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My Disney Experience delays are having a domino effect on several Magic Kingdom projects

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"The best laid plans of mice and men often go astray." This oft-quoted line from Robert Burns' 1785 poem applies to an awful lot of aspects of modern day life. But none more so than the work that's recently been done in & around WDW's Magic Kingdom Park.

Take — for example — that "Tangled" -themed rest area that recently came online in Fantasyland. Even before this elaborately themed set of bathrooms was officially opened to the public, some of the Mouse's more vocal online critics were using this pair of potties as an excuse to once again go after Team Disney Orlando. Complaining about how ridiculous / wasteful it was for The Walt Disney Company to devote this much time, money and effort to theming a set of restrooms.

But here's the thing: You know that area off to the left of the Rapunzel restrooms? Just past the "D-Zone" with its 6 charging stations where WDW Guests can now recharge their Droids, iPhones and other electronic devices for free? Did you notice that walkway alongside the garden that kind of leads to nowhere? Which features this beauty spot where Rapunzel's tower is in the background and a small waterfall is in the foreground?


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Doesn't it strike you odd that the Imagineers would go to all that trouble of creating such a  pleasing visual in a part of the Magic Kingdom where few Guests would ever venture? If you spent all of this time & money creating such a beautiful "Tangled" -themed backdrop, wouldn't you then at some point actually want to use it?

Well, that was the original plan, folks. This exact spot was where WDW visitors were supposed to go if they wanted to have their pictures taken with Rapunzel & Flynn Rider. Until Sorcerers of the Magic Kingdom became too popular and then the My Disney Experience program fell behind schedule. Which is what causes the Imagineers to deviate from their original plans for this portion of that theme park.

Because — make no mistake, people — The Walt Disney Company knows all too well how popular the "Tangled" characters are with the public these days. Going strictly by retail sales, Rapunzel is the most popular Disney Princess to be introduced in decades (She's right up there — from a merch point of view — with The Little Mermaid . And Ariel dolls have been consistent sellers with little girls for almost a quarter of a century now). Which is why — in the late Summer / early Fall of 2011 — when word came down from Disney's corporate headquarters that Rapunzel & Flynn Rider were going to have to vacate Fairytale Garden (You know? That elaborately themed character meet-and-greet area located just to the right of Cinderella Castle) so that Princess Merida of Pixar's "Brave " could then move in in the Spring of 2012 … Well, that caused some real consternation both at WDI as well as inside of WDW's  Character Department.


Photo by Gene Duncan. Copyright Disney Enterprises, Inc. All rights reserved

Interesting side note: That whole Scottish Highlands-retheming of the Fairytale Garden area (along with those three Audio Animatronic bear cubs) was paid for by Walt Disney Studios as part of the Company's worldwide effort to promote the June 2012 theatrical release of Pixar's "Brave."

Anyway … Getting back to today's story  … Given how popular Rapunzel & Flynn Rider were with Disney World visitors (More importantly, given that a family bathroom was already in the works for that quiet corner of the Magic Kingdom which the long defunct Fantasyland Skyway Station had been previously operated out of), a plan was put in motion to create WDW's first-ever character-based restroom with an appropriately themed meet-and-greet area just off to the side. Blueprints were drawn up. Budgets were approved. Contracts were signed. Everything was good to go …

Meanwhile, the people who were prepping the My Disney Experience / MagicBands program for the theme parks realized that there were going to be a certain number of Guests every day in the Parks who weren't going to have their Smart Phones or Droids with them OR were going to leave these electronic devices at home or back in their hotel rooms. Which meant that if these WDW visitors were looking to modify any of the ride times and/or dining reservations that they'd previously made, these people were then going to have to have access to some sort of My Disney Experience kiosk which would allow them to make modifications to these reservations.


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So the plan (at least as far as the Magic Kingdom was concerned) was that there'd initially be two sets of these kiosks built. One would be located towards the front of that theme park in the Town Square area of Main Street, U.S.A. While the other would be built deep inside of that theme park. To be specific, inside of the then-vacant Crow's Nest storefront that Kodak used to operate in Adventureland just past Pirates of the Caribbean.

