by Jim Hill
But right alongside the bronze businessmen …
Photo by Jim Hill
… and the tired grandmother hauling her groceries home …
Photo by Jim Hill
… there were also statues representing people who were
from out-of-town …
Photo by Jim Hill
… or — for that matter — out-of-time.
Photo by Jim Hill
These were the Seward Johnson pieces that genuinely beguiled. Famous impressionist paintings brought to life in three dimensions.
Note the out-of-period water bottle that some tourist left
behind. Photo by Jim Hill
Some of them so lifelike that you actually had to pause for
a moment (especially as day gave way to night in the city) and say to yourself
"Is that one of the bronzes? Or just someone pretending to be one of these
bronzes?"
Mind you, for those of you who aren't big fans of the
impressionists …
Photo by Jim Hill
… there's also an array of American icons. Among them
Marilyn Monroe …
Photo by Jim Hill
… and that farmer couple from Grant Wood's "American
Gothic."
Photo by Jim Hill
But for those of you who know your NYC history, it's hard to
beat that piece which recreates Alfred Eisenstaedt's famous photograph of V-J Day in Times Square.
Photo by Jim Hill
By the way, a 25-foot-tall version of this particular Seward
Johnson piece ( which — FYI — is entitled "Embracing Peace") will actually
be placed in Times Square for a few days on or around August 14th to commemorate the 70th
anniversary of Victory Over Japan Day (V-J Day).
Photo by Jim Hill
By the way, if you'd like to check these Seward Johnson bronzes in
person (which — it should be noted — are part of the part of the Garment
District Alliance's new public art offering) — you'd best schedule a trip to
the City sometime over the next three months. For these pieces will only be on
display now through September 15th.
General
Wondering what you should “Boldly Go” see at the movies next year? The 2015 Licensing Expo offers you some clues
Greeting from the 2015 Licensing Expo, which is being held
at the Mandalay Bay
Convention Center in Las
Vegas.
Photo by Jim Hill
I have to admit that I enjoy covering the Licensing Expo.
Mostly becomes it allows bloggers & entertainment writers like myself to
get a peek over the horizon. Scope out some of the major motion pictures &
TV shows that today's vertically integrated entertainment conglomerates
(Remember when these companies used to be called movie studios?) will be
sending our way over the next two years or so.
Photo by Jim Hill
Take — for example — all of "The Secret Life of
Pets" banners that greeted Expo attendees as they made their way to the
show floor today. I actually got to see some footage from this new Illumination
Entertainment production (which will hit theaters on July 8, 2016) the last time I was in Vegas. Which
was for CinemaCon back in April. And the five or so minutes of film that I viewed
suggested that "The Secret Life of Pets" will be a really funny
animated feature.
Photo by Jim Hill
Mind you, Universal Pictures wanted to make sure that Expo
attendees remembered that there was another Illumination Entertainment production
coming-to-a-theater-near-them before "The Secret Life of Pets" (And
that's "Minions," the "Despicable Me" prequel. Which
premieres at the Annecy International Animated Film Festival next week but
won't be screened stateside 'til July 10th of this year). Which is why they had
three minions who were made entirely out of LEGOS loitering out in the lobby.
Photo by Jim Hill
And Warner Bros. — because they wanted "Batman v
Superman: Dawn of Justice" to start trending on Twitter today — brought
the Batmobile to Las Vegas.
Photo by Jim Hill
Not to mention full-sized macquettes of Batman, Superman and
Wonder Woman. Just so conventioneers could then see what these DC superheroes
would actually look like in this eagerly anticipated, March 25, 2016 release.
Photo by Jim Hill
That's the thing that can sometimes be a wee bit frustrating
about the Licensing Expo. It's all about delayed gratification. You'll come
around a corner and see this 100 foot-long ad for "The Peanuts Movie"
and think "Hey, that looks great. I want to see that Blue Sky Studios production
right now." It's only then that you notice the fine print and realize that
"The Peanuts Movie" doesn't actually open in theaters 'til November
6th of this year.
