Events
Monday Mouse Watch: Marvel acquisition offers significant challenges, huge potential rewards for The Walt Disney Company
Jim Hill weighs in on this $4 billion deal. In particular the amount of time that will have to pass before Disney can then take full advantage of Marvel’s stable of superheroes
Mickey, meet Spidey. Spidey, Mickey.
In a deal that (I’m sure) the Disneyana community will have trouble wrapping its head around, The Walt Disney Company announced plans today to acquire Marvel Entertainment, Inc. in a stock and cash transaction worth an estimated $4 billion.
As to what actually drove the Mouse to pursue Marvel & its library of over 5,000 characters … As Disney CEO Bob Iger explained in an investor’s conference call earlier this morning, this wasn’t a deal that either company really had to make. But from a creativity, technology and global reach point of view, Marvel & its stable of superheroes had a lot to gain by joining forces with the Magic Kingdom.
Mind you, a lot of folks are now trying to draw parallels between The Walt Disney Company’s acquisition of Pixar Animation Studios back in 2006 and today’s deal with Marvel Entertainment, Inc. Though – to be honest – a more apt comparison would probably be Mickey purchasing the Muppets & the “Bear in the Big Blue House” characters back in February of 2004.
You see, back when Disney hammered out that deal with The Jim Henson Company, they had to agree to honor all of Henson’s pre-existing licensing deals, film production & TV distribution agreements. Waiting – in a lot of cases – for years ‘til those rights ultimately reverted back to The Walt Disney Company’s control.
Only in the past year has the Mouse really had been in a position to start taking full advantage of Fozzie Bear & friends. Which is why you’ve only recently begun to see the Muppets enjoy a more elevated status within Disney’s world. With those characters now starring in the Disneyland Resort’s upcoming promotional campaign, and a new Halloween TV special as well as a Muppet theatrical release being in the works for 2010.
Such is the case with Marvel Entertainment, Inc. as well. Given that Marvel Studios already has deals in place with Sony (for Spider-Man), Paramount (for Iron Man), Fox (for the X-Men) and Universal (for the Incredible Hulk), it’s going to be the better part of a decade (if not longer) before The Walt Disney Company finally reclaims the film rights for most of these franchises.
Likewise when you factor the theme parks rights for many of these properties have already been farmed out (EX: The deal that Universal Studios has in place for use of these characters in the Marvel Super Hero Island section of its Islands of Adventure theme park. Not to mention that “Amazing Adventures of Spider-Man” attraction that’s been wowing Guests for years at IOA as well as at Universal Studios Japan) … Disney really has to be in this for the long haul in order to get maximum value out of this $4 billion acquisition.
But that’s exactly what The Walt Disney Company seems to be willing to do here. Take the long view. They’ve already seen the positive impact that running 20 hours of programming featuring the Marvel characters has had on the ratings over at Disney XD. And over the next 10 years or so, they hope to leverage Marvel Entertainment, Inc. stable of superheroes in ways that will make the Mouse far more competitive in the fields of video gaming, MMORPGs as well as with emerging technologies.
Getting back to the Pixar acquisition now … One important thing that Disney took away from its $7 billion deal to acquire Pixar is how important is not to meddle. To let an already-successful company keep its pre-existing corporate culture. And that’s just what the Mouse allegedly intends on doing with the Marvel Entertainment, Inc. acquisition deal. They’re just going to let Marvel be Marvel. More importantly, stay Marvel.
But – that said – Disney officials are planning on still using their Company’s global reach as well as their pre-existing relations with retail giants to super-charge Marvel’s earnings potential. I mean, this is Mickey that we’re talking about here.
Speaking of potential … As part of today’s investors teleconference, Iger did mention that John Lasseter – prior to Disney formalizing this acquisition deal – sat down with the creative team at Marvel. And as John brought up the idea of Pixar making movies that featured the Marvel characters and the folks at Marvel brought up the idea of producing comic books that featured the Pixar characters, it was up to the Disney attorney in the room to put the brakes on. In essence say “Slow down. We haven’t actually made this deal yet.”