But then Sorcerers of the Magic Kingdom debuted in February of 2012. And given how wildly popular this new interactive role-playing game quickly proved to be with WDW visitors, the managers of that theme park immediately decided that they needed a second interactive role-playing game to take some of the heat off of Sorcerers (More to the point, cut down on the number of  5-and-10-person-deep lines which were popping up all around the Park. Where Guests were patiently standing with their Sorcerer Key Card & Spell Cards in hand, waiting for their chance to do battle with various Disney Villains).

Which is why the "A Pirate's Adventure: Treasures of the Seven Seas" interactive role-playing game was brought online. The only problem with this MK-based project was … Well, just as Disney World Guests needed a specific place inside of that theme park to go in order to sign up to play Sorcerers of the Magic Kingdom and get issued their first set of Spell Cards and their Sorcerer Key (which — in this case — was inside of the Old Firehouse on Main Street, U.S.A. as well as behind the Ye Olde Christmas Shoppe in Liberty Square), "A Pirate's Adventure: Treasure of the Seven Seas" was also going to need a headquarters / base-of-operations. Which Magic Kingdom managers eventually decided would be built inside of the Crow's Nest.


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And once that decision was made, the dominos began to fall all over that theme park. Since the Crow's Nest was no longer available to house those My Disney Experience  kiosks that WDW felt had to be located deep inside of that theme park … Given that an area where people could line up had already been designed into the site plan for the "Tangled" rest area, Magic Kingdom managers decided to move the location of those deep-in-the-park My Disney Experience kiosks over to this corner of Fantasyland. So they ordered that the necessary electrical & interactive terminal changes be made to the Rapunzel restrooms construction plans.

The only problem with doing that was now Magic Kingdom managers were concerned that if they had two lines going back in this corner of that theme park (i.e. one for Guests looking to change ride times & dinner reservations, while the other line was for people looking to get their photographs taken with Rapunzel & Flynn Rider), someone might then get confused and accidentally get on the wrong line. Which might then lead to a bad Guest experience. Which is something that Disney World always tries to avoid at all costs.

So — to prevent this from happening — Magic Kingdom managers decided to put the idea of having a Rapunzel & Flynn Rider meet-n-greet as part of this theme park's "Tangled" -themed rest area on hold for a while. At least until the My Disney Experience program was up & running and WDW Officials could then gauge how many Guests were actually going to need access to interactive kiosks in order to make changes to their previously booked ride times and/or dining reservations.


Copyright Disney Enterprises, Inc. All rights reserved

Now never mind that the Imagineers had already planned to plant a colorful garden alongside the area where WDW Guests were supposed to stand & wait for their chance to meet-n-greet with Rapunzel & Flynn Rider. Or that — in order to help people pass the time as they stood in line — WDI had plans to hide Pascal statues all over that garden so these Disney World visitors could then search for this tiny chameleon while they waited.

Mind you, even though the Rapunzel & Flynn Rider meet-n-greet was now on hold, the Imagineers still went ahead with the construction of that garden and its "Hidden Pascal" decorative program. All with the hope that Magic Kingdom managers might eventually change their minds about this planned character greeting area for Fantasyland. And if they did, then all of the necessary supporting elements for a successful queue area for the Rapunzel & Flynn Rider meet-n-greet would already be in place.

Confused yet? Wait. It gets better. Because the in-park launch of My Disney Experience is now running months behind schedule, Magic Kingdom managers have now decided to put off their plans to install any of those interactive kiosks where Guests could then go to change their ride times and/or dinner reservations. But since this corner of Fantasyland is now wired to support computers and other electrical devices … Well, they didn't want all of that wiring to go to waste. Which is why WDW officials turned this portion of the "Tangled" rest area into  a "D-Zone." Where — thanks to the 6 charging stations — Disney World visitors can now recharge their electronic devices for free.


Copyright Disney Enterprises, Inc. All rights reserved

Now please keep in mind that this "D-Zone" will only remain in place until the My Disney Experience program finally gets in gear again. And once that happens, these free charging stations will then be replaced by those now-delayed interactive kiosks.