Photo by Jim Hill
And fan of Blue Sky's "Ice Age" film franchise are in for an even
longer wait. Given that the latest installment in that top grossing series
doesn't arrive in theaters 'til July
15, 2016.
Photo by Jim Hill
Of course, if you're one of those people who needs immediate
gratification when it comes to your entertainment, there was stuff like that to
be found at this year's Licensing Expo. Take — for example — how the WWE
booth was actually shaped like a wrestling ring. Which — I'm guessing — meant
that if the executives of World Wrestling Entertainment, Inc. didn't like
the offer that you were making, they were then allowed to toss you out over the
top rope, Royal Rumble-style.
Photo by Jim Hill
I also have to admit that — as a longtime Star Trek fan —
it was cool to see the enormous Starship Enterprise that hung in place over the
CBS booth. Not to mention getting a glimpse of the official Star Trek 50th
Anniversary logo.
Photo by Jim Hill
I was also pleased to see lots of activity in The Jim Henson
Company booth. Which suggests that JHC has actually finally carved out a
post-Muppets identity for itself.
Photo by Jim Hill
Likewise for all of us who were getting a little concerned
about DreamWorks Animation (what with all the layoffs & write-downs &
projects that were put into turnaround or outright cancelled last year), it was
nice to see that booth bustling.
Photo by Jim Hill
Every so often, you'd come across some people who were
promoting a movie that you weren't entirely sure that you actually wanted to
see (EX: "Angry Birds," which Sony Pictures Entertainment / Columbia
Pictures will be releasing to theaters on May 20, 2016). But then you remembered that Clay Kaytis —
who's this hugely talented former Walt Disney Animation Studios animator — is
riding herd on "Angry Birds" with Fergal Reilly. And you'd think
"Well, if Clay's working on 'Angry Birds,' I'm sure this animated feature
will turn out fine."
Photo by Jim Hill
Mind you, there were reminders at this year's Licensing Expo
of great animated features that we're never going to get to see now. I still
can't believe — especially after that brilliant proof-of-concept footage
popped up online last year — that Sony execs decided not to go forward
with production of Genndy Tartakovsky's
"Popeye" movie. But that's the
cruel thing about the entertainment business, folks. It will sometime break
your heart.
Photo by Jim Hill
And make no mistake about this. The Licensing Expo is all
about business. That point was clearly driven home at this year's show when —
as you walked through the doors of the Mandalay
Bay Convention Center
— the first thing that you saw was the Hasbros Booth. Which was this gleaming,
sleek two story-tall affair full of people who were negotiating deals &
signing contracts for all of the would-be summer blockbusters that have already
announced release dates for 2019 & beyond.
Photo by Jim Hill
"But what about The Walt Disney Company?," you
ask. "Weren't they represented on the show floor at this year's Licensing
Expo?" Not really, not. I mean, sure. There were a few companies there hyping
Disney-related products. Take — for example — the Disney Wikkeez people.
Photo by Jim Hill
I'm assuming that some Disney Consumer Products exec is
hoping that Wikkeez will eventually become the new Tsum Tsum. But to be blunt,
these little hard plastic figures don't seem to have the same huggable charm
that those stackable plush do. But I've been wrong before. So let's see what
happens with Disney Wikkeez once they start showing up on the shelves of the
Company's North American retail partners.
Photo by Jim Hill
And speaking of Disney's retail partners … They were
meeting with Mouse House executives behind closed doors one floor down from the
official show floor for this year's Licensing Expo.
Photo by Jim Hill
And the theme for this year's invitation-only Disney shindig? "Timeless
Stories" involving the Disney, Pixar, Marvel & Lucasfilm brands that
would then appeal to "tomorrow's consumer."
