Connect with us

Theme Parks & Themed Entertainment

How the Thinkwell Group conjured a “Making of Harry Potter” attraction for the Warner Bros. Studio Tour London

Published

on

Between that basilisk in the basement, those pesky mountain trolls who wander in through open doors, not to mention the occasional dragon which slips its chain and then starts ripping up the roof of this famed castle, Hogwarts School of Witchcraft and Wizardry has obviously previously had some problems with creatures. But who knew that the people who had been placed in charge of rebuilding the cinematic version of this iconic structure would then find themselves being out-foxed by a fox?

As Craig Hanna — the Chief Creative Officer of the Thinkwell Group — recently recalled on TEA Case Studies Day (which was held last month as part of the Themed Entertainment Association's annual 2-day summit at the Disneyland Hotel), his company encountered some interesting animal-related issues while they were working on the Warner Bros. Studio Tour London — The Making of Harry Potter attraction.


Photo by Red Ryder

To explain: The Hogwarts Castle model had always been considered the crown jewel of  the Harry Potter production collection at Warner Bros. Studios Leavesden. Originally built back in 2000 for the first film in this series, "Harry Potter and the Sorcerer's Stone ," it took 86 artists & crew members to construct this 1:24 scale recreation of the Hogwarts School of Witchcraft & Wizardry. And this 50 foot-tall model was then used repeatedly over the course of production on the next five "Potter" movies. (Only for "Deathly Hallows – Part 1 " & "Part 2 " did Warner Bros. finally switch over to a CG version of Hogwarts Castle. And even then the CG version of this massive structure was based on a digital scan of that over-sized model).

Anyway … When Warner Bros. and the Thinkwell Group began toying with the idea of building a Harry Potter production attraction at Leavesden (where all eight installments of this acclaimed film series had been shot over the course of a decade), they knew that they had to make use of this 1:24 scale version of Hogwarts Castle. But creating a space to properly present this massive model in (which — at that time — was being stored at nearby Shepperton Studios) was going to take some doing.

"We knew that we wanted the Hogwarts Castle model to be the culmination of the 'Making of Harry Potter' experience. So we purposefully built this room with a ramp that would come in high, give you this amazing dramatic vista of the castle model and then ramp through that space down to the bottom," Hanna explained. "And because it had been chopped into little bits to store at Shepperton, they then had to bring the Hogwarts Castle model in in pieces. And because one wall of this building had been deliberately left open during the 32 days it took to load in & reassemble this massive model, a fox moved in."

[View:http://www.youtube.com/watch?v=Etk3pl6uyII]

And how exactly did Craig know that a full-sized fox had moved into this 1:24 scale version of Hogwarts Castle? "We had fox prints all over the model," Hanna laughed. "We were also doing some time lapse photography at this same time to capture the reassembling of this massive model. So someone went through the footage and stepped through it, frame by frame, knowing that they'd eventually find the culprit."

And how then did the "Making of Harry Potter" construction team deal with their fox problem? "Warner Bros. brought in an animal control guy who put some frankfurters in the model and he eventually captured the booger," Craig continued.

This animal control guy then took the fox away from Warner Bros. Studios Leavesden and released the animal in the Hertfordshire countryside. The only problem was that this animal control officer wasn't taking this creature far enough away. Because — as Hanna explained " … the fox kept coming back. So the joke around the construction site was that this guy was getting 100 quid per fox. Anyway, once we sealed the building, no more foxes."


An image of the fox climbing on the Hogwarts Castle model from the time lapse
photography that was done during the construction of this exhibit for the
Warner Bros. Studio Tour London — The Making of Harry Potter attraction.
Copyright 2013 Thinkwell Group, Inc. All rights reserved

So when this fox-free attraction officially opened for business in March of 2012, what did the first visitors to Warner Bros. Studio Tour London – The Making of Harry Potter discover? Something that was deliberately different from what Universal Creative had built in Orlando as part of The Wizarding World of Harry Potter at Islands of Adventure.

"Warners Bros said — right from the beginning as we were developing this attraction — that we're not going magically into the movies. Here at Leavesden, we're going to talk about the magic of the movies. And that was always the clear differentiator between what we were doing and what Universal Creative was developing for Orlando," Craig said. "Which — I have to admit — did initially cause some frustration for the team at Thinkwell. They say things like 'Wouldn't it be great if we got to see Moaning Myrtle talking in a painting?' And I'd then have to ask the team 'Was that how it was done on the set? Because if it wasn't, we can't do that. We're not making magic. We're making movie magic.' And that became the filter for everything."

