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“Walt’s Trains – I Have Always Loved Railroading” exhibit opens at the Walt Disney Family Museum

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When one thinks of Walt Disney, naturally you often think of the
many great projects that were produced by the company that bears his name.
Movies or theme parks, for example. But there is another side of the man that
often tends to be overlooked. That of what he did to relax. The things he
enjoyed to divert his focus away from the pressures of managing those many
projects.

The Walt Disney Family Museum has opened a wonderful new
exhibition  that takes guests for a look
at some of those diversions – All Aboard! A Celebration of Walt's
Trains
.


The Kalamazoo
handcar upon which Walt is standing, shown above is on
display in the Museum
Lobby, thanks to the generosity of the folks at
Disneyland. Image Courtesy of
the Walt Disney Family Museum

Being a product of his times and the communities in which he
lived his early life, that he found an interest in railroading should not come
as much as a surprise. Consider that at the end of the 19th century and the
years before the first World War in the 20th century, most people living
outside of big cities probably never traveled more than 10 miles from their
homes. But if they did travel, it was by train. Railroads crossed the country,
bringing people and goods to communities of all sizes.

So, it was with Walt Disney. His uncle Mike Martin was a
locomotive engineer for the Atchison, Topeka and Santa Fe. Not only could he
share plenty of exciting tales of the life of a railroader with a young boy, he
surely played a hand in getting him aboard a locomotive for a short ride or
two.

Hooked Walt was. To the point that he took up an early career on
the railroad as a news butcher (Selling newspapers or cheap pulp magazines,
along with fruit and bottled soft drinks) on the Missouri Pacific. For once he
was exposed to travel on the train, it was the siren call he had to answer.
From what we know of Walt's experiences and his less than
successful summer, life away from the small town had a powerful attraction for
him. The railroads had shown him (and many others) the way ahead.

In later years, after success on projects such as "Snow White,"
when the pressures of studio business mounted, he took up the sport of polo.
With great intensity, Walt rode at matches. So much so, that an injury forced
him to retire to something a bit less intense. That's where railroading
came in. Walt was already bitten by the miniatures bug and miniature
railroading fit fine.

He constructed a Lionel model railroad right outside his office
at the studio. Where it attracted the attention of other railroad enthusiasts.
People who shared his interest working at the Studio went on to influence Walt
further. Take Ollie Johnston for example. He got Walt interested in the live
steam railroading hobby with trains that you could ride around the railroad.
Ollie was one of a number of folks who had such railroads around their homes.
But leave it to Ward Kimball to really get Walt back into trains.

Ward and his wife Betty had acquired a full-size steam locomotive
from a railroad in central Nevada that was being scrapped. Not only did they
purchase it, they moved it to their home in San Gabriel and restored it to
operation. They were among the first people in this country to do something
along those lines. And Ward made sure that Walt was among those present when he
had his first steaming of the new train. From pictures of the event, both Ward
and Walt are seen as all smiles.


Walt Disney as a
guest engineer on the Santa Maria Valley
Railroad. Image collection of
Roger Colton

Walt returned the favor by inviting Ward to join him in 1949 to
travel to the Chicago Railroad Fair. The two were like a pair of young boys,
living out their dreams. Running vintage trains and even participating in the
Fair's pageant. The exhibition at the WDFM offer guests some very
rare images from that trip. Including a view of Walt on stage during the pageant,
it is a great look inside this experience.

Now if you visit the Museum, it is hard to miss the Lilly Belle
and the rest of the train from the Carolwood Pacific on display in Gallery 9. And just outside Gallery 7 is only a brief
glimpse at some miniatures from Walt's collection. He certainly had a
passion for not only collecting miniature items, but building them as well.
Contrary to popular belief, Walt did not build every part of the locomotive by
himself. Walt and Roger Broggie visited a company in Lomita, California called
Little Engines. The company offered plans and a series of kits that allowed anyone to
learn and build as they went. No doubt, Walt and Roger used this as a starting
point with the Lilly Belle.