Well, as of this morning, there is a deal in place for The Walt Disney Company to acquire Marvel Entertainment, Inc. And provided that Marvel shareholders do approve this deal (which would involve them receiving $30 in cash plus approximately 0.745 Disney shares for every Marvel share that they own), things could all be wrapped up before the holidays. Which makes for one hell of a present for all us pop culture fans out there.
I mean, imagine that: Donald Duck and Howard the Duck will soon be part of the same corporate family. Who’d have thunk it?
Your thoughts?
Events
From toxic gas leaks to the triumph of ‘Finding Dory,’ Lindsey Collins has loved every minute of her time at Pixar Animation Studios
When it comes to “Finding Dory” producer Lindsey Collins, she takes “going-with-your-gut” to a whole new level.
To explain: This Occidental College graduate joined Walt Disney Animation Studios straight out of school in 1994. And after working as a PA on “Pocahontas” & “The Hunchback of Notre Dame,” Lindsey had just been made assistant production manager on “Hercules” when she began hearing people talk about Pixar.
“I was working at Disney with Ron & John (Author’s note: That’s Ron Clements & John Musker, the acclaimed animation directing team behind not only “Hercules” but also “The Little Mermaid,” “Aladdin” and WDAS’ soon-to-be-released “Moana”) and was really enjoying that experience. But just before ‘Toy Story’ came out, there was a brief blurb in the company newsletter about Pixar. And I was like ‘Well, who are these guys?’ And then I got to meet John Lasseter and was just totally blown away by what he and his team were doing,” Collins recalled during a recent phone interview.
Lindsey Collins. Copyright Disney Pixar
“Anyway, Disney liked what I was doing at Feature Animation and really wanted me to stay on there. So they offered me a contract. And I was like ‘I’m fine. I can stay here.’ So I signed that contract. And then I went home and threw up all night,” Lindsey laughed. “The very next day, I went back into Disney and said ‘I’m sorry. I can’t do this. I really have to go.’ Then I went up to the Bay area and basically pounded on Pixar’s door & said ‘please, please, please hire me.’ “
Luckily for Ms. Collins, Pixar Animation Studios was just in the process of gearing up to do “A Bug’s Life.” More to the point, Sharon Calahan – the director of photography on that production – saw lots of potential in this recent Mouse House escapee.
“Sharon was hugely involved with Pixar’s decision to hire me. And part of that was because I had worked with background painters while I was at Disney Feature Animation. So even though I had no clue how CG worked at that time, I could talk with Sharon in the terms of painting. And she was like ‘That’s exactly how I want people around here to start thinking when it comes to how we light our scenes,’ ” Collins continued.
Sharon Calahan. Copyright Disney Pixar
“Mind you, I was the one who kept telling Sharon ‘I don’t know how helpful I can be to you guys. Because I really don’t understand a lot of what you’re saying when it comes to CG.’ But she wouldn’t give up on me. Sharon kept insisting that – because I had already worked with artists and knew how to communicate a vision for a painting – I was also going to be able to communicate with software engineers. It was just a matter of learning a new language. Sharon was instrumental in convincing me that I had any right to be at Pixar,” Lindsey stated.
Which isn’t to say that life was initially easy for Collins at Pixar. First there was that steep learning curve which came with her new job (“When I first got here, I had no idea what a render farm was. I was like ‘There’s a farm? Like a petting zoo?’ “). Then there was the fact that the Port Richmond office park which housed this animation studio at that time was downwind of a Chevron plant (“Sometimes – because there’d be explosions or gas leaks at that plant — we’d then be told to shelter in place or to not come into work at all that day. We used to call those toxic snow days”).
But even under these somewhat stressful & occasionally toxic conditions, Lindsey thrived. Largely because she really loved her new co-workers at Pixar (“They were people who could really make me laugh. In a way I didn’t know that real adults / professionals could make me laugh. And I feel like I haven’t stopped since I got here”).
Copyright Disney Pixar
But it hasn’t all been big laughs. Take – for example – what happened when Ed Catmull, the president of Pixar Animation Studios, approached Collins (who was producing “Finding Dory” at that time) about a change that he wanted to make to that Andrew Stanton film.