During the two years that Thinkwell worked with Warner Bros. on the design of the "Making of Harry Potter," that was the central idea that Hanna and his team kept circling  back on. That whatever was going to be put on display here at this 150,000 square-foot attraction had to be authentic to what was done during the production of the Harry Potter films. Which was very different from what Universal Creative was doing for its theme parks. Where the driving idea was that you're living the movies."


Hogsmeade Village at night at The Wizarding World of Harry Potter at
Universal's Islands of Adventure. Copyright Universal Orlando.
All rights reserved

"Interestingly enough, we didn't know what Universal was up with their Harry Potter project. Luckily the two experiences wound up being very complimentary. Theirs is such a  fanciful experience. It's what  every Harry Potter fan wishes they could do in the real world. Walk into Hogsmeade Village as a magical person, get a wand and drink Butterbeer, do all those things," Craig said. "But the real fans of the Potter films also want to see the authentic items that were used in the production of these movies. Which is why I'm constantly reading online about people who have visited both attractions and love them equally. They go to London and then Orlando or visa versa."

And when I say authentic, I mean authentic. As part of his TEA Case Studies Day talk, Hanna fondly looked back on the very first time that he got to walk the sets of a Harry Potter movie at Leavesden Studio.

"This was back in 2007. I think the fourth film was in production at that time. And I remember thinking that you could just open this whole thing up to the public. Because everything that was being done for the Potter films was being done to an extraordinary level of detail," Craig recalled. "We saw these absolutely amazing sets. We then went over to the art department & the creature shop, all of which was located right there onsite at Leavesden Studios and saw those beautiful sculpts and creatures being created. Wherever we turned, our jaws were just hitting the floor."


Craig Hanna (L) shows THEA members some of the photographs that
he took behind-the-scenes at Leavesden Studio as he and the team
from Thinkwell were touring this facility as thy developed their
"Making of Harry Potter" attraction.
Photo by Shelly Valladolid

But what genuinely excited Hanna about the potential of building a 'Making of Harry Potter' exhibit right there onsite at Leavesden Studios was the already-created assets that he and his team would then be able to build this attraction around.

"You have to understand that — after Warner Bros. acquired the movie rights for the Harry Potter books in 1998 and then settled on Leavesden Studios as the place in the UK where they then wanted to shoot these movies — the executives at Warner Bros. did this very smart thing. They told the Potter production team that 'We don't know what's coming up in the upcoming books from J.K. Rowling. So you'd better save everything so that we can then save some money if we need to reuse that set, prop or costume again in another movie further on down the road,' " Craig explained. "So there were hundreds of these Harry Potter-related shipping containers onsite at Leavesden Studios. And every one we opened up was a treasure trove."

Which — in a weird sort of way — having so much authentic Harry Potter movie material to chose from actually made things harder for the folks from Thinkwell.


The portion of the Weasley Burrow that Craig Hanna was able to convince
Warner Bros. official to include in their "Making of Harry Potter" attraction.
Photo by Red Ryder

"It's amazing how many beautiful, extraordinary things we agonized over. I mean, you can pick through the Potter films yourself and then think about what props & sets that you'd like to see on display in an exhibit like this," Hanna said. "Me personally, I wanted put the entire Weasley Burrow in there so badly. I wanted to do a walk-thru of this whole set from the films so that everyone could then see how wonky everything was in the Weasley household. But I only got to put in a tiny piece of that set."

"I also wanted to include the Shell Cottage from 'Deathly Hallows,' which was this amazing set that was made entirely out of these gorgeous real sea shells," Craig continued. "But it was Potter executive producer David Heyman who actually talked us out of doing that. Arguing that — since the Shell Cottage was really only going to be onscreen for 30 seconds or so in 'Deathly Hallows' — we shouldn't make that set, as pretty as it might be, part of the display. That we should go more for the more iconic settings. The places that fans of the Harry Potter film series would genuinely love to visit."

Which — obviously — included the Great Hall at Hogwarts Castle. Back in 2000, this was one of the very first sets built for the Harry Potter film series. And since production designer Stuart Craig knew that the filmmakers would be shooting scenes in this 120 feet long by 40 feet wide space for the next 10 years, he had the floor of this set made out of genuine York Stone.