And speaking of delays … Since My Disney Experience / MagicBands is now running behind schedule, WDW officials have now decided to push back the construction of some of those new Scene Ones which were supposed to be installed around the Magic Kingdom to help handle all of the Guests who will now be waiting in longer lines for their chance to experience these newly enhanced Fast Pass Plus attractions. Which is why those bathrooms next to Peter Pan's Flight (which were supposed to be demolished just as soon as the Rapunzel rest area opened to then make room for a newly expanded  queue for this super-popular Fantasyland dark ride) are still standing. Mouse House managers just don't want to proceed with this particular construction project until My Disney Experience / MagicBands is officially up and running.

Which — given that " … the best-laid schemes o' mice an 'men gang aft agley" (FYI: That's the way Burns — the proud Scot — originally wrote this line in his poem. The "often go astray" translation only came about when this poem was eventually Anglicized) — could be a while yet.


Image courtesy of WDWLive

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Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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History

The Evolution and History of Mickey’s ToonTown

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Disneyland in Anaheim, California, holds a special place in the hearts of Disney fans worldwide, I mean heck, it’s where the magic began after all.  Over the years it’s become a place that people visit in search of memorable experiences. One fan favorite area of the park is Mickey’s Toontown, a unique land that lets guests step right into the colorful, “Toony” world of Disney animation. With the recent reimagining of the land and the introduction of Micky and Minnies Runaway Railway, have you ever wondered how this land came to be?

There is a fascinating backstory of how Mickey’s Toontown came into existence. It’s a tale of strategic vision, the influence of Disney executives, and a commitment to meeting the needs of Disney’s valued guests.

The Beginning: Mickey’s Birthdayland

The story of Mickey’s Toontown starts with Mickey’s Birthdayland at Walt Disney World’s Magic Kingdom. Opened in 1988 to celebrate Mickey Mouse’s 60th birthday, this temporary attraction was met with such overwhelming popularity that it inspired Disney executives to think bigger. The idea was to create a permanent, immersive land where guests could step into the animated world of Mickey Mouse and his friends.

In the early ’90s, Disneyland was in need of a refresh. Michael Eisner, the visionary leader of The Walt Disney Company at the time, had an audacious idea: create a brand-new land in Disneyland that would celebrate Disney characters in a whole new way. This was the birth of Mickey’s Toontown.

Initially, Disney’s creative minds toyed with various concepts, including the idea of crafting a 100-Acre Woods or a land inspired by the Muppets. However, the turning point came when they considered the success of “Who Framed Roger Rabbit.” This film’s popularity and the desire to capitalize on contemporary trends set the stage for Toontown’s creation.

From Concept to Reality: The Birth of Toontown

In 1993, Mickey’s Toontown opened its gates at Disneyland, marking the first time in Disney Park history where guests could experience a fully realized, three-dimensional world of animation. This new land was not just a collection of attractions but a living, breathing community where Disney characters “lived,” worked, and played.

Building Challenges: Innovative Solutions

The design of Mickey’s Toontown broke new ground in theme park aesthetics. Imagineers were tasked with bringing the two-dimensional world of cartoons into a three-dimensional space. This led to the creation of over 2000 custom-built props and structures that embodied the ‘squash and stretch’ principle of animation, giving Toontown its distinctiveness.

And then there was also the challenge of hiding the Team Disney Anaheim building, which bore a striking resemblance to a giant hotdog. The Imagineers had to think creatively, using balloon tests and imaginative landscaping to seamlessly integrate Toontown into the larger park.

Key Attractions: Bringing Animation to Life

Mickey’s Toontown featured several groundbreaking attractions. “Roger Rabbit’s Car Toon Spin,” inspired by the movie “Who Framed Roger Rabbit,” became a staple of Toontown, offering an innovative ride experience. Gadget’s Go-Coaster, though initially conceived as a Rescue Rangers-themed ride, became a hit with younger visitors, proving that innovative design could create memorable experiences for all ages.

Another crown jewel of Toontown is Mickey’s House, a walkthrough attraction that allowed guests to explore the home of Mickey Mouse himself. This attraction was more than just a house; it was a carefully crafted piece of Disney lore. The house was designed in the American Craftsman style, reflecting the era when Mickey would have theoretically purchased his first home in Hollywood. The attention to detail was meticulous, with over 2000 hand-crafted, custom-built props, ensuring that every corner of the house was brimming with character and charm. Interestingly, the design of Mickey’s House was inspired by a real home in Wichita Falls, making it a unique blend of real-world inspiration and Disney magic.

