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How the Thinkwell Group conjured a “Making of Harry Potter” attraction for the Warner Bros. Studio Tour London

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Between that basilisk in the basement, those pesky mountain trolls who wander in through open doors, not to mention the occasional dragon which slips its chain and then starts ripping up the roof of this famed castle, Hogwarts School of Witchcraft and Wizardry has obviously previously had some problems with creatures. But who knew that the people who had been placed in charge of rebuilding the cinematic version of this iconic structure would then find themselves being out-foxed by a fox?

As Craig Hanna — the Chief Creative Officer of the Thinkwell Group — recently recalled on TEA Case Studies Day (which was held last month as part of the Themed Entertainment Association's annual 2-day summit at the Disneyland Hotel), his company encountered some interesting animal-related issues while they were working on the Warner Bros. Studio Tour London — The Making of Harry Potter attraction.


Photo by Red Ryder

To explain: The Hogwarts Castle model had always been considered the crown jewel of  the Harry Potter production collection at Warner Bros. Studios Leavesden. Originally built back in 2000 for the first film in this series, "Harry Potter and the Sorcerer's Stone ," it took 86 artists & crew members to construct this 1:24 scale recreation of the Hogwarts School of Witchcraft & Wizardry. And this 50 foot-tall model was then used repeatedly over the course of production on the next five "Potter" movies. (Only for "Deathly Hallows – Part 1 " & "Part 2 " did Warner Bros. finally switch over to a CG version of Hogwarts Castle. And even then the CG version of this massive structure was based on a digital scan of that over-sized model).

Anyway … When Warner Bros. and the Thinkwell Group began toying with the idea of building a Harry Potter production attraction at Leavesden (where all eight installments of this acclaimed film series had been shot over the course of a decade), they knew that they had to make use of this 1:24 scale version of Hogwarts Castle. But creating a space to properly present this massive model in (which — at that time — was being stored at nearby Shepperton Studios) was going to take some doing.

"We knew that we wanted the Hogwarts Castle model to be the culmination of the 'Making of Harry Potter' experience. So we purposefully built this room with a ramp that would come in high, give you this amazing dramatic vista of the castle model and then ramp through that space down to the bottom," Hanna explained. "And because it had been chopped into little bits to store at Shepperton, they then had to bring the Hogwarts Castle model in in pieces. And because one wall of this building had been deliberately left open during the 32 days it took to load in & reassemble this massive model, a fox moved in."

[View:http://www.youtube.com/watch?v=Etk3pl6uyII]

And how exactly did Craig know that a full-sized fox had moved into this 1:24 scale version of Hogwarts Castle? "We had fox prints all over the model," Hanna laughed. "We were also doing some time lapse photography at this same time to capture the reassembling of this massive model. So someone went through the footage and stepped through it, frame by frame, knowing that they'd eventually find the culprit."

And how then did the "Making of Harry Potter" construction team deal with their fox problem? "Warner Bros. brought in an animal control guy who put some frankfurters in the model and he eventually captured the booger," Craig continued.

This animal control guy then took the fox away from Warner Bros. Studios Leavesden and released the animal in the Hertfordshire countryside. The only problem was that this animal control officer wasn't taking this creature far enough away. Because — as Hanna explained " … the fox kept coming back. So the joke around the construction site was that this guy was getting 100 quid per fox. Anyway, once we sealed the building, no more foxes."


An image of the fox climbing on the Hogwarts Castle model from the time lapse
photography that was done during the construction of this exhibit for the
Warner Bros. Studio Tour London — The Making of Harry Potter attraction.
Copyright 2013 Thinkwell Group, Inc. All rights reserved

So when this fox-free attraction officially opened for business in March of 2012, what did the first visitors to Warner Bros. Studio Tour London – The Making of Harry Potter discover? Something that was deliberately different from what Universal Creative had built in Orlando as part of The Wizarding World of Harry Potter at Islands of Adventure.

"Warners Bros said — right from the beginning as we were developing this attraction — that we're not going magically into the movies. Here at Leavesden, we're going to talk about the magic of the movies. And that was always the clear differentiator between what we were doing and what Universal Creative was developing for Orlando," Craig said. "Which — I have to admit — did initially cause some frustration for the team at Thinkwell. They say things like 'Wouldn't it be great if we got to see Moaning Myrtle talking in a painting?' And I'd then have to ask the team 'Was that how it was done on the set? Because if it wasn't, we can't do that. We're not making magic. We're making movie magic.' And that became the filter for everything."