The Great Hall set reassembled onsite at Warner Bros. Studio London
– The Making of Harry Potter attraction. Photo by Red Ryder

"And when it came time to transfer the Great Hall set over to its original soundstage at Leavesden to the 'Making of Harry Potter' attraction … Well, we numbered each of those York Stones and then carefully noted where it was located on the floor on the Great Hall set. And then those stones were placed in the exact same spot on the floor of the Great Hall display that we were creating for the attraction. That's an example of how obsessive we were when it came to getting the detail just right for this 'Making of Harry Potter' exhibit," Craig enthused.

Of course, what helped with getting all of the details right for Warner Bros. Studio Tour London – The Making of Harry Potter was that — when the crew from Thinkwell were temporarily stumped by something — all Hanna & his crew had to do was hike across the Leavesden lot. Where they could then consult with the artists & technicians who's actually been on set and/or behind the camera when these various Potter movies were being shot.

"The Heads of Departments at Leavesden have helped with every aspect of the 'Making of Harry Potter' attraction and they continue to help us with the attraction. It's a real tribute to their artistry & dedication that this display is as authentic as it is," Craig continued.


Some of the 3000 wand boxes on display in the Warner Bros. Studio Tour –
The Making of Harry Potter attraction's version of Olivander's. Copyright
2011 Warner Bros. Entertainment Inc. Harry Potter Publishing
Rights copyright JKR.

And to pay tribute to those Heads of Departments — not to mention the 3000 other people who worked on all 8 of the "Harry Potter" films over the past ten years … Well, that's why the folks at Thinkwell decided to turn  the final scene of this attraction into a very special version of Ollivander's wand shop.

"There are over 3000 wand boxes on display in our version of Ollivander's. And on the label of  each of these boxes is the name of someone who worked on the Harry Potter movies," Hanna explained. "Now we thought that people would just stroll through this space. But — as it turns out — so many people in the UK had friends or family who worked on these films that they then linger in Ollivander's, looking for the wand box with their friend or family members name on it. Which is why we've now got an actor stationed in this part of the exhibit who's memorized where a lot of the wand boxes are located. And he then helps visitors find the wand boxes that they're looking for."

And speaking of visitors … Warner Bros. Studio Tour London – The Making of Harry Potter  certainly has become a hit with visitors to the UK. Even though there are no walk-up tickets sold to this attraction (all visits to the Leavesden lot have to be pre-booked in advance), the Warner Bros. Studio Tour London still managed to welcome its one millionth visitor within nine months of its March 2012 opening.


Visitors to the Warner Bros. Studio Tour London – The Making of Harry
Potter attraction gaze up at the Diagon Alley sets. Photo by Red Ryder

What's more, people who have visited this 150,000 square foot display just been raving about the overall experience. How — thanks to the way people are plussed through the attraction (i.e. Every half hour, a new group of 125 people are allowed to enter the "Making of Harry Potter." And only 5000 tickets total are sold each day) — you never feel rushed or crowded. Throughout most of the Warner Bros. Studio Tour London (with the possible exception of the Great Hall. Which — because this space served as the opening scene / introduction to the attraction — guests have just a half an hour to explore the displays located here) you can linger as long as you want at any of the exhibits and displays.

In fact, there's such good buzz these days about Warner Bros. Studio Tour London – The Making of Harry Potter that word got back to Buckingham Palace. Which is why — just last week — Their Royal Highnesses The Duke and Duchess of Cambridge and Prince Harry made a special trip out to Leavesden just so they could spend some time exploring Diagon Alley (or at least the sets that were used when the "Potter" filmmakers were shooting scenes set in & around Diagon Alley) as well as trying their hands at wielding a wand.

So does it please Hanna that the project that he and his team at Thinkwell worked on for 5 years has been so enthusiastically embraced by the royals & Harry Potter fans alike?


Prince Harry and the Duke & Duchess of Cambridge try and cast a spell in Diagon
Alley  which will make the sign above Potage's Cauldron Shop bang and flash as
if by magic.  Copyright  2011 Warner Bros. Entertainment Inc. Harry Potter
Publishing Rights copyright JKR.

"I'm just glad that I got the chance to work on this little-known IP and help bring it to everyone's attention," Craig said in conclusion, his tongue firmly planted in his cheek.