“Pixar had this new renderer that it wanted to try out. And Ed felt ‘Dory’ would be the perfect project to try this new technology on. The only problem was that – when Ed approached me – we were already well into production on this ‘Finding Nemo’ sequel. Which meant – if we were going to take full advantage of what Ed was offering us – we’d then have go back and redo a bunch of stuff we’d already done on this movie,” Lindsey said.
“But the good news was – because “Dory” was a sequel to “Nemo” – we weren’t discovering a look for this movie. We were just trying to improve on it,” Collins continued. “And that was the handshake deal that Ed was offering. That – if we agreed to use this new renderer plus some new lighting & shading tools. Basically reinventing the entire back end of the Pixar production line – we’d then end up with a far better looking film that was still set in the same world as ‘Nemo.’ As long as the studio delivered on that promise, Andrew was willing to go for it. Mind you, it would be another full year before Andrew would then actually get to see any footage that this new renderer produced. So it was a huge leap-of-faith on his part. But Andrew was incredibly excited when the redone ‘Dory’ footage began coming in and it all looked so great.”
Copyright Disney Pixar
Another technology challenge that Lindsey had to deal with while producing this “Finding Nemo” sequel was Hank the septopus. But in this case, as soon as Collins saw this character described in an early draft of Stanton’s ‘Dory’ script, she immediately got Pixar’s character department involved.
“When you’re working as a producer, you get to see pages a lot earlier than the rest of the crew. And as soon as I read that first scene with Hank, I turned to Andrew and said ‘Just how big a character are we talking here?’ And he said ‘I think it’s a pretty big role.’ And I was like ‘Okay.’ And I then went down to the character department and told them that Andrew wanted to add an octopus to the cast. And they all went kind of pale,” Lindsey said. “I think what they knew right-off-the-bat that – if we were going to do an octopus in the ‘Nemo’ / ‘Dory’ world with all of the realism & beauty that entails and then have that character fit in – it was going to be incredibly difficult if not kind of impossible to pull that off. Largely because the character of Hank couldn’t be super-cartoony.”
“I mean, on ‘Finding Nemo,’ we had had Pearl, the little octopus who was in Mr. Ray’s class. But clearly the whole point of a character like Hank was that he needed to be a jack-of-all-trades. That this character was going to have to be able to get in & out of everything. So the character department knew – right off the bat – that this was going to be something that would kind of break the bank, if you will,” Collins continued.
Copyright Disney Pixar
“Now what you have to understand about Pixar is that we play ‘Chicken’ a lot here. By that I mean, we see how long we can let something sit on the page before we then have to finally move it into production. But when it came to Hank, that just wasn’t an option,” Lindsey stated. “Based on this character’s needs, Hank was going to take every minute we had, all the time between when he first appeared in Andrew’s script and when we’d be in full production on ‘Dory’ to build this. So we needed to commit very early on this character. But the good news is that I think we bet right on Hank. He actually wound up being a far bigger character in this film. And I think that was partially because the technology which drove this character was so cool.”
So how did it feel – after five years of hard work – to have “Finding Dory” become this hugely popular motion picture? The fifth animated film in all of Hollywood history to earn over a billion dollars at the worldwide box office? Collins – the mother of three – put a somewhat maternal spin on her reply.
“You have to understand that – when you work on projects like ‘Dory’ or ‘John Carter’ for as long as Andrew and I did – these movies are kind of like your kids. In that they then go off & have their own successes & failures which are kind of beyond your control as a parent,” Lindsey said. “But as you’re finishing up working on a film, emotions do sometimes well up at the weirdest time.”
Thomas Newman (L) and Andrew Stanton in the booth during the recording sessions for “Finding Dory” ‘s score. Copyright Disney Pixar
Take – for example – what happened while Collins & Stanton were sitting in the recording booth as Thomas Newman rode herd on “Finding Dory” ‘s scoring sessions.
“We’d had this huge orchestra for four days. And then – on the last day – Tom cleared the stage and recorded the scene where Nemo, Marlin & Dory reunite in the pipes under the Marine Life Center. Now you have to understand that this is one of the only times in his score for ‘Finding Dory’ that Tom reprises a cue from “Finding Nemo.’ And he has this single clarinet – or was it an oboe? – play that cue,” Lindsey recalled. “And as this was happening, Andrew got really quiet. He was just sitting there, watching.”