During the two years that Thinkwell worked with Warner Bros. on the design of the "Making of Harry Potter," that was the central idea that Hanna and his team kept circling  back on. That whatever was going to be put on display here at this 150,000 square-foot attraction had to be authentic to what was done during the production of the Harry Potter films. Which was very different from what Universal Creative was doing for its theme parks. Where the driving idea was that you're living the movies."


Hogsmeade Village at night at The Wizarding World of Harry Potter at
Universal's Islands of Adventure. Copyright Universal Orlando.
All rights reserved

"Interestingly enough, we didn't know what Universal was up with their Harry Potter project. Luckily the two experiences wound up being very complimentary. Theirs is such a  fanciful experience. It's what  every Harry Potter fan wishes they could do in the real world. Walk into Hogsmeade Village as a magical person, get a wand and drink Butterbeer, do all those things," Craig said. "But the real fans of the Potter films also want to see the authentic items that were used in the production of these movies. Which is why I'm constantly reading online about people who have visited both attractions and love them equally. They go to London and then Orlando or visa versa."

And when I say authentic, I mean authentic. As part of his TEA Case Studies Day talk, Hanna fondly looked back on the very first time that he got to walk the sets of a Harry Potter movie at Leavesden Studio.

"This was back in 2007. I think the fourth film was in production at that time. And I remember thinking that you could just open this whole thing up to the public. Because everything that was being done for the Potter films was being done to an extraordinary level of detail," Craig recalled. "We saw these absolutely amazing sets. We then went over to the art department & the creature shop, all of which was located right there onsite at Leavesden Studios and saw those beautiful sculpts and creatures being created. Wherever we turned, our jaws were just hitting the floor."


Craig Hanna (L) shows THEA members some of the photographs that
he took behind-the-scenes at Leavesden Studio as he and the team
from Thinkwell were touring this facility as thy developed their
"Making of Harry Potter" attraction.
Photo by Shelly Valladolid

But what genuinely excited Hanna about the potential of building a 'Making of Harry Potter' exhibit right there onsite at Leavesden Studios was the already-created assets that he and his team would then be able to build this attraction around.

"You have to understand that — after Warner Bros. acquired the movie rights for the Harry Potter books in 1998 and then settled on Leavesden Studios as the place in the UK where they then wanted to shoot these movies — the executives at Warner Bros. did this very smart thing. They told the Potter production team that 'We don't know what's coming up in the upcoming books from J.K. Rowling. So you'd better save everything so that we can then save some money if we need to reuse that set, prop or costume again in another movie further on down the road,' " Craig explained. "So there were hundreds of these Harry Potter-related shipping containers onsite at Leavesden Studios. And every one we opened up was a treasure trove."

Which — in a weird sort of way — having so much authentic Harry Potter movie material to chose from actually made things harder for the folks from Thinkwell.


The portion of the Weasley Burrow that Craig Hanna was able to convince
Warner Bros. official to include in their "Making of Harry Potter" attraction.
Photo by Red Ryder

"It's amazing how many beautiful, extraordinary things we agonized over. I mean, you can pick through the Potter films yourself and then think about what props & sets that you'd like to see on display in an exhibit like this," Hanna said. "Me personally, I wanted put the entire Weasley Burrow in there so badly. I wanted to do a walk-thru of this whole set from the films so that everyone could then see how wonky everything was in the Weasley household. But I only got to put in a tiny piece of that set."

"I also wanted to include the Shell Cottage from 'Deathly Hallows,' which was this amazing set that was made entirely out of these gorgeous real sea shells," Craig continued. "But it was Potter executive producer David Heyman who actually talked us out of doing that. Arguing that — since the Shell Cottage was really only going to be onscreen for 30 seconds or so in 'Deathly Hallows' — we shouldn't make that set, as pretty as it might be, part of the display. That we should go more for the more iconic settings. The places that fans of the Harry Potter film series would genuinely love to visit."