Special thanks to the Themed Entertaiment Association for allowing JHM to attend this year's Case Studies Day. More importantly, thanks to Noe & Shelly Valladolid for making a special trip out to the Disneyland Resort last month to cover this day-long event for the site.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

Continue Reading
Advertisement
Click to comment

Leave a Reply

Your email address will not be published. Required fields are marked *

History

The Evolution and History of Mickey’s ToonTown

Published

on

Disneyland in Anaheim, California, holds a special place in the hearts of Disney fans worldwide, I mean heck, it’s where the magic began after all.  Over the years it’s become a place that people visit in search of memorable experiences. One fan favorite area of the park is Mickey’s Toontown, a unique land that lets guests step right into the colorful, “Toony” world of Disney animation. With the recent reimagining of the land and the introduction of Micky and Minnies Runaway Railway, have you ever wondered how this land came to be?

There is a fascinating backstory of how Mickey’s Toontown came into existence. It’s a tale of strategic vision, the influence of Disney executives, and a commitment to meeting the needs of Disney’s valued guests.

The Beginning: Mickey’s Birthdayland

The story of Mickey’s Toontown starts with Mickey’s Birthdayland at Walt Disney World’s Magic Kingdom. Opened in 1988 to celebrate Mickey Mouse’s 60th birthday, this temporary attraction was met with such overwhelming popularity that it inspired Disney executives to think bigger. The idea was to create a permanent, immersive land where guests could step into the animated world of Mickey Mouse and his friends.

In the early ’90s, Disneyland was in need of a refresh. Michael Eisner, the visionary leader of The Walt Disney Company at the time, had an audacious idea: create a brand-new land in Disneyland that would celebrate Disney characters in a whole new way. This was the birth of Mickey’s Toontown.

Initially, Disney’s creative minds toyed with various concepts, including the idea of crafting a 100-Acre Woods or a land inspired by the Muppets. However, the turning point came when they considered the success of “Who Framed Roger Rabbit.” This film’s popularity and the desire to capitalize on contemporary trends set the stage for Toontown’s creation.

From Concept to Reality: The Birth of Toontown

In 1993, Mickey’s Toontown opened its gates at Disneyland, marking the first time in Disney Park history where guests could experience a fully realized, three-dimensional world of animation. This new land was not just a collection of attractions but a living, breathing community where Disney characters “lived,” worked, and played.

Building Challenges: Innovative Solutions

The design of Mickey’s Toontown broke new ground in theme park aesthetics. Imagineers were tasked with bringing the two-dimensional world of cartoons into a three-dimensional space. This led to the creation of over 2000 custom-built props and structures that embodied the ‘squash and stretch’ principle of animation, giving Toontown its distinctiveness.

And then there was also the challenge of hiding the Team Disney Anaheim building, which bore a striking resemblance to a giant hotdog. The Imagineers had to think creatively, using balloon tests and imaginative landscaping to seamlessly integrate Toontown into the larger park.

Key Attractions: Bringing Animation to Life

Mickey’s Toontown featured several groundbreaking attractions. “Roger Rabbit’s Car Toon Spin,” inspired by the movie “Who Framed Roger Rabbit,” became a staple of Toontown, offering an innovative ride experience. Gadget’s Go-Coaster, though initially conceived as a Rescue Rangers-themed ride, became a hit with younger visitors, proving that innovative design could create memorable experiences for all ages.

Another crown jewel of Toontown is Mickey’s House, a walkthrough attraction that allowed guests to explore the home of Mickey Mouse himself. This attraction was more than just a house; it was a carefully crafted piece of Disney lore. The house was designed in the American Craftsman style, reflecting the era when Mickey would have theoretically purchased his first home in Hollywood. The attention to detail was meticulous, with over 2000 hand-crafted, custom-built props, ensuring that every corner of the house was brimming with character and charm. Interestingly, the design of Mickey’s House was inspired by a real home in Wichita Falls, making it a unique blend of real-world inspiration and Disney magic.

Mickey’s House also showcased Disney’s commitment to creating interactive and engaging experiences. Guests could make themselves at home, sitting in Mickey’s chair, listening to the radio, and exploring the many mementos and references to Mickey’s animated adventures throughout the years. This approach to attraction design – where storytelling and interactivity merged seamlessly – was a defining characteristic of ToonTown’s success.