Mickey’s House also showcased Disney’s commitment to creating interactive and engaging experiences. Guests could make themselves at home, sitting in Mickey’s chair, listening to the radio, and exploring the many mementos and references to Mickey’s animated adventures throughout the years. This approach to attraction design – where storytelling and interactivity merged seamlessly – was a defining characteristic of ToonTown’s success.

Executive Decisions: Shaping ToonTown’s Unique Attractions

The development of Mickey’s Toontown wasn’t just about creative imagination; it was significantly influenced by strategic decisions from Disney executives. One notable input came from Jeffrey Katzenberg, who suggested incorporating a Rescue Rangers-themed ride. This idea was a reflection of the broader Disney strategy to integrate popular contemporary characters and themes into the park, ensuring that the attractions remained relevant and engaging for visitors.

In addition to Katzenberg’s influence, Frank Wells, the then-President of The Walt Disney Company, played a key role in the strategic launch of Toontown’s attractions. His decision to delay the opening of “Roger Rabbit’s Car Toon Spin” until a year after Toontown’s debut was a calculated move. It was designed to maintain public interest in the park by offering new experiences over time, thereby giving guests more reasons to return to Disneyland.

These executive decisions highlight the careful planning and foresight that went into making Toontown a dynamic and continuously appealing part of Disneyland. By integrating current trends and strategically planning the rollout of attractions, Disney executives ensured that Toontown would not only capture the hearts of visitors upon its opening but would continue to draw them back for new experiences in the years to follow.

Global Influence: Toontown’s Worldwide Appeal

The concept of Mickey’s Toontown resonated so strongly that it was replicated at Tokyo Disneyland and influenced elements in Disneyland Paris and Hong Kong Disneyland. Each park’s version of Toontown maintained the core essence of the original while adapting to its cultural and logistical environment.

Evolution and Reimagining: Toontown Today

As we approach the present day, Mickey’s Toontown has recently undergone a significant reimagining to welcome “Mickey & Minnie’s Runaway Railway” in 2023. This refurbishment aimed to enhance the land’s interactivity and appeal to a new generation of Disney fans, all while retaining the charm that has made ToonTown a beloved destination for nearly three decades.

Dive Deeper into ToonTown’s Story

Want to know more about Mickey’s Toontown and hear some fascinating behind-the-scenes stories, then check out the latest episode of Disney Unpacked on Patreon @JimHillMedia. In this episode, the main Imagineer who worked on the Toontown project shares lots of interesting stories and details that you can’t find anywhere else. It’s full of great information and fun facts, so be sure to give it a listen!

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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History

Unpacking the History of the Pixar Place Hotel

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Pixar Place Hotel, the newly unveiled 15-story tower at the Disneyland Resort, has been making waves in the Disney community. With its unique Pixar-themed design, it promises to be a favorite among visitors.

However, before we delve into this exciting addition to the Disneyland Resort, let’s take a look at the fascinating history of this remarkable hotel.

The Emergence of the Disneyland Hotel

To truly appreciate the story of the Pixar Place Hotel, we must turn back the clock to the early days of Disneyland. While Walt Disney had the visionary ideas and funding to create the iconic theme park, he faced a challenge when it came to providing accommodations for the park’s visitors. This is where his friend Jack Wrather enters the picture.

Jack Wrather, a fellow pioneer in the television industry, stepped in to assist Walt Disney in realizing his dream. Thanks to the success of the “Lassie” TV show produced by Wrather’s company, he had the financial means to build a hotel right across from Disneyland.

The result was the Disneyland Hotel, which opened its doors in October 1955. Interestingly, the early incarnation of this hotel had more of a motel feel than a hotel, with two-story buildings reminiscent of the roadside motels popular during the 1950s. The initial Disneyland Hotel consisted of modest structures that catered to visitors looking for affordable lodging close to the park. While the rooms were basic, it marked the beginning of something extraordinary.

The Evolution: From Emerald of Anaheim to Paradise Pier

As Disneyland’s popularity continued to soar, so did the demand for expansion and improved accommodations. In 1962, the addition of an 11-story tower transformed the Disneyland Hotel, marking a significant transition from a motel to a full-fledged hotel.