Which — obviously — included the Great Hall at Hogwarts Castle. Back in 2000, this was one of the very first sets built for the Harry Potter film series. And since production designer Stuart Craig knew that the filmmakers would be shooting scenes in this 120 feet long by 40 feet wide space for the next 10 years, he had the floor of this set made out of genuine York Stone.


The Great Hall set reassembled onsite at Warner Bros. Studio London
– The Making of Harry Potter attraction. Photo by Red Ryder

"And when it came time to transfer the Great Hall set over to its original soundstage at Leavesden to the 'Making of Harry Potter' attraction … Well, we numbered each of those York Stones and then carefully noted where it was located on the floor on the Great Hall set. And then those stones were placed in the exact same spot on the floor of the Great Hall display that we were creating for the attraction. That's an example of how obsessive we were when it came to getting the detail just right for this 'Making of Harry Potter' exhibit," Craig enthused.

Of course, what helped with getting all of the details right for Warner Bros. Studio Tour London – The Making of Harry Potter was that — when the crew from Thinkwell were temporarily stumped by something — all Hanna & his crew had to do was hike across the Leavesden lot. Where they could then consult with the artists & technicians who's actually been on set and/or behind the camera when these various Potter movies were being shot.

"The Heads of Departments at Leavesden have helped with every aspect of the 'Making of Harry Potter' attraction and they continue to help us with the attraction. It's a real tribute to their artistry & dedication that this display is as authentic as it is," Craig continued.


Some of the 3000 wand boxes on display in the Warner Bros. Studio Tour –
The Making of Harry Potter attraction's version of Olivander's. Copyright
2011 Warner Bros. Entertainment Inc. Harry Potter Publishing
Rights copyright JKR.

And to pay tribute to those Heads of Departments — not to mention the 3000 other people who worked on all 8 of the "Harry Potter" films over the past ten years … Well, that's why the folks at Thinkwell decided to turn  the final scene of this attraction into a very special version of Ollivander's wand shop.

"There are over 3000 wand boxes on display in our version of Ollivander's. And on the label of  each of these boxes is the name of someone who worked on the Harry Potter movies," Hanna explained. "Now we thought that people would just stroll through this space. But — as it turns out — so many people in the UK had friends or family who worked on these films that they then linger in Ollivander's, looking for the wand box with their friend or family members name on it. Which is why we've now got an actor stationed in this part of the exhibit who's memorized where a lot of the wand boxes are located. And he then helps visitors find the wand boxes that they're looking for."

And speaking of visitors … Warner Bros. Studio Tour London – The Making of Harry Potter  certainly has become a hit with visitors to the UK. Even though there are no walk-up tickets sold to this attraction (all visits to the Leavesden lot have to be pre-booked in advance), the Warner Bros. Studio Tour London still managed to welcome its one millionth visitor within nine months of its March 2012 opening.


Visitors to the Warner Bros. Studio Tour London – The Making of Harry
Potter attraction gaze up at the Diagon Alley sets. Photo by Red Ryder

What's more, people who have visited this 150,000 square foot display just been raving about the overall experience. How — thanks to the way people are plussed through the attraction (i.e. Every half hour, a new group of 125 people are allowed to enter the "Making of Harry Potter." And only 5000 tickets total are sold each day) — you never feel rushed or crowded. Throughout most of the Warner Bros. Studio Tour London (with the possible exception of the Great Hall. Which — because this space served as the opening scene / introduction to the attraction — guests have just a half an hour to explore the displays located here) you can linger as long as you want at any of the exhibits and displays.

In fact, there's such good buzz these days about Warner Bros. Studio Tour London – The Making of Harry Potter that word got back to Buckingham Palace. Which is why — just last week — Their Royal Highnesses The Duke and Duchess of Cambridge and Prince Harry made a special trip out to Leavesden just so they could spend some time exploring Diagon Alley (or at least the sets that were used when the "Potter" filmmakers were shooting scenes set in & around Diagon Alley) as well as trying their hands at wielding a wand.

So does it please Hanna that the project that he and his team at Thinkwell worked on for 5 years has been so enthusiastically embraced by the royals & Harry Potter fans alike?


Prince Harry and the Duke & Duchess of Cambridge try and cast a spell in Diagon
Alley  which will make the sign above Potage's Cauldron Shop bang and flash as
if by magic.  Copyright  2011 Warner Bros. Entertainment Inc. Harry Potter
Publishing Rights copyright JKR.