Walt learned a great deal during those years. He found relaxation
using the Studio machine shop to work on the locomotive and train for the
Carolwood Pacific. His daughter Diane loved to share his work by showing off
all of the detail Walt built into his models. Take for example the Caboose for
the railroad. Walt made the molds for casting the stove. Or as Diane reminded
us, he even borrowed his daughters doll beds for use aboard the caboose too!


Diane Disney Miller
shares the interior of the Caboose, including those doll beds.
Image collection of
Roger Colton

The exhibition features some of the miniatures Walt built for the
railroad including a miniature pick and shovel used to keep the Lilly Belle in
coal while running about the railroad. Another fascinating item on display with
those miniatures is the vintage railroad lock and key that Walt used to lock
his barn with all of the railroad items inside.


The vintage railroad
lock and key to Walt
's
Barn. Image by Roger
Colton

The idea of a backyard railroad even found its way into one of
the studio's short films.
A classic Donald Duck cartoon, with Chip and Dale – titled "Out of Scale" , takes place on a miniature railroad in Donald's back yard. Clips from that short subject are also part of
the exhibition.

When Disneyland opened, of course it had trains. And of course,
Walt would occasionally take a spin at the throttle of one of the trains. In
the apartment above the firehouse on Main Street, Walt kept a full set of
pin-striped overalls and a jacket to match. After a quick change, he was off to
take over as the regular engineer "took
a break". Who knows how
many Disneyland guests went for a ride on the Santa Fe & Disneyland
Railroad with Walt as the engineer of their train?


Walt
's overalls on display in the
exhibition.
Image by Roger
Colton

It's not
hard to imagine that Walt and his railroads had an effect in the hobby of
railroading. Be it collecting railroad memorabilia, building and operating a
scale model railroad or just enjoying watching trains go by, the man did his
part to share his love of trains with many people. The storyline of this
exhibition even follows Walt's
own words, as they appeared in the October 1965 issue of Railroading magazine
with a story entitled, "I
Have Always Loved Trains."

The exhibit at the
Museum offers a good look at this story. And it shows how Walt's passion for railroading inspired and
has been shared by others since. With plenty of concept art, images and
artifacts from many of the railroad projects that the Disney company has
completed. Including a look at some of the new and upcoming films that feature
railroads! And don't forget model railroads. The exhibit features three great
model train layouts well worth seeing, too.


Michael Campbell, special guest
curator for the exhibition, (right) with the Carolwood
Pacific in Yosemite
Valley as it comes to life with an O Scale operating
model railroad. Image by Roger Colton

Walt's Trains I Have Always Loved Railroading will be on exhibit until February 9th,
2015 in the Diane Disney Miller Exhibition Hall at the Walt Disney Family Museum
in San Francisco. A special admission package is available including the
regular Museum admission as well as the Walt's Trains exhibition. Prices are $25
for Adults, $20 for Seniors and Students, $17 for Youth (ages 6 to 17), and
Children under age 6, admitted free with a paid Adult admission. Separate
admission to the Walt's Trains exhibition is also available
at $10 per person.

The Walt Disney Family
Museum is located in a historic brick building. The 40,000 square foot Museum
was imaginatively re-conceived to house ten interactive galleries, featuring a
glass-walled back exterior that frames a spectacular view of the Golden Gate
Bridge. The Museum tells the story of the man behind the myth in Disney's own voice and in
contemporary exhibits that feature state-of-the-art
technologies, listening stations, more than 200 video screens and a 14 foot
model of Disneyland. Visitors can also enjoy the Museum store, and the 114
seat, Fantasia-themed theater, which shows Disney classics daily.


The museum is open 10 a.m. to 6 p.m.,
Wednesdays through Mondays. Closed on Tuesdays, and January 1, Thanksgiving
Day, and December 25.


Admission for both the Museum and the
Walt's Trains exhibition can be purchased
at the door, or online.


The
Walt Disney Family Museum is located at 104 Montgomery Street on the Main Post
of the historic Presidio in San Francisco. For more information, visit www.waltdisney.org.