Executive Decisions: Shaping ToonTown’s Unique Attractions

The development of Mickey’s Toontown wasn’t just about creative imagination; it was significantly influenced by strategic decisions from Disney executives. One notable input came from Jeffrey Katzenberg, who suggested incorporating a Rescue Rangers-themed ride. This idea was a reflection of the broader Disney strategy to integrate popular contemporary characters and themes into the park, ensuring that the attractions remained relevant and engaging for visitors.

In addition to Katzenberg’s influence, Frank Wells, the then-President of The Walt Disney Company, played a key role in the strategic launch of Toontown’s attractions. His decision to delay the opening of “Roger Rabbit’s Car Toon Spin” until a year after Toontown’s debut was a calculated move. It was designed to maintain public interest in the park by offering new experiences over time, thereby giving guests more reasons to return to Disneyland.

These executive decisions highlight the careful planning and foresight that went into making Toontown a dynamic and continuously appealing part of Disneyland. By integrating current trends and strategically planning the rollout of attractions, Disney executives ensured that Toontown would not only capture the hearts of visitors upon its opening but would continue to draw them back for new experiences in the years to follow.

Global Influence: Toontown’s Worldwide Appeal

The concept of Mickey’s Toontown resonated so strongly that it was replicated at Tokyo Disneyland and influenced elements in Disneyland Paris and Hong Kong Disneyland. Each park’s version of Toontown maintained the core essence of the original while adapting to its cultural and logistical environment.

Evolution and Reimagining: Toontown Today

As we approach the present day, Mickey’s Toontown has recently undergone a significant reimagining to welcome “Mickey & Minnie’s Runaway Railway” in 2023. This refurbishment aimed to enhance the land’s interactivity and appeal to a new generation of Disney fans, all while retaining the charm that has made ToonTown a beloved destination for nearly three decades.

Dive Deeper into ToonTown’s Story

Want to know more about Mickey’s Toontown and hear some fascinating behind-the-scenes stories, then check out the latest episode of Disney Unpacked on Patreon @JimHillMedia. In this episode, the main Imagineer who worked on the Toontown project shares lots of interesting stories and details that you can’t find anywhere else. It’s full of great information and fun facts, so be sure to give it a listen!

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

Continue Reading

History

Unpacking the History of the Pixar Place Hotel

Published

on

Pixar Place Hotel, the newly unveiled 15-story tower at the Disneyland Resort, has been making waves in the Disney community. With its unique Pixar-themed design, it promises to be a favorite among visitors.

However, before we delve into this exciting addition to the Disneyland Resort, let’s take a look at the fascinating history of this remarkable hotel.

The Emergence of the Disneyland Hotel

To truly appreciate the story of the Pixar Place Hotel, we must turn back the clock to the early days of Disneyland. While Walt Disney had the visionary ideas and funding to create the iconic theme park, he faced a challenge when it came to providing accommodations for the park’s visitors. This is where his friend Jack Wrather enters the picture.

Jack Wrather, a fellow pioneer in the television industry, stepped in to assist Walt Disney in realizing his dream. Thanks to the success of the “Lassie” TV show produced by Wrather’s company, he had the financial means to build a hotel right across from Disneyland.

The result was the Disneyland Hotel, which opened its doors in October 1955. Interestingly, the early incarnation of this hotel had more of a motel feel than a hotel, with two-story buildings reminiscent of the roadside motels popular during the 1950s. The initial Disneyland Hotel consisted of modest structures that catered to visitors looking for affordable lodging close to the park. While the rooms were basic, it marked the beginning of something extraordinary.

The Evolution: From Emerald of Anaheim to Paradise Pier

As Disneyland’s popularity continued to soar, so did the demand for expansion and improved accommodations. In 1962, the addition of an 11-story tower transformed the Disneyland Hotel, marking a significant transition from a motel to a full-fledged hotel.

The addition of the 11-story tower elevated the Disneyland Hotel into a more prominent presence on the Anaheim skyline. At the time, it was the tallest structure in all of Orange County. The hotel’s prime location across from Disneyland made it an ideal choice for visitors. With the introduction of the monorail linking the park and the hotel, accessibility became even more convenient. Unique features like the Japanese-themed reflecting pools added to the hotel’s charm, reflecting a cultural influence that extended beyond Disney’s borders.