"I'm just glad that I got the chance to work on this little-known IP and help bring it to everyone's attention," Craig said in conclusion, his tongue firmly planted in his cheek.

Special thanks to the Themed Entertaiment Association for allowing JHM to attend this year's Case Studies Day. More importantly, thanks to Noe & Shelly Valladolid for making a special trip out to the Disneyland Resort last month to cover this day-long event for the site.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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Theme Parks & Themed Entertainment

Disney’s Forgotten Halloween Event: The Original Little Monsters on Main Street

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When most Disney fans think of Halloween in the parks, they immediately picture Mickey’s Not-So-Scary Halloween Party at Walt Disney World or the Oogie Boogie Bash at Disneyland Resort. But before those events took over as the must-attend spooky celebrations, there was a little-known event at Disneyland called Little Monsters on Main Street. And its origins? Well, they go all the way back to the 1980s, during a time when America was gripped by fear—the Satanic Panic.

You see, back in the mid-1980s, parents were terrified that Halloween had become dangerous. Urban legends about drug-laced candy or razor blades hidden in apples were widespread, and many parents felt they couldn’t let their kids out of sight for even a moment. Halloween, which was once a carefree evening of trick-or-treating in the neighborhood, had suddenly become a night filled with anxiety.

This is where Disneyland’s Little Monsters on Main Street came in.

The Origins of Little Monsters on Main Street

Back in 1989, the Disneyland Community Action Team—later known as the VoluntEARS—decided to create a safe, nostalgic Halloween experience for Cast Members and their families. Many schools in the Anaheim area were struggling to provide basic school supplies to students, and the VoluntEARS saw an opportunity to combine a safe Halloween with a charitable cause. Thus, Little Monsters on Main Street was born.

This event was not open to the general public. Only Disneyland Cast Members could purchase tickets, which were initially priced at just $5 each. Cast Members could bring their kids—but only as many as were listed as dependents with HR. And even then, the park put a cap on attendance: the first event was limited to just 1,000 children.

A Unique Halloween Experience

Little Monsters on Main Street wasn’t just another Halloween party. It was designed to give kids a safe, fun environment to enjoy trick-or-treating, much like the good old days. On Halloween night in 1989, kids in costume wandered through Disneyland with their pillowcases, visiting 20 different trick-or-treat stations. They also had the chance to ride a few of their favorite Fantasyland attractions, all after the park had closed to the general public.

The event was run entirely by the VoluntEARS—about 200 of them—who built and set up all the trick-or-treat stations themselves. They arrived at Disneyland before the park closed and, as soon as the last guest exited, they began setting up stations across Main Street, Adventureland, Frontierland, Fantasyland, and Tomorrowland. The event ran from 7:30 to 9:30 p.m., and by the time the last pillowcase-wielding kid left, the VoluntEARS cleaned everything up, making sure the park was ready for the next day’s operations.

It wasn’t just candy and rides, though. The event featured unique entertainment, like a Masquerade Parade down Main Street, U.S.A., where kids could show off their costumes. And get this—Disneyland even rigged up a Cast Member dressed as a witch to fly from the top of the Matterhorn to Frontierland on the same wire that Tinker Bell uses during the fireworks. Talk about a magical Halloween experience!

The Haunted Mansion “Tip-Toe” Tour

Perhaps one of the most memorable parts of Little Monsters on Main Street was the special “tip-toe tour” of the Haunted Mansion. Now, Disneyland’s Haunted Mansion can be a pretty scary attraction for younger kids, so during this event, Disney left the doors to the Stretching Room and Portrait Gallery wide open. This allowed kids to walk through and peek at the Haunted Mansion’s spooky interiors without actually having to board the Doom Buggies. For those brave enough to ride, they could, of course, take the full trip through the Haunted Mansion—or they could take the “chicken exit” and leave, no harm done.

Growing Success and a Bigger Event

Thanks to the event’s early success, Little Monsters on Main Street grew in size. By 1991, the attendance cap had been raised to 2,000 kids, and Disneyland added more activities like magic shows and hayrides. They also extended the event’s hours, allowing kids to enjoy the festivities until 10:30 p.m.