Roger Colton

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History

The Evolution and History of Mickey’s ToonTown

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Disneyland in Anaheim, California, holds a special place in the hearts of Disney fans worldwide, I mean heck, it’s where the magic began after all.  Over the years it’s become a place that people visit in search of memorable experiences. One fan favorite area of the park is Mickey’s Toontown, a unique land that lets guests step right into the colorful, “Toony” world of Disney animation. With the recent reimagining of the land and the introduction of Micky and Minnies Runaway Railway, have you ever wondered how this land came to be?

There is a fascinating backstory of how Mickey’s Toontown came into existence. It’s a tale of strategic vision, the influence of Disney executives, and a commitment to meeting the needs of Disney’s valued guests.

The Beginning: Mickey’s Birthdayland

The story of Mickey’s Toontown starts with Mickey’s Birthdayland at Walt Disney World’s Magic Kingdom. Opened in 1988 to celebrate Mickey Mouse’s 60th birthday, this temporary attraction was met with such overwhelming popularity that it inspired Disney executives to think bigger. The idea was to create a permanent, immersive land where guests could step into the animated world of Mickey Mouse and his friends.

In the early ’90s, Disneyland was in need of a refresh. Michael Eisner, the visionary leader of The Walt Disney Company at the time, had an audacious idea: create a brand-new land in Disneyland that would celebrate Disney characters in a whole new way. This was the birth of Mickey’s Toontown.

Initially, Disney’s creative minds toyed with various concepts, including the idea of crafting a 100-Acre Woods or a land inspired by the Muppets. However, the turning point came when they considered the success of “Who Framed Roger Rabbit.” This film’s popularity and the desire to capitalize on contemporary trends set the stage for Toontown’s creation.

From Concept to Reality: The Birth of Toontown

In 1993, Mickey’s Toontown opened its gates at Disneyland, marking the first time in Disney Park history where guests could experience a fully realized, three-dimensional world of animation. This new land was not just a collection of attractions but a living, breathing community where Disney characters “lived,” worked, and played.

Building Challenges: Innovative Solutions

The design of Mickey’s Toontown broke new ground in theme park aesthetics. Imagineers were tasked with bringing the two-dimensional world of cartoons into a three-dimensional space. This led to the creation of over 2000 custom-built props and structures that embodied the ‘squash and stretch’ principle of animation, giving Toontown its distinctiveness.

And then there was also the challenge of hiding the Team Disney Anaheim building, which bore a striking resemblance to a giant hotdog. The Imagineers had to think creatively, using balloon tests and imaginative landscaping to seamlessly integrate Toontown into the larger park.

Key Attractions: Bringing Animation to Life

Mickey’s Toontown featured several groundbreaking attractions. “Roger Rabbit’s Car Toon Spin,” inspired by the movie “Who Framed Roger Rabbit,” became a staple of Toontown, offering an innovative ride experience. Gadget’s Go-Coaster, though initially conceived as a Rescue Rangers-themed ride, became a hit with younger visitors, proving that innovative design could create memorable experiences for all ages.

Another crown jewel of Toontown is Mickey’s House, a walkthrough attraction that allowed guests to explore the home of Mickey Mouse himself. This attraction was more than just a house; it was a carefully crafted piece of Disney lore. The house was designed in the American Craftsman style, reflecting the era when Mickey would have theoretically purchased his first home in Hollywood. The attention to detail was meticulous, with over 2000 hand-crafted, custom-built props, ensuring that every corner of the house was brimming with character and charm. Interestingly, the design of Mickey’s House was inspired by a real home in Wichita Falls, making it a unique blend of real-world inspiration and Disney magic.

Mickey’s House also showcased Disney’s commitment to creating interactive and engaging experiences. Guests could make themselves at home, sitting in Mickey’s chair, listening to the radio, and exploring the many mementos and references to Mickey’s animated adventures throughout the years. This approach to attraction design – where storytelling and interactivity merged seamlessly – was a defining characteristic of ToonTown’s success.