The addition of the 11-story tower elevated the Disneyland Hotel into a more prominent presence on the Anaheim skyline. At the time, it was the tallest structure in all of Orange County. The hotel’s prime location across from Disneyland made it an ideal choice for visitors. With the introduction of the monorail linking the park and the hotel, accessibility became even more convenient. Unique features like the Japanese-themed reflecting pools added to the hotel’s charm, reflecting a cultural influence that extended beyond Disney’s borders.

Japanese Tourism and Its Impact

During the 1960s and 1970s, Disneyland was attracting visitors from all corners of the world, including Japan. A significant number of Japanese tourists flocked to Anaheim to experience Walt Disney’s creation. To cater to this growing market, it wasn’t just the Disneyland Hotel that aimed to capture the attention of Japanese tourists. The Japanese Village in Buena Park, inspired by a similar attraction in Nara, Japan, was another significant spot.

These attractions sought to provide a taste of Japanese culture and hospitality, showcasing elements like tea ceremonies and beautiful ponds with rare carp and black swans. However, the Japanese Village closed its doors in 1975, likely due to the highly competitive nature of the Southern California tourist market.

The Emergence of the Emerald of Anaheim

With the surge in Japanese tourism, an opportunity arose—the construction of the Emerald of Anaheim, later known as the Disneyland Pacific Hotel. In May 1984, this 15-story hotel opened its doors.

What made the Emerald unique was its ownership. It was built not by The Walt Disney Company or the Oriental Land Company (which operated Tokyo Disneyland) but by the Tokyu Group. This group of Japanese businessmen already had a pair of hotels in Hawaii and saw potential in Anaheim’s proximity to Disneyland. Thus, they decided to embark on this new venture, specifically designed to cater to Japanese tourists looking to experience Southern California.

Financial Challenges and a Changing Landscape

The late 1980s brought about two significant financial crises in Japan—the crash of the NIKKEI stock market and the collapse of the Japanese real estate market. These crises had far-reaching effects, causing Japanese tourists to postpone or cancel their trips to the United States. As a result, reservations at the Emerald of Anaheim dwindled.

To adapt to these challenging times, the Tokyu Group merged the Emerald brand with its Pacific hotel chain, attempting to weather the storm. However, the financial turmoil took its toll on the Emerald, and changes were imminent.

The Transition to the Disneyland Pacific Hotel

In 1995, The Walt Disney Company took a significant step by purchasing the hotel formerly known as the Emerald of Anaheim for $35 million. This acquisition marked a change in the hotel’s fortunes. With Disney now in control, the hotel underwent a name change, becoming the Disneyland Pacific Hotel.

Transformation to Paradise Pier

The next phase of transformation occurred when Disney decided to rebrand the hotel as Paradise Pier Hotel. This decision aligned with Disney’s broader vision for the Disneyland Resort.

While the structural changes were limited, the hotel underwent a significant cosmetic makeover. Its exterior was painted to complement the color scheme of Paradise Pier, and wave-shaped crenellations adorned the rooftop, creating an illusion of seaside charm. This transformation was Disney’s attempt to seamlessly integrate the hotel into the Paradise Pier theme of Disney’s California Adventure Park.

Looking Beyond Paradise Pier: The Shift to Pixar Place

In 2018, Disneyland Resort rebranded Paradise Pier as Pixar Pier, a thematic area dedicated to celebrating the beloved characters and stories from Pixar Animation Studios. As a part of this transition, it became evident that the hotel formally known as the Disneyland Pacific Hotel could no longer maintain its Paradise Pier theme.

With Pixar Pier in full swing and two successful Pixar-themed hotels (Toy Story Hotels in Shanghai Disneyland and Tokyo Disneyland), Disney decided to embark on a new venture—a hotel that would celebrate the vast world of Pixar. The result is Pixar Place Hotel, a 15-story tower that embraces the characters and stories from multiple Pixar movies and shorts. This fully Pixar-themed hotel is a first of its kind in the United States.

The Future of Pixar Place and Disneyland Resort

As we look ahead to the future, the Disneyland Resort continues to evolve. The recent news of a proposed $1.9 billion expansion as part of the Disneyland Forward project indicates that the area surrounding Pixar Place is expected to see further changes. Disneyland’s rich history and innovative spirit continue to shape its destiny.