Photo by Jim Hill
And just to sort of hammer home the idea that Disney is no
longer the Company which cornered the market when it comes to little girls
(i.e., its Disney Princess and Disney Fairies franchises), check out this
wall-sized Star Wars-related image that DCP put up just outside of one of its
many private meeting rooms. "See?," this carefully crafted photo
screams. "It isn't just little boys who want to wield the Force. Little
girls also want to grow up and be Lords of the Sith."
Photo by Jim Hill
One final, kind-of-ironic note: According to this banner,
Paramount Pictures will be releasing a movie called "Amusement Park"
to theaters sometime in 2017.
Photo by Jim Hill
Well, given all the "Blackfish" -related issues
that have been dogged SeaWorld Parks & Entertainment over the past two years, I'm
just hoping that they'll still be in the amusement park business come 2017.
Your thoughts?
General
It takes more than three circles to craft a Classic version of Mickey Mouse
You know what Mickey Mouse looks like, right? Little guy,
big ears?
Truth be told, Disney's corporate symbol has a lot of
different looks. If Mickey's interacting with Guests at Disneyland
Park (especially this summer, when
the Happiest Place on Earth
is celebrating its 60th anniversary), he looks & dresses like this.
Copyright Disney Enterprises,
Inc.
All rights reserved
Or when he's appearing in one of those Emmy Award-winning shorts that Disney
Television Animation has produced (EX: "Bronco Busted," which debuts
on the Disney Channel tonight at 8 p.m. ET / PT), Mickey is drawn in a such a
way that he looks hip, cool, edgy & retro all at the same time.
Copyright Disney Enterprises, Inc. All rights
reserved
Looking ahead to 2017 now, when Disney Junior rolls out "Mickey and the
Roadster Racers," this brand-new animated series will feature a sportier version
of Disney's corporate symbol. One that Mouse House managers hope will persuade
preschool boys to more fully embrace this now 86 year-old character.
Copyright Disney Enterprises,
Inc. All rights reserved
That's what most people don't realize about the Mouse. The
Walt Disney Company deliberately tailors Mickey's look, even his style of
movement, depending on what sort of project / production he's appearing in.
Take — for example — Disney
California Adventure
Park's "World of Color:
Celebrate!" Because Disney's main mouse would be co-hosting this new
nighttime lagoon show with ace emcee Neil Patrick Harris, Eric Goldberg really had
to step up Mickey's game. Which is why this master Disney animator created
several minutes of all-new Mouse animation which then showed that Mickey was
just as skilled a showman as Neil was.
Copyright Disney Enterprises,
Inc.
All rights reserved
Better yet, let's take a look at what the folks at Avalanche Studios just went
through as they attempted to create a Classic version of Mickey & Minnie.
One that would then allow this popular pair to become part of Disney Infinity
3.0.
"I won't lie to you. We were under a lot of pressure to
get the look of this particular version of Mickey — he's called Red Pants
Mickey around here — just right," said Jeff Bunker, the VP of Art
Development at Avalanche Studios, during a recent phone interview. "When
we brought Sorcerer Mickey into Disney Infinity 1.0 back in January of 2014,
that one was relatively easy because … Well, everyone knows what Mickey Mouse
looked like when he appeared in 'Fantasia.' "
Copyright Disney Enterprises,
Inc. All rights reserved
"But this time around, we were being asked to design
THE Mickey & Minnie," Bunker continued. "And given that these Classic
Disney characters have been around in various different forms for the better
part of the last century … Well, which look was the right look?"
Which is why Jeff and his team at Avalanche Studios began watching hours &
hours of Mickey Mouse shorts. As they tried to get a handle on which look would
work best for these characters in Disney Infinity 3.0.