Executive Decisions: Shaping ToonTown’s Unique Attractions

The development of Mickey’s Toontown wasn’t just about creative imagination; it was significantly influenced by strategic decisions from Disney executives. One notable input came from Jeffrey Katzenberg, who suggested incorporating a Rescue Rangers-themed ride. This idea was a reflection of the broader Disney strategy to integrate popular contemporary characters and themes into the park, ensuring that the attractions remained relevant and engaging for visitors.

In addition to Katzenberg’s influence, Frank Wells, the then-President of The Walt Disney Company, played a key role in the strategic launch of Toontown’s attractions. His decision to delay the opening of “Roger Rabbit’s Car Toon Spin” until a year after Toontown’s debut was a calculated move. It was designed to maintain public interest in the park by offering new experiences over time, thereby giving guests more reasons to return to Disneyland.

These executive decisions highlight the careful planning and foresight that went into making Toontown a dynamic and continuously appealing part of Disneyland. By integrating current trends and strategically planning the rollout of attractions, Disney executives ensured that Toontown would not only capture the hearts of visitors upon its opening but would continue to draw them back for new experiences in the years to follow.

Global Influence: Toontown’s Worldwide Appeal

The concept of Mickey’s Toontown resonated so strongly that it was replicated at Tokyo Disneyland and influenced elements in Disneyland Paris and Hong Kong Disneyland. Each park’s version of Toontown maintained the core essence of the original while adapting to its cultural and logistical environment.

Evolution and Reimagining: Toontown Today

As we approach the present day, Mickey’s Toontown has recently undergone a significant reimagining to welcome “Mickey & Minnie’s Runaway Railway” in 2023. This refurbishment aimed to enhance the land’s interactivity and appeal to a new generation of Disney fans, all while retaining the charm that has made ToonTown a beloved destination for nearly three decades.

Dive Deeper into ToonTown’s Story

Want to know more about Mickey’s Toontown and hear some fascinating behind-the-scenes stories, then check out the latest episode of Disney Unpacked on Patreon @JimHillMedia. In this episode, the main Imagineer who worked on the Toontown project shares lots of interesting stories and details that you can’t find anywhere else. It’s full of great information and fun facts, so be sure to give it a listen!

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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History

Unpacking the History of the Pixar Place Hotel

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Pixar Place Hotel, the newly unveiled 15-story tower at the Disneyland Resort, has been making waves in the Disney community. With its unique Pixar-themed design, it promises to be a favorite among visitors.

However, before we delve into this exciting addition to the Disneyland Resort, let’s take a look at the fascinating history of this remarkable hotel.

The Emergence of the Disneyland Hotel

To truly appreciate the story of the Pixar Place Hotel, we must turn back the clock to the early days of Disneyland. While Walt Disney had the visionary ideas and funding to create the iconic theme park, he faced a challenge when it came to providing accommodations for the park’s visitors. This is where his friend Jack Wrather enters the picture.

Jack Wrather, a fellow pioneer in the television industry, stepped in to assist Walt Disney in realizing his dream. Thanks to the success of the “Lassie” TV show produced by Wrather’s company, he had the financial means to build a hotel right across from Disneyland.

The result was the Disneyland Hotel, which opened its doors in October 1955. Interestingly, the early incarnation of this hotel had more of a motel feel than a hotel, with two-story buildings reminiscent of the roadside motels popular during the 1950s. The initial Disneyland Hotel consisted of modest structures that catered to visitors looking for affordable lodging close to the park. While the rooms were basic, it marked the beginning of something extraordinary.

The Evolution: From Emerald of Anaheim to Paradise Pier

As Disneyland’s popularity continued to soar, so did the demand for expansion and improved accommodations. In 1962, the addition of an 11-story tower transformed the Disneyland Hotel, marking a significant transition from a motel to a full-fledged hotel.

The addition of the 11-story tower elevated the Disneyland Hotel into a more prominent presence on the Anaheim skyline. At the time, it was the tallest structure in all of Orange County. The hotel’s prime location across from Disneyland made it an ideal choice for visitors. With the introduction of the monorail linking the park and the hotel, accessibility became even more convenient. Unique features like the Japanese-themed reflecting pools added to the hotel’s charm, reflecting a cultural influence that extended beyond Disney’s borders.