In conclusion, the history of the Pixar Place Hotel is a testament to the ever-changing landscape of Disneyland Resort. From its humble beginnings as the Disneyland Hotel to its transformation into the fully Pixar-themed Pixar Place Hotel, this establishment has undergone several iterations. As Disneyland Resort continues to grow and adapt, we can only imagine what exciting developments lie ahead for this iconic destination.

If you want to hear more stories about the History of the Pixar Place hotel, check our special edition of Disney Unpacked over on YouTube.

Stay tuned for more updates and developments as we continue to explore the fascinating world of Disney, one story at a time.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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History

From Birthday Wishes to Toontown Dreams: How Toontown Came to Be

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Mickey's Birthday Land

In the latest release of Episode 4 of Disney Unpacked, Len and I return, joined as always by Disney Imagineering legend, Jim Shull. This two-part episode covers all things Mickey’s Birthday Land and how it ultimately led to the inspiration behind Disneyland’s fan-favorite land, “Toontown”. But let’s not get ahead of ourselves here. It all starts in the early days at Disneyland.

Early Challenges in Meeting Mickey

Picture this: it’s the late 1970s and early 1980s, and you’re at Disneyland. You want to meet the one and only Mickey Mouse, but there’s no clear way to make it happen. You rely on Character Guides, those daily printed sheets that point you in Mickey’s general direction. But let’s be honest, it was like finding a needle in a haystack. Sometimes, you got lucky; other times, not so much.

Mickey’s Birthdayland: A Birthday Wish that Came True

Fast forward to the late 1980s. Disney World faced a big challenge. The Disney-MGM Studios Theme Park was under construction, with the company’s marketing machine in full swing, hyping up the opening of Walt Disney World’s third theme park, MGM Studios, in the Spring of 1989. This extensive marketing meant that many people were opting to postpone their family’s next trip to Walt Disney World until the following year. Walt Disney World needed something compelling to motivate guests to visit Florida in 1988, the year before Disney MGM Studios opened.

Enter stage left, Mickey’s Birthdayland. For the first time ever, an entire land was dedicated to a single character – and not just any character, but the mouse who started it all. Meeting Mickey was no longer a game of chance; it was practically guaranteed.

The Birth of Birthdayland: Creative Brilliance Meets Practicality

In this episode, we dissect the birth of Mickey’s Birthdayland, an initiative that went beyond celebrating a birthday. It was a calculated move, driven by guest feedback and a need to address issues dating back to 1971. Imagineers faced the monumental task of designing an experience that honored Mickey while efficiently managing the crowds. This required the perfect blend of creative flair and logistical prowess – a hallmark of Disney’s approach to theme park design.

Evolution: From Birthdayland to Toontown

The success of Mickey’s Birthdayland was a real game-changer, setting the stage for the birth of Toontown – an entire land that elevated character-centric areas to monumental new heights. Toontown wasn’t merely a spot to meet characters; it was an immersive experience that brought Disney animation to life. In the episode, we explore its innovative designs, playful architecture, and how every nook and cranny tells a story.

Impact on Disney Parks and Guests

Mickey’s Birthdayland and Toontown didn’t just reshape the physical landscape of Disney parks; they transformed the very essence of the guest experience. These lands introduced groundbreaking ways for visitors to connect with their beloved characters, making their Disney vacations even more unforgettable.

Beyond Attractions: A Cultural Influence

But the influence of these lands goes beyond mere attractions. Our episode delves into how Mickey’s Birthdayland and Toontown left an indelible mark on Disney’s culture, reflecting the company’s relentless dedication to innovation and guest satisfaction. It’s a journey into how a single idea can grow into a cherished cornerstone of the Disney Park experience.

Interested in learning about Jim Shull’s original idea for a Winnie the Pooh ride? Here’s concept art of the attraction proposed for the original Toontown in Disneyland. More on [Disney Unpacked].

Unwrapping the Full Story of Mickey’s Birthdayland

Our two-part episode of Disney Unpacked is available for your viewing pleasure on our Patreon page. And for those seeking a quicker Disney fix, we’ve got a condensed version waiting for you on our YouTube channel. Thank you for being a part of our Disney Unpacked community. Stay tuned for more episodes as we continue to “Unpack” the fascinating world of Disney, one story at a time.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

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