Japanese Tourism and Its Impact

During the 1960s and 1970s, Disneyland was attracting visitors from all corners of the world, including Japan. A significant number of Japanese tourists flocked to Anaheim to experience Walt Disney’s creation. To cater to this growing market, it wasn’t just the Disneyland Hotel that aimed to capture the attention of Japanese tourists. The Japanese Village in Buena Park, inspired by a similar attraction in Nara, Japan, was another significant spot.

These attractions sought to provide a taste of Japanese culture and hospitality, showcasing elements like tea ceremonies and beautiful ponds with rare carp and black swans. However, the Japanese Village closed its doors in 1975, likely due to the highly competitive nature of the Southern California tourist market.

The Emergence of the Emerald of Anaheim

With the surge in Japanese tourism, an opportunity arose—the construction of the Emerald of Anaheim, later known as the Disneyland Pacific Hotel. In May 1984, this 15-story hotel opened its doors.

What made the Emerald unique was its ownership. It was built not by The Walt Disney Company or the Oriental Land Company (which operated Tokyo Disneyland) but by the Tokyu Group. This group of Japanese businessmen already had a pair of hotels in Hawaii and saw potential in Anaheim’s proximity to Disneyland. Thus, they decided to embark on this new venture, specifically designed to cater to Japanese tourists looking to experience Southern California.

Financial Challenges and a Changing Landscape

The late 1980s brought about two significant financial crises in Japan—the crash of the NIKKEI stock market and the collapse of the Japanese real estate market. These crises had far-reaching effects, causing Japanese tourists to postpone or cancel their trips to the United States. As a result, reservations at the Emerald of Anaheim dwindled.

To adapt to these challenging times, the Tokyu Group merged the Emerald brand with its Pacific hotel chain, attempting to weather the storm. However, the financial turmoil took its toll on the Emerald, and changes were imminent.

The Transition to the Disneyland Pacific Hotel

In 1995, The Walt Disney Company took a significant step by purchasing the hotel formerly known as the Emerald of Anaheim for $35 million. This acquisition marked a change in the hotel’s fortunes. With Disney now in control, the hotel underwent a name change, becoming the Disneyland Pacific Hotel.

Transformation to Paradise Pier

The next phase of transformation occurred when Disney decided to rebrand the hotel as Paradise Pier Hotel. This decision aligned with Disney’s broader vision for the Disneyland Resort.

While the structural changes were limited, the hotel underwent a significant cosmetic makeover. Its exterior was painted to complement the color scheme of Paradise Pier, and wave-shaped crenellations adorned the rooftop, creating an illusion of seaside charm. This transformation was Disney’s attempt to seamlessly integrate the hotel into the Paradise Pier theme of Disney’s California Adventure Park.

Looking Beyond Paradise Pier: The Shift to Pixar Place

In 2018, Disneyland Resort rebranded Paradise Pier as Pixar Pier, a thematic area dedicated to celebrating the beloved characters and stories from Pixar Animation Studios. As a part of this transition, it became evident that the hotel formally known as the Disneyland Pacific Hotel could no longer maintain its Paradise Pier theme.

With Pixar Pier in full swing and two successful Pixar-themed hotels (Toy Story Hotels in Shanghai Disneyland and Tokyo Disneyland), Disney decided to embark on a new venture—a hotel that would celebrate the vast world of Pixar. The result is Pixar Place Hotel, a 15-story tower that embraces the characters and stories from multiple Pixar movies and shorts. This fully Pixar-themed hotel is a first of its kind in the United States.

The Future of Pixar Place and Disneyland Resort

As we look ahead to the future, the Disneyland Resort continues to evolve. The recent news of a proposed $1.9 billion expansion as part of the Disneyland Forward project indicates that the area surrounding Pixar Place is expected to see further changes. Disneyland’s rich history and innovative spirit continue to shape its destiny.

In conclusion, the history of the Pixar Place Hotel is a testament to the ever-changing landscape of Disneyland Resort. From its humble beginnings as the Disneyland Hotel to its transformation into the fully Pixar-themed Pixar Place Hotel, this establishment has undergone several iterations. As Disneyland Resort continues to grow and adapt, we can only imagine what exciting developments lie ahead for this iconic destination.

If you want to hear more stories about the History of the Pixar Place hotel, check our special edition of Disney Unpacked over on YouTube.