Japanese Tourism and Its Impact

During the 1960s and 1970s, Disneyland was attracting visitors from all corners of the world, including Japan. A significant number of Japanese tourists flocked to Anaheim to experience Walt Disney’s creation. To cater to this growing market, it wasn’t just the Disneyland Hotel that aimed to capture the attention of Japanese tourists. The Japanese Village in Buena Park, inspired by a similar attraction in Nara, Japan, was another significant spot.

These attractions sought to provide a taste of Japanese culture and hospitality, showcasing elements like tea ceremonies and beautiful ponds with rare carp and black swans. However, the Japanese Village closed its doors in 1975, likely due to the highly competitive nature of the Southern California tourist market.

The Emergence of the Emerald of Anaheim

With the surge in Japanese tourism, an opportunity arose—the construction of the Emerald of Anaheim, later known as the Disneyland Pacific Hotel. In May 1984, this 15-story hotel opened its doors.

What made the Emerald unique was its ownership. It was built not by The Walt Disney Company or the Oriental Land Company (which operated Tokyo Disneyland) but by the Tokyu Group. This group of Japanese businessmen already had a pair of hotels in Hawaii and saw potential in Anaheim’s proximity to Disneyland. Thus, they decided to embark on this new venture, specifically designed to cater to Japanese tourists looking to experience Southern California.

Financial Challenges and a Changing Landscape

The late 1980s brought about two significant financial crises in Japan—the crash of the NIKKEI stock market and the collapse of the Japanese real estate market. These crises had far-reaching effects, causing Japanese tourists to postpone or cancel their trips to the United States. As a result, reservations at the Emerald of Anaheim dwindled.

To adapt to these challenging times, the Tokyu Group merged the Emerald brand with its Pacific hotel chain, attempting to weather the storm. However, the financial turmoil took its toll on the Emerald, and changes were imminent.

The Transition to the Disneyland Pacific Hotel

In 1995, The Walt Disney Company took a significant step by purchasing the hotel formerly known as the Emerald of Anaheim for $35 million. This acquisition marked a change in the hotel’s fortunes. With Disney now in control, the hotel underwent a name change, becoming the Disneyland Pacific Hotel.

Transformation to Paradise Pier

The next phase of transformation occurred when Disney decided to rebrand the hotel as Paradise Pier Hotel. This decision aligned with Disney’s broader vision for the Disneyland Resort.

While the structural changes were limited, the hotel underwent a significant cosmetic makeover. Its exterior was painted to complement the color scheme of Paradise Pier, and wave-shaped crenellations adorned the rooftop, creating an illusion of seaside charm. This transformation was Disney’s attempt to seamlessly integrate the hotel into the Paradise Pier theme of Disney’s California Adventure Park.

Looking Beyond Paradise Pier: The Shift to Pixar Place

In 2018, Disneyland Resort rebranded Paradise Pier as Pixar Pier, a thematic area dedicated to celebrating the beloved characters and stories from Pixar Animation Studios. As a part of this transition, it became evident that the hotel formally known as the Disneyland Pacific Hotel could no longer maintain its Paradise Pier theme.

With Pixar Pier in full swing and two successful Pixar-themed hotels (Toy Story Hotels in Shanghai Disneyland and Tokyo Disneyland), Disney decided to embark on a new venture—a hotel that would celebrate the vast world of Pixar. The result is Pixar Place Hotel, a 15-story tower that embraces the characters and stories from multiple Pixar movies and shorts. This fully Pixar-themed hotel is a first of its kind in the United States.

The Future of Pixar Place and Disneyland Resort

As we look ahead to the future, the Disneyland Resort continues to evolve. The recent news of a proposed $1.9 billion expansion as part of the Disneyland Forward project indicates that the area surrounding Pixar Place is expected to see further changes. Disneyland’s rich history and innovative spirit continue to shape its destiny.

In conclusion, the history of the Pixar Place Hotel is a testament to the ever-changing landscape of Disneyland Resort. From its humble beginnings as the Disneyland Hotel to its transformation into the fully Pixar-themed Pixar Place Hotel, this establishment has undergone several iterations. As Disneyland Resort continues to grow and adapt, we can only imagine what exciting developments lie ahead for this iconic destination.