“So I went up to him and said ‘What’s going on? How are you feeling about all this?’ Because we were finishing this film up at that time. And Andrew looked at me and he was really emotional. And then he said “I remember the first time I wrote Dory’s name on a piece of paper. I can’t believe how far she’s come.’ And that’s when I started getting emotional too, ” Collins said.
Andrew Stanton & Lindsey Collins. Copyright Disney Pixar
And speaking of ” … how far she’s come,” one might say the same thing about Lindsey. Who – it should be noted here – when she was studying at Occidental College 25 years ago, didn’t major in business or film studies. But – rather – diplomacy and world affairs.
“Those diplomacy skills do actually come in handy when you’re working on a movie. But you want to honestly know the very best thing you can do at college if you eventually hope to become a producer? Work as an RA,” Collins concluded. “Katherine Sarafian – who’s also a producer here at Pixar — also ran a dorm while she was in college. And the two of us agree that that job was great training for becoming a producer. When you’re constantly dealing with people and have to get answers to ridiculous questions like ‘Okay, who pooped in the closet?’ “
The Blu-ray & DVD version of Pixar’s “Finding Dory” hits store shelves today.
This article was originally published by the Huffington Post on Tuesday, November 15, 2016
Events
Women in Animation panels prove that there’s more to San Diego Comic-Con than just promotion of pop culture
Thanks to Comic-Con International, now through Sunday, San
Diego is the white-hot center of the pop culture universe.
Photo by Jim Hill
Mind you, there’s more to this four day-long event than
those high-profile presentations in Hall H. Which is where various movie
studios will be parading celebrities & showing exclusive clips. All with
the hope that those 6000 early adopters who have (some of them, anyway) been
camped out in this cavernous convention center for hours ahead of time will
then hop on social media and start evangelizing about how cool that footage
from next summer’s would-be blockbuster looked.
But if you can look past those long lines for
limited-edition merchandise and/or the tens of thousands of people who are
cosplaying, you’ll see that there’s another, more serious side to Comic-Con
International. And that’s the part of this four day-long event which allows a lot
of creatives to reconnect with one another.
Take – for example – Marge Dean, the general manager of
Stoopid Buddy Stoodios (i.e., that Burbank-based operation which is responsible
for “Robot Chicken,” television’s longest-running stop motion series, as well
as Sony’s just-about-to-begin-production-on-its-second-season-for-Crackle
superhero spoof, “SuperMansion”). Over the past decade, she’s made at least
eight trips down to San Diego for Comic-Con International. And what Marge loves
most about this four day-long event is all of the old friends she invariably
runs into as she’s coming & going from the convention center.
Photo by Jim Hill
“Whenever I’m down in San Diego for Comic-Con, I just love
the experience of getting outside the hall, walking down the street and then
suddenly going ‘It’s you ! A guy I haven’t seen in three years ! How are you
!,” Dean recalled during a recent phone interview. “Even though I really don’t
like driving to Comic-Con – which is why, these days, I always take the train
down from LA – I really enjoy strolling around San Diego and then running into
people that I haven’t seen for a long, long time.”
Mind you, Marge is sure to run into a lot of people that she
knows / has previously worked with today in Room 24ABC at the San Diego
Convention Center. That’s because this is where Comic-Con’s “Cartoon Creatives:
Women Power in Animation” panel will be held starting at 4:30 p.m. PT. And
joining Dean at this gathering (which will be shining a spotlight on Women in
Animation‘s goal to have a 50/50 workforce by 2025) will be a veritable who’s
who from the worlds of television & feature animation.
Among those who are scheduled to appear today are:
Daron Nefcy, the creator / executive producer of “Star vs. the Forces of Evil.”