Copyright Disney
Enterprises, Inc. All rights reserved
"And we went all the way back to the very start of Mickey's career. We began
with 'Steamboat Willie' and then watched all of those black & white Mickey shorts
that Walt made back in the late 1920s & early 1930s. From there, we
transitioned to his Technicolor shorts. Which is when Mickey went from being
this pie-eyed, really feisty character to more of a well-behaved leading
man," Bunker recalled. "We then finished out our Mouse marathon by
watching all of those new Mickey shorts that Paul Rudish & his team have
been creating for Disney Television Animation. Those cartoons really recapture
a lot of the spirit and wild slapstick fun that Mickey's early, black &
white shorts had."
But given that the specific assignment that Avalanche Studios had been handed
was to create the most appealing looking, likeable version of Mickey Mouse
possible … In the end, Jeff and his team wound up borrowing bits & pieces
from a lot of different versions of the world's most famous mouse. So that
Classic Mickey would then look & move in a way that best fit the sort of
gameplay which people would soon be able to experience with Disney Infinity
3.0.
Copyright Disney Enterprises,
Inc. All rights reserved
"That — in a lot of ways — was actually the toughest
part of the Classic Mickey design project. You have to remember that one of the
key creative conceits of Disney Infinity
is that all the characters which appear in this game are toys," Bunker
stated. "Okay. So they're beautifully detailed, highly stylized toy
versions of beloved Disney, Pixar, Marvel & Lucasfilm characters. But
they're still supposed to be toys. So our Classic versions of Mickey &
Minnie have the same sort of thickness & sturdiness to them that toys have.
So that they'll then be able to fit right in with all of the rest of the
characters that Avalanche Studios had previously designed for Disney Infinity."
And then there was the matter of coming up with just the
right pose for Classic Mickey & Minnie. Which — to hear Jeff tell the
story — involved input from a lot of Disney upper management.
Copyright Disney Enterprises,
Inc. All rights reserved
"Everyone within the Company seemed to have an opinion
about how Mickey & Minnie should be posed. More to the point, if you Google
Mickey, you then discover that there are literally thousands of poses out there
for these two. Though — truth be told — a lot of those kind of play off the
way Mickey poses when he's being Disney's corporate symbol," Bunker said.
"But what I was most concerned about was that Mickey's pose had to work
with Minnie's pose. Because we were bringing the Classic versions of these
characters up into Disney Infinity 3.0 at the exact same time. And we wanted to
make sure — especially for those fans who like to put their Disney Infinity
figures on display — that Mickey's pose would then complement Minnie.
Which is why Jeff & the crew at Avalanche Studios
decided — when it came to Classic Mickey & Minnie's pose — that they
should go all the way back to the beginning. Which is why these two Disney icons
are sculpted in such a way that it almost seems as though you're witnessing the
very first time Mickey set eyes on Minnie.
Copyright Disney Enterprises,
Inc. All rights reserved
"And what was really great about that was — as soon as
we began showing people within the Company this pose — everyone at Disney
quickly got on board with the idea. I mean, the Classic Mickey that we sculpted
for Disney Infinity 3.0 is clearly a very playful, spunky character. But at the
same time, he's obviously got eyes for Minnie," Bunker concluded. "So
in the end, we were able to come up with Classic versions of these characters
that will work well within the creative confines of Disney Infinity 3.0 but at
the same time please those Disney fans who just collect these figures because
they like the way the Disney Infinity characters look."
So now that this particular design project is over, does
Jeff regret that Mouse House upper management was so hands-on when it came to
making sure that the Classic versions of Mickey & Minnie were specifically
tailored to fit the look & style of gameplay found in Disney Infinity 3.0?
Copyright Lucasfilm / Disney
Enterprises, Inc. All rights reserved
"To be blunt, we go through this every time we add a new character to the
game. The folks at Lucasfilm were just as hands-on when we were designing the
versions of Darth Vader and Yoda that will also soon be appearing in Disney
Infinity 3.0," Bunker laughed. "So in the end, if the character's
creators AND the fans are happy, then I'm happy."
This article was originally posted on the Huffington Post's Entertainment page on Tuesday, June 9, 2015
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