If you want to hear more stories about the History of the Pixar Place hotel, check our special edition of Disney Unpacked over on YouTube.

Stay tuned for more updates and developments as we continue to explore the fascinating world of Disney, one story at a time.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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History

From Birthday Wishes to Toontown Dreams: How Toontown Came to Be

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Mickey's Birthday Land

In the latest release of Episode 4 of Disney Unpacked, Len and I return, joined as always by Disney Imagineering legend, Jim Shull. This two-part episode covers all things Mickey’s Birthday Land and how it ultimately led to the inspiration behind Disneyland’s fan-favorite land, “Toontown”. But let’s not get ahead of ourselves here. It all starts in the early days at Disneyland.

Early Challenges in Meeting Mickey

Picture this: it’s the late 1970s and early 1980s, and you’re at Disneyland. You want to meet the one and only Mickey Mouse, but there’s no clear way to make it happen. You rely on Character Guides, those daily printed sheets that point you in Mickey’s general direction. But let’s be honest, it was like finding a needle in a haystack. Sometimes, you got lucky; other times, not so much.

Mickey’s Birthdayland: A Birthday Wish that Came True

Fast forward to the late 1980s. Disney World faced a big challenge. The Disney-MGM Studios Theme Park was under construction, with the company’s marketing machine in full swing, hyping up the opening of Walt Disney World’s third theme park, MGM Studios, in the Spring of 1989. This extensive marketing meant that many people were opting to postpone their family’s next trip to Walt Disney World until the following year. Walt Disney World needed something compelling to motivate guests to visit Florida in 1988, the year before Disney MGM Studios opened.

Enter stage left, Mickey’s Birthdayland. For the first time ever, an entire land was dedicated to a single character – and not just any character, but the mouse who started it all. Meeting Mickey was no longer a game of chance; it was practically guaranteed.

The Birth of Birthdayland: Creative Brilliance Meets Practicality

In this episode, we dissect the birth of Mickey’s Birthdayland, an initiative that went beyond celebrating a birthday. It was a calculated move, driven by guest feedback and a need to address issues dating back to 1971. Imagineers faced the monumental task of designing an experience that honored Mickey while efficiently managing the crowds. This required the perfect blend of creative flair and logistical prowess – a hallmark of Disney’s approach to theme park design.

Evolution: From Birthdayland to Toontown

The success of Mickey’s Birthdayland was a real game-changer, setting the stage for the birth of Toontown – an entire land that elevated character-centric areas to monumental new heights. Toontown wasn’t merely a spot to meet characters; it was an immersive experience that brought Disney animation to life. In the episode, we explore its innovative designs, playful architecture, and how every nook and cranny tells a story.

Impact on Disney Parks and Guests

Mickey’s Birthdayland and Toontown didn’t just reshape the physical landscape of Disney parks; they transformed the very essence of the guest experience. These lands introduced groundbreaking ways for visitors to connect with their beloved characters, making their Disney vacations even more unforgettable.

Beyond Attractions: A Cultural Influence

But the influence of these lands goes beyond mere attractions. Our episode delves into how Mickey’s Birthdayland and Toontown left an indelible mark on Disney’s culture, reflecting the company’s relentless dedication to innovation and guest satisfaction. It’s a journey into how a single idea can grow into a cherished cornerstone of the Disney Park experience.

Interested in learning about Jim Shull’s original idea for a Winnie the Pooh ride? Here’s concept art of the attraction proposed for the original Toontown in Disneyland. More on [Disney Unpacked].

Unwrapping the Full Story of Mickey’s Birthdayland

Our two-part episode of Disney Unpacked is available for your viewing pleasure on our Patreon page. And for those seeking a quicker Disney fix, we’ve got a condensed version waiting for you on our YouTube channel. Thank you for being a part of our Disney Unpacked community. Stay tuned for more episodes as we continue to “Unpack” the fascinating world of Disney, one story at a time.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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