Copyright Disney Enterprises, Inc. All rights reserved
-
Lauren Faust (the creator of “My Little Pony:
Friendship is Magic”) -
Brooke Keesling (the director of animation
talent development at Disney TV Animation) -
Katie Krentz (the senior director of development
at Cartoon Network) -
Lauren Montgomery (the co-executive producer of
“Voltron: Legendary Defender”) -
Daron Nefcy (the creator / executive producer of
“Star vs. the Forces of Evil”) -
Gina Shay (the producer of DreamWorks
Animation’s “Trolls”) -
Stevie Wermers-Skelton (the co-director of
Disney’s upcoming “Frozen” holiday special)
Dean (who serves as the co-president of WIA) views this
hour-long session (which will be moderated by Leslie Combemale of Animation
Scoop) as a great example of a lesser known aspect of Comic-Con International.
Which is the many ways that this four day-long event educates the fan
community. Gives them a clearer understanding of what’s really going on in
today’s entertainment world.
Marge Dean, co-president of Women in Animation, speaking at a WIA event
honoring Nickelodeon’s contributions to television animation.
“I mean, did you know that women hold only 20% of the
creative roles in today’s animation industry? While the landscape has obviously
changed over the 20+ years that I’ve worked in this field, women still predominantly
work on the management side of animation. Not the creative end of things,”
Marge continued. “That’s a big part of what the Women in Animation organization
is all about. More to the point, why we’re doing outreach to the fan community
at Comic-Con this week. We’re looking to shine a spotlight on this disparity in
the industry and hopefully create some opportunities for more women to break
through creatively in the future.”
Of course, in order to know where you are (more importantly,
where you’re headed next), it helps to have to have a firm understanding of
where you’ve been. Which is why WIA will be holding a second panel at Comic-Con
International, “She Made That? Nickelodeon hosts Women in Animation.” This
presentation (which will also be held in Room 24ABC from 6:30 – 7:30 p.m. PT on
Friday, July 22nd) will honor some of the real pioneers of
television animation. The women who helped create such memorable Nicktoon
series as:
-
Vanessa Coffey (“The Ren & Stimpy Show,”
“Rugrats” & “Doug”) - Mary Harrington (“Invader Zim,” “Hey Arnold!”)
Television animation pioneer Margaret Loesch
Of course, Coffey was quick to credit the woman who gave her
a leg up when she was just getting her start in animation in the early 1980s.
And that was Margaret Loesch, the then-President and CEO of Marvel Productions.
“At that time, Margaret was the only woman working in
television animation. I was just this intern, working down the hall from Stan
Lee. But Margaret took a chance on me,” Vanessa remembered. “And Margaret not
only mentored me, she genuinely inspired me. I mean, here she was running this
huge production company in a field that was mostly run by men. Margaret proved to
me that not only should women in the animation business but that they could be
these huge successes.”
You see? That’s what’s really great about Comic-Con
International. If you can just get past all of the hype (not to mention handle those
super-crowded conditions you’ll encounter out on the show floor), you might
then discover that some real education has been mixed in with your
entertainment.
(L to R) Vanessa Coffey, Stephen
Hillenburg (the creator of
“SpongeBob SquarePants”) and and Butch Hartman (the
creator of “The Fairly Oddparents.”
Comic-Con International is running at the San Diego
Convention Center now through Sunday, July 24th.
This article was originally posted on the Huffington Post’s Entertainment page on Thursday, July 21, 2016.
Books & Print
It’s Jim Hill in the Restaurant with the Book – The Jungle Book – and You Can Join Him June 5th
It’s a Jungle (Book) Out There
For more than 50 years, The Walt Disney Company has been reimagining the writings of Rudyard Kipling–taking his tales of Mowgli the man-cub and his animal friends and then turning them into hugely popular films and television series.
Let Jim Hill take you from Bill Peet’s far-too-dark take on this tale (which Walt Disney just hated) to Jon Favreau’s photo-realistic box office smash (for which the Studio is already developing a sequel).
You’re sure to go ape as you listen to all of these great behind-the-scenes show business stories.
Join us June 5th, 2016 from 11:30 AM-1:30 PM at HB Burger, 127 West 43rd Street in New York City
Tickets are $62.00: Each ticket includes lunch at HB Burger, the program, and a special souvenir.
Buy tickets now on line here –> Unofficial Guide’s Disney Dish site or here –> e.t.c. (events — tailor made & customized)
Get your tickets now!
email events@etccustomevents.com with any additional questions.
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