In 2002, the event moved over to Disney California Adventure, where it could accommodate even more kids—up to 5,000 in its later years. The name was also shortened to just Little Monsters, since it was no longer held on Main Street. This safe, family-friendly Halloween event continued for several more years, with the last mention of Little Monsters appearing in the Disneyland employee newsletter in 2008. Though some Cast Members recall the event continuing until 2012, it eventually made way for Disney’s more public-facing Halloween events.

From Little Monsters to Mickey’s Not-So-Scary and Oogie Boogie Bash

Starting in the early 2000s, Disney began realizing the potential of Halloween-themed after-hours events for the general public. These early versions of Mickey’s Halloween Party and Mickey’s Halloween Treat eventually evolved into today’s Mickey’s Not-So-Scary Halloween Party and Oogie Boogie Bash. Unfortunately, this also marked the end of the intimate, Cast Member-exclusive Little Monsters event, but it paved the way for the large-scale Halloween celebrations we know and love today.

While it’s bittersweet to see Little Monsters on Main Street fade into Disney history, its legacy lives on through these modern Halloween parties. And even though Cast Members now receive discounted tickets to Mickey’s Not-So-Scary and Oogie Boogie Bash, the special charm of an event created specifically for Disney’s employees and their families remains something worth remembering.

The Merch: A Piece of Little Monsters History

For Disney collectors, the exclusive merchandise created for Little Monsters on Main Street is still out there. You can find pins, name tags, and themed pillowcases on sites like eBay. One of the coolest collectibles is a 1997 cloisonné pin set featuring Huey, Dewey, and Louie dressed as characters from Hercules. Other sets paid tribute to the Main Street Electrical Parade and Pocahontas, while the pillowcases were uniquely designed for each year of the event.

While Little Monsters on Main Street may be gone, it’s a fascinating piece of Disneyland history that played a huge role in shaping the Halloween celebrations we enjoy at Disney parks today.

Want to hear more behind-the-scenes stories like this? Be sure to check out I Want That Too, where Lauren and I dive deep into the history behind Disney’s most beloved attractions, events, and of course, merchandise!

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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Theme Parks & Themed Entertainment

The Story of Mickey’s Not-So-Scary Halloween Party: From One Night to a Halloween Family Tradition

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The spooky season is already in full swing at Disney parks on both coasts. On August 9th, the first of 38 Mickey’s Not-So-Scary Halloween Party (MNSSHP) nights for 2024 kicked off at Florida’s Magic Kingdom. Meanwhile, over at Disney California Adventure, the Oogie Boogie Bash began on August 23rd and is completely sold out across its 27 dates this year.

Looking back, it’s incredible to think about how these Halloween-themed events have grown. But for Disney, the idea of charging guests for Halloween fun wasn’t always a given. In fact, when the very first Mickey’s Not-So-Scary Halloween Party debuted on October 31, 1995, it was a modest one-night-only affair. Compare that to the near month-long festivities we see today, and it’s clear that Disney’s approach to Halloween has evolved considerably.

A Not-So-Scary Beginning

I was fortunate enough to attend that very first MNSSHP back in 1995, along with my then 18-month-old daughter Alice and her mom, Michelle. Tickets were a mere $16.95 (I know, can you imagine?), and we pushed Alice around in her sturdy Emmaljunga stroller—Swedish-built and about the size of a small car. Cast Members, charmed by her cuteness, absolutely loaded us up with candy. By the end of the night, we had about 30 pounds of fun-sized candy bars, making that push up to the monorail a bit more challenging.

Mickey’s Halloween Treat 1996 – Photo: Disney
Mickey’s Halloween Treat 1996 – Photo: Disney

This Halloween event was Disney’s response to the growing popularity of Universal Studios Florida’s own Halloween hard ticket event, which started in 1991 as “Fright Nights” before being rebranded as “Halloween Horror Nights” the following year. Universal’s gamble on a horror-themed experience helped salvage what had been a shaky opening for their park, and by 1993, Halloween Horror Nights was a seven-night event, with ticket prices climbing as high as $35. Universal had stumbled upon a goldmine, and Disney took notice.

A Different Approach

Now, here’s where Disney’s unique strategy comes into play. While Universal embraced the gory, scare-filled world of horror, Disney knew that wasn’t their brand. Instead of competing directly with blood and jump-scares, Disney leaned into what they did best: creating magical, family-friendly experiences.