Stay tuned for more updates and developments as we continue to explore the fascinating world of Disney, one story at a time.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

Continue Reading

History

From Birthday Wishes to Toontown Dreams: How Toontown Came to Be

Published

on

Mickey's Birthday Land

In the latest release of Episode 4 of Disney Unpacked, Len and I return, joined as always by Disney Imagineering legend, Jim Shull. This two-part episode covers all things Mickey’s Birthday Land and how it ultimately led to the inspiration behind Disneyland’s fan-favorite land, “Toontown”. But let’s not get ahead of ourselves here. It all starts in the early days at Disneyland.

Early Challenges in Meeting Mickey

Picture this: it’s the late 1970s and early 1980s, and you’re at Disneyland. You want to meet the one and only Mickey Mouse, but there’s no clear way to make it happen. You rely on Character Guides, those daily printed sheets that point you in Mickey’s general direction. But let’s be honest, it was like finding a needle in a haystack. Sometimes, you got lucky; other times, not so much.

Mickey’s Birthdayland: A Birthday Wish that Came True

Fast forward to the late 1980s. Disney World faced a big challenge. The Disney-MGM Studios Theme Park was under construction, with the company’s marketing machine in full swing, hyping up the opening of Walt Disney World’s third theme park, MGM Studios, in the Spring of 1989. This extensive marketing meant that many people were opting to postpone their family’s next trip to Walt Disney World until the following year. Walt Disney World needed something compelling to motivate guests to visit Florida in 1988, the year before Disney MGM Studios opened.

Enter stage left, Mickey’s Birthdayland. For the first time ever, an entire land was dedicated to a single character – and not just any character, but the mouse who started it all. Meeting Mickey was no longer a game of chance; it was practically guaranteed.

The Birth of Birthdayland: Creative Brilliance Meets Practicality

In this episode, we dissect the birth of Mickey’s Birthdayland, an initiative that went beyond celebrating a birthday. It was a calculated move, driven by guest feedback and a need to address issues dating back to 1971. Imagineers faced the monumental task of designing an experience that honored Mickey while efficiently managing the crowds. This required the perfect blend of creative flair and logistical prowess – a hallmark of Disney’s approach to theme park design.

Evolution: From Birthdayland to Toontown

The success of Mickey’s Birthdayland was a real game-changer, setting the stage for the birth of Toontown – an entire land that elevated character-centric areas to monumental new heights. Toontown wasn’t merely a spot to meet characters; it was an immersive experience that brought Disney animation to life. In the episode, we explore its innovative designs, playful architecture, and how every nook and cranny tells a story.

Impact on Disney Parks and Guests

Mickey’s Birthdayland and Toontown didn’t just reshape the physical landscape of Disney parks; they transformed the very essence of the guest experience. These lands introduced groundbreaking ways for visitors to connect with their beloved characters, making their Disney vacations even more unforgettable.

Beyond Attractions: A Cultural Influence

But the influence of these lands goes beyond mere attractions. Our episode delves into how Mickey’s Birthdayland and Toontown left an indelible mark on Disney’s culture, reflecting the company’s relentless dedication to innovation and guest satisfaction. It’s a journey into how a single idea can grow into a cherished cornerstone of the Disney Park experience.

Interested in learning about Jim Shull’s original idea for a Winnie the Pooh ride? Here’s concept art of the attraction proposed for the original Toontown in Disneyland. More on [Disney Unpacked].

Unwrapping the Full Story of Mickey’s Birthdayland

Our two-part episode of Disney Unpacked is available for your viewing pleasure on our Patreon page. And for those seeking a quicker Disney fix, we’ve got a condensed version waiting for you on our YouTube channel. Thank you for being a part of our Disney Unpacked community. Stay tuned for more episodes as we continue to “Unpack” the fascinating world of Disney, one story at a time.

Jim Hill

Jim Hill is an entertainment writer who has specialized in covering The Walt Disney Company for nearly 40 years now. Over that time, he has interviewed hundreds of animators, actors, and Imagineers -- many of whom have shared behind-the-scenes stories with Mr. Hill about how the Mouse House really works. In addition to the 4000+ articles Jim has written for the Web, he also co-hosts a trio of popular podcasts: “Disney Dish with Len Testa,” “Fine Tooning with Drew Taylor” and “Marvel US Disney with Aaron Adams.” Mr. Hill makes his home in Southern New Hampshire with his lovely wife Nancy and two obnoxious cats, Ginger & Betty.

Continue Reading

Trending