Thus, Mickey’s Not-So-Scary Halloween Party was born. The focus was on fun and whimsy, not fear. Families could bring their small children without worrying about them being terrified by a chainsaw-wielding maniac around the next corner. This event wasn’t just a Halloween party—it was an extension of the Disney magic that guests had come to expect from the parks.

Disney had some experience with seasonal after-hours events, most notably Mickey’s Very Merry Christmas Party, which had started in 1983. But the Halloween party was different, as the Magic Kingdom wasn’t yet decked out in Halloween decor the way it is today. Disney had to create a spooky (but not too spooky) atmosphere using temporary props, fog machines, and, of course, lots of candy.

A key addition to that first event? The debut of the Headless Horseman, who made his eerie appearance in Liberty Square, riding a massive black Percheron. It wasn’t as elaborate as the Boo-to-You Parade we see today, but it marked the beginning of a beloved Disney Halloween tradition.

A Modest Start but a Big Future

That first MNSSHP in 1995 was seen as a trial run. As Disney World spokesman Greg Albrecht told the Orlando Sentinel, “If it’s successful, we’ll do it again.” And while attendance was sparse that night, there was clearly potential. By 1997, the event expanded to two nights, and by 1999, Mickey’s Not-So-Scary Halloween Party had grown into a multi-night celebration with a full-fledged parade. Today, in 2024, it’s a staple of the fall season at Walt Disney World, offering 38 nights of trick-or-treating, character meet-and-greets, and special entertainment.

Universal’s Influence

It’s interesting to reflect on how Disney’s Halloween event might never have existed without the competition from Universal. Just as “The Wizarding World of Harry Potter” forced Disney to step up their game with “Star Wars: Galaxy’s Edge,” Universal’s success with Halloween Horror Nights likely spurred Disney into action with MNSSHP. The friendly rivalry between the two parks has continually pushed both to offer more to their guests, and we’re all better off because of it.

So the next time you find yourself trick-or-treating through the Magic Kingdom, watching the Headless Horseman gallop by, or marveling at the seasonal fireworks, take a moment to appreciate how this delightful tradition came to be—all thanks to a little competition and Disney’s commitment to creating not-so-scary magic.


For more Disney history and behind-the-scenes stories, check out the latest episodes of the I Want That Too podcast on the Jim Hill Media network.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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The Evolution and History of Mickey’s ToonTown

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Disneyland in Anaheim, California, holds a special place in the hearts of Disney fans worldwide, I mean heck, it’s where the magic began after all.  Over the years it’s become a place that people visit in search of memorable experiences. One fan favorite area of the park is Mickey’s Toontown, a unique land that lets guests step right into the colorful, “Toony” world of Disney animation. With the recent reimagining of the land and the introduction of Micky and Minnies Runaway Railway, have you ever wondered how this land came to be?

There is a fascinating backstory of how Mickey’s Toontown came into existence. It’s a tale of strategic vision, the influence of Disney executives, and a commitment to meeting the needs of Disney’s valued guests.

The Beginning: Mickey’s Birthdayland

The story of Mickey’s Toontown starts with Mickey’s Birthdayland at Walt Disney World’s Magic Kingdom. Opened in 1988 to celebrate Mickey Mouse’s 60th birthday, this temporary attraction was met with such overwhelming popularity that it inspired Disney executives to think bigger. The idea was to create a permanent, immersive land where guests could step into the animated world of Mickey Mouse and his friends.

In the early ’90s, Disneyland was in need of a refresh. Michael Eisner, the visionary leader of The Walt Disney Company at the time, had an audacious idea: create a brand-new land in Disneyland that would celebrate Disney characters in a whole new way. This was the birth of Mickey’s Toontown.

Initially, Disney’s creative minds toyed with various concepts, including the idea of crafting a 100-Acre Woods or a land inspired by the Muppets. However, the turning point came when they considered the success of “Who Framed Roger Rabbit.” This film’s popularity and the desire to capitalize on contemporary trends set the stage for Toontown’s creation.

From Concept to Reality: The Birth of Toontown

In 1993, Mickey’s Toontown opened its gates at Disneyland, marking the first time in Disney Park history where guests could experience a fully realized, three-dimensional world of animation. This new land was not just a collection of attractions but a living, breathing community where Disney characters “lived,” worked, and played.

Building Challenges: Innovative Solutions

The design of Mickey’s Toontown broke new ground in theme park aesthetics. Imagineers were tasked with bringing the two-dimensional world of cartoons into a three-dimensional space. This led to the creation of over 2000 custom-built props and structures that embodied the ‘squash and stretch’ principle of animation, giving Toontown its distinctiveness.

And then there was also the challenge of hiding the Team Disney Anaheim building, which bore a striking resemblance to a giant hotdog. The Imagineers had to think creatively, using balloon tests and imaginative landscaping to seamlessly integrate Toontown into the larger park.

Key Attractions: Bringing Animation to Life

Mickey’s Toontown featured several groundbreaking attractions. “Roger Rabbit’s Car Toon Spin,” inspired by the movie “Who Framed Roger Rabbit,” became a staple of Toontown, offering an innovative ride experience. Gadget’s Go-Coaster, though initially conceived as a Rescue Rangers-themed ride, became a hit with younger visitors, proving that innovative design could create memorable experiences for all ages.

Another crown jewel of Toontown is Mickey’s House, a walkthrough attraction that allowed guests to explore the home of Mickey Mouse himself. This attraction was more than just a house; it was a carefully crafted piece of Disney lore. The house was designed in the American Craftsman style, reflecting the era when Mickey would have theoretically purchased his first home in Hollywood. The attention to detail was meticulous, with over 2000 hand-crafted, custom-built props, ensuring that every corner of the house was brimming with character and charm. Interestingly, the design of Mickey’s House was inspired by a real home in Wichita Falls, making it a unique blend of real-world inspiration and Disney magic.

Mickey’s House also showcased Disney’s commitment to creating interactive and engaging experiences. Guests could make themselves at home, sitting in Mickey’s chair, listening to the radio, and exploring the many mementos and references to Mickey’s animated adventures throughout the years. This approach to attraction design – where storytelling and interactivity merged seamlessly – was a defining characteristic of ToonTown’s success.

Executive Decisions: Shaping ToonTown’s Unique Attractions

The development of Mickey’s Toontown wasn’t just about creative imagination; it was significantly influenced by strategic decisions from Disney executives. One notable input came from Jeffrey Katzenberg, who suggested incorporating a Rescue Rangers-themed ride. This idea was a reflection of the broader Disney strategy to integrate popular contemporary characters and themes into the park, ensuring that the attractions remained relevant and engaging for visitors.

In addition to Katzenberg’s influence, Frank Wells, the then-President of The Walt Disney Company, played a key role in the strategic launch of Toontown’s attractions. His decision to delay the opening of “Roger Rabbit’s Car Toon Spin” until a year after Toontown’s debut was a calculated move. It was designed to maintain public interest in the park by offering new experiences over time, thereby giving guests more reasons to return to Disneyland.

These executive decisions highlight the careful planning and foresight that went into making Toontown a dynamic and continuously appealing part of Disneyland. By integrating current trends and strategically planning the rollout of attractions, Disney executives ensured that Toontown would not only capture the hearts of visitors upon its opening but would continue to draw them back for new experiences in the years to follow.

Global Influence: Toontown’s Worldwide Appeal

The concept of Mickey’s Toontown resonated so strongly that it was replicated at Tokyo Disneyland and influenced elements in Disneyland Paris and Hong Kong Disneyland. Each park’s version of Toontown maintained the core essence of the original while adapting to its cultural and logistical environment.

Evolution and Reimagining: Toontown Today

As we approach the present day, Mickey’s Toontown has recently undergone a significant reimagining to welcome “Mickey & Minnie’s Runaway Railway” in 2023. This refurbishment aimed to enhance the land’s interactivity and appeal to a new generation of Disney fans, all while retaining the charm that has made ToonTown a beloved destination for nearly three decades.

Dive Deeper into ToonTown’s Story

Want to know more about Mickey’s Toontown and hear some fascinating behind-the-scenes stories, then check out the latest episode of Disney Unpacked on Patreon @JimHillMedia. In this episode, the main Imagineer who worked on the Toontown project shares lots of interesting stories and details that you can’t find anywhere else. It’s full of great information and fun facts, so be sure to give it a listen!

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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